-==========================================
-The LLVM Target-Independent Code Generator
-==========================================
-
-.. role:: raw-html(raw)
- :format: html
-
-.. raw:: html
-
- <style>
- .unknown { background-color: #C0C0C0; text-align: center; }
- .unknown:before { content: "?" }
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- </style>
-
-.. contents::
- :local:
-
-.. warning::
- This is a work in progress.
-
-Introduction
-============
-
-The LLVM target-independent code generator is a framework that provides a suite
-of reusable components for translating the LLVM internal representation to the
-machine code for a specified target---either in assembly form (suitable for a
-static compiler) or in binary machine code format (usable for a JIT
-compiler). The LLVM target-independent code generator consists of six main
-components:
-
-1. `Abstract target description`_ interfaces which capture important properties
- about various aspects of the machine, independently of how they will be used.
- These interfaces are defined in ``include/llvm/Target/``.
-
-2. Classes used to represent the `code being generated`_ for a target. These
- classes are intended to be abstract enough to represent the machine code for
- *any* target machine. These classes are defined in
- ``include/llvm/CodeGen/``. At this level, concepts like "constant pool
- entries" and "jump tables" are explicitly exposed.
-
-3. Classes and algorithms used to represent code at the object file level, the
- `MC Layer`_. These classes represent assembly level constructs like labels,
- sections, and instructions. At this level, concepts like "constant pool
- entries" and "jump tables" don't exist.
-
-4. `Target-independent algorithms`_ used to implement various phases of native
- code generation (register allocation, scheduling, stack frame representation,
- etc). This code lives in ``lib/CodeGen/``.
-
-5. `Implementations of the abstract target description interfaces`_ for
- particular targets. These machine descriptions make use of the components
- provided by LLVM, and can optionally provide custom target-specific passes,
- to build complete code generators for a specific target. Target descriptions
- live in ``lib/Target/``.
-
-6. The target-independent JIT components. The LLVM JIT is completely target
- independent (it uses the ``TargetJITInfo`` structure to interface for
- target-specific issues. The code for the target-independent JIT lives in
- ``lib/ExecutionEngine/JIT``.
-
-Depending on which part of the code generator you are interested in working on,
-different pieces of this will be useful to you. In any case, you should be
-familiar with the `target description`_ and `machine code representation`_
-classes. If you want to add a backend for a new target, you will need to
-`implement the target description`_ classes for your new target and understand
-the :doc:`LLVM code representation <LangRef>`. If you are interested in
-implementing a new `code generation algorithm`_, it should only depend on the
-target-description and machine code representation classes, ensuring that it is
-portable.
-
-Required components in the code generator
------------------------------------------
-
-The two pieces of the LLVM code generator are the high-level interface to the
-code generator and the set of reusable components that can be used to build
-target-specific backends. The two most important interfaces (:raw-html:`<tt>`
-`TargetMachine`_ :raw-html:`</tt>` and :raw-html:`<tt>` `DataLayout`_
-:raw-html:`</tt>`) are the only ones that are required to be defined for a
-backend to fit into the LLVM system, but the others must be defined if the
-reusable code generator components are going to be used.
-
-This design has two important implications. The first is that LLVM can support
-completely non-traditional code generation targets. For example, the C backend
-does not require register allocation, instruction selection, or any of the other
-standard components provided by the system. As such, it only implements these
-two interfaces, and does its own thing. Note that C backend was removed from the
-trunk since LLVM 3.1 release. Another example of a code generator like this is a
-(purely hypothetical) backend that converts LLVM to the GCC RTL form and uses
-GCC to emit machine code for a target.
-
-This design also implies that it is possible to design and implement radically
-different code generators in the LLVM system that do not make use of any of the
-built-in components. Doing so is not recommended at all, but could be required
-for radically different targets that do not fit into the LLVM machine
-description model: FPGAs for example.
-
-.. _high-level design of the code generator:
-
-The high-level design of the code generator
--------------------------------------------
-
-The LLVM target-independent code generator is designed to support efficient and
-quality code generation for standard register-based microprocessors. Code
-generation in this model is divided into the following stages:
-
-1. `Instruction Selection`_ --- This phase determines an efficient way to
- express the input LLVM code in the target instruction set. This stage
- produces the initial code for the program in the target instruction set, then
- makes use of virtual registers in SSA form and physical registers that
- represent any required register assignments due to target constraints or
- calling conventions. This step turns the LLVM code into a DAG of target
- instructions.
-
-2. `Scheduling and Formation`_ --- This phase takes the DAG of target
- instructions produced by the instruction selection phase, determines an
- ordering of the instructions, then emits the instructions as :raw-html:`<tt>`
- `MachineInstr`_\s :raw-html:`</tt>` with that ordering. Note that we
- describe this in the `instruction selection section`_ because it operates on
- a `SelectionDAG`_.
-
-3. `SSA-based Machine Code Optimizations`_ --- This optional stage consists of a
- series of machine-code optimizations that operate on the SSA-form produced by
- the instruction selector. Optimizations like modulo-scheduling or peephole
- optimization work here.
-
-4. `Register Allocation`_ --- The target code is transformed from an infinite
- virtual register file in SSA form to the concrete register file used by the
- target. This phase introduces spill code and eliminates all virtual register
- references from the program.
-
-5. `Prolog/Epilog Code Insertion`_ --- Once the machine code has been generated
- for the function and the amount of stack space required is known (used for
- LLVM alloca's and spill slots), the prolog and epilog code for the function
- can be inserted and "abstract stack location references" can be eliminated.
- This stage is responsible for implementing optimizations like frame-pointer
- elimination and stack packing.
-
-6. `Late Machine Code Optimizations`_ --- Optimizations that operate on "final"
- machine code can go here, such as spill code scheduling and peephole
- optimizations.
-
-7. `Code Emission`_ --- The final stage actually puts out the code for the
- current function, either in the target assembler format or in machine
- code.
-
-The code generator is based on the assumption that the instruction selector will
-use an optimal pattern matching selector to create high-quality sequences of
-native instructions. Alternative code generator designs based on pattern
-expansion and aggressive iterative peephole optimization are much slower. This
-design permits efficient compilation (important for JIT environments) and
-aggressive optimization (used when generating code offline) by allowing
-components of varying levels of sophistication to be used for any step of
-compilation.
-
-In addition to these stages, target implementations can insert arbitrary
-target-specific passes into the flow. For example, the X86 target uses a
-special pass to handle the 80x87 floating point stack architecture. Other
-targets with unusual requirements can be supported with custom passes as needed.
-
-Using TableGen for target description
--------------------------------------
-
-The target description classes require a detailed description of the target
-architecture. These target descriptions often have a large amount of common
-information (e.g., an ``add`` instruction is almost identical to a ``sub``
-instruction). In order to allow the maximum amount of commonality to be
-factored out, the LLVM code generator uses the
-:doc:`TableGen/index` tool to describe big chunks of the
-target machine, which allows the use of domain-specific and target-specific
-abstractions to reduce the amount of repetition.
-
-As LLVM continues to be developed and refined, we plan to move more and more of
-the target description to the ``.td`` form. Doing so gives us a number of
-advantages. The most important is that it makes it easier to port LLVM because
-it reduces the amount of C++ code that has to be written, and the surface area
-of the code generator that needs to be understood before someone can get
-something working. Second, it makes it easier to change things. In particular,
-if tables and other things are all emitted by ``tblgen``, we only need a change
-in one place (``tblgen``) to update all of the targets to a new interface.
-
-.. _Abstract target description:
-.. _target description:
-
-Target description classes
-==========================
-
-The LLVM target description classes (located in the ``include/llvm/Target``
-directory) provide an abstract description of the target machine independent of
-any particular client. These classes are designed to capture the *abstract*
-properties of the target (such as the instructions and registers it has), and do
-not incorporate any particular pieces of code generation algorithms.
-
-All of the target description classes (except the :raw-html:`<tt>` `DataLayout`_
-:raw-html:`</tt>` class) are designed to be subclassed by the concrete target
-implementation, and have virtual methods implemented. To get to these
-implementations, the :raw-html:`<tt>` `TargetMachine`_ :raw-html:`</tt>` class
-provides accessors that should be implemented by the target.
-
-.. _TargetMachine:
-
-The ``TargetMachine`` class
----------------------------
-
-The ``TargetMachine`` class provides virtual methods that are used to access the
-target-specific implementations of the various target description classes via
-the ``get*Info`` methods (``getInstrInfo``, ``getRegisterInfo``,
-``getFrameInfo``, etc.). This class is designed to be specialized by a concrete
-target implementation (e.g., ``X86TargetMachine``) which implements the various
-virtual methods. The only required target description class is the
-:raw-html:`<tt>` `DataLayout`_ :raw-html:`</tt>` class, but if the code
-generator components are to be used, the other interfaces should be implemented
-as well.
-
-.. _DataLayout:
-
-The ``DataLayout`` class
-------------------------
-
-The ``DataLayout`` class is the only required target description class, and it
-is the only class that is not extensible (you cannot derive a new class from
-it). ``DataLayout`` specifies information about how the target lays out memory
-for structures, the alignment requirements for various data types, the size of
-pointers in the target, and whether the target is little-endian or
-big-endian.
-
-.. _TargetLowering:
-
-The ``TargetLowering`` class
-----------------------------
-
-The ``TargetLowering`` class is used by SelectionDAG based instruction selectors
-primarily to describe how LLVM code should be lowered to SelectionDAG
-operations. Among other things, this class indicates:
-
-* an initial register class to use for various ``ValueType``\s,
-
-* which operations are natively supported by the target machine,
-
-* the return type of ``setcc`` operations,
-
-* the type to use for shift amounts, and
-
-* various high-level characteristics, like whether it is profitable to turn
- division by a constant into a multiplication sequence.
-
-.. _TargetRegisterInfo:
-
-The ``TargetRegisterInfo`` class
---------------------------------
-
-The ``TargetRegisterInfo`` class is used to describe the register file of the
-target and any interactions between the registers.
-
-Registers are represented in the code generator by unsigned integers. Physical
-registers (those that actually exist in the target description) are unique
-small numbers, and virtual registers are generally large. Note that
-register ``#0`` is reserved as a flag value.
-
-Each register in the processor description has an associated
-``TargetRegisterDesc`` entry, which provides a textual name for the register
-(used for assembly output and debugging dumps) and a set of aliases (used to
-indicate whether one register overlaps with another).
-
-In addition to the per-register description, the ``TargetRegisterInfo`` class
-exposes a set of processor specific register classes (instances of the
-``TargetRegisterClass`` class). Each register class contains sets of registers
-that have the same properties (for example, they are all 32-bit integer
-registers). Each SSA virtual register created by the instruction selector has
-an associated register class. When the register allocator runs, it replaces
-virtual registers with a physical register in the set.
-
-The target-specific implementations of these classes is auto-generated from a
-:doc:`TableGen/index` description of the register file.
-
-.. _TargetInstrInfo:
-
-The ``TargetInstrInfo`` class
------------------------------
-
-The ``TargetInstrInfo`` class is used to describe the machine instructions
-supported by the target. Descriptions define things like the mnemonic for
-the opcode, the number of operands, the list of implicit register uses and defs,
-whether the instruction has certain target-independent properties (accesses
-memory, is commutable, etc), and holds any target-specific flags.
-
-The ``TargetFrameLowering`` class
----------------------------------
-
-The ``TargetFrameLowering`` class is used to provide information about the stack
-frame layout of the target. It holds the direction of stack growth, the known
-stack alignment on entry to each function, and the offset to the local area.
-The offset to the local area is the offset from the stack pointer on function
-entry to the first location where function data (local variables, spill
-locations) can be stored.
-
-The ``TargetSubtarget`` class
------------------------------
-
-The ``TargetSubtarget`` class is used to provide information about the specific
-chip set being targeted. A sub-target informs code generation of which
-instructions are supported, instruction latencies and instruction execution
-itinerary; i.e., which processing units are used, in what order, and for how
-long.
-
-The ``TargetJITInfo`` class
----------------------------
-
-The ``TargetJITInfo`` class exposes an abstract interface used by the
-Just-In-Time code generator to perform target-specific activities, such as
-emitting stubs. If a ``TargetMachine`` supports JIT code generation, it should
-provide one of these objects through the ``getJITInfo`` method.
-
-.. _code being generated:
-.. _machine code representation:
-
-Machine code description classes
-================================
-
-At the high-level, LLVM code is translated to a machine specific representation
-formed out of :raw-html:`<tt>` `MachineFunction`_ :raw-html:`</tt>`,
-:raw-html:`<tt>` `MachineBasicBlock`_ :raw-html:`</tt>`, and :raw-html:`<tt>`
-`MachineInstr`_ :raw-html:`</tt>` instances (defined in
-``include/llvm/CodeGen``). This representation is completely target agnostic,
-representing instructions in their most abstract form: an opcode and a series of
-operands. This representation is designed to support both an SSA representation
-for machine code, as well as a register allocated, non-SSA form.
-
-.. _MachineInstr:
-
-The ``MachineInstr`` class
---------------------------
-
-Target machine instructions are represented as instances of the ``MachineInstr``
-class. This class is an extremely abstract way of representing machine
-instructions. In particular, it only keeps track of an opcode number and a set
-of operands.
-
-The opcode number is a simple unsigned integer that only has meaning to a
-specific backend. All of the instructions for a target should be defined in the
-``*InstrInfo.td`` file for the target. The opcode enum values are auto-generated
-from this description. The ``MachineInstr`` class does not have any information
-about how to interpret the instruction (i.e., what the semantics of the
-instruction are); for that you must refer to the :raw-html:`<tt>`
-`TargetInstrInfo`_ :raw-html:`</tt>` class.
-
-The operands of a machine instruction can be of several different types: a
-register reference, a constant integer, a basic block reference, etc. In
-addition, a machine operand should be marked as a def or a use of the value
-(though only registers are allowed to be defs).
-
-By convention, the LLVM code generator orders instruction operands so that all
-register definitions come before the register uses, even on architectures that
-are normally printed in other orders. For example, the SPARC add instruction:
-"``add %i1, %i2, %i3``" adds the "%i1", and "%i2" registers and stores the
-result into the "%i3" register. In the LLVM code generator, the operands should
-be stored as "``%i3, %i1, %i2``": with the destination first.
-
-Keeping destination (definition) operands at the beginning of the operand list
-has several advantages. In particular, the debugging printer will print the
-instruction like this:
-
-.. code-block:: llvm
-
- %r3 = add %i1, %i2
-
-Also if the first operand is a def, it is easier to `create instructions`_ whose
-only def is the first operand.
-
-.. _create instructions:
-
-Using the ``MachineInstrBuilder.h`` functions
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-Machine instructions are created by using the ``BuildMI`` functions, located in
-the ``include/llvm/CodeGen/MachineInstrBuilder.h`` file. The ``BuildMI``
-functions make it easy to build arbitrary machine instructions. Usage of the
-``BuildMI`` functions look like this:
-
-.. code-block:: c++
-
- // Create a 'DestReg = mov 42' (rendered in X86 assembly as 'mov DestReg, 42')
- // instruction and insert it at the end of the given MachineBasicBlock.
- const TargetInstrInfo &TII = ...
- MachineBasicBlock &MBB = ...
- DebugLoc DL;
- MachineInstr *MI = BuildMI(MBB, DL, TII.get(X86::MOV32ri), DestReg).addImm(42);
-
- // Create the same instr, but insert it before a specified iterator point.
- MachineBasicBlock::iterator MBBI = ...
- BuildMI(MBB, MBBI, DL, TII.get(X86::MOV32ri), DestReg).addImm(42);
-
- // Create a 'cmp Reg, 0' instruction, no destination reg.
- MI = BuildMI(MBB, DL, TII.get(X86::CMP32ri8)).addReg(Reg).addImm(42);
-
- // Create an 'sahf' instruction which takes no operands and stores nothing.
- MI = BuildMI(MBB, DL, TII.get(X86::SAHF));
-
- // Create a self looping branch instruction.
- BuildMI(MBB, DL, TII.get(X86::JNE)).addMBB(&MBB);
-
-If you need to add a definition operand (other than the optional destination
-register), you must explicitly mark it as such:
-
-.. code-block:: c++
-
- MI.addReg(Reg, RegState::Define);
-
-Fixed (preassigned) registers
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-One important issue that the code generator needs to be aware of is the presence
-of fixed registers. In particular, there are often places in the instruction
-stream where the register allocator *must* arrange for a particular value to be
-in a particular register. This can occur due to limitations of the instruction
-set (e.g., the X86 can only do a 32-bit divide with the ``EAX``/``EDX``
-registers), or external factors like calling conventions. In any case, the
-instruction selector should emit code that copies a virtual register into or out
-of a physical register when needed.
-
-For example, consider this simple LLVM example:
-
-.. code-block:: llvm
-
- define i32 @test(i32 %X, i32 %Y) {
- %Z = sdiv i32 %X, %Y
- ret i32 %Z
- }
-
-The X86 instruction selector might produce this machine code for the ``div`` and
-``ret``:
-
-.. code-block:: text
-
- ;; Start of div
- %EAX = mov %reg1024 ;; Copy X (in reg1024) into EAX
- %reg1027 = sar %reg1024, 31
- %EDX = mov %reg1027 ;; Sign extend X into EDX
- idiv %reg1025 ;; Divide by Y (in reg1025)
- %reg1026 = mov %EAX ;; Read the result (Z) out of EAX
-
- ;; Start of ret
- %EAX = mov %reg1026 ;; 32-bit return value goes in EAX
- ret
-
-By the end of code generation, the register allocator would coalesce the
-registers and delete the resultant identity moves producing the following
-code:
-
-.. code-block:: text
-
- ;; X is in EAX, Y is in ECX
- mov %EAX, %EDX
- sar %EDX, 31
- idiv %ECX
- ret
-
-This approach is extremely general (if it can handle the X86 architecture, it
-can handle anything!) and allows all of the target specific knowledge about the
-instruction stream to be isolated in the instruction selector. Note that
-physical registers should have a short lifetime for good code generation, and
-all physical registers are assumed dead on entry to and exit from basic blocks
-(before register allocation). Thus, if you need a value to be live across basic
-block boundaries, it *must* live in a virtual register.
-
-Call-clobbered registers
-^^^^^^^^^^^^^^^^^^^^^^^^
-
-Some machine instructions, like calls, clobber a large number of physical
-registers. Rather than adding ``<def,dead>`` operands for all of them, it is
-possible to use an ``MO_RegisterMask`` operand instead. The register mask
-operand holds a bit mask of preserved registers, and everything else is
-considered to be clobbered by the instruction.
-
-Machine code in SSA form
-^^^^^^^^^^^^^^^^^^^^^^^^
-
-``MachineInstr``'s are initially selected in SSA-form, and are maintained in
-SSA-form until register allocation happens. For the most part, this is
-trivially simple since LLVM is already in SSA form; LLVM PHI nodes become
-machine code PHI nodes, and virtual registers are only allowed to have a single
-definition.
-
-After register allocation, machine code is no longer in SSA-form because there
-are no virtual registers left in the code.
-
-.. _MachineBasicBlock:
-
-The ``MachineBasicBlock`` class
--------------------------------
-
-The ``MachineBasicBlock`` class contains a list of machine instructions
-(:raw-html:`<tt>` `MachineInstr`_ :raw-html:`</tt>` instances). It roughly
-corresponds to the LLVM code input to the instruction selector, but there can be
-a one-to-many mapping (i.e. one LLVM basic block can map to multiple machine
-basic blocks). The ``MachineBasicBlock`` class has a "``getBasicBlock``" method,
-which returns the LLVM basic block that it comes from.
-
-.. _MachineFunction:
-
-The ``MachineFunction`` class
------------------------------
-
-The ``MachineFunction`` class contains a list of machine basic blocks
-(:raw-html:`<tt>` `MachineBasicBlock`_ :raw-html:`</tt>` instances). It
-corresponds one-to-one with the LLVM function input to the instruction selector.
-In addition to a list of basic blocks, the ``MachineFunction`` contains a a
-``MachineConstantPool``, a ``MachineFrameInfo``, a ``MachineFunctionInfo``, and
-a ``MachineRegisterInfo``. See ``include/llvm/CodeGen/MachineFunction.h`` for
-more information.
-
-``MachineInstr Bundles``
-------------------------
-
-LLVM code generator can model sequences of instructions as MachineInstr
-bundles. A MI bundle can model a VLIW group / pack which contains an arbitrary
-number of parallel instructions. It can also be used to model a sequential list
-of instructions (potentially with data dependencies) that cannot be legally
-separated (e.g. ARM Thumb2 IT blocks).
-
-Conceptually a MI bundle is a MI with a number of other MIs nested within:
-
-::
-
- --------------
- | Bundle | ---------
- -------------- \
- | ----------------
- | | MI |
- | ----------------
- | |
- | ----------------
- | | MI |
- | ----------------
- | |
- | ----------------
- | | MI |
- | ----------------
- |
- --------------
- | Bundle | --------
- -------------- \
- | ----------------
- | | MI |
- | ----------------
- | |
- | ----------------
- | | MI |
- | ----------------
- | |
- | ...
- |
- --------------
- | Bundle | --------
- -------------- \
- |
- ...
-
-MI bundle support does not change the physical representations of
-MachineBasicBlock and MachineInstr. All the MIs (including top level and nested
-ones) are stored as sequential list of MIs. The "bundled" MIs are marked with
-the 'InsideBundle' flag. A top level MI with the special BUNDLE opcode is used
-to represent the start of a bundle. It's legal to mix BUNDLE MIs with indiviual
-MIs that are not inside bundles nor represent bundles.
-
-MachineInstr passes should operate on a MI bundle as a single unit. Member
-methods have been taught to correctly handle bundles and MIs inside bundles.
-The MachineBasicBlock iterator has been modified to skip over bundled MIs to
-enforce the bundle-as-a-single-unit concept. An alternative iterator
-instr_iterator has been added to MachineBasicBlock to allow passes to iterate
-over all of the MIs in a MachineBasicBlock, including those which are nested
-inside bundles. The top level BUNDLE instruction must have the correct set of
-register MachineOperand's that represent the cumulative inputs and outputs of
-the bundled MIs.
-
-Packing / bundling of MachineInstr's should be done as part of the register
-allocation super-pass. More specifically, the pass which determines what MIs
-should be bundled together must be done after code generator exits SSA form
-(i.e. after two-address pass, PHI elimination, and copy coalescing). Bundles
-should only be finalized (i.e. adding BUNDLE MIs and input and output register
-MachineOperands) after virtual registers have been rewritten into physical
-registers. This requirement eliminates the need to add virtual register operands
-to BUNDLE instructions which would effectively double the virtual register def
-and use lists.
-
-.. _MC Layer:
-
-The "MC" Layer
-==============
-
-The MC Layer is used to represent and process code at the raw machine code
-level, devoid of "high level" information like "constant pools", "jump tables",
-"global variables" or anything like that. At this level, LLVM handles things
-like label names, machine instructions, and sections in the object file. The
-code in this layer is used for a number of important purposes: the tail end of
-the code generator uses it to write a .s or .o file, and it is also used by the
-llvm-mc tool to implement standalone machine code assemblers and disassemblers.
-
-This section describes some of the important classes. There are also a number
-of important subsystems that interact at this layer, they are described later in
-this manual.
-
-.. _MCStreamer:
-
-The ``MCStreamer`` API
-----------------------
-
-MCStreamer is best thought of as an assembler API. It is an abstract API which
-is *implemented* in different ways (e.g. to output a .s file, output an ELF .o
-file, etc) but whose API correspond directly to what you see in a .s file.
-MCStreamer has one method per directive, such as EmitLabel, EmitSymbolAttribute,
-SwitchSection, EmitValue (for .byte, .word), etc, which directly correspond to
-assembly level directives. It also has an EmitInstruction method, which is used
-to output an MCInst to the streamer.
-
-This API is most important for two clients: the llvm-mc stand-alone assembler is
-effectively a parser that parses a line, then invokes a method on MCStreamer. In
-the code generator, the `Code Emission`_ phase of the code generator lowers
-higher level LLVM IR and Machine* constructs down to the MC layer, emitting
-directives through MCStreamer.
-
-On the implementation side of MCStreamer, there are two major implementations:
-one for writing out a .s file (MCAsmStreamer), and one for writing out a .o
-file (MCObjectStreamer). MCAsmStreamer is a straightforward implementation
-that prints out a directive for each method (e.g. ``EmitValue -> .byte``), but
-MCObjectStreamer implements a full assembler.
-
-For target specific directives, the MCStreamer has a MCTargetStreamer instance.
-Each target that needs it defines a class that inherits from it and is a lot
-like MCStreamer itself: It has one method per directive and two classes that
-inherit from it, a target object streamer and a target asm streamer. The target
-asm streamer just prints it (``emitFnStart -> .fnstart``), and the object
-streamer implement the assembler logic for it.
-
-To make llvm use these classes, the target initialization must call
-TargetRegistry::RegisterAsmStreamer and TargetRegistry::RegisterMCObjectStreamer
-passing callbacks that allocate the corresponding target streamer and pass it
-to createAsmStreamer or to the appropriate object streamer constructor.
-
-The ``MCContext`` class
------------------------
-
-The MCContext class is the owner of a variety of uniqued data structures at the
-MC layer, including symbols, sections, etc. As such, this is the class that you
-interact with to create symbols and sections. This class can not be subclassed.
-
-The ``MCSymbol`` class
-----------------------
-
-The MCSymbol class represents a symbol (aka label) in the assembly file. There
-are two interesting kinds of symbols: assembler temporary symbols, and normal
-symbols. Assembler temporary symbols are used and processed by the assembler
-but are discarded when the object file is produced. The distinction is usually
-represented by adding a prefix to the label, for example "L" labels are
-assembler temporary labels in MachO.
-
-MCSymbols are created by MCContext and uniqued there. This means that MCSymbols
-can be compared for pointer equivalence to find out if they are the same symbol.
-Note that pointer inequality does not guarantee the labels will end up at
-different addresses though. It's perfectly legal to output something like this
-to the .s file:
-
-::
-
- foo:
- bar:
- .byte 4
-
-In this case, both the foo and bar symbols will have the same address.
-
-The ``MCSection`` class
------------------------
-
-The ``MCSection`` class represents an object-file specific section. It is
-subclassed by object file specific implementations (e.g. ``MCSectionMachO``,
-``MCSectionCOFF``, ``MCSectionELF``) and these are created and uniqued by
-MCContext. The MCStreamer has a notion of the current section, which can be
-changed with the SwitchToSection method (which corresponds to a ".section"
-directive in a .s file).
-
-.. _MCInst:
-
-The ``MCInst`` class
---------------------
-
-The ``MCInst`` class is a target-independent representation of an instruction.
-It is a simple class (much more so than `MachineInstr`_) that holds a
-target-specific opcode and a vector of MCOperands. MCOperand, in turn, is a
-simple discriminated union of three cases: 1) a simple immediate, 2) a target
-register ID, 3) a symbolic expression (e.g. "``Lfoo-Lbar+42``") as an MCExpr.
-
-MCInst is the common currency used to represent machine instructions at the MC
-layer. It is the type used by the instruction encoder, the instruction printer,
-and the type generated by the assembly parser and disassembler.
-
-.. _Target-independent algorithms:
-.. _code generation algorithm:
-
-Target-independent code generation algorithms
-=============================================
-
-This section documents the phases described in the `high-level design of the
-code generator`_. It explains how they work and some of the rationale behind
-their design.
-
-.. _Instruction Selection:
-.. _instruction selection section:
-
-Instruction Selection
----------------------
-
-Instruction Selection is the process of translating LLVM code presented to the
-code generator into target-specific machine instructions. There are several
-well-known ways to do this in the literature. LLVM uses a SelectionDAG based
-instruction selector.
-
-Portions of the DAG instruction selector are generated from the target
-description (``*.td``) files. Our goal is for the entire instruction selector
-to be generated from these ``.td`` files, though currently there are still
-things that require custom C++ code.
-
-.. _SelectionDAG:
-
-Introduction to SelectionDAGs
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-The SelectionDAG provides an abstraction for code representation in a way that
-is amenable to instruction selection using automatic techniques
-(e.g. dynamic-programming based optimal pattern matching selectors). It is also
-well-suited to other phases of code generation; in particular, instruction
-scheduling (SelectionDAG's are very close to scheduling DAGs post-selection).
-Additionally, the SelectionDAG provides a host representation where a large
-variety of very-low-level (but target-independent) `optimizations`_ may be
-performed; ones which require extensive information about the instructions
-efficiently supported by the target.
-
-The SelectionDAG is a Directed-Acyclic-Graph whose nodes are instances of the
-``SDNode`` class. The primary payload of the ``SDNode`` is its operation code
-(Opcode) that indicates what operation the node performs and the operands to the
-operation. The various operation node types are described at the top of the
-``include/llvm/CodeGen/ISDOpcodes.h`` file.
-
-Although most operations define a single value, each node in the graph may
-define multiple values. For example, a combined div/rem operation will define
-both the dividend and the remainder. Many other situations require multiple
-values as well. Each node also has some number of operands, which are edges to
-the node defining the used value. Because nodes may define multiple values,
-edges are represented by instances of the ``SDValue`` class, which is a
-``<SDNode, unsigned>`` pair, indicating the node and result value being used,
-respectively. Each value produced by an ``SDNode`` has an associated ``MVT``
-(Machine Value Type) indicating what the type of the value is.
-
-SelectionDAGs contain two different kinds of values: those that represent data
-flow and those that represent control flow dependencies. Data values are simple
-edges with an integer or floating point value type. Control edges are
-represented as "chain" edges which are of type ``MVT::Other``. These edges
-provide an ordering between nodes that have side effects (such as loads, stores,
-calls, returns, etc). All nodes that have side effects should take a token
-chain as input and produce a new one as output. By convention, token chain
-inputs are always operand #0, and chain results are always the last value
-produced by an operation. However, after instruction selection, the
-machine nodes have their chain after the instruction's operands, and
-may be followed by glue nodes.
-
-A SelectionDAG has designated "Entry" and "Root" nodes. The Entry node is
-always a marker node with an Opcode of ``ISD::EntryToken``. The Root node is
-the final side-effecting node in the token chain. For example, in a single basic
-block function it would be the return node.
-
-One important concept for SelectionDAGs is the notion of a "legal" vs.
-"illegal" DAG. A legal DAG for a target is one that only uses supported
-operations and supported types. On a 32-bit PowerPC, for example, a DAG with a
-value of type i1, i8, i16, or i64 would be illegal, as would a DAG that uses a
-SREM or UREM operation. The `legalize types`_ and `legalize operations`_ phases
-are responsible for turning an illegal DAG into a legal DAG.
-
-.. _SelectionDAG-Process:
-
-SelectionDAG Instruction Selection Process
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-SelectionDAG-based instruction selection consists of the following steps:
-
-#. `Build initial DAG`_ --- This stage performs a simple translation from the
- input LLVM code to an illegal SelectionDAG.
-
-#. `Optimize SelectionDAG`_ --- This stage performs simple optimizations on the
- SelectionDAG to simplify it, and recognize meta instructions (like rotates
- and ``div``/``rem`` pairs) for targets that support these meta operations.
- This makes the resultant code more efficient and the `select instructions
- from DAG`_ phase (below) simpler.
-
-#. `Legalize SelectionDAG Types`_ --- This stage transforms SelectionDAG nodes
- to eliminate any types that are unsupported on the target.
-
-#. `Optimize SelectionDAG`_ --- The SelectionDAG optimizer is run to clean up
- redundancies exposed by type legalization.
-
-#. `Legalize SelectionDAG Ops`_ --- This stage transforms SelectionDAG nodes to
- eliminate any operations that are unsupported on the target.
-
-#. `Optimize SelectionDAG`_ --- The SelectionDAG optimizer is run to eliminate
- inefficiencies introduced by operation legalization.
-
-#. `Select instructions from DAG`_ --- Finally, the target instruction selector
- matches the DAG operations to target instructions. This process translates
- the target-independent input DAG into another DAG of target instructions.
