hide-under monsters who can be turned to stone aren't able to hide under a
cockatrice corpse unless there is something else present but make sure
that the other items aren't all more cockatrice corpses
+don't stop travel when going past a closed door (eg. when traveling along
+ a room wall)
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
/* ignore if diagonal */
if (x != u.ux && y != u.uy)
continue;
- if (g.context.run != 1) {
+ if (g.context.run != 1 && !g.context.travel) {
if (flags.mention_walls)
You("stop in front of the door.");
goto stop;