// Clear the lookup cache, it depends on a common location.
IsBeforeInTUCache.clear();
- llvm::MemoryBuffer *LBuf = getBuffer(LOffs.first);
- llvm::MemoryBuffer *RBuf = getBuffer(ROffs.first);
- bool LIsBuiltins = strcmp("<built-in>", LBuf->getBufferIdentifier()) == 0;
- bool RIsBuiltins = strcmp("<built-in>", RBuf->getBufferIdentifier()) == 0;
+ const char *LB = getBuffer(LOffs.first)->getBufferIdentifier();
+ const char *RB = getBuffer(ROffs.first)->getBufferIdentifier();
+ bool LIsBuiltins = strcmp("<built-in>", LB) == 0;
+ bool RIsBuiltins = strcmp("<built-in>", RB) == 0;
// Sort built-in before non-built-in.
if (LIsBuiltins || RIsBuiltins) {
if (LIsBuiltins != RIsBuiltins)
// lower IDs come first.
return LOffs.first < ROffs.first;
}
- bool LIsAsm = strcmp("<inline asm>", LBuf->getBufferIdentifier()) == 0;
- bool RIsAsm = strcmp("<inline asm>", RBuf->getBufferIdentifier()) == 0;
+ bool LIsAsm = strcmp("<inline asm>", LB) == 0;
+ bool RIsAsm = strcmp("<inline asm>", RB) == 0;
// Sort assembler after built-ins, but before the rest.
if (LIsAsm || RIsAsm) {
if (LIsAsm != RIsAsm)