-
-#. `SelectionDAG Scheduling and Formation`_ --- The last phase assigns a linear
- order to the instructions in the target-instruction DAG and emits them into
- the MachineFunction being compiled. This step uses traditional prepass
- scheduling techniques.
-
-After all of these steps are complete, the SelectionDAG is destroyed and the
-rest of the code generation passes are run.
-
-One great way to visualize what is going on here is to take advantage of a few
-LLC command line options. The following options pop up a window displaying the
-SelectionDAG at specific times (if you only get errors printed to the console
-while using this, you probably `need to configure your
-system <ProgrammersManual.html#viewing-graphs-while-debugging-code>`_ to add support for it).
-
-* ``-view-dag-combine1-dags`` displays the DAG after being built, before the
- first optimization pass.
-
-* ``-view-legalize-dags`` displays the DAG before Legalization.
-
-* ``-view-dag-combine2-dags`` displays the DAG before the second optimization
- pass.
-
-* ``-view-isel-dags`` displays the DAG before the Select phase.
-
-* ``-view-sched-dags`` displays the DAG before Scheduling.
-
-The ``-view-sunit-dags`` displays the Scheduler's dependency graph. This graph
-is based on the final SelectionDAG, with nodes that must be scheduled together
-bundled into a single scheduling-unit node, and with immediate operands and
-other nodes that aren't relevant for scheduling omitted.
-
-The option ``-filter-view-dags`` allows to select the name of the basic block
-that you are interested to visualize and filters all the previous
-``view-*-dags`` options.
-
-.. _Build initial DAG:
-
-Initial SelectionDAG Construction
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-The initial SelectionDAG is na\ :raw-html:`ï`\ vely peephole expanded from
-the LLVM input by the ``SelectionDAGBuilder`` class. The intent of this pass
-is to expose as much low-level, target-specific details to the SelectionDAG as
-possible. This pass is mostly hard-coded (e.g. an LLVM ``add`` turns into an
-``SDNode add`` while a ``getelementptr`` is expanded into the obvious
-arithmetic). This pass requires target-specific hooks to lower calls, returns,
-varargs, etc. For these features, the :raw-html:`<tt>` `TargetLowering`_
-:raw-html:`</tt>` interface is used.
-
-.. _legalize types:
-.. _Legalize SelectionDAG Types:
-.. _Legalize SelectionDAG Ops:
-
-SelectionDAG LegalizeTypes Phase
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-The Legalize phase is in charge of converting a DAG to only use the types that
-are natively supported by the target.
-
-There are two main ways of converting values of unsupported scalar types to
-values of supported types: converting small types to larger types ("promoting"),
-and breaking up large integer types into smaller ones ("expanding"). For
-example, a target might require that all f32 values are promoted to f64 and that
-all i1/i8/i16 values are promoted to i32. The same target might require that
-all i64 values be expanded into pairs of i32 values. These changes can insert
-sign and zero extensions as needed to make sure that the final code has the same
-behavior as the input.
-
-There are two main ways of converting values of unsupported vector types to
-value of supported types: splitting vector types, multiple times if necessary,
-until a legal type is found, and extending vector types by adding elements to
-the end to round them out to legal types ("widening"). If a vector gets split
-all the way down to single-element parts with no supported vector type being
-found, the elements are converted to scalars ("scalarizing").
-
-A target implementation tells the legalizer which types are supported (and which
-register class to use for them) by calling the ``addRegisterClass`` method in
-its ``TargetLowering`` constructor.
-
-.. _legalize operations:
-.. _Legalizer:
-
-SelectionDAG Legalize Phase
-^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-The Legalize phase is in charge of converting a DAG to only use the operations
-that are natively supported by the target.
-
-Targets often have weird constraints, such as not supporting every operation on
-every supported datatype (e.g. X86 does not support byte conditional moves and
-PowerPC does not support sign-extending loads from a 16-bit memory location).
-Legalize takes care of this by open-coding another sequence of operations to
-emulate the operation ("expansion"), by promoting one type to a larger type that
-supports the operation ("promotion"), or by using a target-specific hook to
-implement the legalization ("custom").
-
-A target implementation tells the legalizer which operations are not supported
-(and which of the above three actions to take) by calling the
-``setOperationAction`` method in its ``TargetLowering`` constructor.
-
-Prior to the existence of the Legalize passes, we required that every target
-`selector`_ supported and handled every operator and type even if they are not
-natively supported. The introduction of the Legalize phases allows all of the
-canonicalization patterns to be shared across targets, and makes it very easy to
-optimize the canonicalized code because it is still in the form of a DAG.
-
-.. _optimizations:
-.. _Optimize SelectionDAG:
-.. _selector:
-
-SelectionDAG Optimization Phase: the DAG Combiner
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-The SelectionDAG optimization phase is run multiple times for code generation,
-immediately after the DAG is built and once after each legalization. The first
-run of the pass allows the initial code to be cleaned up (e.g. performing
-optimizations that depend on knowing that the operators have restricted type
-inputs). Subsequent runs of the pass clean up the messy code generated by the
-Legalize passes, which allows Legalize to be very simple (it can focus on making
-code legal instead of focusing on generating *good* and legal code).
-
-One important class of optimizations performed is optimizing inserted sign and
-zero extension instructions. We currently use ad-hoc techniques, but could move
-to more rigorous techniques in the future. Here are some good papers on the
-subject:
-
-"`Widening integer arithmetic <http://www.eecs.harvard.edu/~nr/pubs/widen-abstract.html>`_" :raw-html:`<br>`
-Kevin Redwine and Norman Ramsey :raw-html:`<br>`
-International Conference on Compiler Construction (CC) 2004
-
-"`Effective sign extension elimination <http://portal.acm.org/citation.cfm?doid=512529.512552>`_" :raw-html:`<br>`
-Motohiro Kawahito, Hideaki Komatsu, and Toshio Nakatani :raw-html:`<br>`
-Proceedings of the ACM SIGPLAN 2002 Conference on Programming Language Design
-and Implementation.
-
-.. _Select instructions from DAG:
-
-SelectionDAG Select Phase
-^^^^^^^^^^^^^^^^^^^^^^^^^
-
-The Select phase is the bulk of the target-specific code for instruction
-selection. This phase takes a legal SelectionDAG as input, pattern matches the
-instructions supported by the target to this DAG, and produces a new DAG of
-target code. For example, consider the following LLVM fragment:
-
-.. code-block:: llvm
-
- %t1 = fadd float %W, %X
- %t2 = fmul float %t1, %Y
- %t3 = fadd float %t2, %Z
-
-This LLVM code corresponds to a SelectionDAG that looks basically like this:
-
-.. code-block:: text
-
- (fadd:f32 (fmul:f32 (fadd:f32 W, X), Y), Z)
-
-If a target supports floating point multiply-and-add (FMA) operations, one of
-the adds can be merged with the multiply. On the PowerPC, for example, the
-output of the instruction selector might look like this DAG:
-
-::
-
- (FMADDS (FADDS W, X), Y, Z)
-
-The ``FMADDS`` instruction is a ternary instruction that multiplies its first
-two operands and adds the third (as single-precision floating-point numbers).
-The ``FADDS`` instruction is a simple binary single-precision add instruction.
-To perform this pattern match, the PowerPC backend includes the following
-instruction definitions:
-
-.. code-block:: text
- :emphasize-lines: 4-5,9
-
- def FMADDS : AForm_1<59, 29,
- (ops F4RC:$FRT, F4RC:$FRA, F4RC:$FRC, F4RC:$FRB),
- "fmadds $FRT, $FRA, $FRC, $FRB",
- [(set F4RC:$FRT, (fadd (fmul F4RC:$FRA, F4RC:$FRC),
- F4RC:$FRB))]>;
- def FADDS : AForm_2<59, 21,
- (ops F4RC:$FRT, F4RC:$FRA, F4RC:$FRB),
- "fadds $FRT, $FRA, $FRB",
- [(set F4RC:$FRT, (fadd F4RC:$FRA, F4RC:$FRB))]>;
-
-The highlighted portion of the instruction definitions indicates the pattern
-used to match the instructions. The DAG operators (like ``fmul``/``fadd``)
-are defined in the ``include/llvm/Target/TargetSelectionDAG.td`` file.
-"``F4RC``" is the register class of the input and result values.
-
-The TableGen DAG instruction selector generator reads the instruction patterns
-in the ``.td`` file and automatically builds parts of the pattern matching code
-for your target. It has the following strengths:
-
-* At compiler-compile time, it analyzes your instruction patterns and tells you
- if your patterns make sense or not.
-
-* It can handle arbitrary constraints on operands for the pattern match. In
- particular, it is straight-forward to say things like "match any immediate
- that is a 13-bit sign-extended value". For examples, see the ``immSExt16``
- and related ``tblgen`` classes in the PowerPC backend.
-
-* It knows several important identities for the patterns defined. For example,
- it knows that addition is commutative, so it allows the ``FMADDS`` pattern
- above to match "``(fadd X, (fmul Y, Z))``" as well as "``(fadd (fmul X, Y),
- Z)``", without the target author having to specially handle this case.
-
-* It has a full-featured type-inferencing system. In particular, you should
- rarely have to explicitly tell the system what type parts of your patterns
- are. In the ``FMADDS`` case above, we didn't have to tell ``tblgen`` that all
- of the nodes in the pattern are of type 'f32'. It was able to infer and
- propagate this knowledge from the fact that ``F4RC`` has type 'f32'.
-
-* Targets can define their own (and rely on built-in) "pattern fragments".
- Pattern fragments are chunks of reusable patterns that get inlined into your
- patterns during compiler-compile time. For example, the integer "``(not
- x)``" operation is actually defined as a pattern fragment that expands as
- "``(xor x, -1)``", since the SelectionDAG does not have a native '``not``'
- operation. Targets can define their own short-hand fragments as they see fit.
- See the definition of '``not``' and '``ineg``' for examples.
-
-* In addition to instructions, targets can specify arbitrary patterns that map
- to one or more instructions using the 'Pat' class. For example, the PowerPC
- has no way to load an arbitrary integer immediate into a register in one
- instruction. To tell tblgen how to do this, it defines:
-
- ::
-
- // Arbitrary immediate support. Implement in terms of LIS/ORI.
- def : Pat<(i32 imm:$imm),
- (ORI (LIS (HI16 imm:$imm)), (LO16 imm:$imm))>;
-
- If none of the single-instruction patterns for loading an immediate into a
- register match, this will be used. This rule says "match an arbitrary i32
- immediate, turning it into an ``ORI`` ('or a 16-bit immediate') and an ``LIS``
- ('load 16-bit immediate, where the immediate is shifted to the left 16 bits')
- instruction". To make this work, the ``LO16``/``HI16`` node transformations
- are used to manipulate the input immediate (in this case, take the high or low
- 16-bits of the immediate).
-
-* When using the 'Pat' class to map a pattern to an instruction that has one
- or more complex operands (like e.g. `X86 addressing mode`_), the pattern may
- either specify the operand as a whole using a ``ComplexPattern``, or else it
- may specify the components of the complex operand separately. The latter is
- done e.g. for pre-increment instructions by the PowerPC back end:
-
- ::
-
- def STWU : DForm_1<37, (outs ptr_rc:$ea_res), (ins GPRC:$rS, memri:$dst),
- "stwu $rS, $dst", LdStStoreUpd, []>,
- RegConstraint<"$dst.reg = $ea_res">, NoEncode<"$ea_res">;
-
- def : Pat<(pre_store GPRC:$rS, ptr_rc:$ptrreg, iaddroff:$ptroff),
- (STWU GPRC:$rS, iaddroff:$ptroff, ptr_rc:$ptrreg)>;
-
- Here, the pair of ``ptroff`` and ``ptrreg`` operands is matched onto the
- complex operand ``dst`` of class ``memri`` in the ``STWU`` instruction.
-
-* While the system does automate a lot, it still allows you to write custom C++
- code to match special cases if there is something that is hard to
- express.
-
-While it has many strengths, the system currently has some limitations,
-primarily because it is a work in progress and is not yet finished:
-
-* Overall, there is no way to define or match SelectionDAG nodes that define
- multiple values (e.g. ``SMUL_LOHI``, ``LOAD``, ``CALL``, etc). This is the
- biggest reason that you currently still *have to* write custom C++ code
- for your instruction selector.
-
-* There is no great way to support matching complex addressing modes yet. In
- the future, we will extend pattern fragments to allow them to define multiple
- values (e.g. the four operands of the `X86 addressing mode`_, which are
- currently matched with custom C++ code). In addition, we'll extend fragments
- so that a fragment can match multiple different patterns.
-
-* We don't automatically infer flags like ``isStore``/``isLoad`` yet.
-
-* We don't automatically generate the set of supported registers and operations
- for the `Legalizer`_ yet.
-
-* We don't have a way of tying in custom legalized nodes yet.
-
-Despite these limitations, the instruction selector generator is still quite
-useful for most of the binary and logical operations in typical instruction
-sets. If you run into any problems or can't figure out how to do something,
-please let Chris know!
-
-.. _Scheduling and Formation:
-.. _SelectionDAG Scheduling and Formation:
-
-SelectionDAG Scheduling and Formation Phase
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-The scheduling phase takes the DAG of target instructions from the selection
-phase and assigns an order. The scheduler can pick an order depending on
-various constraints of the machines (i.e. order for minimal register pressure or
-try to cover instruction latencies). Once an order is established, the DAG is
-converted to a list of :raw-html:`<tt>` `MachineInstr`_\s :raw-html:`</tt>` and
-the SelectionDAG is destroyed.
-
-Note that this phase is logically separate from the instruction selection phase,
-but is tied to it closely in the code because it operates on SelectionDAGs.
-
-Future directions for the SelectionDAG
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-#. Optional function-at-a-time selection.
-
-#. Auto-generate entire selector from ``.td`` file.
-
-.. _SSA-based Machine Code Optimizations:
-
-SSA-based Machine Code Optimizations
-------------------------------------
-
-To Be Written
-
-Live Intervals
---------------
-
-Live Intervals are the ranges (intervals) where a variable is *live*. They are
-used by some `register allocator`_ passes to determine if two or more virtual
-registers which require the same physical register are live at the same point in
-the program (i.e., they conflict). When this situation occurs, one virtual
-register must be *spilled*.
-
-Live Variable Analysis
-^^^^^^^^^^^^^^^^^^^^^^
-
-The first step in determining the live intervals of variables is to calculate
-the set of registers that are immediately dead after the instruction (i.e., the
-instruction calculates the value, but it is never used) and the set of registers
-that are used by the instruction, but are never used after the instruction
-(i.e., they are killed). Live variable information is computed for
-each *virtual* register and *register allocatable* physical register
-in the function. This is done in a very efficient manner because it uses SSA to
-sparsely compute lifetime information for virtual registers (which are in SSA
-form) and only has to track physical registers within a block. Before register
-allocation, LLVM can assume that physical registers are only live within a
-single basic block. This allows it to do a single, local analysis to resolve
-physical register lifetimes within each basic block. If a physical register is
-not register allocatable (e.g., a stack pointer or condition codes), it is not
-tracked.
-
-Physical registers may be live in to or out of a function. Live in values are
-typically arguments in registers. Live out values are typically return values in
-registers. Live in values are marked as such, and are given a dummy "defining"
-instruction during live intervals analysis. If the last basic block of a
-function is a ``return``, then it's marked as using all live out values in the
-function.
-
-``PHI`` nodes need to be handled specially, because the calculation of the live
-variable information from a depth first traversal of the CFG of the function
-won't guarantee that a virtual register used by the ``PHI`` node is defined
-before it's used. When a ``PHI`` node is encountered, only the definition is
-handled, because the uses will be handled in other basic blocks.
-
-For each ``PHI`` node of the current basic block, we simulate an assignment at
-the end of the current basic block and traverse the successor basic blocks. If a
-successor basic block has a ``PHI`` node and one of the ``PHI`` node's operands
-is coming from the current basic block, then the variable is marked as *alive*
-within the current basic block and all of its predecessor basic blocks, until
-the basic block with the defining instruction is encountered.
-
-Live Intervals Analysis
-^^^^^^^^^^^^^^^^^^^^^^^
-
-We now have the information available to perform the live intervals analysis and
-build the live intervals themselves. We start off by numbering the basic blocks
-and machine instructions. We then handle the "live-in" values. These are in
-physical registers, so the physical register is assumed to be killed by the end
-of the basic block. Live intervals for virtual registers are computed for some
-ordering of the machine instructions ``[1, N]``. A live interval is an interval
-``[i, j)``, where ``1 >= i >= j > N``, for which a variable is live.
-
-.. note::
- More to come...
-
-.. _Register Allocation:
-.. _register allocator:
-
-Register Allocation
--------------------
-
-The *Register Allocation problem* consists in mapping a program
-:raw-html:`<b><tt>` P\ :sub:`v`\ :raw-html:`</tt></b>`, that can use an unbounded
-number of virtual registers, to a program :raw-html:`<b><tt>` P\ :sub:`p`\
-:raw-html:`</tt></b>` that contains a finite (possibly small) number of physical
-registers. Each target architecture has a different number of physical
-registers. If the number of physical registers is not enough to accommodate all
-the virtual registers, some of them will have to be mapped into memory. These
-virtuals are called *spilled virtuals*.
-
-How registers are represented in LLVM
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-In LLVM, physical registers are denoted by integer numbers that normally range
-from 1 to 1023. To see how this numbering is defined for a particular
-architecture, you can read the ``GenRegisterNames.inc`` file for that
-architecture. For instance, by inspecting
-``lib/Target/X86/X86GenRegisterInfo.inc`` we see that the 32-bit register
-``EAX`` is denoted by 43, and the MMX register ``MM0`` is mapped to 65.
-
-Some architectures contain registers that share the same physical location. A
-notable example is the X86 platform. For instance, in the X86 architecture, the
-registers ``EAX``, ``AX`` and ``AL`` share the first eight bits. These physical
-registers are marked as *aliased* in LLVM. Given a particular architecture, you
-can check which registers are aliased by inspecting its ``RegisterInfo.td``
-file. Moreover, the class ``MCRegAliasIterator`` enumerates all the physical
-registers aliased to a register.
-
-Physical registers, in LLVM, are grouped in *Register Classes*. Elements in the
-same register class are functionally equivalent, and can be interchangeably
-used. Each virtual register can only be mapped to physical registers of a
-particular class. For instance, in the X86 architecture, some virtuals can only
-be allocated to 8 bit registers. A register class is described by
-``TargetRegisterClass`` objects. To discover if a virtual register is
-compatible with a given physical, this code can be used:
-
-.. code-block:: c++
-
- bool RegMapping_Fer::compatible_class(MachineFunction &mf,
- unsigned v_reg,
- unsigned p_reg) {
- assert(TargetRegisterInfo::isPhysicalRegister(p_reg) &&
- "Target register must be physical");
- const TargetRegisterClass *trc = mf.getRegInfo().getRegClass(v_reg);
- return trc->contains(p_reg);
- }
-
-Sometimes, mostly for debugging purposes, it is useful to change the number of
-physical registers available in the target architecture. This must be done
-statically, inside the ``TargetRegsterInfo.td`` file. Just ``grep`` for
-``RegisterClass``, the last parameter of which is a list of registers. Just
-commenting some out is one simple way to avoid them being used. A more polite
-way is to explicitly exclude some registers from the *allocation order*. See the
-definition of the ``GR8`` register class in
-``lib/Target/X86/X86RegisterInfo.td`` for an example of this.
-
-Virtual registers are also denoted by integer numbers. Contrary to physical
-registers, different virtual registers never share the same number. Whereas
-physical registers are statically defined in a ``TargetRegisterInfo.td`` file
-and cannot be created by the application developer, that is not the case with
-virtual registers. In order to create new virtual registers, use the method
-``MachineRegisterInfo::createVirtualRegister()``. This method will return a new
-virtual register. Use an ``IndexedMap<Foo, VirtReg2IndexFunctor>`` to hold
-information per virtual register. If you need to enumerate all virtual
-registers, use the function ``TargetRegisterInfo::index2VirtReg()`` to find the
-virtual register numbers:
-
-.. code-block:: c++
-
- for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
- unsigned VirtReg = TargetRegisterInfo::index2VirtReg(i);
- stuff(VirtReg);
- }
-
-Before register allocation, the operands of an instruction are mostly virtual
-registers, although physical registers may also be used. In order to check if a
-given machine operand is a register, use the boolean function
-``MachineOperand::isRegister()``. To obtain the integer code of a register, use
-``MachineOperand::getReg()``. An instruction may define or use a register. For
-instance, ``ADD reg:1026 := reg:1025 reg:1024`` defines the registers 1024, and
-uses registers 1025 and 1026. Given a register operand, the method
-``MachineOperand::isUse()`` informs if that register is being used by the
-instruction. The method ``MachineOperand::isDef()`` informs if that registers is
-being defined.
-
-We will call physical registers present in the LLVM bitcode before register
-allocation *pre-colored registers*. Pre-colored registers are used in many
-different situations, for instance, to pass parameters of functions calls, and
-to store results of particular instructions. There are two types of pre-colored
-registers: the ones *implicitly* defined, and those *explicitly*
-defined. Explicitly defined registers are normal operands, and can be accessed
-with ``MachineInstr::getOperand(int)::getReg()``. In order to check which
-registers are implicitly defined by an instruction, use the
-``TargetInstrInfo::get(opcode)::ImplicitDefs``, where ``opcode`` is the opcode
-of the target instruction. One important difference between explicit and
-implicit physical registers is that the latter are defined statically for each
-instruction, whereas the former may vary depending on the program being
-compiled. For example, an instruction that represents a function call will
-always implicitly define or use the same set of physical registers. To read the
-registers implicitly used by an instruction, use
-``TargetInstrInfo::get(opcode)::ImplicitUses``. Pre-colored registers impose
-constraints on any register allocation algorithm. The register allocator must
-make sure that none of them are overwritten by the values of virtual registers
-while still alive.
-
-Mapping virtual registers to physical registers
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-There are two ways to map virtual registers to physical registers (or to memory
-slots). The first way, that we will call *direct mapping*, is based on the use
-of methods of the classes ``TargetRegisterInfo``, and ``MachineOperand``. The
-second way, that we will call *indirect mapping*, relies on the ``VirtRegMap``
-class in order to insert loads and stores sending and getting values to and from
-memory.
-
-The direct mapping provides more flexibility to the developer of the register
-allocator; however, it is more error prone, and demands more implementation
-work. Basically, the programmer will have to specify where load and store
-instructions should be inserted in the target function being compiled in order
-to get and store values in memory. To assign a physical register to a virtual
-register present in a given operand, use ``MachineOperand::setReg(p_reg)``. To
-insert a store instruction, use ``TargetInstrInfo::storeRegToStackSlot(...)``,
-and to insert a load instruction, use ``TargetInstrInfo::loadRegFromStackSlot``.
-
-The indirect mapping shields the application developer from the complexities of
-inserting load and store instructions. In order to map a virtual register to a
-physical one, use ``VirtRegMap::assignVirt2Phys(vreg, preg)``. In order to map
-a certain virtual register to memory, use
-``VirtRegMap::assignVirt2StackSlot(vreg)``. This method will return the stack
-slot where ``vreg``'s value will be located. If it is necessary to map another
-virtual register to the same stack slot, use
-``VirtRegMap::assignVirt2StackSlot(vreg, stack_location)``. One important point
-to consider when using the indirect mapping, is that even if a virtual register
-is mapped to memory, it still needs to be mapped to a physical register. This
-physical register is the location where the virtual register is supposed to be
-found before being stored or after being reloaded.
-
-If the indirect strategy is used, after all the virtual registers have been
-mapped to physical registers or stack slots, it is necessary to use a spiller
-object to place load and store instructions in the code. Every virtual that has
-been mapped to a stack slot will be stored to memory after being defined and will
-be loaded before being used. The implementation of the spiller tries to recycle
-load/store instructions, avoiding unnecessary instructions. For an example of
-how to invoke the spiller, see ``RegAllocLinearScan::runOnMachineFunction`` in
-``lib/CodeGen/RegAllocLinearScan.cpp``.
-
-Handling two address instructions
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-With very rare exceptions (e.g., function calls), the LLVM machine code
-instructions are three address instructions. That is, each instruction is
-expected to define at most one register, and to use at most two registers.
-However, some architectures use two address instructions. In this case, the
-defined register is also one of the used registers. For instance, an instruction
-such as ``ADD %EAX, %EBX``, in X86 is actually equivalent to ``%EAX = %EAX +
-%EBX``.
-
-In order to produce correct code, LLVM must convert three address instructions
-that represent two address instructions into true two address instructions. LLVM
-provides the pass ``TwoAddressInstructionPass`` for this specific purpose. It
-must be run before register allocation takes place. After its execution, the
-resulting code may no longer be in SSA form. This happens, for instance, in
-situations where an instruction such as ``%a = ADD %b %c`` is converted to two
-instructions such as:
-
-::
-
- %a = MOVE %b
- %a = ADD %a %c
-
-Notice that, internally, the second instruction is represented as ``ADD
-%a[def/use] %c``. I.e., the register operand ``%a`` is both used and defined by
-the instruction.
-
-The SSA deconstruction phase
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-An important transformation that happens during register allocation is called
-the *SSA Deconstruction Phase*. The SSA form simplifies many analyses that are
-performed on the control flow graph of programs. However, traditional
-instruction sets do not implement PHI instructions. Thus, in order to generate
-executable code, compilers must replace PHI instructions with other instructions
-that preserve their semantics.
-
-There are many ways in which PHI instructions can safely be removed from the
-target code. The most traditional PHI deconstruction algorithm replaces PHI
-instructions with copy instructions. That is the strategy adopted by LLVM. The
-SSA deconstruction algorithm is implemented in
-``lib/CodeGen/PHIElimination.cpp``. In order to invoke this pass, the identifier
-``PHIEliminationID`` must be marked as required in the code of the register
-allocator.
-
-Instruction folding
-^^^^^^^^^^^^^^^^^^^
-
-*Instruction folding* is an optimization performed during register allocation
-that removes unnecessary copy instructions. For instance, a sequence of
-instructions such as:
-
-::
-
- %EBX = LOAD %mem_address
- %EAX = COPY %EBX
-
-can be safely substituted by the single instruction:
-
-::
-
- %EAX = LOAD %mem_address
-
-Instructions can be folded with the
-``TargetRegisterInfo::foldMemoryOperand(...)`` method. Care must be taken when
-folding instructions; a folded instruction can be quite different from the
-original instruction. See ``LiveIntervals::addIntervalsForSpills`` in
-``lib/CodeGen/LiveIntervalAnalysis.cpp`` for an example of its use.
-
-Built in register allocators
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-The LLVM infrastructure provides the application developer with three different
-register allocators:
-
-* *Fast* --- This register allocator is the default for debug builds. It
- allocates registers on a basic block level, attempting to keep values in
- registers and reusing registers as appropriate.
-
-* *Basic* --- This is an incremental approach to register allocation. Live
- ranges are assigned to registers one at a time in an order that is driven by
- heuristics. Since code can be rewritten on-the-fly during allocation, this
- framework allows interesting allocators to be developed as extensions. It is
- not itself a production register allocator but is a potentially useful
- stand-alone mode for triaging bugs and as a performance baseline.
-
-* *Greedy* --- *The default allocator*. This is a highly tuned implementation of
- the *Basic* allocator that incorporates global live range splitting. This
- allocator works hard to minimize the cost of spill code.
-
-* *PBQP* --- A Partitioned Boolean Quadratic Programming (PBQP) based register
- allocator. This allocator works by constructing a PBQP problem representing
- the register allocation problem under consideration, solving this using a PBQP
- solver, and mapping the solution back to a register assignment.
-
-The type of register allocator used in ``llc`` can be chosen with the command
-line option ``-regalloc=...``:
-
-.. code-block:: bash
-
- $ llc -regalloc=linearscan file.bc -o ln.s
- $ llc -regalloc=fast file.bc -o fa.s
- $ llc -regalloc=pbqp file.bc -o pbqp.s
-
-.. _Prolog/Epilog Code Insertion:
-
-Prolog/Epilog Code Insertion
-----------------------------
-
-Compact Unwind
-
-Throwing an exception requires *unwinding* out of a function. The information on
-how to unwind a given function is traditionally expressed in DWARF unwind
-(a.k.a. frame) info. But that format was originally developed for debuggers to
-backtrace, and each Frame Description Entry (FDE) requires ~20-30 bytes per
-function. There is also the cost of mapping from an address in a function to the
-corresponding FDE at runtime. An alternative unwind encoding is called *compact
-unwind* and requires just 4-bytes per function.
-
-The compact unwind encoding is a 32-bit value, which is encoded in an
-architecture-specific way. It specifies which registers to restore and from
-where, and how to unwind out of the function. When the linker creates a final
-linked image, it will create a ``__TEXT,__unwind_info`` section. This section is
-a small and fast way for the runtime to access unwind info for any given
-function. If we emit compact unwind info for the function, that compact unwind
-info will be encoded in the ``__TEXT,__unwind_info`` section. If we emit DWARF
-unwind info, the ``__TEXT,__unwind_info`` section will contain the offset of the
-FDE in the ``__TEXT,__eh_frame`` section in the final linked image.
-
-For X86, there are three modes for the compact unwind encoding:
-
-*Function with a Frame Pointer (``EBP`` or ``RBP``)*
- ``EBP/RBP``-based frame, where ``EBP/RBP`` is pushed onto the stack
- immediately after the return address, then ``ESP/RSP`` is moved to
- ``EBP/RBP``. Thus to unwind, ``ESP/RSP`` is restored with the current
- ``EBP/RBP`` value, then ``EBP/RBP`` is restored by popping the stack, and the
- return is done by popping the stack once more into the PC. All non-volatile
- registers that need to be restored must have been saved in a small range on
- the stack that starts ``EBP-4`` to ``EBP-1020`` (``RBP-8`` to
- ``RBP-1020``). The offset (divided by 4 in 32-bit mode and 8 in 64-bit mode)
- is encoded in bits 16-23 (mask: ``0x00FF0000``). The registers saved are
- encoded in bits 0-14 (mask: ``0x00007FFF``) as five 3-bit entries from the
- following table:
-
- ============== ============= ===============
- Compact Number i386 Register x86-64 Register
- ============== ============= ===============
- 1 ``EBX`` ``RBX``
- 2 ``ECX`` ``R12``
- 3 ``EDX`` ``R13``
- 4 ``EDI`` ``R14``
- 5 ``ESI`` ``R15``
- 6 ``EBP`` ``RBP``
- ============== ============= ===============
-
-*Frameless with a Small Constant Stack Size (``EBP`` or ``RBP`` is not used as a frame pointer)*
- To return, a constant (encoded in the compact unwind encoding) is added to the
- ``ESP/RSP``. Then the return is done by popping the stack into the PC. All
- non-volatile registers that need to be restored must have been saved on the
- stack immediately after the return address. The stack size (divided by 4 in
- 32-bit mode and 8 in 64-bit mode) is encoded in bits 16-23 (mask:
- ``0x00FF0000``). There is a maximum stack size of 1024 bytes in 32-bit mode
- and 2048 in 64-bit mode. The number of registers saved is encoded in bits 9-12
- (mask: ``0x00001C00``). Bits 0-9 (mask: ``0x000003FF``) contain which
- registers were saved and their order. (See the
- ``encodeCompactUnwindRegistersWithoutFrame()`` function in
- ``lib/Target/X86FrameLowering.cpp`` for the encoding algorithm.)
-
-*Frameless with a Large Constant Stack Size (``EBP`` or ``RBP`` is not used as a frame pointer)*
- This case is like the "Frameless with a Small Constant Stack Size" case, but
- the stack size is too large to encode in the compact unwind encoding. Instead
- it requires that the function contains "``subl $nnnnnn, %esp``" in its
- prolog. The compact encoding contains the offset to the ``$nnnnnn`` value in
- the function in bits 9-12 (mask: ``0x00001C00``).
