--- /dev/null
+/* SCCS Id: @(#)pcsys.c 3.3 1999/12/10 */
+/* NetHack may be freely redistributed. See license for details. */
+
+/*
+ * System related functions for MSDOS, OS/2, TOS, and Windows NT
+ */
+
+#define NEED_VARARGS
+#include "hack.h"
+#include "wintty.h"
+
+#include <ctype.h>
+#include <fcntl.h>
+#ifndef MSDOS /* already done */
+#include <process.h>
+#endif
+#ifdef __GO32__
+#define P_WAIT 0
+#define P_NOWAIT 1
+#endif
+#ifdef TOS
+#include <osbind.h>
+#endif
+#if defined(MSDOS) && !defined(__GO32__)
+#define findfirst findfirst_file
+#define findnext findnext_file
+#define filesize filesize_nh
+#endif
+
+
+#if defined(MICRO) || defined(WIN32) || defined(OS2)
+void FDECL(nethack_exit,(int));
+#else
+#define nethack_exit exit
+#endif
+static void NDECL(msexit);
+
+
+#ifdef MOVERLAY
+extern void __far __cdecl _movepause( void );
+extern void __far __cdecl _moveresume( void );
+extern unsigned short __far __cdecl _movefpause;
+extern unsigned short __far __cdecl _movefpaused;
+#define __MOVE_PAUSE_DISK 2 /* Represents the executable file */
+#define __MOVE_PAUSE_CACHE 4 /* Represents the cache memory */
+#endif /* MOVERLAY */
+
+#ifdef MFLOPPY
+STATIC_DCL boolean NDECL(record_exists);
+# ifndef TOS
+STATIC_DCL boolean NDECL(comspec_exists);
+# endif
+#endif
+
+#ifdef WIN32CON
+extern int GUILaunched; /* from nttty.c */
+#endif
+
+#ifdef MICRO
+
+void
+flushout()
+{
+ (void) fflush(stdout);
+ return;
+}
+
+static const char *COMSPEC =
+# ifdef TOS
+"SHELL";
+# else
+"COMSPEC";
+# endif
+
+#define getcomspec() nh_getenv(COMSPEC)
+
+# ifdef SHELL
+int
+dosh()
+{
+ extern char orgdir[];
+ char *comspec;
+# ifndef __GO32__
+ int spawnstat;
+# endif
+#if defined(MSDOS) && defined(NO_TERMS)
+ int grmode = iflags.grmode;
+#endif
+ if ((comspec = getcomspec())) {
+# ifndef TOS /* TOS has a variety of shells */
+ suspend_nhwindows("To return to NetHack, enter \"exit\" at the system prompt.\n");
+# else
+# if defined(MSDOS) && defined(NO_TERMS)
+ grmode = iflags.grmode;
+# endif
+ suspend_nhwindows((char *)0);
+# endif /* TOS */
+ chdirx(orgdir, 0);
+# ifdef __GO32__
+ if (system(comspec) < 0) { /* wsu@eecs.umich.edu */
+# else
+# ifdef MOVERLAY
+ /* Free the cache memory used by overlays, close .exe */
+ _movefpause |= __MOVE_PAUSE_DISK;
+ _movefpause |= __MOVE_PAUSE_CACHE;
+ _movepause();
+# endif
+ spawnstat = spawnl(P_WAIT, comspec, comspec, (char *)0);
+# ifdef MOVERLAY
+ _moveresume();
+# endif
+
+ if ( spawnstat < 0) {
+# endif
+ raw_printf("Can't spawn \"%s\"!", comspec);
+ getreturn("to continue");
+ }
+# ifdef TOS
+/* Some shells (e.g. Gulam) turn the cursor off when they exit */
+ if (iflags.BIOS)
+ (void)Cursconf(1, -1);
+# endif
+ chdirx(hackdir, 0);
+ get_scr_size(); /* maybe the screen mode changed (TH) */
+# if defined(MSDOS) && defined(NO_TERMS)
+ if (grmode) gr_init();
+# endif
+ resume_nhwindows();
+ } else
+ pline("Can't find %s.",COMSPEC);
+ return 0;
+}
+# endif /* SHELL */
+
+# ifdef MFLOPPY
+
+void
+eraseall(path, files)
+const char *path, *files;
+{
+ char buf[PATHLEN];
+ char *foundfile;
+
+ foundfile = foundfile_buffer();
+ Sprintf(buf, "%s%s", path, files);
+ if (findfirst(buf))
