-.\" $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.299 $ $NHDT-Date: 1551488947 2019/03/02 01:09:07 $
+.\" $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.300 $ $NHDT-Date: 1553204011 2019/03/21 21:33:31 $
.\"
.\" This is an excerpt from the 'roff' man page from the 'groff' package.
.\" NetHack's Guidebook.mn currently does *not* adhere to these guidelines.
.ds vr "NetHack 3.6
.ds f0 "\*(vr
.ds f1
-.ds f2 "February 27, 2019
+.ds f2 "March 19, 2019
.
.\" A note on some special characters:
.\" \(lq = left double quote
even when the
.op implicit_uncursed
option is \(lqoff\(rq.
-.lp guicolor
-Use color text and/or highlighting attributes when displaying some
-non-map data (such as menu selector letters).
-Curses interface only; default is on.
.lp "help "
If more information is available for an object looked at
with the \(oq/\(cq command, ask if you want to see it (default on).
.lp perm_invent
If true, always display your current inventory in a window. This only
makes sense for windowing system interfaces that implement this feature.
+.\" petattr is a wincap option but we'll document it here...
.lp petattr
Specifies one or more text highlighting attributes to use when showing
pets on the map.
stringing them together (for example, \(lqbk\(rq), but in the future
they might require being separated by plus signs (such as \(lqb+k\(rq,
which works already).
-When using the \(oqN\(cq choice, it should be specified on its own,
+When using the \(oqn\(cq choice, it should be specified on its own,
not in combination with any of the other letters.
.lp pettype
Specify the type of your initial pet, if you are playing a character class
This option may be used to select one of the named symbol sets found within
\(lqsymbols\(rq to alter the symbols displayed on the screen.
Use \(lqsymset:default\(rq to explicitly select the default symbols.
-.lp "term_cols\ \ \fIand\fP"
-.lp term_rows
-Curses interface only.
-Number of columns and rows to use for the display.
-Curses will attempt to resize to the values specified but will settle
-for smaller sizes if they are too big.
-Default is the current window size.
.lp "time "
Show the elapsed game time in turns on bottom line (default off).
Persistent.
meta-digit keys to fast-move, instead of moving 8 units at a time,
move by skipping the same glyphs.
(default off)
-.lp windowborders
-Whether to draw boxes around the map, status area, message area, and
-persistent inventory window if enabled.
-Curses interface only.
-Acceptable values are
-.sd
-.si
-.CC 1 "on, always show borders"
-.CC 2 "off, never show borders"
-.CC 3 "auto, on if terminal or window is at least (24+2)x(80+2)\ \ (default)"
-.ei
-.ed
-.lp ""
-(The 26x82 size threshold for \(oq3\(cq refers to number of rows and
-columns of the display.)
.lp windowtype
When the program has been built to support multiple interfaces,
select which one to use, such as \(lqtty\(rq or \(lqX11\(rq
(default depends on build-time settings; use \(lq#version\(rq to check).
Cannot be set with the \(oqO\(cq command.
+.lp ""
+When used, it should be the first option set since its value might
+enable or disable the availability of various other options.
+For multiple lines in a configuration file, that would be the first
+non-comment line.
+For a comma-separated list in NETHACKOPTIONS or an OPTIONS line in a
+configuration file,
+that would
+be the \fIrightmost\fP option in the list.
.lp wizweight
Augment object descriptions with their objects' weight (default off).
Debug mode only.
.lp fullscreen
If NetHack can, it should try and display on the entire screen rather than
in a window.
+.lp guicolor
+Use color text and/or highlighting attributes when displaying some
+non-map data (such as menu selector letters).
+Curses interface only; default is on.
.lp large_font
If NetHack can, it should use a large font.
.lp map_mode
.lp splash_screen
If NetHack can, it should display an opening splash screen when it starts
up (default yes).
+.lp statuslines
+Number of lines for traditional below-the-map status display.
+Acceptable values are 2 and 3 (default is 2).
+Curses interface only.
+.lp "term_cols\ \ \fIand\fP"
+.lp term_rows
+Curses interface only.
+Number of columns and rows to use for the display.
+Curses will attempt to resize to the values specified but will settle
+for smaller sizes if they are too big.
+Default is the current window size.
.lp tiled_map
If NetHack can, it should display a tiled map if it can.
.lp tile_file
.lp vary_msgcount
If NetHack can, it should display this number of messages at a time in
the message window.
+.lp windowborders
+Whether to draw boxes around the map, status area, message area, and
+persistent inventory window if enabled.
+Curses interface only.
+Acceptable values are
+.sd
+.si
+.CC 0 "off, never show borders"
+.CC 1 "on, always show borders"
+.CC 2 "auto, on if display is at least (24+2)x(80+2)\ \ (default)"
+.ei
+.ed
+.lp ""
+(The 26x82 size threshold for \(oq2\(cq refers to number of rows and
+columns of the display.
+A width of at least 110 columns (80+2+26+2) is needed for
+.op align_status
+set to \f(CRleft\fP or \f(CRright\fP.)
.lp windowcolors
If NetHack can, it should display windows with the specified
foreground/background colors. Windows GUI only. The format is
%.au
\author{Original version - Eric S. Raymond\\
(Edited and expanded for 3.6 by Mike Stephenson and others)}
-\date{February 27, 2019}
+\date{March 19, 2019}
\maketitle
Gold is never blessed or cursed, but it is not described as ``uncursed''
even when the {\it implicit\verb+_+uncursed\/} option is `off'.
%.lp
-\item[\ib{guicolor}]
-Use color text and/or highlighting attributes when displaying some
-non-map data (such as menu selector letters).
-Curses interface only; default is on.
-%.lp
\item[\ib{help}]
If more information is available for an object looked at
with the `{\tt /}' command, ask if you want to see it (default on).
If true, always display your current inventory in a window. This only
makes sense for windowing system interfaces that implement this feature.
%.lp
+%.\" petattr is a wincap option but we'll document it here...
\item[\ib{petattr}]
Specifies one or more text highlighting attributes to use when showing
pets on the map.
stringing them together (for example, ``bk''), but in the future
they might require being separated by plus signs (such as ``b\verb&+&k'',
which works already).