-
-.. _Late Machine Code Optimizations:
-
-Late Machine Code Optimizations
--------------------------------
-
-.. note::
-
- To Be Written
-
-.. _Code Emission:
-
-Code Emission
--------------
-
-The code emission step of code generation is responsible for lowering from the
-code generator abstractions (like `MachineFunction`_, `MachineInstr`_, etc) down
-to the abstractions used by the MC layer (`MCInst`_, `MCStreamer`_, etc). This
-is done with a combination of several different classes: the (misnamed)
-target-independent AsmPrinter class, target-specific subclasses of AsmPrinter
-(such as SparcAsmPrinter), and the TargetLoweringObjectFile class.
-
-Since the MC layer works at the level of abstraction of object files, it doesn't
-have a notion of functions, global variables etc. Instead, it thinks about
-labels, directives, and instructions. A key class used at this time is the
-MCStreamer class. This is an abstract API that is implemented in different ways
-(e.g. to output a .s file, output an ELF .o file, etc) that is effectively an
-"assembler API". MCStreamer has one method per directive, such as EmitLabel,
-EmitSymbolAttribute, SwitchSection, etc, which directly correspond to assembly
-level directives.
-
-If you are interested in implementing a code generator for a target, there are
-three important things that you have to implement for your target:
-
-#. First, you need a subclass of AsmPrinter for your target. This class
- implements the general lowering process converting MachineFunction's into MC
- label constructs. The AsmPrinter base class provides a number of useful
- methods and routines, and also allows you to override the lowering process in
- some important ways. You should get much of the lowering for free if you are
- implementing an ELF, COFF, or MachO target, because the
- TargetLoweringObjectFile class implements much of the common logic.
-
-#. Second, you need to implement an instruction printer for your target. The
- instruction printer takes an `MCInst`_ and renders it to a raw_ostream as
- text. Most of this is automatically generated from the .td file (when you
- specify something like "``add $dst, $src1, $src2``" in the instructions), but
- you need to implement routines to print operands.
-
-#. Third, you need to implement code that lowers a `MachineInstr`_ to an MCInst,
- usually implemented in "<target>MCInstLower.cpp". This lowering process is
- often target specific, and is responsible for turning jump table entries,
- constant pool indices, global variable addresses, etc into MCLabels as
- appropriate. This translation layer is also responsible for expanding pseudo
- ops used by the code generator into the actual machine instructions they
- correspond to. The MCInsts that are generated by this are fed into the
- instruction printer or the encoder.
-
-Finally, at your choosing, you can also implement a subclass of MCCodeEmitter
-which lowers MCInst's into machine code bytes and relocations. This is
-important if you want to support direct .o file emission, or would like to
-implement an assembler for your target.
-
-VLIW Packetizer
----------------
-
-In a Very Long Instruction Word (VLIW) architecture, the compiler is responsible
-for mapping instructions to functional-units available on the architecture. To
-that end, the compiler creates groups of instructions called *packets* or
-*bundles*. The VLIW packetizer in LLVM is a target-independent mechanism to
-enable the packetization of machine instructions.
-
-Mapping from instructions to functional units
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-Instructions in a VLIW target can typically be mapped to multiple functional
-units. During the process of packetizing, the compiler must be able to reason
-about whether an instruction can be added to a packet. This decision can be
-complex since the compiler has to examine all possible mappings of instructions
-to functional units. Therefore to alleviate compilation-time complexity, the
-VLIW packetizer parses the instruction classes of a target and generates tables
-at compiler build time. These tables can then be queried by the provided
-machine-independent API to determine if an instruction can be accommodated in a
-packet.
-
-How the packetization tables are generated and used
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-The packetizer reads instruction classes from a target's itineraries and creates
-a deterministic finite automaton (DFA) to represent the state of a packet. A DFA
-consists of three major elements: inputs, states, and transitions. The set of
-inputs for the generated DFA represents the instruction being added to a
-packet. The states represent the possible consumption of functional units by
-instructions in a packet. In the DFA, transitions from one state to another
-occur on the addition of an instruction to an existing packet. If there is a
-legal mapping of functional units to instructions, then the DFA contains a
-corresponding transition. The absence of a transition indicates that a legal
-mapping does not exist and that the instruction cannot be added to the packet.
-
-To generate tables for a VLIW target, add *Target*\ GenDFAPacketizer.inc as a
-target to the Makefile in the target directory. The exported API provides three
-functions: ``DFAPacketizer::clearResources()``,
-``DFAPacketizer::reserveResources(MachineInstr *MI)``, and
-``DFAPacketizer::canReserveResources(MachineInstr *MI)``. These functions allow
-a target packetizer to add an instruction to an existing packet and to check
-whether an instruction can be added to a packet. See
-``llvm/CodeGen/DFAPacketizer.h`` for more information.
-
-Implementing a Native Assembler
-===============================
-
-Though you're probably reading this because you want to write or maintain a
-compiler backend, LLVM also fully supports building a native assembler.
-We've tried hard to automate the generation of the assembler from the .td files
-(in particular the instruction syntax and encodings), which means that a large
-part of the manual and repetitive data entry can be factored and shared with the
-compiler.
-
-Instruction Parsing
--------------------
-
-.. note::
-
- To Be Written
-
-
-Instruction Alias Processing
-----------------------------
-
-Once the instruction is parsed, it enters the MatchInstructionImpl function.
-The MatchInstructionImpl function performs alias processing and then does actual
-matching.
-
-Alias processing is the phase that canonicalizes different lexical forms of the
-same instructions down to one representation. There are several different kinds
-of alias that are possible to implement and they are listed below in the order
-that they are processed (which is in order from simplest/weakest to most
-complex/powerful). Generally you want to use the first alias mechanism that
-meets the needs of your instruction, because it will allow a more concise
-description.
-
-Mnemonic Aliases
-^^^^^^^^^^^^^^^^
-
-The first phase of alias processing is simple instruction mnemonic remapping for
-classes of instructions which are allowed with two different mnemonics. This
-phase is a simple and unconditionally remapping from one input mnemonic to one
-output mnemonic. It isn't possible for this form of alias to look at the
-operands at all, so the remapping must apply for all forms of a given mnemonic.
-Mnemonic aliases are defined simply, for example X86 has:
-
-::
-
- def : MnemonicAlias<"cbw", "cbtw">;
- def : MnemonicAlias<"smovq", "movsq">;
- def : MnemonicAlias<"fldcww", "fldcw">;
- def : MnemonicAlias<"fucompi", "fucomip">;
- def : MnemonicAlias<"ud2a", "ud2">;
-
-... and many others. With a MnemonicAlias definition, the mnemonic is remapped
-simply and directly. Though MnemonicAlias's can't look at any aspect of the
-instruction (such as the operands) they can depend on global modes (the same
-ones supported by the matcher), through a Requires clause:
-
-::
-
- def : MnemonicAlias<"pushf", "pushfq">, Requires<[In64BitMode]>;
- def : MnemonicAlias<"pushf", "pushfl">, Requires<[In32BitMode]>;
-
-In this example, the mnemonic gets mapped into a different one depending on
-the current instruction set.
-
-Instruction Aliases
-^^^^^^^^^^^^^^^^^^^
-
-The most general phase of alias processing occurs while matching is happening:
-it provides new forms for the matcher to match along with a specific instruction
-to generate. An instruction alias has two parts: the string to match and the
-instruction to generate. For example:
-
-::
-
- def : InstAlias<"movsx $src, $dst", (MOVSX16rr8W GR16:$dst, GR8 :$src)>;
- def : InstAlias<"movsx $src, $dst", (MOVSX16rm8W GR16:$dst, i8mem:$src)>;
- def : InstAlias<"movsx $src, $dst", (MOVSX32rr8 GR32:$dst, GR8 :$src)>;
- def : InstAlias<"movsx $src, $dst", (MOVSX32rr16 GR32:$dst, GR16 :$src)>;
- def : InstAlias<"movsx $src, $dst", (MOVSX64rr8 GR64:$dst, GR8 :$src)>;
- def : InstAlias<"movsx $src, $dst", (MOVSX64rr16 GR64:$dst, GR16 :$src)>;
- def : InstAlias<"movsx $src, $dst", (MOVSX64rr32 GR64:$dst, GR32 :$src)>;
-
-This shows a powerful example of the instruction aliases, matching the same
-mnemonic in multiple different ways depending on what operands are present in
-the assembly. The result of instruction aliases can include operands in a
-different order than the destination instruction, and can use an input multiple
-times, for example:
-
-::
-
- def : InstAlias<"clrb $reg", (XOR8rr GR8 :$reg, GR8 :$reg)>;
- def : InstAlias<"clrw $reg", (XOR16rr GR16:$reg, GR16:$reg)>;
- def : InstAlias<"clrl $reg", (XOR32rr GR32:$reg, GR32:$reg)>;
- def : InstAlias<"clrq $reg", (XOR64rr GR64:$reg, GR64:$reg)>;
-
-This example also shows that tied operands are only listed once. In the X86
-backend, XOR8rr has two input GR8's and one output GR8 (where an input is tied
-to the output). InstAliases take a flattened operand list without duplicates
-for tied operands. The result of an instruction alias can also use immediates
-and fixed physical registers which are added as simple immediate operands in the
-result, for example:
-
-::
-
- // Fixed Immediate operand.
- def : InstAlias<"aad", (AAD8i8 10)>;
-
- // Fixed register operand.
- def : InstAlias<"fcomi", (COM_FIr ST1)>;
-
- // Simple alias.
- def : InstAlias<"fcomi $reg", (COM_FIr RST:$reg)>;
-
-Instruction aliases can also have a Requires clause to make them subtarget
-specific.
-
-If the back-end supports it, the instruction printer can automatically emit the
-alias rather than what's being aliased. It typically leads to better, more
-readable code. If it's better to print out what's being aliased, then pass a '0'
-as the third parameter to the InstAlias definition.
-
-Instruction Matching
---------------------
-
-.. note::
-
- To Be Written
-
-.. _Implementations of the abstract target description interfaces:
-.. _implement the target description:
-
-Target-specific Implementation Notes
-====================================
-
-This section of the document explains features or design decisions that are
-specific to the code generator for a particular target. First we start with a
-table that summarizes what features are supported by each target.
-
-.. _target-feature-matrix:
-
-Target Feature Matrix
----------------------
-
-Note that this table does not list features that are not supported fully by any
-target yet. It considers a feature to be supported if at least one subtarget
-supports it. A feature being supported means that it is useful and works for
-most cases, it does not indicate that there are zero known bugs in the
-implementation. Here is the key:
-
-:raw-html:`<table border="1" cellspacing="0">`
-:raw-html:`<tr>`
-:raw-html:`<th>Unknown</th>`
-:raw-html:`<th>Not Applicable</th>`
-:raw-html:`<th>No support</th>`
-:raw-html:`<th>Partial Support</th>`
-:raw-html:`<th>Complete Support</th>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td class="unknown"></td>`
-:raw-html:`<td class="na"></td>`
-:raw-html:`<td class="no"></td>`
-:raw-html:`<td class="partial"></td>`
-:raw-html:`<td class="yes"></td>`
-:raw-html:`</tr>`
-:raw-html:`</table>`
-
-Here is the table:
-
-:raw-html:`<table width="689" border="1" cellspacing="0">`
-:raw-html:`<tr><td></td>`
-:raw-html:`<td colspan="13" align="center" style="background-color:#ffc">Target</td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<th>Feature</th>`
-:raw-html:`<th>ARM</th>`
-:raw-html:`<th>Hexagon</th>`
-:raw-html:`<th>MSP430</th>`
-:raw-html:`<th>Mips</th>`
-:raw-html:`<th>NVPTX</th>`
-:raw-html:`<th>PowerPC</th>`
-:raw-html:`<th>Sparc</th>`
-:raw-html:`<th>SystemZ</th>`
-:raw-html:`<th>X86</th>`
-:raw-html:`<th>XCore</th>`
-:raw-html:`<th>eBPF</th>`
-:raw-html:`</tr>`
-
-:raw-html:`<tr>`
-:raw-html:`<td><a href="#feat_reliable">is generally reliable</a></td>`
-:raw-html:`<td class="yes"></td> <!-- ARM -->`
-:raw-html:`<td class="yes"></td> <!-- Hexagon -->`
-:raw-html:`<td class="unknown"></td> <!-- MSP430 -->`
-:raw-html:`<td class="yes"></td> <!-- Mips -->`
-:raw-html:`<td class="yes"></td> <!-- NVPTX -->`
-:raw-html:`<td class="yes"></td> <!-- PowerPC -->`
-:raw-html:`<td class="yes"></td> <!-- Sparc -->`
-:raw-html:`<td class="yes"></td> <!-- SystemZ -->`
-:raw-html:`<td class="yes"></td> <!-- X86 -->`
-:raw-html:`<td class="yes"></td> <!-- XCore -->`
-:raw-html:`<td class="yes"></td> <!-- eBPF -->`
-:raw-html:`</tr>`
-
-:raw-html:`<tr>`
-:raw-html:`<td><a href="#feat_asmparser">assembly parser</a></td>`
-:raw-html:`<td class="no"></td> <!-- ARM -->`
-:raw-html:`<td class="no"></td> <!-- Hexagon -->`
-:raw-html:`<td class="no"></td> <!-- MSP430 -->`
-:raw-html:`<td class="no"></td> <!-- Mips -->`
-:raw-html:`<td class="no"></td> <!-- NVPTX -->`
-:raw-html:`<td class="no"></td> <!-- PowerPC -->`
-:raw-html:`<td class="no"></td> <!-- Sparc -->`
-:raw-html:`<td class="yes"></td> <!-- SystemZ -->`
-:raw-html:`<td class="yes"></td> <!-- X86 -->`
-:raw-html:`<td class="no"></td> <!-- XCore -->`
-:raw-html:`<td class="no"></td> <!-- eBPF -->`
-:raw-html:`</tr>`
-
-:raw-html:`<tr>`
-:raw-html:`<td><a href="#feat_disassembler">disassembler</a></td>`
-:raw-html:`<td class="yes"></td> <!-- ARM -->`
-:raw-html:`<td class="no"></td> <!-- Hexagon -->`
-:raw-html:`<td class="no"></td> <!-- MSP430 -->`
-:raw-html:`<td class="no"></td> <!-- Mips -->`
-:raw-html:`<td class="na"></td> <!-- NVPTX -->`
-:raw-html:`<td class="no"></td> <!-- PowerPC -->`
-:raw-html:`<td class="yes"></td> <!-- SystemZ -->`
-:raw-html:`<td class="no"></td> <!-- Sparc -->`
-:raw-html:`<td class="yes"></td> <!-- X86 -->`
-:raw-html:`<td class="yes"></td> <!-- XCore -->`
-:raw-html:`<td class="yes"></td> <!-- eBPF -->`
-:raw-html:`</tr>`
-
-:raw-html:`<tr>`
-:raw-html:`<td><a href="#feat_inlineasm">inline asm</a></td>`
-:raw-html:`<td class="yes"></td> <!-- ARM -->`
-:raw-html:`<td class="yes"></td> <!-- Hexagon -->`
-:raw-html:`<td class="unknown"></td> <!-- MSP430 -->`
-:raw-html:`<td class="no"></td> <!-- Mips -->`
-:raw-html:`<td class="yes"></td> <!-- NVPTX -->`
-:raw-html:`<td class="yes"></td> <!-- PowerPC -->`
-:raw-html:`<td class="unknown"></td> <!-- Sparc -->`
-:raw-html:`<td class="yes"></td> <!-- SystemZ -->`
-:raw-html:`<td class="yes"></td> <!-- X86 -->`
-:raw-html:`<td class="yes"></td> <!-- XCore -->`
-:raw-html:`<td class="no"></td> <!-- eBPF -->`
-:raw-html:`</tr>`
-
-:raw-html:`<tr>`
-:raw-html:`<td><a href="#feat_jit">jit</a></td>`
-:raw-html:`<td class="partial"><a href="#feat_jit_arm">*</a></td> <!-- ARM -->`
-:raw-html:`<td class="no"></td> <!-- Hexagon -->`
-:raw-html:`<td class="unknown"></td> <!-- MSP430 -->`
-:raw-html:`<td class="yes"></td> <!-- Mips -->`
-:raw-html:`<td class="na"></td> <!-- NVPTX -->`
-:raw-html:`<td class="yes"></td> <!-- PowerPC -->`
-:raw-html:`<td class="unknown"></td> <!-- Sparc -->`
-:raw-html:`<td class="yes"></td> <!-- SystemZ -->`
-:raw-html:`<td class="yes"></td> <!-- X86 -->`
-:raw-html:`<td class="no"></td> <!-- XCore -->`
-:raw-html:`<td class="yes"></td> <!-- eBPF -->`
-:raw-html:`</tr>`
-
-:raw-html:`<tr>`
-:raw-html:`<td><a href="#feat_objectwrite">.o file writing</a></td>`
-:raw-html:`<td class="no"></td> <!-- ARM -->`
-:raw-html:`<td class="no"></td> <!-- Hexagon -->`
-:raw-html:`<td class="no"></td> <!-- MSP430 -->`
-:raw-html:`<td class="no"></td> <!-- Mips -->`
-:raw-html:`<td class="na"></td> <!-- NVPTX -->`
-:raw-html:`<td class="no"></td> <!-- PowerPC -->`
-:raw-html:`<td class="no"></td> <!-- Sparc -->`
-:raw-html:`<td class="yes"></td> <!-- SystemZ -->`
-:raw-html:`<td class="yes"></td> <!-- X86 -->`
-:raw-html:`<td class="no"></td> <!-- XCore -->`
-:raw-html:`<td class="yes"></td> <!-- eBPF -->`
-:raw-html:`</tr>`
-
-:raw-html:`<tr>`
-:raw-html:`<td><a hr:raw-html:`ef="#feat_tailcall">tail calls</a></td>`
-:raw-html:`<td class="yes"></td> <!-- ARM -->`
-:raw-html:`<td class="yes"></td> <!-- Hexagon -->`
-:raw-html:`<td class="unknown"></td> <!-- MSP430 -->`
-:raw-html:`<td class="no"></td> <!-- Mips -->`
-:raw-html:`<td class="no"></td> <!-- NVPTX -->`
-:raw-html:`<td class="yes"></td> <!-- PowerPC -->`
-:raw-html:`<td class="unknown"></td> <!-- Sparc -->`
-:raw-html:`<td class="no"></td> <!-- SystemZ -->`
-:raw-html:`<td class="yes"></td> <!-- X86 -->`
-:raw-html:`<td class="no"></td> <!-- XCore -->`
-:raw-html:`<td class="no"></td> <!-- eBPF -->`
-:raw-html:`</tr>`
-
-:raw-html:`<tr>`
-:raw-html:`<td><a href="#feat_segstacks">segmented stacks</a></td>`
-:raw-html:`<td class="no"></td> <!-- ARM -->`
-:raw-html:`<td class="no"></td> <!-- Hexagon -->`
-:raw-html:`<td class="no"></td> <!-- MSP430 -->`
-:raw-html:`<td class="no"></td> <!-- Mips -->`
-:raw-html:`<td class="no"></td> <!-- NVPTX -->`
-:raw-html:`<td class="no"></td> <!-- PowerPC -->`
-:raw-html:`<td class="no"></td> <!-- Sparc -->`
-:raw-html:`<td class="no"></td> <!-- SystemZ -->`
-:raw-html:`<td class="partial"><a href="#feat_segstacks_x86">*</a></td> <!-- X86 -->`
-:raw-html:`<td class="no"></td> <!-- XCore -->`
-:raw-html:`<td class="no"></td> <!-- eBPF -->`
-:raw-html:`</tr>`
-
-:raw-html:`</table>`
-
-.. _feat_reliable:
-
-Is Generally Reliable
-^^^^^^^^^^^^^^^^^^^^^
-
-This box indicates whether the target is considered to be production quality.
-This indicates that the target has been used as a static compiler to compile
-large amounts of code by a variety of different people and is in continuous use.
-
-.. _feat_asmparser:
-
-Assembly Parser
-^^^^^^^^^^^^^^^
-
-This box indicates whether the target supports parsing target specific .s files
-by implementing the MCAsmParser interface. This is required for llvm-mc to be
-able to act as a native assembler and is required for inline assembly support in
-the native .o file writer.
-
-.. _feat_disassembler:
-
-Disassembler
-^^^^^^^^^^^^
-
-This box indicates whether the target supports the MCDisassembler API for
-disassembling machine opcode bytes into MCInst's.
-
-.. _feat_inlineasm:
-
-Inline Asm
-^^^^^^^^^^
-
-This box indicates whether the target supports most popular inline assembly
-constraints and modifiers.
-
-.. _feat_jit:
-
-JIT Support
-^^^^^^^^^^^
-
-This box indicates whether the target supports the JIT compiler through the
-ExecutionEngine interface.
-
-.. _feat_jit_arm:
-
-The ARM backend has basic support for integer code in ARM codegen mode, but
-lacks NEON and full Thumb support.
-
-.. _feat_objectwrite:
-
-.o File Writing
-^^^^^^^^^^^^^^^
-
-This box indicates whether the target supports writing .o files (e.g. MachO,
-ELF, and/or COFF) files directly from the target. Note that the target also
-must include an assembly parser and general inline assembly support for full
-inline assembly support in the .o writer.
-
-Targets that don't support this feature can obviously still write out .o files,
-they just rely on having an external assembler to translate from a .s file to a
-.o file (as is the case for many C compilers).
-
-.. _feat_tailcall:
-
-Tail Calls
-^^^^^^^^^^
-
-This box indicates whether the target supports guaranteed tail calls. These are
-calls marked "`tail <LangRef.html#i_call>`_" and use the fastcc calling
-convention. Please see the `tail call section`_ for more details.
-
-.. _feat_segstacks:
-
-Segmented Stacks
-^^^^^^^^^^^^^^^^
-
-This box indicates whether the target supports segmented stacks. This replaces
-the traditional large C stack with many linked segments. It is compatible with
-the `gcc implementation <http://gcc.gnu.org/wiki/SplitStacks>`_ used by the Go
-front end.
-
-.. _feat_segstacks_x86:
-
-Basic support exists on the X86 backend. Currently vararg doesn't work and the
-object files are not marked the way the gold linker expects, but simple Go
-programs can be built by dragonegg.
-
-.. _tail call section:
-
-Tail call optimization
-----------------------
-
-Tail call optimization, callee reusing the stack of the caller, is currently
-supported on x86/x86-64 and PowerPC. It is performed if:
-
-* Caller and callee have the calling convention ``fastcc``, ``cc 10`` (GHC
- calling convention) or ``cc 11`` (HiPE calling convention).
-
-* The call is a tail call - in tail position (ret immediately follows call and
- ret uses value of call or is void).
-
-* Option ``-tailcallopt`` is enabled.
-
-* Platform-specific constraints are met.
-
-x86/x86-64 constraints:
-
-* No variable argument lists are used.
-
-* On x86-64 when generating GOT/PIC code only module-local calls (visibility =
- hidden or protected) are supported.
-
-PowerPC constraints:
-
-* No variable argument lists are used.
-
-* No byval parameters are used.
-
-* On ppc32/64 GOT/PIC only module-local calls (visibility = hidden or protected)
- are supported.
-
-Example:
-
-Call as ``llc -tailcallopt test.ll``.
-
-.. code-block:: llvm
-
- declare fastcc i32 @tailcallee(i32 inreg %a1, i32 inreg %a2, i32 %a3, i32 %a4)
-
- define fastcc i32 @tailcaller(i32 %in1, i32 %in2) {
- %l1 = add i32 %in1, %in2
- %tmp = tail call fastcc i32 @tailcallee(i32 %in1 inreg, i32 %in2 inreg, i32 %in1, i32 %l1)
- ret i32 %tmp
- }
-
-Implications of ``-tailcallopt``:
-
-To support tail call optimization in situations where the callee has more
-arguments than the caller a 'callee pops arguments' convention is used. This
-currently causes each ``fastcc`` call that is not tail call optimized (because
-one or more of above constraints are not met) to be followed by a readjustment
-of the stack. So performance might be worse in such cases.
-
-Sibling call optimization
--------------------------
-
-Sibling call optimization is a restricted form of tail call optimization.
-Unlike tail call optimization described in the previous section, it can be
-performed automatically on any tail calls when ``-tailcallopt`` option is not
-specified.
-
-Sibling call optimization is currently performed on x86/x86-64 when the
-following constraints are met:
-
-* Caller and callee have the same calling convention. It can be either ``c`` or
- ``fastcc``.
-
-* The call is a tail call - in tail position (ret immediately follows call and
- ret uses value of call or is void).
-
-* Caller and callee have matching return type or the callee result is not used.
-
-* If any of the callee arguments are being passed in stack, they must be
- available in caller's own incoming argument stack and the frame offsets must
- be the same.
-
-Example:
-
-.. code-block:: llvm
-
- declare i32 @bar(i32, i32)
-
- define i32 @foo(i32 %a, i32 %b, i32 %c) {
- entry:
- %0 = tail call i32 @bar(i32 %a, i32 %b)
- ret i32 %0
- }
-
-The X86 backend
----------------
-
-The X86 code generator lives in the ``lib/Target/X86`` directory. This code
-generator is capable of targeting a variety of x86-32 and x86-64 processors, and
-includes support for ISA extensions such as MMX and SSE.
-
-X86 Target Triples supported
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-The following are the known target triples that are supported by the X86
-backend. This is not an exhaustive list, and it would be useful to add those
-that people test.
-
-* **i686-pc-linux-gnu** --- Linux
-
-* **i386-unknown-freebsd5.3** --- FreeBSD 5.3
-
-* **i686-pc-cygwin** --- Cygwin on Win32
-
-* **i686-pc-mingw32** --- MingW on Win32
-
-* **i386-pc-mingw32msvc** --- MingW crosscompiler on Linux
-
-* **i686-apple-darwin*** --- Apple Darwin on X86
-
-* **x86_64-unknown-linux-gnu** --- Linux
-
-X86 Calling Conventions supported
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-The following target-specific calling conventions are known to backend:
-
-* **x86_StdCall** --- stdcall calling convention seen on Microsoft Windows
- platform (CC ID = 64).
-
-* **x86_FastCall** --- fastcall calling convention seen on Microsoft Windows
- platform (CC ID = 65).
-
-* **x86_ThisCall** --- Similar to X86_StdCall. Passes first argument in ECX,
- others via stack. Callee is responsible for stack cleaning. This convention is
- used by MSVC by default for methods in its ABI (CC ID = 70).
-
-.. _X86 addressing mode:
-
-Representing X86 addressing modes in MachineInstrs
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-The x86 has a very flexible way of accessing memory. It is capable of forming
-memory addresses of the following expression directly in integer instructions
-(which use ModR/M addressing):
-
-::
-
- SegmentReg: Base + [1,2,4,8] * IndexReg + Disp32
-
-In order to represent this, LLVM tracks no less than 5 operands for each memory
-operand of this form. This means that the "load" form of '``mov``' has the
-following ``MachineOperand``\s in this order:
-
-::
-
- Index: 0 | 1 2 3 4 5
- Meaning: DestReg, | BaseReg, Scale, IndexReg, Displacement Segment
- OperandTy: VirtReg, | VirtReg, UnsImm, VirtReg, SignExtImm PhysReg
-
-Stores, and all other instructions, treat the four memory operands in the same
-way and in the same order. If the segment register is unspecified (regno = 0),
-then no segment override is generated. "Lea" operations do not have a segment
-register specified, so they only have 4 operands for their memory reference.
-
-X86 address spaces supported
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-x86 has a feature which provides the ability to perform loads and stores to
-different address spaces via the x86 segment registers. A segment override
-prefix byte on an instruction causes the instruction's memory access to go to
-the specified segment. LLVM address space 0 is the default address space, which
-includes the stack, and any unqualified memory accesses in a program. Address
-spaces 1-255 are currently reserved for user-defined code. The GS-segment is
-represented by address space 256, the FS-segment is represented by address space
-257, and the SS-segment is represented by address space 258. Other x86 segments
-have yet to be allocated address space numbers.
-
-While these address spaces may seem similar to TLS via the ``thread_local``
-keyword, and often use the same underlying hardware, there are some fundamental
-differences.
-
-The ``thread_local`` keyword applies to global variables and specifies that they
-are to be allocated in thread-local memory. There are no type qualifiers
-involved, and these variables can be pointed to with normal pointers and
-accessed with normal loads and stores. The ``thread_local`` keyword is
-target-independent at the LLVM IR level (though LLVM doesn't yet have
-implementations of it for some configurations)
-
-Special address spaces, in contrast, apply to static types. Every load and store
-has a particular address space in its address operand type, and this is what
-determines which address space is accessed. LLVM ignores these special address
-space qualifiers on global variables, and does not provide a way to directly
-allocate storage in them. At the LLVM IR level, the behavior of these special
-address spaces depends in part on the underlying OS or runtime environment, and
-they are specific to x86 (and LLVM doesn't yet handle them correctly in some
-cases).
-
-Some operating systems and runtime environments use (or may in the future use)
-the FS/GS-segment registers for various low-level purposes, so care should be
-taken when considering them.
-
-Instruction naming
-^^^^^^^^^^^^^^^^^^
-
-An instruction name consists of the base name, a default operand size, and a a
-character per operand with an optional special size. For example:
-
-::
-
- ADD8rr -> add, 8-bit register, 8-bit register
- IMUL16rmi -> imul, 16-bit register, 16-bit memory, 16-bit immediate
- IMUL16rmi8 -> imul, 16-bit register, 16-bit memory, 8-bit immediate
- MOVSX32rm16 -> movsx, 32-bit register, 16-bit memory
-
-The PowerPC backend
--------------------
-
-The PowerPC code generator lives in the lib/Target/PowerPC directory. The code
-generation is retargetable to several variations or *subtargets* of the PowerPC
-ISA; including ppc32, ppc64 and altivec.
-
-LLVM PowerPC ABI
-^^^^^^^^^^^^^^^^
-
-LLVM follows the AIX PowerPC ABI, with two deviations. LLVM uses a PC relative
-(PIC) or static addressing for accessing global values, so no TOC (r2) is
-used. Second, r31 is used as a frame pointer to allow dynamic growth of a stack
-frame. LLVM takes advantage of having no TOC to provide space to save the frame
-pointer in the PowerPC linkage area of the caller frame. Other details of
-PowerPC ABI can be found at `PowerPC ABI
-<http://developer.apple.com/documentation/DeveloperTools/Conceptual/LowLevelABI/Articles/32bitPowerPC.html>`_\
-. Note: This link describes the 32 bit ABI. The 64 bit ABI is similar except
-space for GPRs are 8 bytes wide (not 4) and r13 is reserved for system use.
-
-Frame Layout
-^^^^^^^^^^^^
-
-The size of a PowerPC frame is usually fixed for the duration of a function's
-invocation. Since the frame is fixed size, all references into the frame can be
-accessed via fixed offsets from the stack pointer. The exception to this is
-when dynamic alloca or variable sized arrays are present, then a base pointer
-(r31) is used as a proxy for the stack pointer and stack pointer is free to grow
-or shrink. A base pointer is also used if llvm-gcc is not passed the
--fomit-frame-pointer flag. The stack pointer is always aligned to 16 bytes, so
-that space allocated for altivec vectors will be properly aligned.
-
-An invocation frame is laid out as follows (low memory at top):
-
-:raw-html:`<table border="1" cellspacing="0">`
-:raw-html:`<tr>`
-:raw-html:`<td>Linkage<br><br></td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>Parameter area<br><br></td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>Dynamic area<br><br></td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>Locals area<br><br></td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>Saved registers area<br><br></td>`
-:raw-html:`</tr>`
-:raw-html:`<tr style="border-style: none hidden none hidden;">`
-:raw-html:`<td><br></td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>Previous Frame<br><br></td>`
-:raw-html:`</tr>`
-:raw-html:`</table>`
-
-The *linkage* area is used by a callee to save special registers prior to
-allocating its own frame. Only three entries are relevant to LLVM. The first
-entry is the previous stack pointer (sp), aka link. This allows probing tools
-like gdb or exception handlers to quickly scan the frames in the stack. A
-function epilog can also use the link to pop the frame from the stack. The
-third entry in the linkage area is used to save the return address from the lr
-register. Finally, as mentioned above, the last entry is used to save the
-previous frame pointer (r31.) The entries in the linkage area are the size of a
-GPR, thus the linkage area is 24 bytes long in 32 bit mode and 48 bytes in 64
-bit mode.