+ do {
+ Sprintf(buf, "%s%s", path, foundfile);
+ (void) unlink(buf);
+ } while (findnext());
+ return;
+}
+
+/*
+ * Rewritten for version 3.3 to be faster
+ */
+void
+copybones(mode)
+int mode;
+{
+ char from[PATHLEN], to[PATHLEN], last[13];
+ char *frompath, *topath;
+ char *foundfile;
+# ifndef TOS
+ int status;
+ char copy[8], *comspec;
+# endif
+
+ if (!ramdisk)
+ return;
+
+ /* Find the name of the last file to be transferred
+ */
+ frompath = (mode != TOPERM) ? permbones : levels;
+ foundfile = foundfile_buffer();
+ last[0] = '\0';
+ Sprintf(from, "%s%s", frompath, allbones);
+ topath = (mode == TOPERM) ? permbones : levels;
+# ifdef TOS
+ eraseall(topath, allbones);
+# endif
+ if (findfirst(from))
+ do {
+# ifdef TOS
+ Sprintf(from, "%s%s", frompath, foundfile);
+ Sprintf(to, "%s%s", topath, foundfile);
+ if (_copyfile(from, to))
+ goto error_copying;
+# endif
+ Strcpy(last, foundfile);
+ } while (findnext());
+# ifdef TOS
+ else
+ return;
+# else
+ if (last[0]) {
+ Sprintf(copy, "%cC copy",switchar());
+
+ /* Remove any bones files in `to' directory.
+ */
+ eraseall(topath, allbones);
+
+ /* Copy `from' to `to' */
+ Sprintf(to, "%s%s", topath, allbones);
+ comspec = getcomspec();
+ status =spawnl(P_WAIT, comspec, comspec, copy, from,
+ to, "> nul", (char *)0);
+ } else
+ return;
+# endif /* TOS */
+
+ /* See if the last file got there. If so, remove the ramdisk bones
+ * files.
+ */
+ Sprintf(to, "%s%s", topath, last);
+ if (findfirst(to)) {
+ if (mode == TOPERM)
+ eraseall(frompath, allbones);
+ return;
+ }
+
+# ifdef TOS
+error_copying:
+# endif
+ /* Last file didn't get there.
+ */
+ Sprintf(to, "%s%s", topath, allbones);
+ msmsg("Can't copy \"%s\" to \"%s\" -- ", from, to);
+# ifndef TOS
+ if (status < 0)
+ msmsg("can't spawn \"%s\"!", comspec);
+ else
+# endif
+ msmsg((freediskspace(topath) < filesize(from)) ?
+ "insufficient disk space." : "bad path(s)?");
+ if (mode == TOPERM) {
+ msmsg("Bones will be left in \"%s\"\n",
+ *levels ? levels : hackdir);
+ } else {
+ /* Remove all bones files on the RAMdisk */
+ eraseall(levels, allbones);
+ playwoRAMdisk();
+ }
+ return;
+}
+
+void
+playwoRAMdisk()
+{
+ int c;
+
+ msmsg("Do you wish to play without a RAMdisk? [yn] (n)");
+
+ /* Set ramdisk false *before* exit-ing (because msexit calls
+ * copybones)
+ */
+ ramdisk = FALSE;
+ c = tgetch(); if (c == 'Y') c = 'y';
+ if (c != 'y') {
+ settty("Be seeing you...\n");
+ nethack_exit(EXIT_SUCCESS);
+ }
+ set_lock_and_bones();
+ return;
+}
+
+int
+saveDiskPrompt(start)
+int start;
+{
+ char buf[BUFSIZ], *bp;
+ char qbuf[QBUFSZ];
+
+ int fd;
+
+ if (flags.asksavedisk) {
+ /* Don't prompt if you can find the save file */
+ if ((fd = open_savefile()) >= 0) {
+ (void) close(fd);
+ return 1;
+ }
+ clear_nhwindow(WIN_MESSAGE);
+ pline("If save file is on a save disk, insert that disk now.");
+ mark_synch();
+ Sprintf(qbuf,"File name (default \"%s\"%s) ?", SAVEF,
+ start ? "" : ", <Esc> cancels save");
+ getlin(qbuf, buf);
+ clear_nhwindow(WIN_MESSAGE);
+ if (!start && *buf == '\033')
+ return 0;
+
+ /* Strip any whitespace. Also, if nothing was entered except
+ * whitespace, do not change the value of SAVEF.