-When using the `N' choice, it should be specified on its own,
+When using the `n' choice, it should be specified on its own,
not in combination with any of the other letters.
%.lp
Prevent you from (knowingly) attacking your pets (default on). Persistent.
%+.lp
\item[\ib{sanity\verb+_+check}]
-+Evaluate monsters, objects, and map prior to each turn (default off).
-+Debug mode only.
+Evaluate monsters, objects, and map prior to each turn (default off).
+Debug mode only.
%.lp
\item[\ib{scores}]
Control what parts of the score list you are shown at the end (for example,
{\tt symbols} to alter the symbols displayed on the screen.
Use ``{\tt symset:default}'' to explicitly select the default symbols.
%.lp
-\item[\ib{term\verb+_+cols}\ \ {\it and}]"
-%.lp
-\item[\ib{term\verb+_+rows}]
-Curses interface only.
-Number of columns and rows to use for the display.
-Curses will attempt to resize to the values specified but will settle
-for smaller sizes if they are too big.
-Default is the current window size.
-%.lp
\item[\ib{time}]
Show the elapsed game time in turns on bottom line (default off). Persistent.
%.lp
move by skipping the same glyphs.
(default off)
%.lp
-\item[\ib{windowborders}]
-Whether to draw boxes around the map, status area, message area, and
-persistent inventory window if enabled.
-Curses interface only.
-Acceptable values are
-
-%.sd
-%.si
-{\tt 1} --- on, always show borders\\
-{\tt 2} --- off, never show borders\\
-{\tt 3} --- auto, on if terminal or window is at least
-(24\verb&+&2)x(80\verb&+&2)\ \ (default)\\
-%.ei
-%.ed
-
-%.lp ""
-(The 26x82 size threshold for `3' refers to number of rows and
-columns of the display.)
-%.lp
\item[\ib{windowtype}]
When the program has been built to support multiple interfaces,
select whichone to use, such as ``{\tt tty}'' or ``{\tt X11}''
(default depends on build-time settings; use ``{\tt \#version}'' to check).
Cannot be set with the `{\tt O}' command.
+
+%.lp ""
+When used, it should be the first option set since its value might
+enable or disable the availability of various other options.
+For multiple lines in a configuration file, that would be the first
+non-comment line.
+For a comma-separated list in NETHACKOPTIONS or an OPTIONS line in a
+configuration file, that would be the {\it rightmost\/} option in the list.
%.lp
\item[\ib{wizweight}]
Augment object descriptions with their objects' weight (default off).
\item[\ib{fullscreen}]
If {\it NetHack\/} can, it should try and display on the entire screen rather than in a window.
%.lp
+\item[\ib{guicolor}]
+Use color text and/or highlighting attributes when displaying some
+non-map data (such as menu selector letters).
+Curses interface only; default is on.
+%.lp
\item[\ib{large\verb+_+font}]
If {\it NetHack\/} can, it should use a large font.
%.lp
choose from at game startup, if it can. Not all ports support this option.
%.lp
\item[\ib{softkeyboard}]
-If {\it NetHack\/} can, it should display an onscreen keyboard. Handhelds are most likely to support this option.
+If {\it NetHack\/} can, it should display an onscreen keyboard.
+Handhelds are most likely to support this option.
%.lp
\item[\ib{splash\verb+_+screen}]
-If {\it NetHack\/} can, it should display an opening splash screen when it starts up (default yes).
+If {\it NetHack\/} can, it should display an opening splash screen when
+it starts up (default yes).
+%.lp
+\item[\ib{statuslines}]
+Number of lines for traditional below-the-map status display.
+Acceptable values are 2 and 3 (default is 2).
+Curses interface only.
+%.lp
+\item[\ib{term\verb+_+cols}\ \ {\it and}]"
+%.lp
+\item[\ib{term\verb+_+rows}]
+Curses interface only.
+Number of columns and rows to use for the display.
+Curses will attempt to resize to the values specified but will settle
+for smaller sizes if they are too big.
+Default is the current window size.
%.lp
\item[\ib{tiled\verb+_+map}]
If {\it NetHack\/} can, it should display a tiled map if it can.
If {\it NetHack\/} can, it should display this number of messages at a time
in the message window.
%.lp
+\item[\ib{windowborders}]
+Whether to draw boxes around the map, status area, message area, and
+persistent inventory window if enabled.
+Curses interface only.
+Acceptable values are
+
+%.sd
+%.si
+{\tt 0} --- off, never show borders\\
+{\tt 1} --- on, always show borders\\
+{\tt 2} --- auto, on display is at least
+(\verb&24+2&)x(\verb&80+2&)\ \ (default)\\
+%.ei
+%.ed
+
+%.lp "
+(The 26x82 size threshold for `2' refers to number of rows and
+columns of the display.
+A width of at least 110 columns (\verb&80+2+26+2&) is needed for
+{\it align_status\/}
+set to {tt left} or {\tt right}.)
