--- /dev/null
+/* SCCS Id: @(#)pcunix.c 3.3 94/11/07 */
+/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
+/* NetHack may be freely redistributed. See license for details. */
+
+/* This file collects some Unix dependencies; pager.c contains some more */
+
+#include "hack.h"
+
+#include <sys/stat.h>
+#if defined(WIN32) || defined(MSDOS)
+#include <errno.h>
+#endif
+
+#if defined(WIN32) || defined(MSDOS)
+extern char orgdir[];
+# ifdef WIN32
+extern void NDECL(backsp);
+# endif
+extern void NDECL(clear_screen);
+#endif
+
+#ifdef OVLB
+
+#if 0
+static struct stat buf;
+#endif
+
+# ifdef WANT_GETHDATE
+static struct stat hbuf;
+# endif
+
+void
+gethdate(name)
+char *name;
+{
+# ifdef WANT_GETHDATE
+#if 0
+/* old version - for people short of space */
+
+register char *np;
+ if(stat(name, &hbuf))
+ error("Cannot get status of %s.",
+ (np = rindex(name, '/')) ? np+1 : name);
+#endif
+/* version using PATH from: seismo!gregc@ucsf-cgl.ARPA (Greg Couch) */
+
+/*
+ * The problem with #include <sys/param.h> is that this include file
+ * does not exist on all systems, and moreover, that it sometimes includes
+ * <sys/types.h> again, so that the compiler sees these typedefs twice.
+ */
+#define MAXPATHLEN 1024
+
+ register char *np, *path;
+ char filename[MAXPATHLEN+1], *getenv();
+ int pathlen;
+
+ if (index(name, '/') != (char *)0 || (path = getenv("PATH")) == (char *)0)
+ path = "";
+
+ for (;;) {
+ if ((np = index(path, ':')) == (char *)0)
+ np = path + strlen(path); /* point to end str */
+ pathlen = np - path;
+ if (pathlen > MAXPATHLEN)
+ pathlen = MAXPATHLEN;
+ if (pathlen <= 1) { /* %% */
+ (void) strncpy(filename, name, MAXPATHLEN);
+ } else {
+ (void) strncpy(filename, path, pathlen);
+ filename[pathlen] = '/';
+ (void) strncpy(filename + pathlen + 1, name,
+ (MAXPATHLEN - 1) - pathlen);
+ }
+ filename[MAXPATHLEN] = '\0';
+ if (stat(filename, &hbuf) == 0)
+ return;
+ if (*np == '\0')
+ path = "";
+ path = np + 1;
+ }
+ if (strlen(name) > BUFSZ/2)
+ name = name + strlen(name) - BUFSZ/2;
+ error("Cannot get status of %s.", (np = rindex(name, '/')) ? np+1 : name);
+# endif /* WANT_GETHDATE */
+}
+
+#if 0
+int
+uptodate(fd)
+int fd;
+{
+# ifdef WANT_GETHDATE
+ if(fstat(fd, &buf)) {
+ pline("Cannot get status of saved level? ");
+ return(0);
+ }
+ if(buf.st_mtime < hbuf.st_mtime) {
+ pline("Saved level is out of date. ");
+ return(0);
+ }
+# else
+# if defined(MICRO) && !defined(NO_FSTAT)
+ if(fstat(fd, &buf)) {
+ if(moves > 1) pline("Cannot get status of saved level? ");
+ else pline("Cannot get status of saved game");
+ return(0);
+ }
+ if(comp_times(buf.st_mtime)) {
+ if(moves > 1) pline("Saved level is out of date");
+ else pline("Saved game is out of date. ");
+ /* This problem occurs enough times we need to give the player
+ * some more information about what causes it, and how to fix.