+ */
+ for (bp = buf; *bp; bp++)
+ if (!isspace(*bp)) {
+ strncpy(SAVEF, bp, PATHLEN);
+ break;
+ }
+ }
+ return 1;
+}
+
+/* Return 1 if the record file was found */
+STATIC_OVL boolean
+record_exists()
+{
+ FILE *fp;
+
+ fp = fopen_datafile(RECORD, "r", TRUE);
+ if (fp) {
+ fclose(fp);
+ return TRUE;
+ }
+ return FALSE;
+}
+#endif /* MFLOPPY */
+
+# ifdef TOS
+#define comspec_exists() 1
+# else
+# ifdef MFLOPPY
+/* Return 1 if the comspec was found */
+STATIC_OVL boolean
+comspec_exists()
+{
+ int fd;
+ char *comspec;
+
+ if ((comspec = getcomspec()))
+ if ((fd = open(comspec, O_RDONLY)) >= 0) {
+ (void) close(fd);
+ return TRUE;
+ }
+ return FALSE;
+}
+# endif /* MFLOPPY */
+# endif
+
+
+# ifdef MFLOPPY
+/* Prompt for game disk, then check for record file.
+ */
+void
+gameDiskPrompt()
+{
+ if (flags.asksavedisk) {
+ if (record_exists() && comspec_exists())
+ return;
+ (void) putchar('\n');
+ getreturn("when the game disk has been inserted");
+ }
+ if (comspec_exists() && record_exists())
+ return;
+
+ if (!comspec_exists())
+ msmsg("\n\nWARNING: can't find command processor \"%s\"!\n", getcomspec());
+ if (!record_exists())
+ msmsg("\n\nWARNING: can't find record file \"%s\"!\n", RECORD);
+ msmsg("If the game disk is not in, insert it now.\n");
+ getreturn("to continue");
+ return;
+}
+# endif /* MFLOPPY */
+#endif /* MICRO */
+
+/*
+ * Add a backslash to any name not ending in /, \ or : There must
+ * be room for the \
+ */
+void
+append_slash(name)
+char *name;
+{
+ char *ptr;
+
+ if (!*name)
+ return;
+ ptr = name + (strlen(name) - 1);
+ if (*ptr != '\\' && *ptr != '/' && *ptr != ':') {
+ *++ptr = '\\';
+ *++ptr = '\0';
+ }
+ return;
+}
+
+void
+getreturn(str)
+const char *str;
+{
+#ifdef TOS
+ msmsg("Hit <Return> %s.", str);
+#else
+ msmsg("Hit <Enter> %s.", str);
+#endif
+ while (Getchar() != '\n') ;
+ return;
+}
+
+void
+msmsg VA_DECL(const char *, fmt)
+ VA_START(fmt);
+ VA_INIT(fmt, const char *);
+# if defined(MSDOS)
+ if (iflags.grmode)
+ gr_finish();
+# endif
+ Vprintf(fmt, VA_ARGS);
+ flushout();
+ VA_END();
+ return;
+}
+
+/*
+ * Follow the PATH, trying to fopen the file.