+%.lp
\item[\ib{windowcolors}]
If {\it NetHack\/} can, it should display windows with the specified
foreground/background colors. Windows GUI only. The format is
-$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.276 $ $NHDT-Date: 1552697495 2019/03/16 00:51:35 $
+$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.277 $ $NHDT-Date: 1553204013 2019/03/21 21:33:33 $
This fixes36.2 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.1 in April 2018. Please note, however,
curses: catch up with tty to not put dolook/whatis autodescribe feedback into
^P message recall (multi-digit count feedback was already handled)
curses: if the interface code ran out of memory, it would crash rather than
- attempt a controlled panic (which is fairly likely crash anyway if
- done when there's no memory available)
+ attempt a controlled panic (though that's fairly likely to crash anyway
+ if done when there's no more memory available)
curses: when getting multi-character responses from player, support <delete>
as well as <backspace> to remove last character entered; also, return
<escape> to core if ESC is typed when there is no input entered
curses: support hilite_pet and hilite_pile even when color is disabled
curses: support color hilite_status rules even if 'guicolor' is off
curses: update status if 'O' is used to add/change/remove hilite_status rules
+curses: was doing a full status update for every changed field even when more
+ than one field was being changed at the same time
+curses: 'hitpointbar' now works even when status highlighting is disabled
+curses: add 'statuslines' option (value is 2 or 3)
+curses: change 'windowborders' option's value (0=Off, 1=On, or 2=Auto instead
+ of 1=On, 2=Off, 3=Auto; can now be changed via 'O' during play)
vms: add compile of isaac64.c to Makefile.src and vmsbuild.com
+vms+curses: add compile support but it is known to fail to build
Platform- and/or Interface-Specific Fixes or Features
-/* NetHack 3.6 flag.h $NHDT-Date: 1514071158 2017/12/23 23:19:18 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.132 $ */
+/* NetHack 3.6 flag.h $NHDT-Date: 1553204011 2019/03/21 21:33:31 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.148 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2006. */
/* NetHack may be freely redistributed. See license for details. */
boolean wizweight; /* display weight of everything in wizard mode */
boolean cmdassist; /* provide detailed assistance for some commands */
boolean clicklook; /* allow right-clicking for look */
- int statuslines; /* default = 2, code support for alternative 3 */
/*
* Window capability support.
*/
char *wc_backgrnd_menu; /* points to backgrnd color name for menu win */
char *wc_foregrnd_message; /* points to foregrnd color name for msg win */
char *wc_backgrnd_message; /* points to backgrnd color name for msg win */
- char *
- wc_foregrnd_status; /* points to foregrnd color name for status win */
- char *
- wc_backgrnd_status; /* points to backgrnd color name for status win */
+ char *wc_foregrnd_status; /* points to foregrnd color name for status */
+ char *wc_backgrnd_status; /* points to backgrnd color name for status */
char *wc_foregrnd_text; /* points to foregrnd color name for text win */
char *wc_backgrnd_text; /* points to backgrnd color name for text win */
char *wc_font_map; /* points to font name for the map win */
boolean wc2_selectsaved; /* display a menu of user's saved games */
boolean wc2_darkgray; /* try to use dark-gray color for black glyphs */
boolean wc2_hitpointbar; /* show graphical bar representing hit points */
+ boolean wc2_guicolor; /* allow colours in gui (outside map) */
int wc_mouse_support; /* allow mouse support */
int wc2_term_cols; /* terminal width, in characters */
int wc2_term_rows; /* terminal height, in characters */
+ int wc2_statuslines; /* default = 2, curses can handle 3 */
int wc2_windowborders; /* display borders on NetHack windows */
int wc2_petattr; /* text attributes for pet */
- boolean wc2_guicolor; /* allow colours in gui (outside map) */
- boolean obsolete; /* obsolete options can point at this, it isn't used */
struct autopickup_exception *autopickup_exceptions[2];
#define AP_LEAVE 0
#define AP_GRAB 1
boolean windowtype_deferred; /* pick a windowport and store it in
chosen_windowport[], but do not switch to
it in the midst of options processing */
+ boolean obsolete; /* obsolete options can point at this, it isn't used */
};
/*
-/* NetHack 3.6 winprocs.h $NHDT-Date: 1549327479 2019/02/05 00:44:39 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.46 $ */
+/* NetHack 3.6 winprocs.h $NHDT-Date: 1553204011 2019/03/21 21:33:31 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.47 $ */
/* Copyright (c) David Cohrs, 1992 */
/* NetHack may be freely redistributed. See license for details. */
#define WC2_RESET_STATUS 0x0100L /* 09 call status_update(BL_RESET) to
* indicate 'draw everything' */
#define WC2_TERM_SIZE 0x0200L /* 10 support setting terminal size */
-#define WC2_WINDOWBORDERS 0x0400L /* 11 display borders on nh windows */
-#define WC2_PETATTR 0x0800L /* 12 attributes for hilite_pet */
-#define WC2_GUICOLOR 0x1000L /* 13 display colours outside map win */
+#define WC2_STATUSLINES 0x0400L /* 16 switch between 2 or 3 lines of status */
+#define WC2_WINDOWBORDERS 0x0800L /* 11 display borders on nh windows */
+#define WC2_PETATTR 0x1000L /* 12 attributes for hilite_pet */
+#define WC2_GUICOLOR 0x2000L /* 13 display colours outside map win */
/* pline() can overload the display attributes argument passed to putstr()