+ */
+# ifdef MSDOS
+ pline("Make sure that your system's date and time are correct.");
+ pline("They must be more current than NetHack.EXE's date/time stamp.");
+# endif /* MSDOS */
+ return(0);
+ }
+# endif /* MICRO */
+# endif /* WANT_GETHDATE */
+ return(1);
+}
+#endif
+
+#ifdef PC_LOCKING
+static int
+eraseoldlocks()
+{
+ register int i;
+
+ /* cannot use maxledgerno() here, because we need to find a lock name
+ * before starting everything (including the dungeon initialization
+ * that sets astral_level, needed for maxledgerno()) up
+ */
+ for(i = 1; i <= MAXDUNGEON*MAXLEVEL + 1; i++) {
+ /* try to remove all */
+ set_levelfile_name(lock, i);
+ (void) unlink(fqname(lock, LEVELPREFIX, 0));
+ }
+ set_levelfile_name(lock, 0);
+ if(unlink(fqname(lock, LEVELPREFIX, 0)))
+ return 0; /* cannot remove it */
+ return(1); /* success! */
+}
+
+void
+getlock()
+{
+ register int fd, c, ci, ct;
+ char tbuf[BUFSZ];
+ const char *fq_lock;
+# if defined(MSDOS) && defined(NO_TERMS)
+ int grmode = iflags.grmode;
+# endif
+
+ /* we ignore QUIT and INT at this point */
+ if (!lock_file(HLOCK, LOCKPREFIX, 10)) {
+ wait_synch();
+ chdirx(orgdir, 0);
+ error("Quitting.");
+ }
+
+ /* regularize(lock); */ /* already done in pcmain */
+ Sprintf(tbuf,fqname(lock, LEVELPREFIX, 0));
+ set_levelfile_name(lock, 0);
+ fq_lock = fqname(lock, LEVELPREFIX, 1);
+ if((fd = open(fq_lock,0)) == -1) {
+ if(errno == ENOENT) goto gotlock; /* no such file */
+ chdirx(orgdir, 0);
+ perror(fq_lock);
+ unlock_file(HLOCK);
+ error("Cannot open %s", fq_lock);
+ }
+
+ (void) close(fd);
+
+ if(iflags.window_inited) {
+ pline("There is already a game in progress under your name.");
+ pline("You may be able to use \"recover %s\" to get it back.\n",tbuf);
+ c = yn("Do you want to destroy the old game?");
+ } else {
+# if defined(MSDOS) && defined(NO_TERMS)
+ grmode = iflags.grmode;
+ if (grmode) gr_finish();
+# endif
+ c = 'n';
+ ct = 0;
+ msmsg("\nThere is already a game in progress under your name.\n");
+ msmsg("If this is unexpected, you may be able to use \n");
+ msmsg("\"recover %s\" to get it back.",tbuf);
+ msmsg("\nDo you want to destroy the old game? [yn] ");
+ while ((ci=nhgetch()) != '\n') {
+ if (ct > 0) {
+# if defined(WIN32CON)
+ backsp(); /* \b is visible on NT */
+# else
+ msmsg("\b \b");
+# endif
+ ct = 0;
+ c = 'n';
+ }
+ if (ci == 'y' || ci == 'n' || ci == 'Y' || ci == 'N') {
+ ct = 1;
+ c = ci;
+ msmsg("%c",c);
+ }
+ }
+ }
+ if(c == 'y' || c == 'Y')
+ if(eraseoldlocks()) {
+# if defined(WIN32CON)
+ clear_screen(); /* display gets fouled up otherwise */
+# endif
+ goto gotlock;
+ } else {
+ unlock_file(HLOCK);
+ chdirx(orgdir, 0);
+ error("Couldn't destroy old game.");
+ }
+ else {
+ unlock_file(HLOCK);
+ chdirx(orgdir, 0);
+ error("%s", "");
+ }
+
+gotlock:
+ fd = creat(fq_lock, FCMASK);
+ unlock_file(HLOCK);
+ if(fd == -1) {
+ chdirx(orgdir, 0);
+ error("cannot creat lock file (%s.)", fq_lock);
+ } else {
+ if(write(fd, (char *) &hackpid, sizeof(hackpid))
+ != sizeof(hackpid)){
+ chdirx(orgdir, 0);
+ error("cannot write lock (%s)", fq_lock);
+ }
+ if(close(fd) == -1) {
+ chdirx(orgdir, 0);
+ error("cannot close lock (%s)", fq_lock);
+ }
+ }
+# if defined(MSDOS) && defined(NO_TERMS)
+ if (grmode) gr_init();
+# endif
+}
+# endif /* PC_LOCKING */
+
+# ifndef WIN32
+void
+regularize(s)
+/*
+ * normalize file name - we don't like .'s, /'s, spaces, and
+ * lots of other things
+ */
+register char *s;
+{
+ register char *lp;
+
+ for (lp = s; *lp; lp++)
+ if (*lp <= ' ' || *lp == '"' || (*lp >= '*' && *lp <= ',') ||
+ *lp == '.' || *lp == '/' || (*lp >= ':' && *lp <= '?') ||
+# ifdef OS2
+ *lp == '&' || *lp == '(' || *lp == ')' ||
+# endif
+ *lp == '|' || *lp >= 127 || (*lp >= '[' && *lp <= ']'))
+ *lp = '_';
+}
+# endif /* WIN32 */
+#endif /* OVLB */
+
+
+#ifdef __EMX__
+void seteuid(int i){;}
+#endif