<TD>"obox"<TD><IMG SRC="a_obox.gif"></TR>
<TR><TD>"open"<TD><IMG SRC="a_open.gif">
<TD>"halfopen"<TD><IMG SRC="a_halfopen.gif"></TR>
+ <TR><TD>"vee"<TD><IMG SRC="a_open.gif">
</TABLE>
<P>
- These are the basic arrow shapes. In addition, there is a grammar
- of <A HREF=arrows.html>arrow shapes</A>
- which can be used to describe a collection of 1200 arrow shapes as
+ These are the basic set of backward-compatible arrow shapes. In addition,
+ there is a grammar of <A HREF=arrows.html>arrow shapes</A>
+ which can be used to describe a collection of 1260 arrow shapes as
modifications of a primitive set of 9 arrows. The basic arrows shown
- above contain all of the primitive shapes (e.g., <TT>normal</TT>,
- <TT>box</TT>, <TT>tee</TT>, etc.)
- plus ones that can be derived from the grammar (e.g., <TT>ediamond</TT>,
- <TT>inv</TT>).
+ above contain all of the primitive shapes
+ (<TT>box</TT>, <TT>crow</TT>, <TT>diamond</TT>,
+ <TT>dot</TT>, <TT>inv</TT>, <TT>none</tt>,
+ <TT>normal</tt>, <TT>tee</TT>, <TT>vee</TT>)
+ plus ones that can be derived from the grammar
+ (<TT>odot</TT>, <TT>invdot</TT>, <TT>invodot</TT>,
+ <TT>obox</TT>, <TT>odiamond</TT>)
+ plus some supported as special cases for backward-compatibility
+ (<TT>ediamond</TT>, <TT>open</TT>, <TT>halfopen</TT>,
+ <TT>empty</TT>, <TT>invempty</TT>).
<DT><A NAME=k:clusterMode><STRONG>clusterMode</STRONG></A>
<DD>"local","global","none"
<P>
By default, DOT assumes the UTF-8 character encoding. It also accepts
the Latin1 (ISO-8859-1) character set, assuming the input graph uses
-the <B><A NAME=d:charset HREF=#a:charset>charset</B> attribute to
+the <B><A NAME=d:charset HREF=#a:charset>charset</A></B> attribute to
specify this. For graphs using other
character sets, there are usually programs, such as <TT>iconv</TT>, which
will translate from one character set to another.