with one or more flags and at most one of bold/blink/inverse/&c */
-#define WC2_URGENT_MESG 0x2000L /* 14 putstr(WIN_MESSAGE) supports urgency
+#define WC2_URGENT_MESG 0x4000L /* 14 putstr(WIN_MESSAGE) supports urgency
* via non-display attribute flag */
-#define WC2_SUPPRESS_HIST 0x4000L /* 15 putstr(WIN_MESSAGE) supports history
+#define WC2_SUPPRESS_HIST 0x8000L /* 15 putstr(WIN_MESSAGE) supports history
* suppression via non-disp attr */
- /* 17 free bits */
+ /* 16 free bits */
#define ALIGN_LEFT 1
#define ALIGN_RIGHT 2
-/* NetHack 3.6 options.c $NHDT-Date: 1552521022 2019/03/13 23:50:22 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.357 $ */
+/* NetHack 3.6 options.c $NHDT-Date: 1553204012 2019/03/21 21:33:32 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.358 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2008. */
/* NetHack may be freely redistributed. See license for details. */
#endif
#ifdef CURSES_GRAPHICS
{ "statuslines",
- "0,1,2 = classic behavior, 3 = alternative behavior",
- 20, DISP_IN_GAME },
+ "2 or 3 lines for horizonal (bottom or top) status display",
+ 20, SET_IN_GAME }, /*WC2*/
#else
- { "statuslines", "# of status lines", 20, SET_IN_FILE },
+ { "statuslines", "2 or 3 lines for status display", 20, SET_IN_FILE },
#endif
{ "symset", "load a set of display symbols from the symbols file", 70,
SET_IN_GAME },
{ "whatis_filter",
"filter coordinate locations when targeting next or previous",
1, SET_IN_GAME },
- { "windowborders", "1 (on), 2 (off), 3 (auto)", 9, DISP_IN_GAME }, /*WC2*/
+ { "windowborders", "0 (off), 1 (on), 2 (auto)", 9, SET_IN_GAME }, /*WC2*/
{ "windowcolors", "the foreground/background colors of windows", /*WC*/
80, DISP_IN_GAME },
{ "windowtype", "windowing system to use", WINTYPELEN, DISP_IN_GAME },
#endif /* MAC_GRAPHICS_ENV */
flags.menu_style = MENU_FULL;
+ iflags.wc_align_message = ALIGN_TOP;
+ iflags.wc_align_status = ALIGN_BOTTOM;
+ /* these are currently only used by curses */
+ iflags.wc2_statuslines = 2;
+ iflags.wc2_windowborders = 2; /* 'Auto' */
+
/* since this is done before init_objects(), do partial init here */
objects[SLIME_MOLD].oc_name_idx = SLIME_MOLD;
nmcpy(pl_fruit, OBJ_NAME(objects[SLIME_MOLD]), PL_FSIZ);
{ "inverse", ATR_INVERSE },
{ NULL, ATR_NONE }, /* everything after this is an alias */
{ "normal", ATR_NONE },
- { "uline", ATR_ULINE }
+ { "uline", ATR_ULINE },
+ { "reverse", ATR_INVERSE },
};
const char *
int itmp;
if (negated)
- itmp = 2; /* Off */
+ itmp = 0; /* Off */
else if (!op)
itmp = 1; /* On */
- else /* Value supplied; expect 1 (on), 2 (off), or 3 (auto) */
+ else /* Value supplied; expect 0 (off), 1 (on), or 2 (auto) */
itmp = atoi(op);
- if (itmp < 1 || itmp > 3) {
- config_error_add("Invalid %s: %s.", fullname, opts);
+ if (itmp < 0 || itmp > 2) {
+ config_error_add("Invalid %s (should be 0, 1, or 2): %s",
+ fullname, opts);
retval = FALSE;
} else {
iflags.wc2_windowborders = itmp;
}
return retval;
}
+
+ /* WINCAP2
+ * statuslines:n */
+ fullname = "statuslines";
+ if (match_optname(opts, fullname, 11, TRUE)) {
+ int itmp = 0;
+
+ op = string_for_opt(opts, negated);
+ if (negated) {
+ bad_negation(fullname, TRUE);
+ itmp = 2;
+ retval = FALSE;
+ } else if (op) {
+ itmp = atoi(op);
+ }
+ if (itmp < 2 || itmp > 3) {
+ config_error_add("'%s' requires a value of 2 and 3", fullname);
+ retval = FALSE;
+ } else {
+ iflags.wc2_statuslines = itmp;
+ if (!initial)
+ need_redraw = TRUE;
+ }
+ return retval;
+ }
#endif /* CURSES_GRAPHICS */
/* menustyle:traditional or combination or full or partial */
int i;
buf[0] = '\0';
- if (!strcmp(optname, "align_message"))
- Sprintf(buf, "%s",
- iflags.wc_align_message == ALIGN_TOP
- ? "top"
- : iflags.wc_align_message == ALIGN_LEFT
- ? "left"
- : iflags.wc_align_message == ALIGN_BOTTOM
- ? "bottom"
- : iflags.wc_align_message == ALIGN_RIGHT
- ? "right"
- : defopt);
- else if (!strcmp(optname, "align_status"))
+ if (!strcmp(optname, "align_message")
+ || !strcmp(optname, "align_status")) {
+ int which = !strcmp(optname, "align_status") ? iflags.wc_align_status
+ : iflags.wc_align_message;
Sprintf(buf, "%s",
- iflags.wc_align_status == ALIGN_TOP
- ? "top"
- : iflags.wc_align_status == ALIGN_LEFT
- ? "left"
- : iflags.wc_align_status == ALIGN_BOTTOM
- ? "bottom"
- : iflags.wc_align_status == ALIGN_RIGHT
- ? "right"
- : defopt);
- else if (!strcmp(optname, "align"))
+ (which == ALIGN_TOP) ? "top"
+ : (which == ALIGN_LEFT) ? "left"
+ : (which == ALIGN_BOTTOM) ? "bottom"
+ : (which == ALIGN_RIGHT) ? "right"
+ : defopt);
+ } else if (!strcmp(optname, "align"))
Sprintf(buf, "%s", rolestring(flags.initalign, aligns, adj));
#ifdef WIN32
else if (!strcmp(optname, "altkeyhandler"))
Sprintf(buf, "%ld (on: highlight status for %ld turns)",
iflags.hilite_delta, iflags.hilite_delta);
#endif
+ } else if (!strcmp(optname,"statuslines")) {
+ Strcpy(buf, (WINDOWPORT("curses")
+ && iflags.wc2_statuslines < 3) ? "2" : "3");
} else if (!strcmp(optname, "suppress_alert")) {
if (flags.suppress_alert == 0L)
Strcpy(buf, none);
ttycolors[CLR_YELLOW], ttycolors[CLR_BRIGHT_BLUE],
ttycolors[CLR_BRIGHT_MAGENTA], ttycolors[CLR_BRIGHT_CYAN]);
#endif /* VIDEOSHADES */
-#ifdef CURSES_GRAPHICS
} else if (!strcmp(optname,"windowborders")) {
Sprintf(buf, "%s",
- (iflags.wc2_windowborders == 1) ? "1=on"
- : (iflags.wc2_windowborders == 2) ? "2=off"
- : (iflags.wc2_windowborders == 3) ? "3=auto"
+ (iflags.wc2_windowborders == 0) ? "0=off"
+ : (iflags.wc2_windowborders == 1) ? "1=on"
+ : (iflags.wc2_windowborders == 2) ? "2=auto"
: defopt);
-#endif