-
-32 bit linkage area:
-
-:raw-html:`<table border="1" cellspacing="0">`
-:raw-html:`<tr>`
-:raw-html:`<td>0</td>`
-:raw-html:`<td>Saved SP (r1)</td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>4</td>`
-:raw-html:`<td>Saved CR</td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>8</td>`
-:raw-html:`<td>Saved LR</td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>12</td>`
-:raw-html:`<td>Reserved</td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>16</td>`
-:raw-html:`<td>Reserved</td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>20</td>`
-:raw-html:`<td>Saved FP (r31)</td>`
-:raw-html:`</tr>`
-:raw-html:`</table>`
-
-64 bit linkage area:
-
-:raw-html:`<table border="1" cellspacing="0">`
-:raw-html:`<tr>`
-:raw-html:`<td>0</td>`
-:raw-html:`<td>Saved SP (r1)</td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>8</td>`
-:raw-html:`<td>Saved CR</td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>16</td>`
-:raw-html:`<td>Saved LR</td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>24</td>`
-:raw-html:`<td>Reserved</td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>32</td>`
-:raw-html:`<td>Reserved</td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>40</td>`
-:raw-html:`<td>Saved FP (r31)</td>`
-:raw-html:`</tr>`
-:raw-html:`</table>`
-
-The *parameter area* is used to store arguments being passed to a callee
-function. Following the PowerPC ABI, the first few arguments are actually
-passed in registers, with the space in the parameter area unused. However, if
-there are not enough registers or the callee is a thunk or vararg function,
-these register arguments can be spilled into the parameter area. Thus, the
-parameter area must be large enough to store all the parameters for the largest
-call sequence made by the caller. The size must also be minimally large enough
-to spill registers r3-r10. This allows callees blind to the call signature,
-such as thunks and vararg functions, enough space to cache the argument
-registers. Therefore, the parameter area is minimally 32 bytes (64 bytes in 64
-bit mode.) Also note that since the parameter area is a fixed offset from the
-top of the frame, that a callee can access its spilt arguments using fixed
-offsets from the stack pointer (or base pointer.)
-
-Combining the information about the linkage, parameter areas and alignment. A
-stack frame is minimally 64 bytes in 32 bit mode and 128 bytes in 64 bit mode.
-
-The *dynamic area* starts out as size zero. If a function uses dynamic alloca
-then space is added to the stack, the linkage and parameter areas are shifted to
-top of stack, and the new space is available immediately below the linkage and
-parameter areas. The cost of shifting the linkage and parameter areas is minor
-since only the link value needs to be copied. The link value can be easily
-fetched by adding the original frame size to the base pointer. Note that
-allocations in the dynamic space need to observe 16 byte alignment.
-
-The *locals area* is where the llvm compiler reserves space for local variables.
-
-The *saved registers area* is where the llvm compiler spills callee saved
-registers on entry to the callee.
-
-Prolog/Epilog
-^^^^^^^^^^^^^
-
-The llvm prolog and epilog are the same as described in the PowerPC ABI, with
-the following exceptions. Callee saved registers are spilled after the frame is
-created. This allows the llvm epilog/prolog support to be common with other
-targets. The base pointer callee saved register r31 is saved in the TOC slot of
-linkage area. This simplifies allocation of space for the base pointer and
-makes it convenient to locate programmatically and during debugging.
-
-Dynamic Allocation
-^^^^^^^^^^^^^^^^^^
-
-.. note::
-
- TODO - More to come.
-
-The NVPTX backend
------------------
-
-The NVPTX code generator under lib/Target/NVPTX is an open-source version of
-the NVIDIA NVPTX code generator for LLVM. It is contributed by NVIDIA and is
-a port of the code generator used in the CUDA compiler (nvcc). It targets the
-PTX 3.0/3.1 ISA and can target any compute capability greater than or equal to
-2.0 (Fermi).
-
-This target is of production quality and should be completely compatible with
-the official NVIDIA toolchain.
-
-Code Generator Options:
-
-:raw-html:`<table border="1" cellspacing="0">`
-:raw-html:`<tr>`
-:raw-html:`<th>Option</th>`
-:raw-html:`<th>Description</th>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>sm_20</td>`
-:raw-html:`<td align="left">Set shader model/compute capability to 2.0</td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>sm_21</td>`
-:raw-html:`<td align="left">Set shader model/compute capability to 2.1</td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>sm_30</td>`
-:raw-html:`<td align="left">Set shader model/compute capability to 3.0</td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>sm_35</td>`
-:raw-html:`<td align="left">Set shader model/compute capability to 3.5</td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>ptx30</td>`
-:raw-html:`<td align="left">Target PTX 3.0</td>`
-:raw-html:`</tr>`
-:raw-html:`<tr>`
-:raw-html:`<td>ptx31</td>`
-:raw-html:`<td align="left">Target PTX 3.1</td>`
-:raw-html:`</tr>`
-:raw-html:`</table>`
-
-The extended Berkeley Packet Filter (eBPF) backend
---------------------------------------------------
-
-Extended BPF (or eBPF) is similar to the original ("classic") BPF (cBPF) used
-to filter network packets. The
-`bpf() system call <http://man7.org/linux/man-pages/man2/bpf.2.html>`_
-performs a range of operations related to eBPF. For both cBPF and eBPF
-programs, the Linux kernel statically analyzes the programs before loading
-them, in order to ensure that they cannot harm the running system. eBPF is
-a 64-bit RISC instruction set designed for one to one mapping to 64-bit CPUs.
-Opcodes are 8-bit encoded, and 87 instructions are defined. There are 10
-registers, grouped by function as outlined below.
-
-::
-
- R0 return value from in-kernel functions; exit value for eBPF program
- R1 - R5 function call arguments to in-kernel functions
- R6 - R9 callee-saved registers preserved by in-kernel functions
- R10 stack frame pointer (read only)
-
-Instruction encoding (arithmetic and jump)
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-eBPF is reusing most of the opcode encoding from classic to simplify conversion
-of classic BPF to eBPF. For arithmetic and jump instructions the 8-bit 'code'
-field is divided into three parts:
-
-::
-
- +----------------+--------+--------------------+
- | 4 bits | 1 bit | 3 bits |
- | operation code | source | instruction class |
- +----------------+--------+--------------------+
- (MSB) (LSB)
-
-Three LSB bits store instruction class which is one of:
-
-::
-
- BPF_LD 0x0
- BPF_LDX 0x1
- BPF_ST 0x2
- BPF_STX 0x3
- BPF_ALU 0x4
- BPF_JMP 0x5
- (unused) 0x6
- BPF_ALU64 0x7
-
-When BPF_CLASS(code) == BPF_ALU or BPF_ALU64 or BPF_JMP,
-4th bit encodes source operand
-
-::
-
- BPF_X 0x0 use src_reg register as source operand
- BPF_K 0x1 use 32 bit immediate as source operand
-
-and four MSB bits store operation code
-
-::
-
- BPF_ADD 0x0 add
- BPF_SUB 0x1 subtract
- BPF_MUL 0x2 multiply
- BPF_DIV 0x3 divide
- BPF_OR 0x4 bitwise logical OR
- BPF_AND 0x5 bitwise logical AND
- BPF_LSH 0x6 left shift
- BPF_RSH 0x7 right shift (zero extended)
- BPF_NEG 0x8 arithmetic negation
- BPF_MOD 0x9 modulo
- BPF_XOR 0xa bitwise logical XOR
- BPF_MOV 0xb move register to register
- BPF_ARSH 0xc right shift (sign extended)
- BPF_END 0xd endianness conversion
-
-If BPF_CLASS(code) == BPF_JMP, BPF_OP(code) is one of
-
-::
-
- BPF_JA 0x0 unconditional jump
- BPF_JEQ 0x1 jump ==
- BPF_JGT 0x2 jump >
- BPF_JGE 0x3 jump >=
- BPF_JSET 0x4 jump if (DST & SRC)
- BPF_JNE 0x5 jump !=
- BPF_JSGT 0x6 jump signed >
- BPF_JSGE 0x7 jump signed >=
- BPF_CALL 0x8 function call
- BPF_EXIT 0x9 function return
-
-Instruction encoding (load, store)
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-For load and store instructions the 8-bit 'code' field is divided as:
-
-::
-
- +--------+--------+-------------------+
- | 3 bits | 2 bits | 3 bits |
- | mode | size | instruction class |
- +--------+--------+-------------------+
- (MSB) (LSB)
-
-Size modifier is one of
-
-::
-
- BPF_W 0x0 word
- BPF_H 0x1 half word
- BPF_B 0x2 byte
- BPF_DW 0x3 double word
-
-Mode modifier is one of
-
-::
-
- BPF_IMM 0x0 immediate
- BPF_ABS 0x1 used to access packet data
- BPF_IND 0x2 used to access packet data
- BPF_MEM 0x3 memory
- (reserved) 0x4
- (reserved) 0x5
- BPF_XADD 0x6 exclusive add
-
-
-Packet data access (BPF_ABS, BPF_IND)
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
-Two non-generic instructions: (BPF_ABS | <size> | BPF_LD) and
-(BPF_IND | <size> | BPF_LD) which are used to access packet data.
-Register R6 is an implicit input that must contain pointer to sk_buff.
-Register R0 is an implicit output which contains the data fetched
-from the packet. Registers R1-R5 are scratch registers and must not
-be used to store the data across BPF_ABS | BPF_LD or BPF_IND | BPF_LD
-instructions. These instructions have implicit program exit condition
-as well. When eBPF program is trying to access the data beyond
-the packet boundary, the interpreter will abort the execution of the program.
-
-BPF_IND | BPF_W | BPF_LD is equivalent to:
- R0 = ntohl(\*(u32 \*) (((struct sk_buff \*) R6)->data + src_reg + imm32))
-
-eBPF maps
-^^^^^^^^^
-
-eBPF maps are provided for sharing data between kernel and user-space.
-Currently implemented types are hash and array, with potential extension to
-support bloom filters, radix trees, etc. A map is defined by its type,
-maximum number of elements, key size and value size in bytes. eBPF syscall
-supports create, update, find and delete functions on maps.
-
-Function calls
-^^^^^^^^^^^^^^
-
-Function call arguments are passed using up to five registers (R1 - R5).
-The return value is passed in a dedicated register (R0). Four additional
-registers (R6 - R9) are callee-saved, and the values in these registers
-are preserved within kernel functions. R0 - R5 are scratch registers within
-kernel functions, and eBPF programs must therefor store/restore values in
-these registers if needed across function calls. The stack can be accessed
-using the read-only frame pointer R10. eBPF registers map 1:1 to hardware
-registers on x86_64 and other 64-bit architectures. For example, x86_64
-in-kernel JIT maps them as
-
-::
-
- R0 - rax
- R1 - rdi
- R2 - rsi
- R3 - rdx
- R4 - rcx
- R5 - r8
- R6 - rbx
- R7 - r13
- R8 - r14
- R9 - r15
- R10 - rbp
-
-since x86_64 ABI mandates rdi, rsi, rdx, rcx, r8, r9 for argument passing
-and rbx, r12 - r15 are callee saved.
-
-Program start
-^^^^^^^^^^^^^
-
-An eBPF program receives a single argument and contains
-a single eBPF main routine; the program does not contain eBPF functions.
-Function calls are limited to a predefined set of kernel functions. The size
-of a program is limited to 4K instructions: this ensures fast termination and
-a limited number of kernel function calls. Prior to running an eBPF program,
-a verifier performs static analysis to prevent loops in the code and
-to ensure valid register usage and operand types.
-
-The AMDGPU backend
-------------------
-
-The AMDGPU code generator lives in the ``lib/Target/AMDGPU``
-directory. This code generator is capable of targeting a variety of
-AMD GPU processors. Refer to :doc:`AMDGPUUsage` for more information.
+==========================================\r
+The LLVM Target-Independent Code Generator\r
+==========================================\r
+\r
+.. role:: raw-html(raw)\r
+ :format: html\r
+\r
+.. raw:: html\r
+\r
+ <style>\r
+ .unknown { background-color: #C0C0C0; text-align: center; }\r
+ .unknown:before { content: "?" }\r
+ .no { background-color: #C11B17 }\r
+ .no:before { content: "N" }\r
+ .partial { background-color: #F88017 }\r
+ .yes { background-color: #0F0; }\r
+ .yes:before { content: "Y" }\r
+ .na { background-color: #6666FF; }\r
+ .na:before { content: "N/A" }\r
+ </style>\r
+\r
+.. contents::\r
+ :local:\r
+\r
+.. warning::\r
+ This is a work in progress.\r
+\r
+Introduction\r
+============\r
+\r
+The LLVM target-independent code generator is a framework that provides a suite\r
+of reusable components for translating the LLVM internal representation to the\r
+machine code for a specified target---either in assembly form (suitable for a\r
+static compiler) or in binary machine code format (usable for a JIT\r
+compiler). The LLVM target-independent code generator consists of six main\r
+components:\r
+\r
+1. `Abstract target description`_ interfaces which capture important properties\r
+ about various aspects of the machine, independently of how they will be used.\r
+ These interfaces are defined in ``include/llvm/Target/``.\r
+\r
+2. Classes used to represent the `code being generated`_ for a target. These\r
+ classes are intended to be abstract enough to represent the machine code for\r
+ *any* target machine. These classes are defined in\r
+ ``include/llvm/CodeGen/``. At this level, concepts like "constant pool\r
+ entries" and "jump tables" are explicitly exposed.\r
+\r
+3. Classes and algorithms used to represent code at the object file level, the\r
+ `MC Layer`_. These classes represent assembly level constructs like labels,\r
+ sections, and instructions. At this level, concepts like "constant pool\r
+ entries" and "jump tables" don't exist.\r
+\r
+4. `Target-independent algorithms`_ used to implement various phases of native\r
+ code generation (register allocation, scheduling, stack frame representation,\r
+ etc). This code lives in ``lib/CodeGen/``.\r
+\r
+5. `Implementations of the abstract target description interfaces`_ for\r
+ particular targets. These machine descriptions make use of the components\r
+ provided by LLVM, and can optionally provide custom target-specific passes,\r
+ to build complete code generators for a specific target. Target descriptions\r
+ live in ``lib/Target/``.\r
+\r
+6. The target-independent JIT components. The LLVM JIT is completely target\r
+ independent (it uses the ``TargetJITInfo`` structure to interface for\r
+ target-specific issues. The code for the target-independent JIT lives in\r
+ ``lib/ExecutionEngine/JIT``.\r
+\r
+Depending on which part of the code generator you are interested in working on,\r
+different pieces of this will be useful to you. In any case, you should be\r
+familiar with the `target description`_ and `machine code representation`_\r
+classes. If you want to add a backend for a new target, you will need to\r
+`implement the target description`_ classes for your new target and understand\r
+the :doc:`LLVM code representation <LangRef>`. If you are interested in\r
+implementing a new `code generation algorithm`_, it should only depend on the\r
+target-description and machine code representation classes, ensuring that it is\r
+portable.\r
+\r
+Required components in the code generator\r
+-----------------------------------------\r
+\r
+The two pieces of the LLVM code generator are the high-level interface to the\r
+code generator and the set of reusable components that can be used to build\r
+target-specific backends. The two most important interfaces (:raw-html:`<tt>`\r
+`TargetMachine`_ :raw-html:`</tt>` and :raw-html:`<tt>` `DataLayout`_\r
+:raw-html:`</tt>`) are the only ones that are required to be defined for a\r
+backend to fit into the LLVM system, but the others must be defined if the\r
+reusable code generator components are going to be used.\r
+\r
+This design has two important implications. The first is that LLVM can support\r
+completely non-traditional code generation targets. For example, the C backend\r
+does not require register allocation, instruction selection, or any of the other\r
+standard components provided by the system. As such, it only implements these\r
+two interfaces, and does its own thing. Note that C backend was removed from the\r
+trunk since LLVM 3.1 release. Another example of a code generator like this is a\r
+(purely hypothetical) backend that converts LLVM to the GCC RTL form and uses\r
+GCC to emit machine code for a target.\r
+\r
+This design also implies that it is possible to design and implement radically\r
+different code generators in the LLVM system that do not make use of any of the\r
+built-in components. Doing so is not recommended at all, but could be required\r
+for radically different targets that do not fit into the LLVM machine\r
+description model: FPGAs for example.\r
+\r
+.. _high-level design of the code generator:\r
+\r
+The high-level design of the code generator\r
+-------------------------------------------\r
+\r
+The LLVM target-independent code generator is designed to support efficient and\r
+quality code generation for standard register-based microprocessors. Code\r
+generation in this model is divided into the following stages:\r
+\r
+1. `Instruction Selection`_ --- This phase determines an efficient way to\r
+ express the input LLVM code in the target instruction set. This stage\r
+ produces the initial code for the program in the target instruction set, then\r
+ makes use of virtual registers in SSA form and physical registers that\r
+ represent any required register assignments due to target constraints or\r
+ calling conventions. This step turns the LLVM code into a DAG of target\r
+ instructions.\r
+\r
+2. `Scheduling and Formation`_ --- This phase takes the DAG of target\r
+ instructions produced by the instruction selection phase, determines an\r
+ ordering of the instructions, then emits the instructions as :raw-html:`<tt>`\r
+ `MachineInstr`_\s :raw-html:`</tt>` with that ordering. Note that we\r
+ describe this in the `instruction selection section`_ because it operates on\r
+ a `SelectionDAG`_.\r
+\r
+3. `SSA-based Machine Code Optimizations`_ --- This optional stage consists of a\r
+ series of machine-code optimizations that operate on the SSA-form produced by\r
+ the instruction selector. Optimizations like modulo-scheduling or peephole\r
+ optimization work here.\r
+\r
+4. `Register Allocation`_ --- The target code is transformed from an infinite\r
+ virtual register file in SSA form to the concrete register file used by the\r
+ target. This phase introduces spill code and eliminates all virtual register\r
+ references from the program.\r
+\r
+5. `Prolog/Epilog Code Insertion`_ --- Once the machine code has been generated\r
+ for the function and the amount of stack space required is known (used for\r
+ LLVM alloca's and spill slots), the prolog and epilog code for the function\r
+ can be inserted and "abstract stack location references" can be eliminated.\r
+ This stage is responsible for implementing optimizations like frame-pointer\r
+ elimination and stack packing.\r
+\r
+6. `Late Machine Code Optimizations`_ --- Optimizations that operate on "final"\r
+ machine code can go here, such as spill code scheduling and peephole\r
+ optimizations.\r
+\r
+7. `Code Emission`_ --- The final stage actually puts out the code for the\r
+ current function, either in the target assembler format or in machine\r
+ code.\r
+\r
+The code generator is based on the assumption that the instruction selector will\r
+use an optimal pattern matching selector to create high-quality sequences of\r
+native instructions. Alternative code generator designs based on pattern\r
+expansion and aggressive iterative peephole optimization are much slower. This\r
+design permits efficient compilation (important for JIT environments) and\r
+aggressive optimization (used when generating code offline) by allowing\r
+components of varying levels of sophistication to be used for any step of\r
+compilation.\r
+\r
+In addition to these stages, target implementations can insert arbitrary\r
+target-specific passes into the flow. For example, the X86 target uses a\r
+special pass to handle the 80x87 floating point stack architecture. Other\r
+targets with unusual requirements can be supported with custom passes as needed.\r
+\r
+Using TableGen for target description\r
+-------------------------------------\r
+\r
+The target description classes require a detailed description of the target\r
+architecture. These target descriptions often have a large amount of common\r
+information (e.g., an ``add`` instruction is almost identical to a ``sub``\r
+instruction). In order to allow the maximum amount of commonality to be\r
+factored out, the LLVM code generator uses the\r
+:doc:`TableGen/index` tool to describe big chunks of the\r
+target machine, which allows the use of domain-specific and target-specific\r
+abstractions to reduce the amount of repetition.\r
+\r
+As LLVM continues to be developed and refined, we plan to move more and more of\r
+the target description to the ``.td`` form. Doing so gives us a number of\r
+advantages. The most important is that it makes it easier to port LLVM because\r
+it reduces the amount of C++ code that has to be written, and the surface area\r
+of the code generator that needs to be understood before someone can get\r
+something working. Second, it makes it easier to change things. In particular,\r
+if tables and other things are all emitted by ``tblgen``, we only need a change\r
+in one place (``tblgen``) to update all of the targets to a new interface.\r
+\r
+.. _Abstract target description:\r
+.. _target description:\r
+\r
+Target description classes\r
+==========================\r
+\r
+The LLVM target description classes (located in the ``include/llvm/Target``\r
+directory) provide an abstract description of the target machine independent of\r
+any particular client. These classes are designed to capture the *abstract*\r
+properties of the target (such as the instructions and registers it has), and do\r
+not incorporate any particular pieces of code generation algorithms.\r
+\r
+All of the target description classes (except the :raw-html:`<tt>` `DataLayout`_\r
+:raw-html:`</tt>` class) are designed to be subclassed by the concrete target\r
+implementation, and have virtual methods implemented. To get to these\r
+implementations, the :raw-html:`<tt>` `TargetMachine`_ :raw-html:`</tt>` class\r
+provides accessors that should be implemented by the target.\r
+\r
+.. _TargetMachine:\r
+\r
+The ``TargetMachine`` class\r
+---------------------------\r
+\r
+The ``TargetMachine`` class provides virtual methods that are used to access the\r
+target-specific implementations of the various target description classes via\r
+the ``get*Info`` methods (``getInstrInfo``, ``getRegisterInfo``,\r
+``getFrameInfo``, etc.). This class is designed to be specialized by a concrete\r
+target implementation (e.g., ``X86TargetMachine``) which implements the various\r
+virtual methods. The only required target description class is the\r
+:raw-html:`<tt>` `DataLayout`_ :raw-html:`</tt>` class, but if the code\r
+generator components are to be used, the other interfaces should be implemented\r
+as well.\r
+\r
+.. _DataLayout:\r
+\r
+The ``DataLayout`` class\r
+------------------------\r
+\r
+The ``DataLayout`` class is the only required target description class, and it\r
+is the only class that is not extensible (you cannot derive a new class from\r
+it). ``DataLayout`` specifies information about how the target lays out memory\r
+for structures, the alignment requirements for various data types, the size of\r
+pointers in the target, and whether the target is little-endian or\r
+big-endian.\r
+\r
+.. _TargetLowering:\r
+\r
+The ``TargetLowering`` class\r
+----------------------------\r
+\r
+The ``TargetLowering`` class is used by SelectionDAG based instruction selectors\r
+primarily to describe how LLVM code should be lowered to SelectionDAG\r
+operations. Among other things, this class indicates:\r
+\r
+* an initial register class to use for various ``ValueType``\s,\r
+\r
+* which operations are natively supported by the target machine,\r
+\r
+* the return type of ``setcc`` operations,\r
+\r
+* the type to use for shift amounts, and\r
+\r
+* various high-level characteristics, like whether it is profitable to turn\r
+ division by a constant into a multiplication sequence.\r
+\r
+.. _TargetRegisterInfo:\r
+\r
+The ``TargetRegisterInfo`` class\r
+--------------------------------\r
+\r
+The ``TargetRegisterInfo`` class is used to describe the register file of the\r
+target and any interactions between the registers.\r
+\r
+Registers are represented in the code generator by unsigned integers. Physical\r
+registers (those that actually exist in the target description) are unique\r
+small numbers, and virtual registers are generally large. Note that\r
+register ``#0`` is reserved as a flag value.\r
+\r
+Each register in the processor description has an associated\r
+``TargetRegisterDesc`` entry, which provides a textual name for the register\r
+(used for assembly output and debugging dumps) and a set of aliases (used to\r
+indicate whether one register overlaps with another).\r
+\r
+In addition to the per-register description, the ``TargetRegisterInfo`` class\r
+exposes a set of processor specific register classes (instances of the\r
+``TargetRegisterClass`` class). Each register class contains sets of registers\r
+that have the same properties (for example, they are all 32-bit integer\r
+registers). Each SSA virtual register created by the instruction selector has\r
+an associated register class. When the register allocator runs, it replaces\r
+virtual registers with a physical register in the set.\r
+\r
+The target-specific implementations of these classes is auto-generated from a\r
+:doc:`TableGen/index` description of the register file.\r
+\r
+.. _TargetInstrInfo:\r
+\r
+The ``TargetInstrInfo`` class\r
+-----------------------------\r
+\r
+The ``TargetInstrInfo`` class is used to describe the machine instructions\r
+supported by the target. Descriptions define things like the mnemonic for\r
+the opcode, the number of operands, the list of implicit register uses and defs,\r
+whether the instruction has certain target-independent properties (accesses\r
+memory, is commutable, etc), and holds any target-specific flags.\r
+\r
+The ``TargetFrameLowering`` class\r
+---------------------------------\r
+\r
+The ``TargetFrameLowering`` class is used to provide information about the stack\r
+frame layout of the target. It holds the direction of stack growth, the known\r
+stack alignment on entry to each function, and the offset to the local area.\r
+The offset to the local area is the offset from the stack pointer on function\r
+entry to the first location where function data (local variables, spill\r
+locations) can be stored.\r
+\r
+The ``TargetSubtarget`` class\r
+-----------------------------\r
+\r
+The ``TargetSubtarget`` class is used to provide information about the specific\r
+chip set being targeted. A sub-target informs code generation of which\r
+instructions are supported, instruction latencies and instruction execution\r
+itinerary; i.e., which processing units are used, in what order, and for how\r
+long.\r
+\r
+The ``TargetJITInfo`` class\r
+---------------------------\r
+\r
+The ``TargetJITInfo`` class exposes an abstract interface used by the\r
+Just-In-Time code generator to perform target-specific activities, such as\r
+emitting stubs. If a ``TargetMachine`` supports JIT code generation, it should\r
+provide one of these objects through the ``getJITInfo`` method.\r
+\r
+.. _code being generated:\r
+.. _machine code representation:\r
+\r
+Machine code description classes\r
+================================\r
+\r
+At the high-level, LLVM code is translated to a machine specific representation\r
+formed out of :raw-html:`<tt>` `MachineFunction`_ :raw-html:`</tt>`,\r
+:raw-html:`<tt>` `MachineBasicBlock`_ :raw-html:`</tt>`, and :raw-html:`<tt>`\r
+`MachineInstr`_ :raw-html:`</tt>` instances (defined in\r
+``include/llvm/CodeGen``). This representation is completely target agnostic,\r
+representing instructions in their most abstract form: an opcode and a series of\r
+operands. This representation is designed to support both an SSA representation\r
+for machine code, as well as a register allocated, non-SSA form.\r
+\r
+.. _MachineInstr:\r
+\r
+The ``MachineInstr`` class\r
+--------------------------\r
+\r
+Target machine instructions are represented as instances of the ``MachineInstr``\r
+class. This class is an extremely abstract way of representing machine\r
+instructions. In particular, it only keeps track of an opcode number and a set\r
+of operands.\r
+\r
+The opcode number is a simple unsigned integer that only has meaning to a\r
+specific backend. All of the instructions for a target should be defined in the\r
+``*InstrInfo.td`` file for the target. The opcode enum values are auto-generated\r
+from this description. The ``MachineInstr`` class does not have any information\r
+about how to interpret the instruction (i.e., what the semantics of the\r
+instruction are); for that you must refer to the :raw-html:`<tt>`\r
+`TargetInstrInfo`_ :raw-html:`</tt>` class.\r
+\r
+The operands of a machine instruction can be of several different types: a\r
+register reference, a constant integer, a basic block reference, etc. In\r
+addition, a machine operand should be marked as a def or a use of the value\r
+(though only registers are allowed to be defs).\r
+\r
+By convention, the LLVM code generator orders instruction operands so that all\r
+register definitions come before the register uses, even on architectures that\r
+are normally printed in other orders. For example, the SPARC add instruction:\r
+"``add %i1, %i2, %i3``" adds the "%i1", and "%i2" registers and stores the\r
+result into the "%i3" register. In the LLVM code generator, the operands should\r
+be stored as "``%i3, %i1, %i2``": with the destination first.\r
+\r
+Keeping destination (definition) operands at the beginning of the operand list\r
+has several advantages. In particular, the debugging printer will print the\r
+instruction like this:\r
+\r
+.. code-block:: llvm\r
+\r
+ %r3 = add %i1, %i2\r
+\r
+Also if the first operand is a def, it is easier to `create instructions`_ whose\r
+only def is the first operand.\r
+\r
+.. _create instructions:\r
+\r
+Using the ``MachineInstrBuilder.h`` functions\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+Machine instructions are created by using the ``BuildMI`` functions, located in\r
+the ``include/llvm/CodeGen/MachineInstrBuilder.h`` file. The ``BuildMI``\r
+functions make it easy to build arbitrary machine instructions. Usage of the\r
+``BuildMI`` functions look like this:\r
+\r
+.. code-block:: c++\r
+\r
+ // Create a 'DestReg = mov 42' (rendered in X86 assembly as 'mov DestReg, 42')\r
+ // instruction and insert it at the end of the given MachineBasicBlock.\r
+ const TargetInstrInfo &TII = ...\r
+ MachineBasicBlock &MBB = ...\r
+ DebugLoc DL;\r
+ MachineInstr *MI = BuildMI(MBB, DL, TII.get(X86::MOV32ri), DestReg).addImm(42);\r
+\r
+ // Create the same instr, but insert it before a specified iterator point.\r
+ MachineBasicBlock::iterator MBBI = ...\r
+ BuildMI(MBB, MBBI, DL, TII.get(X86::MOV32ri), DestReg).addImm(42);\r
+\r
+ // Create a 'cmp Reg, 0' instruction, no destination reg.\r
+ MI = BuildMI(MBB, DL, TII.get(X86::CMP32ri8)).addReg(Reg).addImm(42);\r
+\r
+ // Create an 'sahf' instruction which takes no operands and stores nothing.\r
+ MI = BuildMI(MBB, DL, TII.get(X86::SAHF));\r
+\r
+ // Create a self looping branch instruction.\r
+ BuildMI(MBB, DL, TII.get(X86::JNE)).addMBB(&MBB);\r
+\r
+If you need to add a definition operand (other than the optional destination\r
+register), you must explicitly mark it as such:\r
+\r
+.. code-block:: c++\r
+\r
+ MI.addReg(Reg, RegState::Define);\r
+\r
+Fixed (preassigned) registers\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+One important issue that the code generator needs to be aware of is the presence\r
+of fixed registers. In particular, there are often places in the instruction\r
+stream where the register allocator *must* arrange for a particular value to be\r
+in a particular register. This can occur due to limitations of the instruction\r
+set (e.g., the X86 can only do a 32-bit divide with the ``EAX``/``EDX``\r
+registers), or external factors like calling conventions. In any case, the\r
+instruction selector should emit code that copies a virtual register into or out\r
+of a physical register when needed.\r
+\r
+For example, consider this simple LLVM example:\r
+\r
+.. code-block:: llvm\r
+\r
+ define i32 @test(i32 %X, i32 %Y) {\r
+ %Z = sdiv i32 %X, %Y\r
+ ret i32 %Z\r
+ }\r
+\r
+The X86 instruction selector might produce this machine code for the ``div`` and\r
+``ret``:\r
+\r
+.. code-block:: text\r
+\r
+ ;; Start of div\r
+ %EAX = mov %reg1024 ;; Copy X (in reg1024) into EAX\r
+ %reg1027 = sar %reg1024, 31\r
+ %EDX = mov %reg1027 ;; Sign extend X into EDX\r
+ idiv %reg1025 ;; Divide by Y (in reg1025)\r
+ %reg1026 = mov %EAX ;; Read the result (Z) out of EAX\r
+\r
+ ;; Start of ret\r
+ %EAX = mov %reg1026 ;; 32-bit return value goes in EAX\r
+ ret\r
+\r
+By the end of code generation, the register allocator would coalesce the\r
+registers and delete the resultant identity moves producing the following\r
+code:\r
+\r
+.. code-block:: text\r
+\r
+ ;; X is in EAX, Y is in ECX\r
+ mov %EAX, %EDX\r
+ sar %EDX, 31\r
+ idiv %ECX\r
