#define DEBUG_TYPE "prologepilog"
typedef SmallVector<MachineBasicBlock *, 4> MBBVector;
+static void doSpillCalleeSavedRegs(MachineFunction &MF, RegScavenger *RS,
+ unsigned &MinCSFrameIndex,
+ unsigned &MaxCXFrameIndex,
+ const MBBVector &SaveBlocks,
+ const MBBVector &RestoreBlocks);
+
namespace {
class PEI : public MachineFunctionPass {
public:
bool runOnMachineFunction(MachineFunction &Fn) override;
private:
- std::function<void(MachineFunction &MF)> SpillCalleeSavedRegisters;
+ std::function<void(MachineFunction &MF, RegScavenger *RS,
+ unsigned &MinCSFrameIndex, unsigned &MaxCSFrameIndex,
+ const MBBVector &SaveBlocks,
+ const MBBVector &RestoreBlocks)>
+ SpillCalleeSavedRegisters;
std::function<void(MachineFunction &MF, RegScavenger &RS)>
ScavengeFrameVirtualRegs;
void calculateCallFrameInfo(MachineFunction &Fn);
void calculateSaveRestoreBlocks(MachineFunction &Fn);
- void doSpillCalleeSavedRegs(MachineFunction &MF);
+
void calculateFrameObjectOffsets(MachineFunction &Fn);
void replaceFrameIndices(MachineFunction &Fn);
void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn,
if (!SpillCalleeSavedRegisters) {
const TargetMachine &TM = Fn.getTarget();
if (!TM.usesPhysRegsForPEI()) {
- SpillCalleeSavedRegisters = [](MachineFunction &) {};
+ SpillCalleeSavedRegisters = [](MachineFunction &, RegScavenger *,
+ unsigned &, unsigned &, const MBBVector &,
+ const MBBVector &) {};
ScavengeFrameVirtualRegs = [](MachineFunction &, RegScavenger &) {};
} else {
- SpillCalleeSavedRegisters = [this](MachineFunction &Fn) {
- this->doSpillCalleeSavedRegs(Fn);
- };
+ SpillCalleeSavedRegisters = doSpillCalleeSavedRegs;
ScavengeFrameVirtualRegs = scavengeFrameVirtualRegs;
UsesCalleeSaves = true;
}
calculateSaveRestoreBlocks(Fn);
// Handle CSR spilling and restoring, for targets that need it.
- SpillCalleeSavedRegisters(Fn);
+ SpillCalleeSavedRegisters(Fn, RS, MinCSFrameIndex, MaxCSFrameIndex,
+ SaveBlocks, RestoreBlocks);
// Allow the target machine to make final modifications to the function
// before the frame layout is finalized.
}
}
-void PEI::doSpillCalleeSavedRegs(MachineFunction &Fn) {
+static void doSpillCalleeSavedRegs(MachineFunction &Fn, RegScavenger *RS,
+ unsigned &MinCSFrameIndex,
+ unsigned &MaxCSFrameIndex,
+ const MBBVector &SaveBlocks,
+ const MBBVector &RestoreBlocks) {
const Function *F = Fn.getFunction();
const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
MinCSFrameIndex = std::numeric_limits<unsigned>::max();