} else if (!strcmp(optname, "windowtype")) {
Sprintf(buf, "%s", windowprocs.name);
} else if (!strcmp(optname, "windowcolors")) {
{ "term_rows", WC2_TERM_SIZE },
{ "petattr", WC2_PETATTR },
{ "guicolor", WC2_GUICOLOR },
+ { "statuslines", WC2_STATUSLINES },
{ "windowborders", WC2_WINDOWBORDERS },
{ (char *) 0, 0L }
};
boolean borders = FALSE;
switch (iflags.wc2_windowborders) {
+ case 0: /* Off */
+ borders = FALSE;
+ break;
case 1: /* On */
borders = TRUE;
break;
- case 2: /* Off */
- borders = FALSE;
- break;
- case 3: /* Auto */
- if ((term_cols > 81) && (term_rows > 25)) {
- borders = TRUE;
- }
+ case 2: /* Auto */
+ borders = (term_cols > 81 && term_rows > 25);
break;
default:
borders = FALSE;
int inv_width = 0;
int map_height = (term_rows - border_space);
int map_width = (term_cols - border_space);
- int statusheight = (iflags.statuslines < 3) ? 2 : 3;
+ int statusheight = (iflags.wc2_statuslines < 3) ? 2 : 3;
boolean status_vertical = (status_orientation == ALIGN_LEFT
|| status_orientation == ALIGN_RIGHT);
boolean msg_vertical = (message_orientation == ALIGN_LEFT
&status_width, &status_height,
status_orientation,
&map_x, &map_y, &map_width, &map_height,
- border_space, statusheight, 26);
+ border_space, 20, 26);
if (iflags.perm_invent) {
/* Take up all width unless msgbar is also vertical. */
&status_width, &status_height,
status_orientation,
&map_x, &map_y, &map_width, &map_height,
- border_space, statusheight, 26);
+ border_space, statusheight, 0);
if (!msg_vertical)
set_window_position(&message_x, &message_y,
void
curses_init_options()
{
- set_wc_option_mod_status(WC_ALIGN_MESSAGE | WC_ALIGN_STATUS | WC_COLOR
- | WC_HILITE_PET | WC_POPUP_DIALOG, SET_IN_GAME);
-
- set_wc2_option_mod_status(WC2_GUICOLOR, SET_IN_GAME);
+ /* change these from DISP_IN_GAME to SET_IN_GAME */
+ set_wc_option_mod_status(WC_ALIGN_MESSAGE | WC_ALIGN_STATUS, SET_IN_GAME);
/* Remove a few options that are irrelevant to this windowport */
/*set_option_mod_status("DECgraphics", SET_IN_FILE); */
set_option_mod_status("eight_bit_tty", SET_IN_FILE);
- /* Add those that are */
- set_option_mod_status("statuslines", SET_IN_GAME);
-
/* Make sure that DECgraphics is not set to true via the config
file, as this will cause display issues. We can't disable it in
options.c in case the game is compiled with both tty and curses. */
#ifdef PDCURSES
/* PDCurses for SDL, win32 and OS/2 has the ability to set the
terminal size programatically. If the user does not specify a
- size in the config file, we will set it to a nice big 110x32 to
+ size in the config file, we will set it to a nice big 32x110 to
take advantage of some of the nice features of this windowport. */
- if (iflags.wc2_term_cols == 0) {
+ if (iflags.wc2_term_cols == 0)
iflags.wc2_term_cols = 110;
- }
-
- if (iflags.wc2_term_rows == 0) {
+ if (iflags.wc2_term_rows == 0)
iflags.wc2_term_rows = 32;
- }
resize_term(iflags.wc2_term_rows, iflags.wc2_term_cols);
getmaxyx(base_term, term_rows, term_cols);
}
*/
#endif /* PDCURSES */
- if (!iflags.wc2_windowborders) {
- iflags.wc2_windowborders = 3; /* Set to auto if not specified */
- }
/* fix up pet highlighting */
if (iflags.wc2_petattr == -1) /* shouldn't happen */
#if defined(STATUS_HILITES)
| WC2_HILITE_STATUS
#endif
- | WC2_HITPOINTBAR | WC2_FLUSH_STATUS
- | WC2_TERM_SIZE | WC2_WINDOWBORDERS | WC2_PETATTR | WC2_GUICOLOR
+ | WC2_HITPOINTBAR | WC2_FLUSH_STATUS | WC2_TERM_SIZE
+ | WC2_STATUSLINES | WC2_WINDOWBORDERS | WC2_PETATTR | WC2_GUICOLOR
| WC2_SUPPRESS_HIST),
curses_init_nhwindows,
curses_player_selection,
curses_get_window_size(MESSAGE_WIN, &height, &width);
if (border) {
+ height -= 2, width -= 2;
border_space = 1;
if (mx < 1)
mx = 1;
/* Copyright (c) Andy Thomson, 2018. */
/* NetHack may be freely redistributed. See license for details. */
-#include <ctype.h> /* toupper() */
#include "curses.h"
#include "hack.h"
#include "wincurs.h"
#ifdef STATUS_HILITES
static long curses_condition_bits;
static int curses_status_colors[MAXBLSTATS];
-int hpbar_percent, hpbar_color;
+static int hpbar_percent, hpbar_color;
+#ifdef TEXTCOLOR
static int FDECL(condcolor, (long, unsigned long *));
+#endif
static int FDECL(condattr, (long, unsigned long *));
#endif /* STATUS_HILITES */
static void FDECL(draw_status, (unsigned long *));
int i;
for (i = 0; i < MAXBLSTATS; ++i) {
- curses_status_colors[i] = NO_COLOR; /* no color */
- status_vals_long[i] = (char *) alloc(MAXCO);
+ curses_status_colors[i] = NO_COLOR; /* no color and no attributes */
+ status_vals_long[i] = (char *) alloc(MAXCO);
*status_vals_long[i] = '\0';
}
curses_condition_bits = 0L;
#endif
void
-curses_status_update(fldidx, ptr, chg, percent, color, colormasks)
-int fldidx, chg UNUSED, percent, color;
+curses_status_update(fldidx, ptr, chg, percent, color_and_attr, colormasks)
+int fldidx, chg UNUSED,
+ percent, color_and_attr;
genericptr_t ptr;
unsigned long *colormasks;
{
long *condptr = (long *) ptr;
char *text = (char *) ptr;
char *goldnum = NULL;
- static boolean oncearound = FALSE; /* prevent premature partial display */
boolean use_name = TRUE;
if (fldidx != BL_FLUSH) {
+ *status_vals[fldidx] = '\0';
if (!status_activefields[fldidx])
return;
if (fldidx == BL_GOLD)
switch (fldidx) {
case BL_CONDITION:
curses_condition_bits = *condptr;
- oncearound = TRUE;
break;
case BL_TITLE:
case BL_HPMAX:
use_name = FALSE;
/* FALLTHROUGH */
default:
+#ifndef TEXTCOLOR
+ color_and_attr = (color_and_attr & ~0x00FF) | NO_COLOR;
+#endif
+ /*
+ * status_vals[] are used for horizontal orientation
+ * (wide lines of multiple short values).