+ ret\r
+\r
+This approach is extremely general (if it can handle the X86 architecture, it\r
+can handle anything!) and allows all of the target specific knowledge about the\r
+instruction stream to be isolated in the instruction selector. Note that\r
+physical registers should have a short lifetime for good code generation, and\r
+all physical registers are assumed dead on entry to and exit from basic blocks\r
+(before register allocation). Thus, if you need a value to be live across basic\r
+block boundaries, it *must* live in a virtual register.\r
+\r
+Call-clobbered registers\r
+^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+Some machine instructions, like calls, clobber a large number of physical\r
+registers. Rather than adding ``<def,dead>`` operands for all of them, it is\r
+possible to use an ``MO_RegisterMask`` operand instead. The register mask\r
+operand holds a bit mask of preserved registers, and everything else is\r
+considered to be clobbered by the instruction.\r
+\r
+Machine code in SSA form\r
+^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+``MachineInstr``'s are initially selected in SSA-form, and are maintained in\r
+SSA-form until register allocation happens. For the most part, this is\r
+trivially simple since LLVM is already in SSA form; LLVM PHI nodes become\r
+machine code PHI nodes, and virtual registers are only allowed to have a single\r
+definition.\r
+\r
+After register allocation, machine code is no longer in SSA-form because there\r
+are no virtual registers left in the code.\r
+\r
+.. _MachineBasicBlock:\r
+\r
+The ``MachineBasicBlock`` class\r
+-------------------------------\r
+\r
+The ``MachineBasicBlock`` class contains a list of machine instructions\r
+(:raw-html:`<tt>` `MachineInstr`_ :raw-html:`</tt>` instances). It roughly\r
+corresponds to the LLVM code input to the instruction selector, but there can be\r
+a one-to-many mapping (i.e. one LLVM basic block can map to multiple machine\r
+basic blocks). The ``MachineBasicBlock`` class has a "``getBasicBlock``" method,\r
+which returns the LLVM basic block that it comes from.\r
+\r
+.. _MachineFunction:\r
+\r
+The ``MachineFunction`` class\r
+-----------------------------\r
+\r
+The ``MachineFunction`` class contains a list of machine basic blocks\r
+(:raw-html:`<tt>` `MachineBasicBlock`_ :raw-html:`</tt>` instances). It\r
+corresponds one-to-one with the LLVM function input to the instruction selector.\r
+In addition to a list of basic blocks, the ``MachineFunction`` contains a a\r
+``MachineConstantPool``, a ``MachineFrameInfo``, a ``MachineFunctionInfo``, and\r
+a ``MachineRegisterInfo``. See ``include/llvm/CodeGen/MachineFunction.h`` for\r
+more information.\r
+\r
+``MachineInstr Bundles``\r
+------------------------\r
+\r
+LLVM code generator can model sequences of instructions as MachineInstr\r
+bundles. A MI bundle can model a VLIW group / pack which contains an arbitrary\r
+number of parallel instructions. It can also be used to model a sequential list\r
+of instructions (potentially with data dependencies) that cannot be legally\r
+separated (e.g. ARM Thumb2 IT blocks).\r
+\r
+Conceptually a MI bundle is a MI with a number of other MIs nested within:\r
+\r
+::\r
+\r
+ --------------\r
+ | Bundle | ---------\r
+ -------------- \\r
+ | ----------------\r
+ | | MI |\r
+ | ----------------\r
+ | |\r
+ | ----------------\r
+ | | MI |\r
+ | ----------------\r
+ | |\r
+ | ----------------\r
+ | | MI |\r
+ | ----------------\r
+ |\r
+ --------------\r
+ | Bundle | --------\r
+ -------------- \\r
+ | ----------------\r
+ | | MI |\r
+ | ----------------\r
+ | |\r
+ | ----------------\r
+ | | MI |\r
+ | ----------------\r
+ | |\r
+ | ...\r
+ |\r
+ --------------\r
+ | Bundle | --------\r
+ -------------- \\r
+ |\r
+ ...\r
+\r
+MI bundle support does not change the physical representations of\r
+MachineBasicBlock and MachineInstr. All the MIs (including top level and nested\r
+ones) are stored as sequential list of MIs. The "bundled" MIs are marked with\r
+the 'InsideBundle' flag. A top level MI with the special BUNDLE opcode is used\r
+to represent the start of a bundle. It's legal to mix BUNDLE MIs with indiviual\r
+MIs that are not inside bundles nor represent bundles.\r
+\r
+MachineInstr passes should operate on a MI bundle as a single unit. Member\r
+methods have been taught to correctly handle bundles and MIs inside bundles.\r
+The MachineBasicBlock iterator has been modified to skip over bundled MIs to\r
+enforce the bundle-as-a-single-unit concept. An alternative iterator\r
+instr_iterator has been added to MachineBasicBlock to allow passes to iterate\r
+over all of the MIs in a MachineBasicBlock, including those which are nested\r
+inside bundles. The top level BUNDLE instruction must have the correct set of\r
+register MachineOperand's that represent the cumulative inputs and outputs of\r
+the bundled MIs.\r
+\r
+Packing / bundling of MachineInstr's should be done as part of the register\r
+allocation super-pass. More specifically, the pass which determines what MIs\r
+should be bundled together must be done after code generator exits SSA form\r
+(i.e. after two-address pass, PHI elimination, and copy coalescing). Bundles\r
+should only be finalized (i.e. adding BUNDLE MIs and input and output register\r
+MachineOperands) after virtual registers have been rewritten into physical\r
+registers. This requirement eliminates the need to add virtual register operands\r
+to BUNDLE instructions which would effectively double the virtual register def\r
+and use lists.\r
+\r
+.. _MC Layer:\r
+\r
+The "MC" Layer\r
+==============\r
+\r
+The MC Layer is used to represent and process code at the raw machine code\r
+level, devoid of "high level" information like "constant pools", "jump tables",\r
+"global variables" or anything like that. At this level, LLVM handles things\r
+like label names, machine instructions, and sections in the object file. The\r
+code in this layer is used for a number of important purposes: the tail end of\r
+the code generator uses it to write a .s or .o file, and it is also used by the\r
+llvm-mc tool to implement standalone machine code assemblers and disassemblers.\r
+\r
+This section describes some of the important classes. There are also a number\r
+of important subsystems that interact at this layer, they are described later in\r
+this manual.\r
+\r
+.. _MCStreamer:\r
+\r
+The ``MCStreamer`` API\r
+----------------------\r
+\r
+MCStreamer is best thought of as an assembler API. It is an abstract API which\r
+is *implemented* in different ways (e.g. to output a .s file, output an ELF .o\r
+file, etc) but whose API correspond directly to what you see in a .s file.\r
+MCStreamer has one method per directive, such as EmitLabel, EmitSymbolAttribute,\r
+SwitchSection, EmitValue (for .byte, .word), etc, which directly correspond to\r
+assembly level directives. It also has an EmitInstruction method, which is used\r
+to output an MCInst to the streamer.\r
+\r
+This API is most important for two clients: the llvm-mc stand-alone assembler is\r
+effectively a parser that parses a line, then invokes a method on MCStreamer. In\r
+the code generator, the `Code Emission`_ phase of the code generator lowers\r
+higher level LLVM IR and Machine* constructs down to the MC layer, emitting\r
+directives through MCStreamer.\r
+\r
+On the implementation side of MCStreamer, there are two major implementations:\r
+one for writing out a .s file (MCAsmStreamer), and one for writing out a .o\r
+file (MCObjectStreamer). MCAsmStreamer is a straightforward implementation\r
+that prints out a directive for each method (e.g. ``EmitValue -> .byte``), but\r
+MCObjectStreamer implements a full assembler.\r
+\r
+For target specific directives, the MCStreamer has a MCTargetStreamer instance.\r
+Each target that needs it defines a class that inherits from it and is a lot\r
+like MCStreamer itself: It has one method per directive and two classes that\r
+inherit from it, a target object streamer and a target asm streamer. The target\r
+asm streamer just prints it (``emitFnStart -> .fnstart``), and the object\r
+streamer implement the assembler logic for it.\r
+\r
+To make llvm use these classes, the target initialization must call\r
+TargetRegistry::RegisterAsmStreamer and TargetRegistry::RegisterMCObjectStreamer\r
+passing callbacks that allocate the corresponding target streamer and pass it\r
+to createAsmStreamer or to the appropriate object streamer constructor.\r
+\r
+The ``MCContext`` class\r
+-----------------------\r
+\r
+The MCContext class is the owner of a variety of uniqued data structures at the\r
+MC layer, including symbols, sections, etc. As such, this is the class that you\r
+interact with to create symbols and sections. This class can not be subclassed.\r
+\r
+The ``MCSymbol`` class\r
+----------------------\r
+\r
+The MCSymbol class represents a symbol (aka label) in the assembly file. There\r
+are two interesting kinds of symbols: assembler temporary symbols, and normal\r
+symbols. Assembler temporary symbols are used and processed by the assembler\r
+but are discarded when the object file is produced. The distinction is usually\r
+represented by adding a prefix to the label, for example "L" labels are\r
+assembler temporary labels in MachO.\r
+\r
+MCSymbols are created by MCContext and uniqued there. This means that MCSymbols\r
+can be compared for pointer equivalence to find out if they are the same symbol.\r
+Note that pointer inequality does not guarantee the labels will end up at\r
+different addresses though. It's perfectly legal to output something like this\r
+to the .s file:\r
+\r
+::\r
+\r
+ foo:\r
+ bar:\r
+ .byte 4\r
+\r
+In this case, both the foo and bar symbols will have the same address.\r
+\r
+The ``MCSection`` class\r
+-----------------------\r
+\r
+The ``MCSection`` class represents an object-file specific section. It is\r
+subclassed by object file specific implementations (e.g. ``MCSectionMachO``,\r
+``MCSectionCOFF``, ``MCSectionELF``) and these are created and uniqued by\r
+MCContext. The MCStreamer has a notion of the current section, which can be\r
+changed with the SwitchToSection method (which corresponds to a ".section"\r
+directive in a .s file).\r
+\r
+.. _MCInst:\r
+\r
+The ``MCInst`` class\r
+--------------------\r
+\r
+The ``MCInst`` class is a target-independent representation of an instruction.\r
+It is a simple class (much more so than `MachineInstr`_) that holds a\r
+target-specific opcode and a vector of MCOperands. MCOperand, in turn, is a\r
+simple discriminated union of three cases: 1) a simple immediate, 2) a target\r
+register ID, 3) a symbolic expression (e.g. "``Lfoo-Lbar+42``") as an MCExpr.\r
+\r
+MCInst is the common currency used to represent machine instructions at the MC\r
+layer. It is the type used by the instruction encoder, the instruction printer,\r
+and the type generated by the assembly parser and disassembler.\r
+\r
+.. _Target-independent algorithms:\r
+.. _code generation algorithm:\r
+\r
+Target-independent code generation algorithms\r
+=============================================\r
+\r
+This section documents the phases described in the `high-level design of the\r
+code generator`_. It explains how they work and some of the rationale behind\r
+their design.\r
+\r
+.. _Instruction Selection:\r
+.. _instruction selection section:\r
+\r
+Instruction Selection\r
+---------------------\r
+\r
+Instruction Selection is the process of translating LLVM code presented to the\r
+code generator into target-specific machine instructions. There are several\r
+well-known ways to do this in the literature. LLVM uses a SelectionDAG based\r
+instruction selector.\r
+\r
+Portions of the DAG instruction selector are generated from the target\r
+description (``*.td``) files. Our goal is for the entire instruction selector\r
+to be generated from these ``.td`` files, though currently there are still\r
+things that require custom C++ code.\r
+\r
+.. _SelectionDAG:\r
+\r
+Introduction to SelectionDAGs\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+The SelectionDAG provides an abstraction for code representation in a way that\r
+is amenable to instruction selection using automatic techniques\r
+(e.g. dynamic-programming based optimal pattern matching selectors). It is also\r
+well-suited to other phases of code generation; in particular, instruction\r
+scheduling (SelectionDAG's are very close to scheduling DAGs post-selection).\r
+Additionally, the SelectionDAG provides a host representation where a large\r
+variety of very-low-level (but target-independent) `optimizations`_ may be\r
+performed; ones which require extensive information about the instructions\r
+efficiently supported by the target.\r
+\r
+The SelectionDAG is a Directed-Acyclic-Graph whose nodes are instances of the\r
+``SDNode`` class. The primary payload of the ``SDNode`` is its operation code\r
+(Opcode) that indicates what operation the node performs and the operands to the\r
+operation. The various operation node types are described at the top of the\r
+``include/llvm/CodeGen/ISDOpcodes.h`` file.\r
+\r
+Although most operations define a single value, each node in the graph may\r
+define multiple values. For example, a combined div/rem operation will define\r
+both the dividend and the remainder. Many other situations require multiple\r
+values as well. Each node also has some number of operands, which are edges to\r
+the node defining the used value. Because nodes may define multiple values,\r
+edges are represented by instances of the ``SDValue`` class, which is a\r
+``<SDNode, unsigned>`` pair, indicating the node and result value being used,\r
+respectively. Each value produced by an ``SDNode`` has an associated ``MVT``\r
+(Machine Value Type) indicating what the type of the value is.\r
+\r
+SelectionDAGs contain two different kinds of values: those that represent data\r
+flow and those that represent control flow dependencies. Data values are simple\r
+edges with an integer or floating point value type. Control edges are\r
+represented as "chain" edges which are of type ``MVT::Other``. These edges\r
+provide an ordering between nodes that have side effects (such as loads, stores,\r
+calls, returns, etc). All nodes that have side effects should take a token\r
+chain as input and produce a new one as output. By convention, token chain\r
+inputs are always operand #0, and chain results are always the last value\r
+produced by an operation. However, after instruction selection, the\r
+machine nodes have their chain after the instruction's operands, and\r
+may be followed by glue nodes.\r
+\r
+A SelectionDAG has designated "Entry" and "Root" nodes. The Entry node is\r
+always a marker node with an Opcode of ``ISD::EntryToken``. The Root node is\r
+the final side-effecting node in the token chain. For example, in a single basic\r
+block function it would be the return node.\r
+\r
+One important concept for SelectionDAGs is the notion of a "legal" vs.\r
+"illegal" DAG. A legal DAG for a target is one that only uses supported\r
+operations and supported types. On a 32-bit PowerPC, for example, a DAG with a\r
+value of type i1, i8, i16, or i64 would be illegal, as would a DAG that uses a\r
+SREM or UREM operation. The `legalize types`_ and `legalize operations`_ phases\r
+are responsible for turning an illegal DAG into a legal DAG.\r
+\r
+.. _SelectionDAG-Process:\r
+\r
+SelectionDAG Instruction Selection Process\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+SelectionDAG-based instruction selection consists of the following steps:\r
+\r
+#. `Build initial DAG`_ --- This stage performs a simple translation from the\r
+ input LLVM code to an illegal SelectionDAG.\r
+\r
+#. `Optimize SelectionDAG`_ --- This stage performs simple optimizations on the\r
+ SelectionDAG to simplify it, and recognize meta instructions (like rotates\r
+ and ``div``/``rem`` pairs) for targets that support these meta operations.\r
+ This makes the resultant code more efficient and the `select instructions\r
+ from DAG`_ phase (below) simpler.\r
+\r
+#. `Legalize SelectionDAG Types`_ --- This stage transforms SelectionDAG nodes\r
+ to eliminate any types that are unsupported on the target.\r
+\r
+#. `Optimize SelectionDAG`_ --- The SelectionDAG optimizer is run to clean up\r
+ redundancies exposed by type legalization.\r
+\r
+#. `Legalize SelectionDAG Ops`_ --- This stage transforms SelectionDAG nodes to\r
+ eliminate any operations that are unsupported on the target.\r
+\r
+#. `Optimize SelectionDAG`_ --- The SelectionDAG optimizer is run to eliminate\r
+ inefficiencies introduced by operation legalization.\r
+\r
+#. `Select instructions from DAG`_ --- Finally, the target instruction selector\r
+ matches the DAG operations to target instructions. This process translates\r
+ the target-independent input DAG into another DAG of target instructions.\r
+\r
+#. `SelectionDAG Scheduling and Formation`_ --- The last phase assigns a linear\r
+ order to the instructions in the target-instruction DAG and emits them into\r
+ the MachineFunction being compiled. This step uses traditional prepass\r
+ scheduling techniques.\r
+\r
+After all of these steps are complete, the SelectionDAG is destroyed and the\r
+rest of the code generation passes are run.\r
+\r
+One great way to visualize what is going on here is to take advantage of a few\r
+LLC command line options. The following options pop up a window displaying the\r
+SelectionDAG at specific times (if you only get errors printed to the console\r
+while using this, you probably `need to configure your\r
+system <ProgrammersManual.html#viewing-graphs-while-debugging-code>`_ to add support for it).\r
+\r
+* ``-view-dag-combine1-dags`` displays the DAG after being built, before the\r
+ first optimization pass.\r
+\r
+* ``-view-legalize-dags`` displays the DAG before Legalization.\r
+\r
+* ``-view-dag-combine2-dags`` displays the DAG before the second optimization\r
+ pass.\r
+\r
+* ``-view-isel-dags`` displays the DAG before the Select phase.\r
+\r
+* ``-view-sched-dags`` displays the DAG before Scheduling.\r
+\r
+The ``-view-sunit-dags`` displays the Scheduler's dependency graph. This graph\r
+is based on the final SelectionDAG, with nodes that must be scheduled together\r
+bundled into a single scheduling-unit node, and with immediate operands and\r
+other nodes that aren't relevant for scheduling omitted.\r
+\r
+The option ``-filter-view-dags`` allows to select the name of the basic block\r
+that you are interested to visualize and filters all the previous\r
+``view-*-dags`` options.\r
+\r
+.. _Build initial DAG:\r
+\r
+Initial SelectionDAG Construction\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+The initial SelectionDAG is na\ :raw-html:`ï`\ vely peephole expanded from\r
+the LLVM input by the ``SelectionDAGBuilder`` class. The intent of this pass\r
+is to expose as much low-level, target-specific details to the SelectionDAG as\r
+possible. This pass is mostly hard-coded (e.g. an LLVM ``add`` turns into an\r
+``SDNode add`` while a ``getelementptr`` is expanded into the obvious\r
+arithmetic). This pass requires target-specific hooks to lower calls, returns,\r
+varargs, etc. For these features, the :raw-html:`<tt>` `TargetLowering`_\r
+:raw-html:`</tt>` interface is used.\r
+\r
+.. _legalize types:\r
+.. _Legalize SelectionDAG Types:\r
+.. _Legalize SelectionDAG Ops:\r
+\r
+SelectionDAG LegalizeTypes Phase\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+The Legalize phase is in charge of converting a DAG to only use the types that\r
+are natively supported by the target.\r
+\r
+There are two main ways of converting values of unsupported scalar types to\r
+values of supported types: converting small types to larger types ("promoting"),\r
+and breaking up large integer types into smaller ones ("expanding"). For\r
+example, a target might require that all f32 values are promoted to f64 and that\r
+all i1/i8/i16 values are promoted to i32. The same target might require that\r
+all i64 values be expanded into pairs of i32 values. These changes can insert\r
+sign and zero extensions as needed to make sure that the final code has the same\r
+behavior as the input.\r
+\r
+There are two main ways of converting values of unsupported vector types to\r
+value of supported types: splitting vector types, multiple times if necessary,\r
+until a legal type is found, and extending vector types by adding elements to\r
+the end to round them out to legal types ("widening"). If a vector gets split\r
+all the way down to single-element parts with no supported vector type being\r
+found, the elements are converted to scalars ("scalarizing").\r
+\r
+A target implementation tells the legalizer which types are supported (and which\r
+register class to use for them) by calling the ``addRegisterClass`` method in\r
+its ``TargetLowering`` constructor.\r
+\r
+.. _legalize operations:\r
+.. _Legalizer:\r
+\r
+SelectionDAG Legalize Phase\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+The Legalize phase is in charge of converting a DAG to only use the operations\r
+that are natively supported by the target.\r
+\r
+Targets often have weird constraints, such as not supporting every operation on\r
+every supported datatype (e.g. X86 does not support byte conditional moves and\r
+PowerPC does not support sign-extending loads from a 16-bit memory location).\r
+Legalize takes care of this by open-coding another sequence of operations to\r
+emulate the operation ("expansion"), by promoting one type to a larger type that\r
+supports the operation ("promotion"), or by using a target-specific hook to\r
+implement the legalization ("custom").\r
+\r
+A target implementation tells the legalizer which operations are not supported\r
+(and which of the above three actions to take) by calling the\r
+``setOperationAction`` method in its ``TargetLowering`` constructor.\r
+\r
+Prior to the existence of the Legalize passes, we required that every target\r
+`selector`_ supported and handled every operator and type even if they are not\r
+natively supported. The introduction of the Legalize phases allows all of the\r
+canonicalization patterns to be shared across targets, and makes it very easy to\r
+optimize the canonicalized code because it is still in the form of a DAG.\r
+\r
+.. _optimizations:\r
+.. _Optimize SelectionDAG:\r
+.. _selector:\r
+\r
+SelectionDAG Optimization Phase: the DAG Combiner\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+The SelectionDAG optimization phase is run multiple times for code generation,\r
+immediately after the DAG is built and once after each legalization. The first\r
+run of the pass allows the initial code to be cleaned up (e.g. performing\r
+optimizations that depend on knowing that the operators have restricted type\r
+inputs). Subsequent runs of the pass clean up the messy code generated by the\r
+Legalize passes, which allows Legalize to be very simple (it can focus on making\r
+code legal instead of focusing on generating *good* and legal code).\r
+\r
+One important class of optimizations performed is optimizing inserted sign and\r
+zero extension instructions. We currently use ad-hoc techniques, but could move\r
+to more rigorous techniques in the future. Here are some good papers on the\r
+subject:\r
+\r
+"`Widening integer arithmetic <http://www.eecs.harvard.edu/~nr/pubs/widen-abstract.html>`_" :raw-html:`<br>`\r
+Kevin Redwine and Norman Ramsey :raw-html:`<br>`\r
+International Conference on Compiler Construction (CC) 2004\r
+\r
+"`Effective sign extension elimination <http://portal.acm.org/citation.cfm?doid=512529.512552>`_" :raw-html:`<br>`\r
+Motohiro Kawahito, Hideaki Komatsu, and Toshio Nakatani :raw-html:`<br>`\r
+Proceedings of the ACM SIGPLAN 2002 Conference on Programming Language Design\r
+and Implementation.\r
+\r
+.. _Select instructions from DAG:\r
+\r
+SelectionDAG Select Phase\r
+^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+The Select phase is the bulk of the target-specific code for instruction\r
+selection. This phase takes a legal SelectionDAG as input, pattern matches the\r
+instructions supported by the target to this DAG, and produces a new DAG of\r
+target code. For example, consider the following LLVM fragment:\r
+\r
+.. code-block:: llvm\r
+\r
+ %t1 = fadd float %W, %X\r
+ %t2 = fmul float %t1, %Y\r
+ %t3 = fadd float %t2, %Z\r
+\r
+This LLVM code corresponds to a SelectionDAG that looks basically like this:\r
+\r
+.. code-block:: text\r
+\r
+ (fadd:f32 (fmul:f32 (fadd:f32 W, X), Y), Z)\r
+\r
+If a target supports floating point multiply-and-add (FMA) operations, one of\r
+the adds can be merged with the multiply. On the PowerPC, for example, the\r
+output of the instruction selector might look like this DAG:\r
+\r
+::\r
+\r
+ (FMADDS (FADDS W, X), Y, Z)\r
+\r
+The ``FMADDS`` instruction is a ternary instruction that multiplies its first\r
+two operands and adds the third (as single-precision floating-point numbers).\r
+The ``FADDS`` instruction is a simple binary single-precision add instruction.\r
+To perform this pattern match, the PowerPC backend includes the following\r
+instruction definitions:\r
+\r
+.. code-block:: text\r
+ :emphasize-lines: 4-5,9\r
+\r
+ def FMADDS : AForm_1<59, 29,\r
+ (ops F4RC:$FRT, F4RC:$FRA, F4RC:$FRC, F4RC:$FRB),\r
+ "fmadds $FRT, $FRA, $FRC, $FRB",\r
+ [(set F4RC:$FRT, (fadd (fmul F4RC:$FRA, F4RC:$FRC),\r
+ F4RC:$FRB))]>;\r
+ def FADDS : AForm_2<59, 21,\r
+ (ops F4RC:$FRT, F4RC:$FRA, F4RC:$FRB),\r
+ "fadds $FRT, $FRA, $FRB",\r
+ [(set F4RC:$FRT, (fadd F4RC:$FRA, F4RC:$FRB))]>;\r
+\r
+The highlighted portion of the instruction definitions indicates the pattern\r
+used to match the instructions. The DAG operators (like ``fmul``/``fadd``)\r
+are defined in the ``include/llvm/Target/TargetSelectionDAG.td`` file.\r
+"``F4RC``" is the register class of the input and result values.\r
+\r
+The TableGen DAG instruction selector generator reads the instruction patterns\r
+in the ``.td`` file and automatically builds parts of the pattern matching code\r
+for your target. It has the following strengths:\r
+\r
+* At compiler-compile time, it analyzes your instruction patterns and tells you\r
+ if your patterns make sense or not.\r
+\r
+* It can handle arbitrary constraints on operands for the pattern match. In\r
+ particular, it is straight-forward to say things like "match any immediate\r
+ that is a 13-bit sign-extended value". For examples, see the ``immSExt16``\r
+ and related ``tblgen`` classes in the PowerPC backend.\r
+\r
+* It knows several important identities for the patterns defined. For example,\r
+ it knows that addition is commutative, so it allows the ``FMADDS`` pattern\r
+ above to match "``(fadd X, (fmul Y, Z))``" as well as "``(fadd (fmul X, Y),\r
+ Z)``", without the target author having to specially handle this case.\r
+\r
+* It has a full-featured type-inferencing system. In particular, you should\r
+ rarely have to explicitly tell the system what type parts of your patterns\r
+ are. In the ``FMADDS`` case above, we didn't have to tell ``tblgen`` that all\r
+ of the nodes in the pattern are of type 'f32'. It was able to infer and\r
+ propagate this knowledge from the fact that ``F4RC`` has type 'f32'.\r
+\r
+* Targets can define their own (and rely on built-in) "pattern fragments".\r
+ Pattern fragments are chunks of reusable patterns that get inlined into your\r
+ patterns during compiler-compile time. For example, the integer "``(not\r
+ x)``" operation is actually defined as a pattern fragment that expands as\r
+ "``(xor x, -1)``", since the SelectionDAG does not have a native '``not``'\r
+ operation. Targets can define their own short-hand fragments as they see fit.\r
+ See the definition of '``not``' and '``ineg``' for examples.\r
+\r
+* In addition to instructions, targets can specify arbitrary patterns that map\r
+ to one or more instructions using the 'Pat' class. For example, the PowerPC\r
+ has no way to load an arbitrary integer immediate into a register in one\r
+ instruction. To tell tblgen how to do this, it defines:\r
+\r
+ ::\r
+\r
+ // Arbitrary immediate support. Implement in terms of LIS/ORI.\r
+ def : Pat<(i32 imm:$imm),\r
+ (ORI (LIS (HI16 imm:$imm)), (LO16 imm:$imm))>;\r
+\r
+ If none of the single-instruction patterns for loading an immediate into a\r
+ register match, this will be used. This rule says "match an arbitrary i32\r
+ immediate, turning it into an ``ORI`` ('or a 16-bit immediate') and an ``LIS``\r
+ ('load 16-bit immediate, where the immediate is shifted to the left 16 bits')\r
+ instruction". To make this work, the ``LO16``/``HI16`` node transformations\r
+ are used to manipulate the input immediate (in this case, take the high or low\r
+ 16-bits of the immediate).\r
+\r
+* When using the 'Pat' class to map a pattern to an instruction that has one\r
+ or more complex operands (like e.g. `X86 addressing mode`_), the pattern may\r
+ either specify the operand as a whole using a ``ComplexPattern``, or else it\r
+ may specify the components of the complex operand separately. The latter is\r
+ done e.g. for pre-increment instructions by the PowerPC back end:\r
+\r
+ ::\r
+\r
+ def STWU : DForm_1<37, (outs ptr_rc:$ea_res), (ins GPRC:$rS, memri:$dst),\r
+ "stwu $rS, $dst", LdStStoreUpd, []>,\r
+ RegConstraint<"$dst.reg = $ea_res">, NoEncode<"$ea_res">;\r
+\r
+ def : Pat<(pre_store GPRC:$rS, ptr_rc:$ptrreg, iaddroff:$ptroff),\r
+ (STWU GPRC:$rS, iaddroff:$ptroff, ptr_rc:$ptrreg)>;\r
+\r
+ Here, the pair of ``ptroff`` and ``ptrreg`` operands is matched onto the\r
+ complex operand ``dst`` of class ``memri`` in the ``STWU`` instruction.\r
+\r
+* While the system does automate a lot, it still allows you to write custom C++\r
+ code to match special cases if there is something that is hard to\r
+ express.\r
+\r
+While it has many strengths, the system currently has some limitations,\r
+primarily because it is a work in progress and is not yet finished:\r
+\r
+* Overall, there is no way to define or match SelectionDAG nodes that define\r
+ multiple values (e.g. ``SMUL_LOHI``, ``LOAD``, ``CALL``, etc). This is the\r
+ biggest reason that you currently still *have to* write custom C++ code\r
+ for your instruction selector.\r
+\r
+* There is no great way to support matching complex addressing modes yet. In\r
+ the future, we will extend pattern fragments to allow them to define multiple\r
+ values (e.g. the four operands of the `X86 addressing mode`_, which are\r
+ currently matched with custom C++ code). In addition, we'll extend fragments\r
+ so that a fragment can match multiple different patterns.\r
+\r
+* We don't automatically infer flags like ``isStore``/``isLoad`` yet.\r
+\r
+* We don't automatically generate the set of supported registers and operations\r
+ for the `Legalizer`_ yet.\r
+\r
+* We don't have a way of tying in custom legalized nodes yet.\r
+\r
+Despite these limitations, the instruction selector generator is still quite\r
+useful for most of the binary and logical operations in typical instruction\r
+sets. If you run into any problems or can't figure out how to do something,\r
+please let Chris know!\r
+\r
+.. _Scheduling and Formation:\r
+.. _SelectionDAG Scheduling and Formation:\r
+\r
+SelectionDAG Scheduling and Formation Phase\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+The scheduling phase takes the DAG of target instructions from the selection\r
+phase and assigns an order. The scheduler can pick an order depending on\r
+various constraints of the machines (i.e. order for minimal register pressure or\r
+try to cover instruction latencies). Once an order is established, the DAG is\r
+converted to a list of :raw-html:`<tt>` `MachineInstr`_\s :raw-html:`</tt>` and\r
+the SelectionDAG is destroyed.\r
+\r
+Note that this phase is logically separate from the instruction selection phase,\r
+but is tied to it closely in the code because it operates on SelectionDAGs.\r
+\r
+Future directions for the SelectionDAG\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+#. Optional function-at-a-time selection.\r
+\r
+#. Auto-generate entire selector from ``.td`` file.\r
+\r
+.. _SSA-based Machine Code Optimizations:\r
+\r
+SSA-based Machine Code Optimizations\r
+------------------------------------\r
+\r
+To Be Written\r
+\r
+Live Intervals\r
+--------------\r
+\r
+Live Intervals are the ranges (intervals) where a variable is *live*. They are\r
+used by some `register allocator`_ passes to determine if two or more virtual\r
+registers which require the same physical register are live at the same point in\r
+the program (i.e., they conflict). When this situation occurs, one virtual\r
+register must be *spilled*.\r
+\r
+Live Variable Analysis\r
+^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+The first step in determining the live intervals of variables is to calculate\r
+the set of registers that are immediately dead after the instruction (i.e., the\r
+instruction calculates the value, but it is never used) and the set of registers\r
+that are used by the instruction, but are never used after the instruction\r
+(i.e., they are killed). Live variable information is computed for\r
+each *virtual* register and *register allocatable* physical register\r