+ */
+#ifdef TOS
+# ifdef __MINT__
+#define PATHSEP ':'
+# else
+#define PATHSEP ','
+# endif
+#else
+#define PATHSEP ';'
+#endif
+
+FILE *
+fopenp(name, mode)
+const char *name, *mode;
+{
+ char buf[BUFSIZ], *bp, *pp, lastch = 0;
+ FILE *fp;
+
+ /* Try the default directory first. Then look along PATH.
+ */
+ (void) strncpy(buf, name, BUFSIZ - 1);
+ buf[BUFSIZ-1] = '\0';
+ if ((fp = fopen(buf, mode)))
+ return fp;
+ else {
+ int ccnt = 0;
+ pp = getenv("PATH");
+ while (pp && *pp) {
+ bp = buf;
+ while (*pp && *pp != PATHSEP) {
+ lastch = *bp++ = *pp++;
+ ccnt++;
+ }
+ if (lastch != '\\' && lastch != '/') {
+ *bp++ = '\\';
+ ccnt++;
+ }
+ (void) strncpy(bp, name, (BUFSIZ - ccnt) - 2);
+ bp[BUFSIZ-1] = '\0';
+ if ((fp = fopen(buf, mode)))
+ return fp;
+ if (*pp)
+ pp++;
+ }
+ }
+#ifdef OS2_CODEVIEW /* one more try for hackdir */
+ (void) strncpy(buf, hackdir, BUFSZ);
+ buf[BUFSZ-1] = '\0';
+ if ((strlen(name) + 1 + strlen(buf)) < BUFSZ - 1) {
+ append_slash(buf);
+ Strcat(buf,name);
+ } else
+ impossible("fopenp() buffer too small for complete filename!");
+ if(fp = fopen(buf,mode))
+ return fp;
+#endif
+ return (FILE *)0;
+}
+
+#if defined(MICRO) || defined(WIN32) || defined(OS2)
+void nethack_exit(code)
+int code;
+{
+ msexit();
+#ifdef MTHREAD_VIEW
+ if (iflags.mthreaded) nh_thread_exit(code); /* no return from this */
+ else
+#endif
+ exit(code);
+}
+
+/* Chdir back to original directory
+ */
+#ifdef TOS
+extern boolean run_from_desktop; /* set in pcmain.c */
+#endif
+
+static void msexit()
+{
+#ifdef CHDIR
+ extern char orgdir[];
+#endif
+
+ flushout();
+#ifndef TOS
+# ifndef WIN32
+ enable_ctrlP(); /* in case this wasn't done */
+# endif
+#endif
+#ifdef MFLOPPY
+ if (ramdisk) copybones(TOPERM);
+#endif
+#ifdef CHDIR
+ chdir(orgdir); /* chdir, not chdirx */
+ chdrive(orgdir);
+#endif
+#ifdef TOS
+ if (run_from_desktop)
+ getreturn("to continue"); /* so the user can read the score list */
+# ifdef TEXTCOLOR
+ if (colors_changed)
+ restore_colors();
+# endif
+#endif
+#ifdef WIN32CON
+ /* Only if we started from the GUI, not the command prompt,
+ * we need to get one last return, so the score board does
+ * not vanish instantly after being created.
+ * GUILaunched is defined and set in nttty.c.
+ */
+
+ if (GUILaunched) getreturn("to end");
+#endif
+ return;
+}
+#ifdef WIN32
+/*
+ * This is a kludge. Just before the release of 3.3.0 the latest
+ * version of a popular MAPI mail product was found to exhibit
+ * a strange result where the current directory was changed out
+ * from under NetHack resulting in a failure of all subsequent
+ * file operations in NetHack. This routine is called prior
+ * to all file open/renames/deletes in file.c.
+ *
+ * A more elegant solution will be sought after 3.3.0 is released.
+ */
+void dircheck()
+{
+ char dirbuf[BUFSZ];
+ dirbuf[0] = '\0';
+ if (getcwd(dirbuf, sizeof dirbuf) != (char *)0)
+ /* pline("%s,%s",dirbuf,hackdir); */
+ if (strcmp(dirbuf,hackdir) != 0)
+ chdir(hackdir); /* chdir, not chdirx */
+}
+#endif
+#endif /* MICRO || WIN32 || OS2 */