+ * status_vals_long[] are used for vertical orientation
+ * (narrow-ish lines of one long value each).
+ */
Sprintf(status_vals[fldidx],
(fldidx == BL_TITLE && iflags.wc2_hitpointbar) ? "%-30s" :
status_fieldfmt[fldidx] ? status_fieldfmt[fldidx] : "%s",
if (use_name) {
Sprintf(status_vals_long[fldidx], "%-16s: %s",
status_fieldnm[fldidx], goldnum ? goldnum : text);
- *(status_vals_long[fldidx]) = toupper((*status_vals_long[fldidx]));
+ *(status_vals_long[fldidx]) = highc(*status_vals_long[fldidx]);
} else
Strcpy(status_vals_long[fldidx], status_vals[fldidx]);
-#ifdef TEXTCOLOR
- curses_status_colors[fldidx] = color;
-#else
- curses_status_colors[fldidx] = NO_COLOR;
-#endif
+
+ curses_status_colors[fldidx] = color_and_attr;
if (iflags.wc2_hitpointbar && fldidx == BL_HP) {
- hpbar_percent = percent;
-#ifdef TEXTCOLOR
- hpbar_color = color;
-#else
- hpbar_color = NO_COLOR;
-#endif
+ hpbar_percent = percent;
+ hpbar_color = color_and_attr;
}
break;
}
+ } else { /* BL_FLUSH */
+ draw_status(colormasks);
}
-
- if (!oncearound) return;
- draw_status(colormasks);
}
void
draw_status(colormasks)
unsigned long *colormasks;
{
- boolean horiz = FALSE;
WINDOW *win = curses_get_nhwin(STATUS_WIN);
int orient = curses_get_window_orientation(STATUS_WIN);
+ boolean horiz = (orient != ALIGN_RIGHT && orient != ALIGN_LEFT);
boolean border = curses_window_has_border(STATUS_WIN);
- if ((orient != ALIGN_RIGHT) && (orient != ALIGN_LEFT))
- horiz = TRUE;
-
- /* Figure out if we have proper window dimensions for horizontal statusbar. */
+ /* Figure out if we have proper window dimensions for horizontal
+ statusbar. */
if (horiz) {
- int ax = 0;
- int ay = 0;
-
- /* correct y */
- int cy = 3;
- if (iflags.statuslines < 3)
- cy = 2;
+ int ax = 0, ay = 0;
+ int cy = (iflags.wc2_statuslines < 3) ? 2 : 3;
/* actual y (and x) */
getmaxyx(win, ay, ax);
ay -= 2;
if (cy != ay) { /* something changed. Redo everything */
- curses_create_main_windows();
- curses_last_messages();
- doredraw();
+ curs_reset_windows(TRUE, TRUE);
win = curses_get_nhwin(STATUS_WIN);
}
}
werase(win);
if (horiz) {
- if (iflags.statuslines < 3)
+ if (iflags.wc2_statuslines < 3)
draw_classic(border, colormasks);
else
draw_horizontal(border, colormasks);
boolean border;
unsigned long *colormasks;
{
- enum statusfields fieldorder[2][15] = {
+ static const enum statusfields fieldorder[2][15] = {
{ BL_TITLE, BL_STR, BL_DX, BL_CO, BL_IN, BL_WI, BL_CH, BL_ALIGN,
BL_SCORE, BL_FLUSH, BL_FLUSH, BL_FLUSH, BL_FLUSH, BL_FLUSH,
BL_FLUSH },
BL_AC, BL_XP, BL_EXP, BL_HD, BL_TIME, BL_HUNGER,
BL_CAP, BL_CONDITION, BL_FLUSH }
};
-#ifdef TEXTCOLOR
- int coloridx = NO_COLOR;
-#endif
- int i, attrmask = 0;
+ int i, coloridx = NO_COLOR, attrmask = 0;
char *text;
int attridx = 0;
WINDOW *win = curses_get_nhwin(STATUS_WIN);
- if (border) wmove(win, 1, 1);
- else wmove(win, 0, 0);
+ if (border)
+ wmove(win, 1, 1);
+ else
+ wmove(win, 0, 0);
for (i = 0; fieldorder[0][i] != BL_FLUSH; ++i) {
int fldidx1 = fieldorder[0][i];
+
if (status_activefields[fldidx1]) {
if (fldidx1 != BL_TITLE || !iflags.wc2_hitpointbar) {
-#ifdef TEXTCOLOR
- coloridx = curses_status_colors[fldidx1] & 0x00FF;
-#endif
- attridx = (curses_status_colors[fldidx1] & 0xFF00) >> 8;
text = status_vals[fldidx1];
- if (iflags.hilite_delta) {
+ coloridx = curses_status_colors[fldidx1]; /* plus attributes */
+ if (iflags.hilite_delta && coloridx != NO_COLOR) {
if (*text == ' ') {
putstr(STATUS_WIN, 0, " ");
text++;
}
/* multiple attributes can be in effect concurrently */
+ attridx = (coloridx >> 8) & 0x00FF;
Begin_Attr(attridx);
#ifdef TEXTCOLOR
+ coloridx &= 0x00FF;
if (coloridx != NO_COLOR && coloridx != CLR_MAX)
curses_toggle_color_attr(win, coloridx, NONE, ON);
#endif
if (iflags.hilite_delta) {
#ifdef TEXTCOLOR
if (coloridx != NO_COLOR)
- curses_toggle_color_attr(win, coloridx,NONE,OFF);
+ curses_toggle_color_attr(win, coloridx, NONE, OFF);
#endif
End_Attr(attridx);
}
*bar2 = '\0';
}
}
- if (iflags.hilite_delta && iflags.wc2_hitpointbar) {