+in the function. This is done in a very efficient manner because it uses SSA to\r
+sparsely compute lifetime information for virtual registers (which are in SSA\r
+form) and only has to track physical registers within a block. Before register\r
+allocation, LLVM can assume that physical registers are only live within a\r
+single basic block. This allows it to do a single, local analysis to resolve\r
+physical register lifetimes within each basic block. If a physical register is\r
+not register allocatable (e.g., a stack pointer or condition codes), it is not\r
+tracked.\r
+\r
+Physical registers may be live in to or out of a function. Live in values are\r
+typically arguments in registers. Live out values are typically return values in\r
+registers. Live in values are marked as such, and are given a dummy "defining"\r
+instruction during live intervals analysis. If the last basic block of a\r
+function is a ``return``, then it's marked as using all live out values in the\r
+function.\r
+\r
+``PHI`` nodes need to be handled specially, because the calculation of the live\r
+variable information from a depth first traversal of the CFG of the function\r
+won't guarantee that a virtual register used by the ``PHI`` node is defined\r
+before it's used. When a ``PHI`` node is encountered, only the definition is\r
+handled, because the uses will be handled in other basic blocks.\r
+\r
+For each ``PHI`` node of the current basic block, we simulate an assignment at\r
+the end of the current basic block and traverse the successor basic blocks. If a\r
+successor basic block has a ``PHI`` node and one of the ``PHI`` node's operands\r
+is coming from the current basic block, then the variable is marked as *alive*\r
+within the current basic block and all of its predecessor basic blocks, until\r
+the basic block with the defining instruction is encountered.\r
+\r
+Live Intervals Analysis\r
+^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+We now have the information available to perform the live intervals analysis and\r
+build the live intervals themselves. We start off by numbering the basic blocks\r
+and machine instructions. We then handle the "live-in" values. These are in\r
+physical registers, so the physical register is assumed to be killed by the end\r
+of the basic block. Live intervals for virtual registers are computed for some\r
+ordering of the machine instructions ``[1, N]``. A live interval is an interval\r
+``[i, j)``, where ``1 >= i >= j > N``, for which a variable is live.\r
+\r
+.. note::\r
+ More to come...\r
+\r
+.. _Register Allocation:\r
+.. _register allocator:\r
+\r
+Register Allocation\r
+-------------------\r
+\r
+The *Register Allocation problem* consists in mapping a program\r
+:raw-html:`<b><tt>` P\ :sub:`v`\ :raw-html:`</tt></b>`, that can use an unbounded\r
+number of virtual registers, to a program :raw-html:`<b><tt>` P\ :sub:`p`\\r
+:raw-html:`</tt></b>` that contains a finite (possibly small) number of physical\r
+registers. Each target architecture has a different number of physical\r
+registers. If the number of physical registers is not enough to accommodate all\r
+the virtual registers, some of them will have to be mapped into memory. These\r
+virtuals are called *spilled virtuals*.\r
+\r
+How registers are represented in LLVM\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+In LLVM, physical registers are denoted by integer numbers that normally range\r
+from 1 to 1023. To see how this numbering is defined for a particular\r
+architecture, you can read the ``GenRegisterNames.inc`` file for that\r
+architecture. For instance, by inspecting\r
+``lib/Target/X86/X86GenRegisterInfo.inc`` we see that the 32-bit register\r
+``EAX`` is denoted by 43, and the MMX register ``MM0`` is mapped to 65.\r
+\r
+Some architectures contain registers that share the same physical location. A\r
+notable example is the X86 platform. For instance, in the X86 architecture, the\r
+registers ``EAX``, ``AX`` and ``AL`` share the first eight bits. These physical\r
+registers are marked as *aliased* in LLVM. Given a particular architecture, you\r
+can check which registers are aliased by inspecting its ``RegisterInfo.td``\r
+file. Moreover, the class ``MCRegAliasIterator`` enumerates all the physical\r
+registers aliased to a register.\r
+\r
+Physical registers, in LLVM, are grouped in *Register Classes*. Elements in the\r
+same register class are functionally equivalent, and can be interchangeably\r
+used. Each virtual register can only be mapped to physical registers of a\r
+particular class. For instance, in the X86 architecture, some virtuals can only\r
+be allocated to 8 bit registers. A register class is described by\r
+``TargetRegisterClass`` objects. To discover if a virtual register is\r
+compatible with a given physical, this code can be used:\r
+\r
+.. code-block:: c++\r
+\r
+ bool RegMapping_Fer::compatible_class(MachineFunction &mf,\r
+ unsigned v_reg,\r
+ unsigned p_reg) {\r
+ assert(TargetRegisterInfo::isPhysicalRegister(p_reg) &&\r
+ "Target register must be physical");\r
+ const TargetRegisterClass *trc = mf.getRegInfo().getRegClass(v_reg);\r
+ return trc->contains(p_reg);\r
+ }\r
+\r
+Sometimes, mostly for debugging purposes, it is useful to change the number of\r
+physical registers available in the target architecture. This must be done\r
+statically, inside the ``TargetRegsterInfo.td`` file. Just ``grep`` for\r
+``RegisterClass``, the last parameter of which is a list of registers. Just\r
+commenting some out is one simple way to avoid them being used. A more polite\r
+way is to explicitly exclude some registers from the *allocation order*. See the\r
+definition of the ``GR8`` register class in\r
+``lib/Target/X86/X86RegisterInfo.td`` for an example of this.\r
+\r
+Virtual registers are also denoted by integer numbers. Contrary to physical\r
+registers, different virtual registers never share the same number. Whereas\r
+physical registers are statically defined in a ``TargetRegisterInfo.td`` file\r
+and cannot be created by the application developer, that is not the case with\r
+virtual registers. In order to create new virtual registers, use the method\r
+``MachineRegisterInfo::createVirtualRegister()``. This method will return a new\r
+virtual register. Use an ``IndexedMap<Foo, VirtReg2IndexFunctor>`` to hold\r
+information per virtual register. If you need to enumerate all virtual\r
+registers, use the function ``TargetRegisterInfo::index2VirtReg()`` to find the\r
+virtual register numbers:\r
+\r
+.. code-block:: c++\r
+\r
+ for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {\r
+ unsigned VirtReg = TargetRegisterInfo::index2VirtReg(i);\r
+ stuff(VirtReg);\r
+ }\r
+\r
+Before register allocation, the operands of an instruction are mostly virtual\r
+registers, although physical registers may also be used. In order to check if a\r
+given machine operand is a register, use the boolean function\r
+``MachineOperand::isRegister()``. To obtain the integer code of a register, use\r
+``MachineOperand::getReg()``. An instruction may define or use a register. For\r
+instance, ``ADD reg:1026 := reg:1025 reg:1024`` defines the registers 1024, and\r
+uses registers 1025 and 1026. Given a register operand, the method\r
+``MachineOperand::isUse()`` informs if that register is being used by the\r
+instruction. The method ``MachineOperand::isDef()`` informs if that registers is\r
+being defined.\r
+\r
+We will call physical registers present in the LLVM bitcode before register\r
+allocation *pre-colored registers*. Pre-colored registers are used in many\r
+different situations, for instance, to pass parameters of functions calls, and\r
+to store results of particular instructions. There are two types of pre-colored\r
+registers: the ones *implicitly* defined, and those *explicitly*\r
+defined. Explicitly defined registers are normal operands, and can be accessed\r
+with ``MachineInstr::getOperand(int)::getReg()``. In order to check which\r
+registers are implicitly defined by an instruction, use the\r
+``TargetInstrInfo::get(opcode)::ImplicitDefs``, where ``opcode`` is the opcode\r
+of the target instruction. One important difference between explicit and\r
+implicit physical registers is that the latter are defined statically for each\r
+instruction, whereas the former may vary depending on the program being\r
+compiled. For example, an instruction that represents a function call will\r
+always implicitly define or use the same set of physical registers. To read the\r
+registers implicitly used by an instruction, use\r
+``TargetInstrInfo::get(opcode)::ImplicitUses``. Pre-colored registers impose\r
+constraints on any register allocation algorithm. The register allocator must\r
+make sure that none of them are overwritten by the values of virtual registers\r
+while still alive.\r
+\r
+Mapping virtual registers to physical registers\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+There are two ways to map virtual registers to physical registers (or to memory\r
+slots). The first way, that we will call *direct mapping*, is based on the use\r
+of methods of the classes ``TargetRegisterInfo``, and ``MachineOperand``. The\r
+second way, that we will call *indirect mapping*, relies on the ``VirtRegMap``\r
+class in order to insert loads and stores sending and getting values to and from\r
+memory.\r
+\r
+The direct mapping provides more flexibility to the developer of the register\r
+allocator; however, it is more error prone, and demands more implementation\r
+work. Basically, the programmer will have to specify where load and store\r
+instructions should be inserted in the target function being compiled in order\r
+to get and store values in memory. To assign a physical register to a virtual\r
+register present in a given operand, use ``MachineOperand::setReg(p_reg)``. To\r
+insert a store instruction, use ``TargetInstrInfo::storeRegToStackSlot(...)``,\r
+and to insert a load instruction, use ``TargetInstrInfo::loadRegFromStackSlot``.\r
+\r
+The indirect mapping shields the application developer from the complexities of\r
+inserting load and store instructions. In order to map a virtual register to a\r
+physical one, use ``VirtRegMap::assignVirt2Phys(vreg, preg)``. In order to map\r
+a certain virtual register to memory, use\r
+``VirtRegMap::assignVirt2StackSlot(vreg)``. This method will return the stack\r
+slot where ``vreg``'s value will be located. If it is necessary to map another\r
+virtual register to the same stack slot, use\r
+``VirtRegMap::assignVirt2StackSlot(vreg, stack_location)``. One important point\r
+to consider when using the indirect mapping, is that even if a virtual register\r
+is mapped to memory, it still needs to be mapped to a physical register. This\r
+physical register is the location where the virtual register is supposed to be\r
+found before being stored or after being reloaded.\r
+\r
+If the indirect strategy is used, after all the virtual registers have been\r
+mapped to physical registers or stack slots, it is necessary to use a spiller\r
+object to place load and store instructions in the code. Every virtual that has\r
+been mapped to a stack slot will be stored to memory after being defined and will\r
+be loaded before being used. The implementation of the spiller tries to recycle\r
+load/store instructions, avoiding unnecessary instructions. For an example of\r
+how to invoke the spiller, see ``RegAllocLinearScan::runOnMachineFunction`` in\r
+``lib/CodeGen/RegAllocLinearScan.cpp``.\r
+\r
+Handling two address instructions\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+With very rare exceptions (e.g., function calls), the LLVM machine code\r
+instructions are three address instructions. That is, each instruction is\r
+expected to define at most one register, and to use at most two registers.\r
+However, some architectures use two address instructions. In this case, the\r
+defined register is also one of the used registers. For instance, an instruction\r
+such as ``ADD %EAX, %EBX``, in X86 is actually equivalent to ``%EAX = %EAX +\r
+%EBX``.\r
+\r
+In order to produce correct code, LLVM must convert three address instructions\r
+that represent two address instructions into true two address instructions. LLVM\r
+provides the pass ``TwoAddressInstructionPass`` for this specific purpose. It\r
+must be run before register allocation takes place. After its execution, the\r
+resulting code may no longer be in SSA form. This happens, for instance, in\r
+situations where an instruction such as ``%a = ADD %b %c`` is converted to two\r
+instructions such as:\r
+\r
+::\r
+\r
+ %a = MOVE %b\r
+ %a = ADD %a %c\r
+\r
+Notice that, internally, the second instruction is represented as ``ADD\r
+%a[def/use] %c``. I.e., the register operand ``%a`` is both used and defined by\r
+the instruction.\r
+\r
+The SSA deconstruction phase\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+An important transformation that happens during register allocation is called\r
+the *SSA Deconstruction Phase*. The SSA form simplifies many analyses that are\r
+performed on the control flow graph of programs. However, traditional\r
+instruction sets do not implement PHI instructions. Thus, in order to generate\r
+executable code, compilers must replace PHI instructions with other instructions\r
+that preserve their semantics.\r
+\r
+There are many ways in which PHI instructions can safely be removed from the\r
+target code. The most traditional PHI deconstruction algorithm replaces PHI\r
+instructions with copy instructions. That is the strategy adopted by LLVM. The\r
+SSA deconstruction algorithm is implemented in\r
+``lib/CodeGen/PHIElimination.cpp``. In order to invoke this pass, the identifier\r
+``PHIEliminationID`` must be marked as required in the code of the register\r
+allocator.\r
+\r
+Instruction folding\r
+^^^^^^^^^^^^^^^^^^^\r
+\r
+*Instruction folding* is an optimization performed during register allocation\r
+that removes unnecessary copy instructions. For instance, a sequence of\r
+instructions such as:\r
+\r
+::\r
+\r
+ %EBX = LOAD %mem_address\r
+ %EAX = COPY %EBX\r
+\r
+can be safely substituted by the single instruction:\r
+\r
+::\r
+\r
+ %EAX = LOAD %mem_address\r
+\r
+Instructions can be folded with the\r
+``TargetRegisterInfo::foldMemoryOperand(...)`` method. Care must be taken when\r
+folding instructions; a folded instruction can be quite different from the\r
+original instruction. See ``LiveIntervals::addIntervalsForSpills`` in\r
+``lib/CodeGen/LiveIntervalAnalysis.cpp`` for an example of its use.\r
+\r
+Built in register allocators\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+The LLVM infrastructure provides the application developer with three different\r
+register allocators:\r
+\r
+* *Fast* --- This register allocator is the default for debug builds. It\r
+ allocates registers on a basic block level, attempting to keep values in\r
+ registers and reusing registers as appropriate.\r
+\r
+* *Basic* --- This is an incremental approach to register allocation. Live\r
+ ranges are assigned to registers one at a time in an order that is driven by\r
+ heuristics. Since code can be rewritten on-the-fly during allocation, this\r
+ framework allows interesting allocators to be developed as extensions. It is\r
+ not itself a production register allocator but is a potentially useful\r
+ stand-alone mode for triaging bugs and as a performance baseline.\r
+\r
+* *Greedy* --- *The default allocator*. This is a highly tuned implementation of\r
+ the *Basic* allocator that incorporates global live range splitting. This\r
+ allocator works hard to minimize the cost of spill code.\r
+\r
+* *PBQP* --- A Partitioned Boolean Quadratic Programming (PBQP) based register\r
+ allocator. This allocator works by constructing a PBQP problem representing\r
+ the register allocation problem under consideration, solving this using a PBQP\r
+ solver, and mapping the solution back to a register assignment.\r
+\r
+The type of register allocator used in ``llc`` can be chosen with the command\r
+line option ``-regalloc=...``:\r
+\r
+.. code-block:: bash\r
+\r
+ $ llc -regalloc=linearscan file.bc -o ln.s\r
+ $ llc -regalloc=fast file.bc -o fa.s\r
+ $ llc -regalloc=pbqp file.bc -o pbqp.s\r
+\r
+.. _Prolog/Epilog Code Insertion:\r
+\r
+Prolog/Epilog Code Insertion\r
+----------------------------\r
+\r
+Compact Unwind\r
+\r
+Throwing an exception requires *unwinding* out of a function. The information on\r
+how to unwind a given function is traditionally expressed in DWARF unwind\r
+(a.k.a. frame) info. But that format was originally developed for debuggers to\r
+backtrace, and each Frame Description Entry (FDE) requires ~20-30 bytes per\r
+function. There is also the cost of mapping from an address in a function to the\r
+corresponding FDE at runtime. An alternative unwind encoding is called *compact\r
+unwind* and requires just 4-bytes per function.\r
+\r
+The compact unwind encoding is a 32-bit value, which is encoded in an\r
+architecture-specific way. It specifies which registers to restore and from\r
+where, and how to unwind out of the function. When the linker creates a final\r
+linked image, it will create a ``__TEXT,__unwind_info`` section. This section is\r
+a small and fast way for the runtime to access unwind info for any given\r
+function. If we emit compact unwind info for the function, that compact unwind\r
+info will be encoded in the ``__TEXT,__unwind_info`` section. If we emit DWARF\r
+unwind info, the ``__TEXT,__unwind_info`` section will contain the offset of the\r
+FDE in the ``__TEXT,__eh_frame`` section in the final linked image.\r
+\r
+For X86, there are three modes for the compact unwind encoding:\r
+\r
+*Function with a Frame Pointer (``EBP`` or ``RBP``)*\r
+ ``EBP/RBP``-based frame, where ``EBP/RBP`` is pushed onto the stack\r
+ immediately after the return address, then ``ESP/RSP`` is moved to\r
+ ``EBP/RBP``. Thus to unwind, ``ESP/RSP`` is restored with the current\r
+ ``EBP/RBP`` value, then ``EBP/RBP`` is restored by popping the stack, and the\r
+ return is done by popping the stack once more into the PC. All non-volatile\r
+ registers that need to be restored must have been saved in a small range on\r
+ the stack that starts ``EBP-4`` to ``EBP-1020`` (``RBP-8`` to\r
+ ``RBP-1020``). The offset (divided by 4 in 32-bit mode and 8 in 64-bit mode)\r
+ is encoded in bits 16-23 (mask: ``0x00FF0000``). The registers saved are\r
+ encoded in bits 0-14 (mask: ``0x00007FFF``) as five 3-bit entries from the\r
+ following table:\r
+\r
+ ============== ============= ===============\r
+ Compact Number i386 Register x86-64 Register\r
+ ============== ============= ===============\r
+ 1 ``EBX`` ``RBX``\r
+ 2 ``ECX`` ``R12``\r
+ 3 ``EDX`` ``R13``\r
+ 4 ``EDI`` ``R14``\r
+ 5 ``ESI`` ``R15``\r
+ 6 ``EBP`` ``RBP``\r
+ ============== ============= ===============\r
+\r
+*Frameless with a Small Constant Stack Size (``EBP`` or ``RBP`` is not used as a frame pointer)*\r
+ To return, a constant (encoded in the compact unwind encoding) is added to the\r
+ ``ESP/RSP``. Then the return is done by popping the stack into the PC. All\r
+ non-volatile registers that need to be restored must have been saved on the\r
+ stack immediately after the return address. The stack size (divided by 4 in\r
+ 32-bit mode and 8 in 64-bit mode) is encoded in bits 16-23 (mask:\r
+ ``0x00FF0000``). There is a maximum stack size of 1024 bytes in 32-bit mode\r
+ and 2048 in 64-bit mode. The number of registers saved is encoded in bits 9-12\r
+ (mask: ``0x00001C00``). Bits 0-9 (mask: ``0x000003FF``) contain which\r
+ registers were saved and their order. (See the\r
+ ``encodeCompactUnwindRegistersWithoutFrame()`` function in\r
+ ``lib/Target/X86FrameLowering.cpp`` for the encoding algorithm.)\r
+\r
+*Frameless with a Large Constant Stack Size (``EBP`` or ``RBP`` is not used as a frame pointer)*\r
+ This case is like the "Frameless with a Small Constant Stack Size" case, but\r
+ the stack size is too large to encode in the compact unwind encoding. Instead\r
+ it requires that the function contains "``subl $nnnnnn, %esp``" in its\r
+ prolog. The compact encoding contains the offset to the ``$nnnnnn`` value in\r
+ the function in bits 9-12 (mask: ``0x00001C00``).\r
+\r
+.. _Late Machine Code Optimizations:\r
+\r
+Late Machine Code Optimizations\r
+-------------------------------\r
+\r
+.. note::\r
+\r
+ To Be Written\r
+\r
+.. _Code Emission:\r
+\r
+Code Emission\r
+-------------\r
+\r
+The code emission step of code generation is responsible for lowering from the\r
+code generator abstractions (like `MachineFunction`_, `MachineInstr`_, etc) down\r
+to the abstractions used by the MC layer (`MCInst`_, `MCStreamer`_, etc). This\r
+is done with a combination of several different classes: the (misnamed)\r
+target-independent AsmPrinter class, target-specific subclasses of AsmPrinter\r
+(such as SparcAsmPrinter), and the TargetLoweringObjectFile class.\r
+\r
+Since the MC layer works at the level of abstraction of object files, it doesn't\r
+have a notion of functions, global variables etc. Instead, it thinks about\r
+labels, directives, and instructions. A key class used at this time is the\r
+MCStreamer class. This is an abstract API that is implemented in different ways\r
+(e.g. to output a .s file, output an ELF .o file, etc) that is effectively an\r
+"assembler API". MCStreamer has one method per directive, such as EmitLabel,\r
+EmitSymbolAttribute, SwitchSection, etc, which directly correspond to assembly\r
+level directives.\r
+\r
+If you are interested in implementing a code generator for a target, there are\r
+three important things that you have to implement for your target:\r
+\r
+#. First, you need a subclass of AsmPrinter for your target. This class\r
+ implements the general lowering process converting MachineFunction's into MC\r
+ label constructs. The AsmPrinter base class provides a number of useful\r
+ methods and routines, and also allows you to override the lowering process in\r
+ some important ways. You should get much of the lowering for free if you are\r
+ implementing an ELF, COFF, or MachO target, because the\r
+ TargetLoweringObjectFile class implements much of the common logic.\r
+\r
+#. Second, you need to implement an instruction printer for your target. The\r
+ instruction printer takes an `MCInst`_ and renders it to a raw_ostream as\r
+ text. Most of this is automatically generated from the .td file (when you\r
+ specify something like "``add $dst, $src1, $src2``" in the instructions), but\r
+ you need to implement routines to print operands.\r
+\r
+#. Third, you need to implement code that lowers a `MachineInstr`_ to an MCInst,\r
+ usually implemented in "<target>MCInstLower.cpp". This lowering process is\r
+ often target specific, and is responsible for turning jump table entries,\r
+ constant pool indices, global variable addresses, etc into MCLabels as\r
+ appropriate. This translation layer is also responsible for expanding pseudo\r
+ ops used by the code generator into the actual machine instructions they\r
+ correspond to. The MCInsts that are generated by this are fed into the\r
+ instruction printer or the encoder.\r
+\r
+Finally, at your choosing, you can also implement a subclass of MCCodeEmitter\r
+which lowers MCInst's into machine code bytes and relocations. This is\r
+important if you want to support direct .o file emission, or would like to\r
+implement an assembler for your target.\r
+\r
+Emitting function stack size information\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+A section containing metadata on function stack sizes will be emitted when\r
+``TargetLoweringObjectFile::StackSizesSection`` is not null, and\r
+``TargetOptions::EmitStackSizeSection`` is set (-stack-size-section). The\r
+section will contain an array of pairs of function symbol references (8 byte)\r
+and stack sizes (unsigned LEB128). The stack size values only include the space\r
+allocated in the function prologue. Functions with dynamic stack allocations are\r
+not included.\r
+\r
+VLIW Packetizer\r
+---------------\r
+\r
+In a Very Long Instruction Word (VLIW) architecture, the compiler is responsible\r
+for mapping instructions to functional-units available on the architecture. To\r
+that end, the compiler creates groups of instructions called *packets* or\r
+*bundles*. The VLIW packetizer in LLVM is a target-independent mechanism to\r
+enable the packetization of machine instructions.\r
+\r
+Mapping from instructions to functional units\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+Instructions in a VLIW target can typically be mapped to multiple functional\r
+units. During the process of packetizing, the compiler must be able to reason\r
+about whether an instruction can be added to a packet. This decision can be\r
+complex since the compiler has to examine all possible mappings of instructions\r
+to functional units. Therefore to alleviate compilation-time complexity, the\r
+VLIW packetizer parses the instruction classes of a target and generates tables\r
+at compiler build time. These tables can then be queried by the provided\r
+machine-independent API to determine if an instruction can be accommodated in a\r
+packet.\r
+\r
+How the packetization tables are generated and used\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+The packetizer reads instruction classes from a target's itineraries and creates\r
+a deterministic finite automaton (DFA) to represent the state of a packet. A DFA\r
+consists of three major elements: inputs, states, and transitions. The set of\r
+inputs for the generated DFA represents the instruction being added to a\r
+packet. The states represent the possible consumption of functional units by\r
+instructions in a packet. In the DFA, transitions from one state to another\r
+occur on the addition of an instruction to an existing packet. If there is a\r
+legal mapping of functional units to instructions, then the DFA contains a\r
+corresponding transition. The absence of a transition indicates that a legal\r
+mapping does not exist and that the instruction cannot be added to the packet.\r
+\r
+To generate tables for a VLIW target, add *Target*\ GenDFAPacketizer.inc as a\r
+target to the Makefile in the target directory. The exported API provides three\r
+functions: ``DFAPacketizer::clearResources()``,\r
+``DFAPacketizer::reserveResources(MachineInstr *MI)``, and\r
+``DFAPacketizer::canReserveResources(MachineInstr *MI)``. These functions allow\r
+a target packetizer to add an instruction to an existing packet and to check\r
+whether an instruction can be added to a packet. See\r
+``llvm/CodeGen/DFAPacketizer.h`` for more information.\r
+\r
+Implementing a Native Assembler\r
+===============================\r
+\r
+Though you're probably reading this because you want to write or maintain a\r
+compiler backend, LLVM also fully supports building a native assembler.\r
+We've tried hard to automate the generation of the assembler from the .td files\r
+(in particular the instruction syntax and encodings), which means that a large\r
+part of the manual and repetitive data entry can be factored and shared with the\r
+compiler.\r
+\r
+Instruction Parsing\r
+-------------------\r
+\r
+.. note::\r
+\r
+ To Be Written\r
+\r
+\r
+Instruction Alias Processing\r
+----------------------------\r
+\r
+Once the instruction is parsed, it enters the MatchInstructionImpl function.\r
+The MatchInstructionImpl function performs alias processing and then does actual\r
+matching.\r
+\r
+Alias processing is the phase that canonicalizes different lexical forms of the\r
+same instructions down to one representation. There are several different kinds\r
+of alias that are possible to implement and they are listed below in the order\r
+that they are processed (which is in order from simplest/weakest to most\r
+complex/powerful). Generally you want to use the first alias mechanism that\r
+meets the needs of your instruction, because it will allow a more concise\r
+description.\r
+\r
+Mnemonic Aliases\r
+^^^^^^^^^^^^^^^^\r
+\r
+The first phase of alias processing is simple instruction mnemonic remapping for\r
+classes of instructions which are allowed with two different mnemonics. This\r
+phase is a simple and unconditionally remapping from one input mnemonic to one\r
+output mnemonic. It isn't possible for this form of alias to look at the\r
+operands at all, so the remapping must apply for all forms of a given mnemonic.\r
+Mnemonic aliases are defined simply, for example X86 has:\r
+\r
+::\r
+\r
+ def : MnemonicAlias<"cbw", "cbtw">;\r
+ def : MnemonicAlias<"smovq", "movsq">;\r
+ def : MnemonicAlias<"fldcww", "fldcw">;\r
+ def : MnemonicAlias<"fucompi", "fucomip">;\r
+ def : MnemonicAlias<"ud2a", "ud2">;\r
+\r
+... and many others. With a MnemonicAlias definition, the mnemonic is remapped\r
+simply and directly. Though MnemonicAlias's can't look at any aspect of the\r
+instruction (such as the operands) they can depend on global modes (the same\r
+ones supported by the matcher), through a Requires clause:\r
+\r
+::\r
+\r
+ def : MnemonicAlias<"pushf", "pushfq">, Requires<[In64BitMode]>;\r
+ def : MnemonicAlias<"pushf", "pushfl">, Requires<[In32BitMode]>;\r
+\r
+In this example, the mnemonic gets mapped into a different one depending on\r
+the current instruction set.\r
+\r
+Instruction Aliases\r
+^^^^^^^^^^^^^^^^^^^\r
+\r
+The most general phase of alias processing occurs while matching is happening:\r
+it provides new forms for the matcher to match along with a specific instruction\r
+to generate. An instruction alias has two parts: the string to match and the\r
+instruction to generate. For example:\r
+\r
+::\r
+\r
+ def : InstAlias<"movsx $src, $dst", (MOVSX16rr8W GR16:$dst, GR8 :$src)>;\r
+ def : InstAlias<"movsx $src, $dst", (MOVSX16rm8W GR16:$dst, i8mem:$src)>;\r
+ def : InstAlias<"movsx $src, $dst", (MOVSX32rr8 GR32:$dst, GR8 :$src)>;\r
+ def : InstAlias<"movsx $src, $dst", (MOVSX32rr16 GR32:$dst, GR16 :$src)>;\r
+ def : InstAlias<"movsx $src, $dst", (MOVSX64rr8 GR64:$dst, GR8 :$src)>;\r
+ def : InstAlias<"movsx $src, $dst", (MOVSX64rr16 GR64:$dst, GR16 :$src)>;\r
+ def : InstAlias<"movsx $src, $dst", (MOVSX64rr32 GR64:$dst, GR32 :$src)>;\r
+\r
+This shows a powerful example of the instruction aliases, matching the same\r
+mnemonic in multiple different ways depending on what operands are present in\r
+the assembly. The result of instruction aliases can include operands in a\r
+different order than the destination instruction, and can use an input multiple\r
+times, for example:\r
+\r
+::\r
+\r
+ def : InstAlias<"clrb $reg", (XOR8rr GR8 :$reg, GR8 :$reg)>;\r
+ def : InstAlias<"clrw $reg", (XOR16rr GR16:$reg, GR16:$reg)>;\r
+ def : InstAlias<"clrl $reg", (XOR32rr GR32:$reg, GR32:$reg)>;\r
+ def : InstAlias<"clrq $reg", (XOR64rr GR64:$reg, GR64:$reg)>;\r
+\r
+This example also shows that tied operands are only listed once. In the X86\r
+backend, XOR8rr has two input GR8's and one output GR8 (where an input is tied\r
+to the output). InstAliases take a flattened operand list without duplicates\r
+for tied operands. The result of an instruction alias can also use immediates\r
+and fixed physical registers which are added as simple immediate operands in the\r
+result, for example:\r
+\r
+::\r
+\r
+ // Fixed Immediate operand.\r
+ def : InstAlias<"aad", (AAD8i8 10)>;\r
+\r
+ // Fixed register operand.\r
+ def : InstAlias<"fcomi", (COM_FIr ST1)>;\r
+\r
+ // Simple alias.\r
+ def : InstAlias<"fcomi $reg", (COM_FIr RST:$reg)>;\r
+\r
+Instruction aliases can also have a Requires clause to make them subtarget\r
+specific.\r
+\r
+If the back-end supports it, the instruction printer can automatically emit the\r
+alias rather than what's being aliased. It typically leads to better, more\r
+readable code. If it's better to print out what's being aliased, then pass a '0'\r
+as the third parameter to the InstAlias definition.\r
+\r
+Instruction Matching\r
+--------------------\r
+\r
+.. note::\r
+\r
+ To Be Written\r
+\r
+.. _Implementations of the abstract target description interfaces:\r
+.. _implement the target description:\r
+\r
+Target-specific Implementation Notes\r
+====================================\r
+\r
+This section of the document explains features or design decisions that are\r
+specific to the code generator for a particular target. First we start with a\r
+table that summarizes what features are supported by each target.\r
+\r
+.. _target-feature-matrix:\r
+\r
+Target Feature Matrix\r
+---------------------\r
+\r
+Note that this table does not list features that are not supported fully by any\r
+target yet. It considers a feature to be supported if at least one subtarget\r
+supports it. A feature being supported means that it is useful and works for\r
+most cases, it does not indicate that there are zero known bugs in the\r
+implementation. Here is the key:\r
+\r
+:raw-html:`<table border="1" cellspacing="0">`\r
+:raw-html:`<tr>`\r
+:raw-html:`<th>Unknown</th>`\r
+:raw-html:`<th>Not Applicable</th>`\r
+:raw-html:`<th>No support</th>`\r
+:raw-html:`<th>Partial Support</th>`\r
+:raw-html:`<th>Complete Support</th>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td class="unknown"></td>`\r
+:raw-html:`<td class="na"></td>`\r
+:raw-html:`<td class="no"></td>`\r
+:raw-html:`<td class="partial"></td>`\r
+:raw-html:`<td class="yes"></td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`</table>`\r
+\r
+Here is the table:\r
+\r
+:raw-html:`<table width="689" border="1" cellspacing="0">`\r
+:raw-html:`<tr><td></td>`\r
+:raw-html:`<td colspan="13" align="center" style="background-color:#ffc">Target</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<th>Feature</th>`\r
+:raw-html:`<th>ARM</th>`\r
+:raw-html:`<th>Hexagon</th>`\r
+:raw-html:`<th>MSP430</th>`\r
+:raw-html:`<th>Mips</th>`\r
+:raw-html:`<th>NVPTX</th>`\r
+:raw-html:`<th>PowerPC</th>`\r
+:raw-html:`<th>Sparc</th>`\r
+:raw-html:`<th>SystemZ</th>`\r
+:raw-html:`<th>X86</th>`\r
+:raw-html:`<th>XCore</th>`\r
+:raw-html:`<th>eBPF</th>`\r
+:raw-html:`</tr>`\r
+\r
+:raw-html:`<tr>`\r
+:raw-html:`<td><a href="#feat_reliable">is generally reliable</a></td>`\r
+:raw-html:`<td class="yes"></td> <!-- ARM -->`\r
+:raw-html:`<td class="yes"></td> <!-- Hexagon -->`\r
+:raw-html:`<td class="unknown"></td> <!-- MSP430 -->`\r
+:raw-html:`<td class="yes"></td> <!-- Mips -->`\r
+:raw-html:`<td class="yes"></td> <!-- NVPTX -->`\r
+:raw-html:`<td class="yes"></td> <!-- PowerPC -->`\r
+:raw-html:`<td class="yes"></td> <!-- Sparc -->`\r
+:raw-html:`<td class="yes"></td> <!-- SystemZ -->`\r
+:raw-html:`<td class="yes"></td> <!-- X86 -->`\r
+:raw-html:`<td class="yes"></td> <!-- XCore -->`\r
+:raw-html:`<td class="yes"></td> <!-- eBPF -->`\r
+:raw-html:`</tr>`\r
+\r
+:raw-html:`<tr>`\r
+:raw-html:`<td><a href="#feat_asmparser">assembly parser</a></td>`\r
+:raw-html:`<td class="no"></td> <!-- ARM -->`\r
+:raw-html:`<td class="no"></td> <!-- Hexagon -->`\r
+:raw-html:`<td class="no"></td> <!-- MSP430 -->`\r
+:raw-html:`<td class="no"></td> <!-- Mips -->`\r
+:raw-html:`<td class="no"></td> <!-- NVPTX -->`\r
+:raw-html:`<td class="no"></td> <!-- PowerPC -->`\r
+:raw-html:`<td class="no"></td> <!-- Sparc -->`\r
+:raw-html:`<td class="yes"></td> <!-- SystemZ -->`\r
+:raw-html:`<td class="yes"></td> <!-- X86 -->`\r
+:raw-html:`<td class="no"></td> <!-- XCore -->`\r
+:raw-html:`<td class="no"></td> <!-- eBPF -->`\r
+:raw-html:`</tr>`\r
+\r
+:raw-html:`<tr>`\r
+:raw-html:`<td><a href="#feat_disassembler">disassembler</a></td>`\r
+:raw-html:`<td class="yes"></td> <!-- ARM -->`\r
+:raw-html:`<td class="no"></td> <!-- Hexagon -->`\r
+:raw-html:`<td class="no"></td> <!-- MSP430 -->`\r
+:raw-html:`<td class="no"></td> <!-- Mips -->`\r
+:raw-html:`<td class="na"></td> <!-- NVPTX -->`\r
+:raw-html:`<td class="no"></td> <!-- PowerPC -->`\r
+:raw-html:`<td class="yes"></td> <!-- SystemZ -->`\r
+:raw-html:`<td class="no"></td> <!-- Sparc -->`\r
+:raw-html:`<td class="yes"></td> <!-- X86 -->`\r
+:raw-html:`<td class="yes"></td> <!-- XCore -->`\r
+:raw-html:`<td class="yes"></td> <!-- eBPF -->`\r
+:raw-html:`</tr>`\r
+\r
+:raw-html:`<tr>`\r
+:raw-html:`<td><a href="#feat_inlineasm">inline asm</a></td>`\r
+:raw-html:`<td class="yes"></td> <!-- ARM -->`\r
+:raw-html:`<td class="yes"></td> <!-- Hexagon -->`\r
+:raw-html:`<td class="unknown"></td> <!-- MSP430 -->`\r
+:raw-html:`<td class="no"></td> <!-- Mips -->`\r
+:raw-html:`<td class="yes"></td> <!-- NVPTX -->`\r
+:raw-html:`<td class="yes"></td> <!-- PowerPC -->`\r
+:raw-html:`<td class="unknown"></td> <!-- Sparc -->`\r
+:raw-html:`<td class="yes"></td> <!-- SystemZ -->`\r
+:raw-html:`<td class="yes"></td> <!-- X86 -->`\r
+:raw-html:`<td class="yes"></td> <!-- XCore -->`\r
+:raw-html:`<td class="no"></td> <!-- eBPF -->`\r
+:raw-html:`</tr>`\r
+\r
+:raw-html:`<tr>`\r
+:raw-html:`<td><a href="#feat_jit">jit</a></td>`\r
+:raw-html:`<td class="partial"><a href="#feat_jit_arm">*</a></td> <!-- ARM -->`\r
+:raw-html:`<td class="no"></td> <!-- Hexagon -->`\r
+:raw-html:`<td class="unknown"></td> <!-- MSP430 -->`\r
+:raw-html:`<td class="yes"></td> <!-- Mips -->`\r
+:raw-html:`<td class="na"></td> <!-- NVPTX -->`\r
+:raw-html:`<td class="yes"></td> <!-- PowerPC -->`\r
+:raw-html:`<td class="unknown"></td> <!-- Sparc -->`\r
+:raw-html:`<td class="yes"></td> <!-- SystemZ -->`\r
+:raw-html:`<td class="yes"></td> <!-- X86 -->`\r
+:raw-html:`<td class="no"></td> <!-- XCore -->`\r
+:raw-html:`<td class="yes"></td> <!-- eBPF -->`\r
+:raw-html:`</tr>`\r
+\r
+:raw-html:`<tr>`\r
+:raw-html:`<td><a href="#feat_objectwrite">.o file writing</a></td>`\r
+:raw-html:`<td class="no"></td> <!-- ARM -->`\r
+:raw-html:`<td class="no"></td> <!-- Hexagon -->`\r
+:raw-html:`<td class="no"></td> <!-- MSP430 -->`\r
+:raw-html:`<td class="no"></td> <!-- Mips -->`\r
+:raw-html:`<td class="na"></td> <!-- NVPTX -->`\r
+:raw-html:`<td class="no"></td> <!-- PowerPC -->`\r
+:raw-html:`<td class="no"></td> <!-- Sparc -->`\r
+:raw-html:`<td class="yes"></td> <!-- SystemZ -->`\r
+:raw-html:`<td class="yes"></td> <!-- X86 -->`\r
+:raw-html:`<td class="no"></td> <!-- XCore -->`\r
+:raw-html:`<td class="yes"></td> <!-- eBPF -->`\r
+:raw-html:`</tr>`\r
+\r
+:raw-html:`<tr>`\r
+:raw-html:`<td><a hr:raw-html:`ef="#feat_tailcall">tail calls</a></td>`\r
+:raw-html:`<td class="yes"></td> <!-- ARM -->`\r
+:raw-html:`<td class="yes"></td> <!-- Hexagon -->`\r
+:raw-html:`<td class="unknown"></td> <!-- MSP430 -->`\r
+:raw-html:`<td class="no"></td> <!-- Mips -->`\r
+:raw-html:`<td class="no"></td> <!-- NVPTX -->`\r
+:raw-html:`<td class="yes"></td> <!-- PowerPC -->`\r
+:raw-html:`<td class="unknown"></td> <!-- Sparc -->`\r
+:raw-html:`<td class="no"></td> <!-- SystemZ -->`\r
+:raw-html:`<td class="yes"></td> <!-- X86 -->`\r
+:raw-html:`<td class="no"></td> <!-- XCore -->`\r
+:raw-html:`<td class="no"></td> <!-- eBPF -->`\r
+:raw-html:`</tr>`\r
+\r
+:raw-html:`<tr>`\r
+:raw-html:`<td><a href="#feat_segstacks">segmented stacks</a></td>`\r
+:raw-html:`<td class="no"></td> <!-- ARM -->`\r
+:raw-html:`<td class="no"></td> <!-- Hexagon -->`\r
+:raw-html:`<td class="no"></td> <!-- MSP430 -->`\r
+:raw-html:`<td class="no"></td> <!-- Mips -->`\r
+:raw-html:`<td class="no"></td> <!-- NVPTX -->`\r
+:raw-html:`<td class="no"></td> <!-- PowerPC -->`\r
+:raw-html:`<td class="no"></td> <!-- Sparc -->`\r
+:raw-html:`<td class="no"></td> <!-- SystemZ -->`\r
+:raw-html:`<td class="partial"><a href="#feat_segstacks_x86">*</a></td> <!-- X86 -->`\r
+:raw-html:`<td class="no"></td> <!-- XCore -->`\r
+:raw-html:`<td class="no"></td> <!-- eBPF -->`\r
+:raw-html:`</tr>`\r
+\r
+:raw-html:`</table>`\r
+\r
+.. _feat_reliable:\r
+\r
+Is Generally Reliable\r
+^^^^^^^^^^^^^^^^^^^^^\r
+\r
+This box indicates whether the target is considered to be production quality.\r
+This indicates that the target has been used as a static compiler to compile\r
+large amounts of code by a variety of different people and is in continuous use.\r
+\r
+.. _feat_asmparser:\r
+\r
+Assembly Parser\r
+^^^^^^^^^^^^^^^\r
+\r
+This box indicates whether the target supports parsing target specific .s files\r
+by implementing the MCAsmParser interface. This is required for llvm-mc to be\r
+able to act as a native assembler and is required for inline assembly support in\r
+the native .o file writer.\r
+\r
+.. _feat_disassembler:\r
+\r
+Disassembler\r
+^^^^^^^^^^^^\r
+\r
+This box indicates whether the target supports the MCDisassembler API for\r
+disassembling machine opcode bytes into MCInst's.\r
+\r
+.. _feat_inlineasm:\r
+\r
+Inline Asm\r
+^^^^^^^^^^\r
+\r
+This box indicates whether the target supports most popular inline assembly\r
+constraints and modifiers.\r
+\r
+.. _feat_jit:\r
+\r
+JIT Support\r
+^^^^^^^^^^^\r
+\r
+This box indicates whether the target supports the JIT compiler through the\r
+ExecutionEngine interface.\r
+\r
+.. _feat_jit_arm:\r
+\r
+The ARM backend has basic support for integer code in ARM codegen mode, but\r
+lacks NEON and full Thumb support.\r
+\r
+.. _feat_objectwrite:\r
+\r
+.o File Writing\r
+^^^^^^^^^^^^^^^\r
+\r
+This box indicates whether the target supports writing .o files (e.g. MachO,\r
+ELF, and/or COFF) files directly from the target. Note that the target also\r
+must include an assembly parser and general inline assembly support for full\r
+inline assembly support in the .o writer.\r
+\r
+Targets that don't support this feature can obviously still write out .o files,\r
+they just rely on having an external assembler to translate from a .s file to a\r
+.o file (as is the case for many C compilers).\r
+\r
+.. _feat_tailcall:\r
+\r
+Tail Calls\r
+^^^^^^^^^^\r
+\r
+This box indicates whether the target supports guaranteed tail calls. These are\r
+calls marked "`tail <LangRef.html#i_call>`_" and use the fastcc calling\r
+convention. Please see the `tail call section`_ for more details.\r
+\r
+.. _feat_segstacks:\r
+\r
+Segmented Stacks\r
+^^^^^^^^^^^^^^^^\r
+\r
+This box indicates whether the target supports segmented stacks. This replaces\r
+the traditional large C stack with many linked segments. It is compatible with\r
+the `gcc implementation <http://gcc.gnu.org/wiki/SplitStacks>`_ used by the Go\r
+front end.\r
+\r
+.. _feat_segstacks_x86:\r
+\r
+Basic support exists on the X86 backend. Currently vararg doesn't work and the\r
+object files are not marked the way the gold linker expects, but simple Go\r
+programs can be built by dragonegg.\r
+\r
+.. _tail call section:\r
+\r
+Tail call optimization\r
+----------------------\r
+\r
+Tail call optimization, callee reusing the stack of the caller, is currently\r
+supported on x86/x86-64 and PowerPC. It is performed if:\r
+\r
+* Caller and callee have the calling convention ``fastcc``, ``cc 10`` (GHC\r
+ calling convention) or ``cc 11`` (HiPE calling convention).\r
+\r
+* The call is a tail call - in tail position (ret immediately follows call and\r
+ ret uses value of call or is void).\r
+\r
+* Option ``-tailcallopt`` is enabled.\r
+\r
+* Platform-specific constraints are met.\r
+\r
+x86/x86-64 constraints:\r
+\r
+* No variable argument lists are used.\r
+\r
+* On x86-64 when generating GOT/PIC code only module-local calls (visibility =\r
+ hidden or protected) are supported.\r
+\r
+PowerPC constraints:\r
+\r
+* No variable argument lists are used.\r
+\r
+* No byval parameters are used.\r
+\r
+* On ppc32/64 GOT/PIC only module-local calls (visibility = hidden or protected)\r
+ are supported.\r
+\r
+Example:\r
+\r
+Call as ``llc -tailcallopt test.ll``.\r
+\r
+.. code-block:: llvm\r
+\r
+ declare fastcc i32 @tailcallee(i32 inreg %a1, i32 inreg %a2, i32 %a3, i32 %a4)\r
+\r
+ define fastcc i32 @tailcaller(i32 %in1, i32 %in2) {\r
+ %l1 = add i32 %in1, %in2\r
+ %tmp = tail call fastcc i32 @tailcallee(i32 %in1 inreg, i32 %in2 inreg, i32 %in1, i32 %l1)\r
+ ret i32 %tmp\r
+ }\r
+\r
+Implications of ``-tailcallopt``:\r
+\r
+To support tail call optimization in situations where the callee has more\r
+arguments than the caller a 'callee pops arguments' convention is used. This\r
+currently causes each ``fastcc`` call that is not tail call optimized (because\r
+one or more of above constraints are not met) to be followed by a readjustment\r
+of the stack. So performance might be worse in such cases.\r
+\r
+Sibling call optimization\r
+-------------------------\r
+\r
+Sibling call optimization is a restricted form of tail call optimization.\r
+Unlike tail call optimization described in the previous section, it can be\r
+performed automatically on any tail calls when ``-tailcallopt`` option is not\r
+specified.\r
+\r
+Sibling call optimization is currently performed on x86/x86-64 when the\r
+following constraints are met:\r
+\r
+* Caller and callee have the same calling convention. It can be either ``c`` or\r
+ ``fastcc``.\r
+\r
+* The call is a tail call - in tail position (ret immediately follows call and\r
+ ret uses value of call or is void).\r
+\r
+* Caller and callee have matching return type or the callee result is not used.\r
+\r
+* If any of the callee arguments are being passed in stack, they must be\r
+ available in caller's own incoming argument stack and the frame offsets must\r
+ be the same.\r
+\r
+Example:\r
+\r
+.. code-block:: llvm\r
+\r
+ declare i32 @bar(i32, i32)\r
+\r
+ define i32 @foo(i32 %a, i32 %b, i32 %c) {\r
+ entry:\r
+ %0 = tail call i32 @bar(i32 %a, i32 %b)\r
+ ret i32 %0\r
+ }\r
+\r
+The X86 backend\r
+---------------\r
+\r
+The X86 code generator lives in the ``lib/Target/X86`` directory. This code\r
+generator is capable of targeting a variety of x86-32 and x86-64 processors, and\r
+includes support for ISA extensions such as MMX and SSE.\r
+\r
+X86 Target Triples supported\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+The following are the known target triples that are supported by the X86\r
+backend. This is not an exhaustive list, and it would be useful to add those\r
+that people test.\r
+\r
+* **i686-pc-linux-gnu** --- Linux\r
+\r
+* **i386-unknown-freebsd5.3** --- FreeBSD 5.3\r
+\r
+* **i686-pc-cygwin** --- Cygwin on Win32\r
+\r
+* **i686-pc-mingw32** --- MingW on Win32\r
+\r
+* **i386-pc-mingw32msvc** --- MingW crosscompiler on Linux\r
+\r
+* **i686-apple-darwin*** --- Apple Darwin on X86\r
+\r
+* **x86_64-unknown-linux-gnu** --- Linux\r
+\r
+X86 Calling Conventions supported\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+The following target-specific calling conventions are known to backend:\r
+\r
+* **x86_StdCall** --- stdcall calling convention seen on Microsoft Windows\r
+ platform (CC ID = 64).\r
+\r
+* **x86_FastCall** --- fastcall calling convention seen on Microsoft Windows\r
+ platform (CC ID = 65).\r
+\r
+* **x86_ThisCall** --- Similar to X86_StdCall. Passes first argument in ECX,\r
+ others via stack. Callee is responsible for stack cleaning. This convention is\r
+ used by MSVC by default for methods in its ABI (CC ID = 70).\r
+\r
+.. _X86 addressing mode:\r
+\r
+Representing X86 addressing modes in MachineInstrs\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+The x86 has a very flexible way of accessing memory. It is capable of forming\r
+memory addresses of the following expression directly in integer instructions\r
+(which use ModR/M addressing):\r
+\r
+::\r
+\r
+ SegmentReg: Base + [1,2,4,8] * IndexReg + Disp32\r
+\r
+In order to represent this, LLVM tracks no less than 5 operands for each memory\r
+operand of this form. This means that the "load" form of '``mov``' has the\r
+following ``MachineOperand``\s in this order:\r
+\r
+::\r
+\r
+ Index: 0 | 1 2 3 4 5\r
+ Meaning: DestReg, | BaseReg, Scale, IndexReg, Displacement Segment\r
+ OperandTy: VirtReg, | VirtReg, UnsImm, VirtReg, SignExtImm PhysReg\r
+\r
+Stores, and all other instructions, treat the four memory operands in the same\r
+way and in the same order. If the segment register is unspecified (regno = 0),\r
+then no segment override is generated. "Lea" operations do not have a segment\r
+register specified, so they only have 4 operands for their memory reference.\r
+\r
+X86 address spaces supported\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+x86 has a feature which provides the ability to perform loads and stores to\r
+different address spaces via the x86 segment registers. A segment override\r
+prefix byte on an instruction causes the instruction's memory access to go to\r
+the specified segment. LLVM address space 0 is the default address space, which\r
+includes the stack, and any unqualified memory accesses in a program. Address\r
+spaces 1-255 are currently reserved for user-defined code. The GS-segment is\r
+represented by address space 256, the FS-segment is represented by address space\r
+257, and the SS-segment is represented by address space 258. Other x86 segments\r
+have yet to be allocated address space numbers.\r
+\r
+While these address spaces may seem similar to TLS via the ``thread_local``\r
+keyword, and often use the same underlying hardware, there are some fundamental\r
+differences.\r
+\r
+The ``thread_local`` keyword applies to global variables and specifies that they\r
+are to be allocated in thread-local memory. There are no type qualifiers\r
+involved, and these variables can be pointed to with normal pointers and\r
+accessed with normal loads and stores. The ``thread_local`` keyword is\r
+target-independent at the LLVM IR level (though LLVM doesn't yet have\r
+implementations of it for some configurations)\r
+\r
+Special address spaces, in contrast, apply to static types. Every load and store\r
+has a particular address space in its address operand type, and this is what\r
+determines which address space is accessed. LLVM ignores these special address\r
+space qualifiers on global variables, and does not provide a way to directly\r
+allocate storage in them. At the LLVM IR level, the behavior of these special\r
+address spaces depends in part on the underlying OS or runtime environment, and\r
+they are specific to x86 (and LLVM doesn't yet handle them correctly in some\r
+cases).\r
+\r
+Some operating systems and runtime environments use (or may in the future use)\r
+the FS/GS-segment registers for various low-level purposes, so care should be\r
+taken when considering them.\r
+\r
+Instruction naming\r
+^^^^^^^^^^^^^^^^^^\r
+\r
+An instruction name consists of the base name, a default operand size, and a a\r
+character per operand with an optional special size. For example:\r
+\r
+::\r
+\r
+ ADD8rr -> add, 8-bit register, 8-bit register\r
+ IMUL16rmi -> imul, 16-bit register, 16-bit memory, 16-bit immediate\r
+ IMUL16rmi8 -> imul, 16-bit register, 16-bit memory, 8-bit immediate\r
+ MOVSX32rm16 -> movsx, 32-bit register, 16-bit memory\r
+\r
+The PowerPC backend\r
+-------------------\r
+\r
+The PowerPC code generator lives in the lib/Target/PowerPC directory. The code\r
+generation is retargetable to several variations or *subtargets* of the PowerPC\r
+ISA; including ppc32, ppc64 and altivec.\r
+\r
+LLVM PowerPC ABI\r
+^^^^^^^^^^^^^^^^\r
+\r
+LLVM follows the AIX PowerPC ABI, with two deviations. LLVM uses a PC relative\r
+(PIC) or static addressing for accessing global values, so no TOC (r2) is\r
+used. Second, r31 is used as a frame pointer to allow dynamic growth of a stack\r
+frame. LLVM takes advantage of having no TOC to provide space to save the frame\r
+pointer in the PowerPC linkage area of the caller frame. Other details of\r
+PowerPC ABI can be found at `PowerPC ABI\r
+<http://developer.apple.com/documentation/DeveloperTools/Conceptual/LowLevelABI/Articles/32bitPowerPC.html>`_\\r
+. Note: This link describes the 32 bit ABI. The 64 bit ABI is similar except\r
+space for GPRs are 8 bytes wide (not 4) and r13 is reserved for system use.\r
+\r
+Frame Layout\r
+^^^^^^^^^^^^\r
+\r
+The size of a PowerPC frame is usually fixed for the duration of a function's\r
+invocation. Since the frame is fixed size, all references into the frame can be\r
+accessed via fixed offsets from the stack pointer. The exception to this is\r
+when dynamic alloca or variable sized arrays are present, then a base pointer\r
+(r31) is used as a proxy for the stack pointer and stack pointer is free to grow\r
+or shrink. A base pointer is also used if llvm-gcc is not passed the\r
+-fomit-frame-pointer flag. The stack pointer is always aligned to 16 bytes, so\r
+that space allocated for altivec vectors will be properly aligned.\r
+\r
+An invocation frame is laid out as follows (low memory at top):\r
+\r
+:raw-html:`<table border="1" cellspacing="0">`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>Linkage<br><br></td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>Parameter area<br><br></td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>Dynamic area<br><br></td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>Locals area<br><br></td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>Saved registers area<br><br></td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr style="border-style: none hidden none hidden;">`\r
+:raw-html:`<td><br></td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>Previous Frame<br><br></td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`</table>`\r
+\r
+The *linkage* area is used by a callee to save special registers prior to\r
+allocating its own frame. Only three entries are relevant to LLVM. The first\r
+entry is the previous stack pointer (sp), aka link. This allows probing tools\r
+like gdb or exception handlers to quickly scan the frames in the stack. A\r
+function epilog can also use the link to pop the frame from the stack. The\r
+third entry in the linkage area is used to save the return address from the lr\r
+register. Finally, as mentioned above, the last entry is used to save the\r
+previous frame pointer (r31.) The entries in the linkage area are the size of a\r
+GPR, thus the linkage area is 24 bytes long in 32 bit mode and 48 bytes in 64\r
+bit mode.\r
+\r
+32 bit linkage area:\r
+\r
+:raw-html:`<table border="1" cellspacing="0">`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>0</td>`\r
+:raw-html:`<td>Saved SP (r1)</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>4</td>`\r
+:raw-html:`<td>Saved CR</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>8</td>`\r
+:raw-html:`<td>Saved LR</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>12</td>`\r
+:raw-html:`<td>Reserved</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>16</td>`\r
+:raw-html:`<td>Reserved</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>20</td>`\r
+:raw-html:`<td>Saved FP (r31)</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`</table>`\r
+\r
+64 bit linkage area:\r
+\r
+:raw-html:`<table border="1" cellspacing="0">`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>0</td>`\r
+:raw-html:`<td>Saved SP (r1)</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>8</td>`\r
+:raw-html:`<td>Saved CR</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>16</td>`\r
+:raw-html:`<td>Saved LR</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>24</td>`\r
+:raw-html:`<td>Reserved</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>32</td>`\r
+:raw-html:`<td>Reserved</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>40</td>`\r
+:raw-html:`<td>Saved FP (r31)</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`</table>`\r
+\r
+The *parameter area* is used to store arguments being passed to a callee\r
+function. Following the PowerPC ABI, the first few arguments are actually\r
+passed in registers, with the space in the parameter area unused. However, if\r
+there are not enough registers or the callee is a thunk or vararg function,\r
+these register arguments can be spilled into the parameter area. Thus, the\r
+parameter area must be large enough to store all the parameters for the largest\r
+call sequence made by the caller. The size must also be minimally large enough\r
+to spill registers r3-r10. This allows callees blind to the call signature,\r
+such as thunks and vararg functions, enough space to cache the argument\r
+registers. Therefore, the parameter area is minimally 32 bytes (64 bytes in 64\r
+bit mode.) Also note that since the parameter area is a fixed offset from the\r
+top of the frame, that a callee can access its spilt arguments using fixed\r
+offsets from the stack pointer (or base pointer.)\r
+\r
+Combining the information about the linkage, parameter areas and alignment. A\r
+stack frame is minimally 64 bytes in 32 bit mode and 128 bytes in 64 bit mode.\r
+\r
+The *dynamic area* starts out as size zero. If a function uses dynamic alloca\r
+then space is added to the stack, the linkage and parameter areas are shifted to\r
+top of stack, and the new space is available immediately below the linkage and\r
+parameter areas. The cost of shifting the linkage and parameter areas is minor\r
+since only the link value needs to be copied. The link value can be easily\r
+fetched by adding the original frame size to the base pointer. Note that\r
+allocations in the dynamic space need to observe 16 byte alignment.\r
+\r
+The *locals area* is where the llvm compiler reserves space for local variables.\r
+\r
+The *saved registers area* is where the llvm compiler spills callee saved\r
+registers on entry to the callee.\r
+\r
+Prolog/Epilog\r
+^^^^^^^^^^^^^\r
+\r
+The llvm prolog and epilog are the same as described in the PowerPC ABI, with\r
+the following exceptions. Callee saved registers are spilled after the frame is\r
+created. This allows the llvm epilog/prolog support to be common with other\r
+targets. The base pointer callee saved register r31 is saved in the TOC slot of\r
+linkage area. This simplifies allocation of space for the base pointer and\r
+makes it convenient to locate programmatically and during debugging.\r
+\r
+Dynamic Allocation\r
+^^^^^^^^^^^^^^^^^^\r
+\r
+.. note::\r
+\r
+ TODO - More to come.\r
+\r
+The NVPTX backend\r
+-----------------\r
+\r
+The NVPTX code generator under lib/Target/NVPTX is an open-source version of\r
+the NVIDIA NVPTX code generator for LLVM. It is contributed by NVIDIA and is\r
+a port of the code generator used in the CUDA compiler (nvcc). It targets the\r
+PTX 3.0/3.1 ISA and can target any compute capability greater than or equal to\r
+2.0 (Fermi).\r
+\r
+This target is of production quality and should be completely compatible with\r
+the official NVIDIA toolchain.\r
+\r
+Code Generator Options:\r
+\r
+:raw-html:`<table border="1" cellspacing="0">`\r
+:raw-html:`<tr>`\r
+:raw-html:`<th>Option</th>`\r
+:raw-html:`<th>Description</th>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>sm_20</td>`\r
+:raw-html:`<td align="left">Set shader model/compute capability to 2.0</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>sm_21</td>`\r
+:raw-html:`<td align="left">Set shader model/compute capability to 2.1</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>sm_30</td>`\r
+:raw-html:`<td align="left">Set shader model/compute capability to 3.0</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>sm_35</td>`\r
+:raw-html:`<td align="left">Set shader model/compute capability to 3.5</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>ptx30</td>`\r
+:raw-html:`<td align="left">Target PTX 3.0</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`<tr>`\r
+:raw-html:`<td>ptx31</td>`\r
+:raw-html:`<td align="left">Target PTX 3.1</td>`\r
+:raw-html:`</tr>`\r
+:raw-html:`</table>`\r
+\r
+The extended Berkeley Packet Filter (eBPF) backend\r
+--------------------------------------------------\r
+\r
+Extended BPF (or eBPF) is similar to the original ("classic") BPF (cBPF) used\r
+to filter network packets. The\r
+`bpf() system call <http://man7.org/linux/man-pages/man2/bpf.2.html>`_\r
+performs a range of operations related to eBPF. For both cBPF and eBPF\r
+programs, the Linux kernel statically analyzes the programs before loading\r
+them, in order to ensure that they cannot harm the running system. eBPF is\r
+a 64-bit RISC instruction set designed for one to one mapping to 64-bit CPUs.\r
+Opcodes are 8-bit encoded, and 87 instructions are defined. There are 10\r
+registers, grouped by function as outlined below.\r
+\r
+::\r
+\r
+ R0 return value from in-kernel functions; exit value for eBPF program\r
+ R1 - R5 function call arguments to in-kernel functions\r
+ R6 - R9 callee-saved registers preserved by in-kernel functions\r
+ R10 stack frame pointer (read only)\r
+\r
+Instruction encoding (arithmetic and jump)\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+eBPF is reusing most of the opcode encoding from classic to simplify conversion\r
+of classic BPF to eBPF. For arithmetic and jump instructions the 8-bit 'code'\r
+field is divided into three parts:\r
+\r
+::\r
+\r
+ +----------------+--------+--------------------+\r
+ | 4 bits | 1 bit | 3 bits |\r
+ | operation code | source | instruction class |\r
+ +----------------+--------+--------------------+\r
+ (MSB) (LSB)\r
+\r
+Three LSB bits store instruction class which is one of:\r
+\r
+::\r
+\r
+ BPF_LD 0x0\r
+ BPF_LDX 0x1\r
+ BPF_ST 0x2\r
+ BPF_STX 0x3\r
+ BPF_ALU 0x4\r
+ BPF_JMP 0x5\r
+ (unused) 0x6\r
+ BPF_ALU64 0x7\r
+\r
+When BPF_CLASS(code) == BPF_ALU or BPF_ALU64 or BPF_JMP,\r
+4th bit encodes source operand\r
+\r
+::\r
+\r
+ BPF_X 0x0 use src_reg register as source operand\r
+ BPF_K 0x1 use 32 bit immediate as source operand\r
+\r
+and four MSB bits store operation code\r
+\r
+::\r
+\r
+ BPF_ADD 0x0 add\r
+ BPF_SUB 0x1 subtract\r
+ BPF_MUL 0x2 multiply\r
+ BPF_DIV 0x3 divide\r
+ BPF_OR 0x4 bitwise logical OR\r
+ BPF_AND 0x5 bitwise logical AND\r
+ BPF_LSH 0x6 left shift\r
+ BPF_RSH 0x7 right shift (zero extended)\r
+ BPF_NEG 0x8 arithmetic negation\r
+ BPF_MOD 0x9 modulo\r
+ BPF_XOR 0xa bitwise logical XOR\r
+ BPF_MOV 0xb move register to register\r
+ BPF_ARSH 0xc right shift (sign extended)\r
+ BPF_END 0xd endianness conversion\r
+\r
+If BPF_CLASS(code) == BPF_JMP, BPF_OP(code) is one of\r
+\r
+::\r
+\r
+ BPF_JA 0x0 unconditional jump\r
+ BPF_JEQ 0x1 jump ==\r
+ BPF_JGT 0x2 jump >\r
+ BPF_JGE 0x3 jump >=\r
+ BPF_JSET 0x4 jump if (DST & SRC)\r
+ BPF_JNE 0x5 jump !=\r
+ BPF_JSGT 0x6 jump signed >\r
+ BPF_JSGE 0x7 jump signed >=\r
+ BPF_CALL 0x8 function call\r
+ BPF_EXIT 0x9 function return\r
+\r
+Instruction encoding (load, store)\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+For load and store instructions the 8-bit 'code' field is divided as:\r
+\r
+::\r
+\r
+ +--------+--------+-------------------+\r
+ | 3 bits | 2 bits | 3 bits |\r
+ | mode | size | instruction class |\r
+ +--------+--------+-------------------+\r
+ (MSB) (LSB)\r
+\r
+Size modifier is one of\r
+\r
+::\r
+\r
+ BPF_W 0x0 word\r
+ BPF_H 0x1 half word\r
+ BPF_B 0x2 byte\r
+ BPF_DW 0x3 double word\r
+\r
+Mode modifier is one of\r
+\r
+::\r
+\r
+ BPF_IMM 0x0 immediate\r
+ BPF_ABS 0x1 used to access packet data\r
+ BPF_IND 0x2 used to access packet data\r
+ BPF_MEM 0x3 memory\r
+ (reserved) 0x4\r
+ (reserved) 0x5\r
+ BPF_XADD 0x6 exclusive add\r
+\r
+\r
+Packet data access (BPF_ABS, BPF_IND)\r
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r
+\r
+Two non-generic instructions: (BPF_ABS | <size> | BPF_LD) and\r
+(BPF_IND | <size> | BPF_LD) which are used to access packet data.\r
+Register R6 is an implicit input that must contain pointer to sk_buff.\r
+Register R0 is an implicit output which contains the data fetched\r
+from the packet. Registers R1-R5 are scratch registers and must not\r
+be used to store the data across BPF_ABS | BPF_LD or BPF_IND | BPF_LD\r
+instructions. These instructions have implicit program exit condition\r
+as well. When eBPF program is trying to access the data beyond\r
+the packet boundary, the interpreter will abort the execution of the program.\r
+\r
+BPF_IND | BPF_W | BPF_LD is equivalent to:\r
+ R0 = ntohl(\*(u32 \*) (((struct sk_buff \*) R6)->data + src_reg + imm32))\r
+\r
+eBPF maps\r
+^^^^^^^^^\r
+\r
+eBPF maps are provided for sharing data between kernel and user-space.\r
+Currently implemented types are hash and array, with potential extension to\r
+support bloom filters, radix trees, etc. A map is defined by its type,\r
+maximum number of elements, key size and value size in bytes. eBPF syscall\r
+supports create, update, find and delete functions on maps.\r
+\r
+Function calls\r
+^^^^^^^^^^^^^^\r
+\r
+Function call arguments are passed using up to five registers (R1 - R5).\r
+The return value is passed in a dedicated register (R0). Four additional\r
+registers (R6 - R9) are callee-saved, and the values in these registers\r
+are preserved within kernel functions. R0 - R5 are scratch registers within\r
+kernel functions, and eBPF programs must therefor store/restore values in\r
+these registers if needed across function calls. The stack can be accessed\r
+using the read-only frame pointer R10. eBPF registers map 1:1 to hardware\r
+registers on x86_64 and other 64-bit architectures. For example, x86_64\r
+in-kernel JIT maps them as\r
+\r
+::\r
+\r
+ R0 - rax\r
+ R1 - rdi\r
+ R2 - rsi\r
+ R3 - rdx\r
+ R4 - rcx\r
+ R5 - r8\r
+ R6 - rbx\r
+ R7 - r13\r
+ R8 - r14\r
+ R9 - r15\r
+ R10 - rbp\r
+\r
+since x86_64 ABI mandates rdi, rsi, rdx, rcx, r8, r9 for argument passing\r
+and rbx, r12 - r15 are callee saved.\r
+\r
+Program start\r
+^^^^^^^^^^^^^\r
+\r
+An eBPF program receives a single argument and contains\r
+a single eBPF main routine; the program does not contain eBPF functions.\r
+Function calls are limited to a predefined set of kernel functions. The size\r
+of a program is limited to 4K instructions: this ensures fast termination and\r
+a limited number of kernel function calls. Prior to running an eBPF program,\r
+a verifier performs static analysis to prevent loops in the code and\r
+to ensure valid register usage and operand types.\r
+\r
+The AMDGPU backend\r
+------------------\r
+\r
+The AMDGPU code generator lives in the ``lib/Target/AMDGPU``\r
+directory. This code generator is capable of targeting a variety of\r
+AMD GPU processors. Refer to :doc:`AMDGPUUsage` for more information.\r
-//===-- MCObjectFileInfo.cpp - Object File Information --------------------===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-
-#include "llvm/MC/MCObjectFileInfo.h"
-#include "llvm/ADT/StringExtras.h"
-#include "llvm/ADT/Triple.h"
-#include "llvm/BinaryFormat/COFF.h"
-#include "llvm/BinaryFormat/ELF.h"
-#include "llvm/MC/MCAsmInfo.h"
-#include "llvm/MC/MCContext.h"
-#include "llvm/MC/MCSection.h"
-#include "llvm/MC/MCSectionCOFF.h"
-#include "llvm/MC/MCSectionELF.h"
-#include "llvm/MC/MCSectionMachO.h"
-#include "llvm/MC/MCSectionWasm.h"
-
-using namespace llvm;
-
-static bool useCompactUnwind(const Triple &T) {
- // Only on darwin.