- putstr(STATUS_WIN, 0, "[");
+
+ putstr(STATUS_WIN, 0, "[");
+ /* fixed attribute, not ((hpbar_color >> 8) & 0x00FF) */
+ wattron(win, A_REVERSE);
#ifdef TEXTCOLOR
+ if (iflags.hilite_delta) {
coloridx = hpbar_color & 0x00FF;
- /* attridx = (hpbar_color & 0xFF00) >> 8; */
if (coloridx != NO_COLOR)
- curses_toggle_color_attr(win,coloridx,NONE,ON);
+ curses_toggle_color_attr(win, coloridx, NONE, ON);
+ }
#endif
- wattron(win,A_REVERSE);
- putstr(STATUS_WIN, 0, bar);
- wattroff(win,A_REVERSE);
+ putstr(STATUS_WIN, 0, bar);
#ifdef TEXTCOLOR
- if (coloridx != NO_COLOR)
- curses_toggle_color_attr(win,coloridx,NONE,OFF);
+ if (iflags.hilite_delta && coloridx != NO_COLOR)
+ curses_toggle_color_attr(win, coloridx, NONE, OFF);
#endif
- if (twoparts) {
- *bar2 = savedch;
- putstr(STATUS_WIN, 0, bar2);
- }
- putstr(STATUS_WIN, 0, "]");
- } else
- putstr(STATUS_WIN, 0, text);
+ wattroff(win, A_REVERSE);
+ if (twoparts) {
+ *bar2 = savedch;
+ putstr(STATUS_WIN, 0, bar2);
+ }
+ putstr(STATUS_WIN, 0, "]");
}
}
}
wclrtoeol(win);
- if (border) wmove(win, 2, 1);
- else wmove (win, 1, 0);
+ if (border)
+ wmove(win, 2, 1);
+ else
+ wmove (win, 1, 0);
for (i = 0; fieldorder[1][i] != BL_FLUSH; ++i) {
int fldidx2 = fieldorder[1][i];
if (status_activefields[fldidx2]) {
if (fldidx2 != BL_CONDITION) {
-#ifdef TEXTCOLOR
- coloridx = curses_status_colors[fldidx2] & 0x00FF;
-#endif
- attridx = (curses_status_colors[fldidx2] & 0xFF00) >> 8;
+ /* regular field, including title if no hitpointbar */
text = status_vals[fldidx2];
- if (iflags.hilite_delta) {
+ coloridx = curses_status_colors[fldidx2]; /* plus attribute */
+ if (iflags.hilite_delta && coloridx != NO_COLOR) {
if (*text == ' ') {
putstr(STATUS_WIN, 0, " ");
text++;
}
+ attridx = (coloridx >> 8) & 0x00FF;
/* multiple attributes can be in effect concurrently */
Begin_Attr(attridx);
#ifdef TEXTCOLOR
+ coloridx &= 0x00FF;
if (coloridx != NO_COLOR && coloridx != CLR_MAX)
- curses_toggle_color_attr(win,coloridx,NONE,ON);
+ curses_toggle_color_attr(win, coloridx, NONE, ON);
#endif
}
if (iflags.hilite_delta) {
#ifdef TEXTCOLOR
if (coloridx != NO_COLOR)
- curses_toggle_color_attr(win,coloridx,NONE,OFF);
+ curses_toggle_color_attr(win, coloridx, NONE, OFF);
#endif
End_Attr(attridx);
}
- } else {
+ } else if (curses_condition_bits) {
MaybeDisplayCond(BL_MASK_STONE, "Stone");
MaybeDisplayCond(BL_MASK_SLIME, "Slime");
MaybeDisplayCond(BL_MASK_STRNGL, "Strngl");
boolean border;
unsigned long *colormasks;
{
- enum statusfields fieldorder[24] = {
+ static const enum statusfields fieldorder[24] = {
BL_TITLE, BL_STR, BL_DX, BL_CO, BL_IN, BL_WI, BL_CH, BL_ALIGN,
BL_SCORE, BL_LEVELDESC, BL_GOLD, BL_HP, BL_HPMAX, BL_ENE, BL_ENEMAX,
BL_AC, BL_XP, BL_EXP, BL_HD, BL_TIME, BL_HUNGER,
char *text;
int attridx = 0;
int x = 0, y = 0;
-
WINDOW *win = curses_get_nhwin(STATUS_WIN);
- if (border) x++,y++;
+
+ if (border)
+ x++, y++;
for (i = 0; fieldorder[i] != BL_FLUSH; ++i) {
int fldidx1 = fieldorder[i];
+
if (status_activefields[fldidx1]) {
if (fldidx1 != BL_TITLE || !iflags.wc2_hitpointbar) {
if (fldidx1 != BL_CONDITION) {
-#ifdef TEXTCOLOR
- coloridx = curses_status_colors[fldidx1] & 0x00FF;
-#endif
- attridx = (curses_status_colors[fldidx1] & 0xFF00) >> 8;
text = status_vals_long[fldidx1];
- if (iflags.hilite_delta) {
+ coloridx = curses_status_colors[fldidx1]; /* plus attr */
+ if (iflags.hilite_delta && coloridx != NO_COLOR) {
if (*text == ' ') {
putstr(STATUS_WIN, 0, " ");
text++;
}
/* multiple attributes can be in effect concurrently */
+ attridx = (coloridx >> 8) & 0x00FF;
Begin_Attr(attridx);
#ifdef TEXTCOLOR
+ coloridx &= 0x00FF;
if (coloridx != NO_COLOR && coloridx != CLR_MAX)
curses_toggle_color_attr(win, coloridx, NONE, ON);
#endif
if (fldidx1 != BL_HPMAX
&& fldidx1 != BL_ENEMAX
&& fldidx1 != BL_EXP)
- wmove(win, y++, x); /* everything on a new line except the above */
+ wmove(win, y++, x); /* on next line unless the above */
putstr(STATUS_WIN, 0, text);
- if (fldidx1 == BL_TITLE) y++;
+ if (fldidx1 == BL_TITLE)
+ y++;
if (iflags.hilite_delta) {
#ifdef TEXTCOLOR
if (coloridx != NO_COLOR)
- curses_toggle_color_attr(win, coloridx,NONE,OFF);
+ curses_toggle_color_attr(win, coloridx, NONE, OFF);
#endif
End_Attr(attridx);
}
- } else { /* condition */
+ } else if (curses_condition_bits) { /* BL_CONDITION */
MaybeDisplayCond(BL_MASK_STONE, "Stone");
MaybeDisplayCond(BL_MASK_SLIME, "Slime");
MaybeDisplayCond(BL_MASK_STRNGL, "Strngl");
text = status_vals[fldidx1];
getmaxyx(win, height, width);
- bar_len = min(strlen(text), (size_t)width - (border ? 4 : 2));
+ bar_len = min((int) strlen(text), width - (border ? 4 : 2));
text[bar_len] = '\0';
if (bar_len < MAXCO-1) {
Strcpy(bar, text);
}
}
wmove(win, y++, x);
- if (iflags.hilite_delta && iflags.wc2_hitpointbar) {
- putstr(STATUS_WIN, 0, "[");
+ putstr(STATUS_WIN, 0, "[");
+ wattron(win, A_REVERSE); /* not (hpbar_color >> 8) & 0x00FF) */
#ifdef TEXTCOLOR
- coloridx = hpbar_color & 0x00FF;
+ coloridx = hpbar_color & 0x00FF;
+ if (iflags.hilite_delta) {
/* attridx = (hpbar_color & 0xFF00) >> 8; */
if (coloridx != NO_COLOR)
- curses_toggle_color_attr(win,coloridx,NONE,ON);
+ curses_toggle_color_attr(win, coloridx, NONE, ON);
#endif
- wattron(win,A_REVERSE);
- putstr(STATUS_WIN, 0, bar);
- wattroff(win,A_REVERSE);
+ }
+ putstr(STATUS_WIN, 0, bar);
#ifdef TEXTCOLOR
+ if (iflags.hilite_delta) {
if (coloridx != NO_COLOR)
- curses_toggle_color_attr(win,coloridx,NONE,OFF);
+ curses_toggle_color_attr(win, coloridx, NONE, OFF);
+ }
#endif
- if (twoparts) {
- *bar2 = savedch;
- putstr(STATUS_WIN, 0, bar2);
- }
- putstr(STATUS_WIN, 0, "]");
- } else
- putstr(STATUS_WIN, 0, text);
+ wattroff(win,A_REVERSE);
+ if (twoparts) {
+ *bar2 = savedch;
+ putstr(STATUS_WIN, 0, bar2);
+ }
+ putstr(STATUS_WIN, 0, "]");
y++; /* blank line after title */
}
}
* Return what color this condition should
* be displayed in based on user settings.
*/
-int condcolor(bm, bmarray)
+static int
+condcolor(bm, bmarray)
long bm;
unsigned long *bmarray;
{
if (bm && bmarray)
for (i = 0; i < CLR_MAX; ++i) {
- if (bmarray[i] && (bm & bmarray[i]))
+ if ((bmarray[i] & bm) != 0)
return i;
}
return NO_COLOR;
}
#endif /* TEXTCOLOR */
-int condattr(bm, bmarray)
+static int
+condattr(bm, bmarray)
long bm;
unsigned long *bmarray;
{
- int attr = 0;
- int i;
+ int i, attr = 0;
if (bm && bmarray) {
for (i = HL_ATTCLR_DIM; i < BL_ATTCLR_MAX; ++i) {
- if (bmarray[i] && (bm & bmarray[i])) {
- switch(i) {
- case HL_ATTCLR_DIM:
- attr |= HL_DIM;
- break;
- case HL_ATTCLR_BLINK:
- attr |= HL_BLINK;
- break;
- case HL_ATTCLR_ULINE:
- attr |= HL_ULINE;
- break;
- case HL_ATTCLR_INVERSE:
- attr |= HL_INVERSE;
- break;
- case HL_ATTCLR_BOLD:
- attr |= HL_BOLD;
- break;
+ if ((bmarray[i] & bm) != 0) {
+ switch (i) {
+ case HL_ATTCLR_DIM:
+ attr |= HL_DIM;
+ break;
+ case HL_ATTCLR_BLINK:
+ attr |= HL_BLINK;
+ break;
+ case HL_ATTCLR_ULINE:
+ attr |= HL_ULINE;
+ break;
+ case HL_ATTCLR_INVERSE:
+ attr |= HL_INVERSE;
+ break;
+ case HL_ATTCLR_BOLD:
+ attr |= HL_BOLD;
+ break;
+ default:
+ break;
}
}
}
}
#endif /* STATUS_HILITES */
-#if 0 /* old stuff to be re-incorporated */
+
+#if 0 /* old stuff; some may be re-incorporated, most should be discarded */
/* Private declarations */
/* Used to track previous value of things, to highlight changes. */
static attr_t get_trouble_color(const char *);
static void draw_trouble_str(const char *);
-static void print_statdiff(const char *append, nhstat *, int, int);
+static void print_statdiff(const char *append, nhstat *, long, int);
static void get_playerrank(char *);
static int hpen_color(boolean, int, int);
static void draw_bar(boolean, int, int, const char *);
type is generally STAT_OTHER (generic "do nothing special"),
but is used if the stat needs to be handled in a special way. */
static void
-print_statdiff(const char *append, nhstat *stat, int new, int type)
+print_statdiff(const char *append, nhstat *stat, long new, int type)
{
char buf[BUFSZ];
WINDOW *win = curses_get_nhwin(STATUS_WIN);