- if (!T.isOSDarwin())
- return false;
-
- // aarch64 always has it.
- if (T.getArch() == Triple::aarch64)
- return true;
-
- // armv7k always has it.
- if (T.isWatchABI())
- return true;
-
- // Use it on newer version of OS X.
- if (T.isMacOSX() && !T.isMacOSXVersionLT(10, 6))
- return true;
-
- // And the iOS simulator.
- if (T.isiOS() &&
- (T.getArch() == Triple::x86_64 || T.getArch() == Triple::x86))
- return true;
-
- return false;
-}
-
-void MCObjectFileInfo::initMachOMCObjectFileInfo(const Triple &T) {
- // MachO
- SupportsWeakOmittedEHFrame = false;
-
- EHFrameSection = Ctx->getMachOSection(
- "__TEXT", "__eh_frame",
- MachO::S_COALESCED | MachO::S_ATTR_NO_TOC |
- MachO::S_ATTR_STRIP_STATIC_SYMS | MachO::S_ATTR_LIVE_SUPPORT,
- SectionKind::getReadOnly());
-
- if (T.isOSDarwin() && T.getArch() == Triple::aarch64)
- SupportsCompactUnwindWithoutEHFrame = true;
-
- if (T.isWatchABI())
- OmitDwarfIfHaveCompactUnwind = true;
-
- PersonalityEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel
- | dwarf::DW_EH_PE_sdata4;
- LSDAEncoding = FDECFIEncoding = dwarf::DW_EH_PE_pcrel;
- TTypeEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |
- dwarf::DW_EH_PE_sdata4;
-
- // .comm doesn't support alignment before Leopard.
- if (T.isMacOSX() && T.isMacOSXVersionLT(10, 5))
- CommDirectiveSupportsAlignment = false;
-
- TextSection // .text
- = Ctx->getMachOSection("__TEXT", "__text",
- MachO::S_ATTR_PURE_INSTRUCTIONS,
- SectionKind::getText());
- DataSection // .data
- = Ctx->getMachOSection("__DATA", "__data", 0, SectionKind::getData());
-
- // BSSSection might not be expected initialized on msvc.
- BSSSection = nullptr;
-
- TLSDataSection // .tdata
- = Ctx->getMachOSection("__DATA", "__thread_data",
- MachO::S_THREAD_LOCAL_REGULAR,
- SectionKind::getData());
- TLSBSSSection // .tbss
- = Ctx->getMachOSection("__DATA", "__thread_bss",
- MachO::S_THREAD_LOCAL_ZEROFILL,
- SectionKind::getThreadBSS());
-
- // TODO: Verify datarel below.
- TLSTLVSection // .tlv
- = Ctx->getMachOSection("__DATA", "__thread_vars",
- MachO::S_THREAD_LOCAL_VARIABLES,
- SectionKind::getData());
-
- TLSThreadInitSection = Ctx->getMachOSection(
- "__DATA", "__thread_init", MachO::S_THREAD_LOCAL_INIT_FUNCTION_POINTERS,
- SectionKind::getData());
-
- CStringSection // .cstring
- = Ctx->getMachOSection("__TEXT", "__cstring",
- MachO::S_CSTRING_LITERALS,
- SectionKind::getMergeable1ByteCString());
- UStringSection
- = Ctx->getMachOSection("__TEXT","__ustring", 0,
- SectionKind::getMergeable2ByteCString());
- FourByteConstantSection // .literal4
- = Ctx->getMachOSection("__TEXT", "__literal4",
- MachO::S_4BYTE_LITERALS,
- SectionKind::getMergeableConst4());
- EightByteConstantSection // .literal8
- = Ctx->getMachOSection("__TEXT", "__literal8",
- MachO::S_8BYTE_LITERALS,
- SectionKind::getMergeableConst8());
-
- SixteenByteConstantSection // .literal16
- = Ctx->getMachOSection("__TEXT", "__literal16",
- MachO::S_16BYTE_LITERALS,
- SectionKind::getMergeableConst16());
-
- ReadOnlySection // .const
- = Ctx->getMachOSection("__TEXT", "__const", 0,
- SectionKind::getReadOnly());
-
- // If the target is not powerpc, map the coal sections to the non-coal
- // sections.
- //
- // "__TEXT/__textcoal_nt" => section "__TEXT/__text"
- // "__TEXT/__const_coal" => section "__TEXT/__const"
- // "__DATA/__datacoal_nt" => section "__DATA/__data"
- Triple::ArchType ArchTy = T.getArch();
-
- if (ArchTy == Triple::ppc || ArchTy == Triple::ppc64) {
- TextCoalSection
- = Ctx->getMachOSection("__TEXT", "__textcoal_nt",
- MachO::S_COALESCED |
- MachO::S_ATTR_PURE_INSTRUCTIONS,
- SectionKind::getText());
- ConstTextCoalSection
- = Ctx->getMachOSection("__TEXT", "__const_coal",
- MachO::S_COALESCED,
- SectionKind::getReadOnly());
- DataCoalSection = Ctx->getMachOSection(
- "__DATA", "__datacoal_nt", MachO::S_COALESCED, SectionKind::getData());
- } else {
- TextCoalSection = TextSection;
- ConstTextCoalSection = ReadOnlySection;
- DataCoalSection = DataSection;
- }
-
- ConstDataSection // .const_data
- = Ctx->getMachOSection("__DATA", "__const", 0,
- SectionKind::getReadOnlyWithRel());
- DataCommonSection
- = Ctx->getMachOSection("__DATA","__common",
- MachO::S_ZEROFILL,
- SectionKind::getBSS());
- DataBSSSection
- = Ctx->getMachOSection("__DATA","__bss", MachO::S_ZEROFILL,
- SectionKind::getBSS());
-
-
- LazySymbolPointerSection
- = Ctx->getMachOSection("__DATA", "__la_symbol_ptr",
- MachO::S_LAZY_SYMBOL_POINTERS,
- SectionKind::getMetadata());
- NonLazySymbolPointerSection
- = Ctx->getMachOSection("__DATA", "__nl_symbol_ptr",
- MachO::S_NON_LAZY_SYMBOL_POINTERS,
- SectionKind::getMetadata());
-
- ThreadLocalPointerSection
- = Ctx->getMachOSection("__DATA", "__thread_ptr",
- MachO::S_THREAD_LOCAL_VARIABLE_POINTERS,
- SectionKind::getMetadata());
-
- // Exception Handling.
- LSDASection = Ctx->getMachOSection("__TEXT", "__gcc_except_tab", 0,
- SectionKind::getReadOnlyWithRel());
-
- COFFDebugSymbolsSection = nullptr;
- COFFDebugTypesSection = nullptr;
-
- if (useCompactUnwind(T)) {
- CompactUnwindSection =
- Ctx->getMachOSection("__LD", "__compact_unwind", MachO::S_ATTR_DEBUG,
- SectionKind::getReadOnly());
-
- if (T.getArch() == Triple::x86_64 || T.getArch() == Triple::x86)
- CompactUnwindDwarfEHFrameOnly = 0x04000000; // UNWIND_X86_64_MODE_DWARF
- else if (T.getArch() == Triple::aarch64)
- CompactUnwindDwarfEHFrameOnly = 0x03000000; // UNWIND_ARM64_MODE_DWARF
- else if (T.getArch() == Triple::arm || T.getArch() == Triple::thumb)
- CompactUnwindDwarfEHFrameOnly = 0x04000000; // UNWIND_ARM_MODE_DWARF
- }
-
- // Debug Information.
- DwarfAccelNamesSection =
- Ctx->getMachOSection("__DWARF", "__apple_names", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata(), "names_begin");
- DwarfAccelObjCSection =
- Ctx->getMachOSection("__DWARF", "__apple_objc", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata(), "objc_begin");
- // 16 character section limit...
- DwarfAccelNamespaceSection =
- Ctx->getMachOSection("__DWARF", "__apple_namespac", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata(), "namespac_begin");
- DwarfAccelTypesSection =
- Ctx->getMachOSection("__DWARF", "__apple_types", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata(), "types_begin");
-
- DwarfSwiftASTSection =
- Ctx->getMachOSection("__DWARF", "__swift_ast", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata());
-
- DwarfAbbrevSection =
- Ctx->getMachOSection("__DWARF", "__debug_abbrev", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata(), "section_abbrev");
- DwarfInfoSection =
- Ctx->getMachOSection("__DWARF", "__debug_info", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata(), "section_info");
- DwarfLineSection =
- Ctx->getMachOSection("__DWARF", "__debug_line", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata(), "section_line");
- DwarfFrameSection =
- Ctx->getMachOSection("__DWARF", "__debug_frame", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata());
- DwarfPubNamesSection =
- Ctx->getMachOSection("__DWARF", "__debug_pubnames", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata());
- DwarfPubTypesSection =
- Ctx->getMachOSection("__DWARF", "__debug_pubtypes", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata());
- DwarfGnuPubNamesSection =
- Ctx->getMachOSection("__DWARF", "__debug_gnu_pubn", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata());
- DwarfGnuPubTypesSection =
- Ctx->getMachOSection("__DWARF", "__debug_gnu_pubt", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata());
- DwarfStrSection =
- Ctx->getMachOSection("__DWARF", "__debug_str", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata(), "info_string");
- DwarfStrOffSection =
- Ctx->getMachOSection("__DWARF", "__debug_str_offs", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata(), "section_str_off");
- DwarfLocSection =
- Ctx->getMachOSection("__DWARF", "__debug_loc", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata(), "section_debug_loc");
- DwarfARangesSection =
- Ctx->getMachOSection("__DWARF", "__debug_aranges", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata());
- DwarfRangesSection =
- Ctx->getMachOSection("__DWARF", "__debug_ranges", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata(), "debug_range");
- DwarfMacinfoSection =
- Ctx->getMachOSection("__DWARF", "__debug_macinfo", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata(), "debug_macinfo");
- DwarfDebugInlineSection =
- Ctx->getMachOSection("__DWARF", "__debug_inlined", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata());
- DwarfCUIndexSection =
- Ctx->getMachOSection("__DWARF", "__debug_cu_index", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata());
- DwarfTUIndexSection =
- Ctx->getMachOSection("__DWARF", "__debug_tu_index", MachO::S_ATTR_DEBUG,
- SectionKind::getMetadata());
- StackMapSection = Ctx->getMachOSection("__LLVM_STACKMAPS", "__llvm_stackmaps",
- 0, SectionKind::getMetadata());
-
- FaultMapSection = Ctx->getMachOSection("__LLVM_FAULTMAPS", "__llvm_faultmaps",
- 0, SectionKind::getMetadata());
-
- TLSExtraDataSection = TLSTLVSection;
-}
-
-void MCObjectFileInfo::initELFMCObjectFileInfo(const Triple &T, bool Large) {
- switch (T.getArch()) {
- case Triple::mips:
- case Triple::mipsel:
- FDECFIEncoding = dwarf::DW_EH_PE_sdata4;
- break;
- case Triple::mips64:
- case Triple::mips64el:
- FDECFIEncoding = dwarf::DW_EH_PE_sdata8;
- break;
- case Triple::x86_64:
- FDECFIEncoding = dwarf::DW_EH_PE_pcrel |
- (Large ? dwarf::DW_EH_PE_sdata8 : dwarf::DW_EH_PE_sdata4);
- break;
- case Triple::bpfel:
- case Triple::bpfeb:
- FDECFIEncoding = dwarf::DW_EH_PE_sdata8;
- break;
- default:
- FDECFIEncoding = dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_sdata4;
- break;
- }
-
- switch (T.getArch()) {
- case Triple::arm:
- case Triple::armeb:
- case Triple::thumb:
- case Triple::thumbeb:
- if (Ctx->getAsmInfo()->getExceptionHandlingType() == ExceptionHandling::ARM)
- break;
- // Fallthrough if not using EHABI
- LLVM_FALLTHROUGH;
- case Triple::ppc:
- case Triple::x86:
- PersonalityEncoding = PositionIndependent
- ? dwarf::DW_EH_PE_indirect |
- dwarf::DW_EH_PE_pcrel |
- dwarf::DW_EH_PE_sdata4
- : dwarf::DW_EH_PE_absptr;
- LSDAEncoding = PositionIndependent
- ? dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_sdata4
- : dwarf::DW_EH_PE_absptr;
- TTypeEncoding = PositionIndependent
- ? dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |
- dwarf::DW_EH_PE_sdata4
- : dwarf::DW_EH_PE_absptr;
- break;
- case Triple::x86_64:
- if (PositionIndependent) {
- PersonalityEncoding =
- dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |
- (Large ? dwarf::DW_EH_PE_sdata8 : dwarf::DW_EH_PE_sdata4);
- LSDAEncoding = dwarf::DW_EH_PE_pcrel |
- (Large ? dwarf::DW_EH_PE_sdata8 : dwarf::DW_EH_PE_sdata4);
- TTypeEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |
- (Large ? dwarf::DW_EH_PE_sdata8 : dwarf::DW_EH_PE_sdata4);
- } else {
- PersonalityEncoding =
- Large ? dwarf::DW_EH_PE_absptr : dwarf::DW_EH_PE_udata4;
- LSDAEncoding = Large ? dwarf::DW_EH_PE_absptr : dwarf::DW_EH_PE_udata4;
- TTypeEncoding = Large ? dwarf::DW_EH_PE_absptr : dwarf::DW_EH_PE_udata4;
- }
- break;
- case Triple::hexagon:
- PersonalityEncoding = dwarf::DW_EH_PE_absptr;
- LSDAEncoding = dwarf::DW_EH_PE_absptr;
- FDECFIEncoding = dwarf::DW_EH_PE_absptr;
- TTypeEncoding = dwarf::DW_EH_PE_absptr;
- if (PositionIndependent) {
- PersonalityEncoding |= dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel;
- LSDAEncoding |= dwarf::DW_EH_PE_pcrel;
- FDECFIEncoding |= dwarf::DW_EH_PE_pcrel;
- TTypeEncoding |= dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel;
- }
- break;
- case Triple::aarch64:
- case Triple::aarch64_be:
- // The small model guarantees static code/data size < 4GB, but not where it
- // will be in memory. Most of these could end up >2GB away so even a signed
- // pc-relative 32-bit address is insufficient, theoretically.
- if (PositionIndependent) {
- PersonalityEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |
- dwarf::DW_EH_PE_sdata8;
- LSDAEncoding = dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_sdata8;
- TTypeEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |
- dwarf::DW_EH_PE_sdata8;
- } else {
- PersonalityEncoding = dwarf::DW_EH_PE_absptr;
- LSDAEncoding = dwarf::DW_EH_PE_absptr;
- TTypeEncoding = dwarf::DW_EH_PE_absptr;
- }
- break;
- case Triple::lanai:
- LSDAEncoding = dwarf::DW_EH_PE_absptr;
- PersonalityEncoding = dwarf::DW_EH_PE_absptr;
- TTypeEncoding = dwarf::DW_EH_PE_absptr;
- break;
- case Triple::mips:
- case Triple::mipsel:
- case Triple::mips64:
- case Triple::mips64el:
- // MIPS uses indirect pointer to refer personality functions and types, so
- // that the eh_frame section can be read-only. DW.ref.personality will be
- // generated for relocation.
- PersonalityEncoding = dwarf::DW_EH_PE_indirect;
- // FIXME: The N64 ABI probably ought to use DW_EH_PE_sdata8 but we can't
- // identify N64 from just a triple.
- TTypeEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |
- dwarf::DW_EH_PE_sdata4;
- // We don't support PC-relative LSDA references in GAS so we use the default
- // DW_EH_PE_absptr for those.
-
- // FreeBSD must be explicit about the data size and using pcrel since it's
- // assembler/linker won't do the automatic conversion that the Linux tools
- // do.
- if (T.isOSFreeBSD()) {
- PersonalityEncoding |= dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_sdata4;
- LSDAEncoding = dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_sdata4;
- }
- break;
- case Triple::ppc64:
- case Triple::ppc64le:
- PersonalityEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |
- dwarf::DW_EH_PE_udata8;
- LSDAEncoding = dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_udata8;
- TTypeEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |
- dwarf::DW_EH_PE_udata8;
- break;
- case Triple::sparcel:
- case Triple::sparc:
- if (PositionIndependent) {
- LSDAEncoding = dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_sdata4;
- PersonalityEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |
- dwarf::DW_EH_PE_sdata4;
- TTypeEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |
- dwarf::DW_EH_PE_sdata4;
- } else {
- LSDAEncoding = dwarf::DW_EH_PE_absptr;
- PersonalityEncoding = dwarf::DW_EH_PE_absptr;
- TTypeEncoding = dwarf::DW_EH_PE_absptr;
- }
- break;
- case Triple::sparcv9:
- LSDAEncoding = dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_sdata4;
- if (PositionIndependent) {
- PersonalityEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |
- dwarf::DW_EH_PE_sdata4;
- TTypeEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |
- dwarf::DW_EH_PE_sdata4;
- } else {
- PersonalityEncoding = dwarf::DW_EH_PE_absptr;
- TTypeEncoding = dwarf::DW_EH_PE_absptr;
- }
- break;
- case Triple::systemz:
- // All currently-defined code models guarantee that 4-byte PC-relative
- // values will be in range.
- if (PositionIndependent) {
- PersonalityEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |
- dwarf::DW_EH_PE_sdata4;
- LSDAEncoding = dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_sdata4;
- TTypeEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |
- dwarf::DW_EH_PE_sdata4;
- } else {
- PersonalityEncoding = dwarf::DW_EH_PE_absptr;
- LSDAEncoding = dwarf::DW_EH_PE_absptr;
- TTypeEncoding = dwarf::DW_EH_PE_absptr;
- }
- break;
- default:
- break;
- }
-
- unsigned EHSectionType = T.getArch() == Triple::x86_64
- ? ELF::SHT_X86_64_UNWIND
- : ELF::SHT_PROGBITS;
-
- // Solaris requires different flags for .eh_frame to seemingly every other
- // platform.
- unsigned EHSectionFlags = ELF::SHF_ALLOC;
- if (T.isOSSolaris() && T.getArch() != Triple::x86_64)
- EHSectionFlags |= ELF::SHF_WRITE;
-
- // ELF
- BSSSection = Ctx->getELFSection(".bss", ELF::SHT_NOBITS,
- ELF::SHF_WRITE | ELF::SHF_ALLOC);
-
- TextSection = Ctx->getELFSection(".text", ELF::SHT_PROGBITS,
- ELF::SHF_EXECINSTR | ELF::SHF_ALLOC);
-
- DataSection = Ctx->getELFSection(".data", ELF::SHT_PROGBITS,
- ELF::SHF_WRITE | ELF::SHF_ALLOC);
-
- ReadOnlySection =
- Ctx->getELFSection(".rodata", ELF::SHT_PROGBITS, ELF::SHF_ALLOC);
-
- TLSDataSection =
- Ctx->getELFSection(".tdata", ELF::SHT_PROGBITS,
- ELF::SHF_ALLOC | ELF::SHF_TLS | ELF::SHF_WRITE);
-
- TLSBSSSection = Ctx->getELFSection(
- ".tbss", ELF::SHT_NOBITS, ELF::SHF_ALLOC | ELF::SHF_TLS | ELF::SHF_WRITE);
-
- DataRelROSection = Ctx->getELFSection(".data.rel.ro", ELF::SHT_PROGBITS,
- ELF::SHF_ALLOC | ELF::SHF_WRITE);
-
- MergeableConst4Section =
- Ctx->getELFSection(".rodata.cst4", ELF::SHT_PROGBITS,
- ELF::SHF_ALLOC | ELF::SHF_MERGE, 4, "");
-
- MergeableConst8Section =
- Ctx->getELFSection(".rodata.cst8", ELF::SHT_PROGBITS,
- ELF::SHF_ALLOC | ELF::SHF_MERGE, 8, "");
-
- MergeableConst16Section =
- Ctx->getELFSection(".rodata.cst16", ELF::SHT_PROGBITS,
- ELF::SHF_ALLOC | ELF::SHF_MERGE, 16, "");
-
- MergeableConst32Section =
- Ctx->getELFSection(".rodata.cst32", ELF::SHT_PROGBITS,
- ELF::SHF_ALLOC | ELF::SHF_MERGE, 32, "");
-
- // Exception Handling Sections.
-
- // FIXME: We're emitting LSDA info into a readonly section on ELF, even though
- // it contains relocatable pointers. In PIC mode, this is probably a big
- // runtime hit for C++ apps. Either the contents of the LSDA need to be
- // adjusted or this should be a data section.
- LSDASection = Ctx->getELFSection(".gcc_except_table", ELF::SHT_PROGBITS,
- ELF::SHF_ALLOC);
-
- COFFDebugSymbolsSection = nullptr;
- COFFDebugTypesSection = nullptr;
-
- unsigned DebugSecType = ELF::SHT_PROGBITS;
-
- // MIPS .debug_* sections should have SHT_MIPS_DWARF section type
- // to distinguish among sections contain DWARF and ECOFF debug formats.
- // Sections with ECOFF debug format are obsoleted and marked by SHT_PROGBITS.
- if (T.getArch() == Triple::mips || T.getArch() == Triple::mipsel ||
- T.getArch() == Triple::mips64 || T.getArch() == Triple::mips64el)
- DebugSecType = ELF::SHT_MIPS_DWARF;
-
- // Debug Info Sections.
- DwarfAbbrevSection =
- Ctx->getELFSection(".debug_abbrev", DebugSecType, 0);
- DwarfInfoSection = Ctx->getELFSection(".debug_info", DebugSecType, 0);
- DwarfLineSection = Ctx->getELFSection(".debug_line", DebugSecType, 0);
- DwarfFrameSection = Ctx->getELFSection(".debug_frame", DebugSecType, 0);
- DwarfPubNamesSection =
- Ctx->getELFSection(".debug_pubnames", DebugSecType, 0);
- DwarfPubTypesSection =
- Ctx->getELFSection(".debug_pubtypes", DebugSecType, 0);
- DwarfGnuPubNamesSection =
- Ctx->getELFSection(".debug_gnu_pubnames", DebugSecType, 0);
- DwarfGnuPubTypesSection =
- Ctx->getELFSection(".debug_gnu_pubtypes", DebugSecType, 0);
- DwarfStrSection =
- Ctx->getELFSection(".debug_str", DebugSecType,
- ELF::SHF_MERGE | ELF::SHF_STRINGS, 1, "");
- DwarfLocSection = Ctx->getELFSection(".debug_loc", DebugSecType, 0);
- DwarfARangesSection =
- Ctx->getELFSection(".debug_aranges", DebugSecType, 0);
- DwarfRangesSection =
- Ctx->getELFSection(".debug_ranges", DebugSecType, 0);
- DwarfMacinfoSection =
- Ctx->getELFSection(".debug_macinfo", DebugSecType, 0);
-
- // DWARF5 Experimental Debug Info
-
- // Accelerator Tables
- DwarfAccelNamesSection =
- Ctx->getELFSection(".apple_names", ELF::SHT_PROGBITS, 0);
- DwarfAccelObjCSection =
- Ctx->getELFSection(".apple_objc", ELF::SHT_PROGBITS, 0);
- DwarfAccelNamespaceSection =
- Ctx->getELFSection(".apple_namespaces", ELF::SHT_PROGBITS, 0);
- DwarfAccelTypesSection =
- Ctx->getELFSection(".apple_types", ELF::SHT_PROGBITS, 0);
-
- // String Offset and Address Sections
- DwarfStrOffSection =
- Ctx->getELFSection(".debug_str_offsets", DebugSecType, 0);
- DwarfAddrSection = Ctx->getELFSection(".debug_addr", DebugSecType, 0);
-
- // Fission Sections
- DwarfInfoDWOSection =
- Ctx->getELFSection(".debug_info.dwo", DebugSecType, 0);
- DwarfTypesDWOSection =
- Ctx->getELFSection(".debug_types.dwo", DebugSecType, 0);
- DwarfAbbrevDWOSection =
- Ctx->getELFSection(".debug_abbrev.dwo", DebugSecType, 0);
- DwarfStrDWOSection =
- Ctx->getELFSection(".debug_str.dwo", DebugSecType,
- ELF::SHF_MERGE | ELF::SHF_STRINGS, 1, "");
- DwarfLineDWOSection =
- Ctx->getELFSection(".debug_line.dwo", DebugSecType, 0);
- DwarfLocDWOSection =
- Ctx->getELFSection(".debug_loc.dwo", DebugSecType, 0);
- DwarfStrOffDWOSection =
- Ctx->getELFSection(".debug_str_offsets.dwo", DebugSecType, 0);
-
- // DWP Sections
- DwarfCUIndexSection =
- Ctx->getELFSection(".debug_cu_index", DebugSecType, 0);
- DwarfTUIndexSection =
- Ctx->getELFSection(".debug_tu_index", DebugSecType, 0);
-
- StackMapSection =
- Ctx->getELFSection(".llvm_stackmaps", ELF::SHT_PROGBITS, ELF::SHF_ALLOC);
-
- FaultMapSection =
- Ctx->getELFSection(".llvm_faultmaps", ELF::SHT_PROGBITS, ELF::SHF_ALLOC);
-
- EHFrameSection =
- Ctx->getELFSection(".eh_frame", EHSectionType, EHSectionFlags);
-}
-
-void MCObjectFileInfo::initCOFFMCObjectFileInfo(const Triple &T) {
- EHFrameSection = Ctx->getCOFFSection(
- ".eh_frame", COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ | COFF::IMAGE_SCN_MEM_WRITE,
- SectionKind::getData());
-
- // Set the `IMAGE_SCN_MEM_16BIT` flag when compiling for thumb mode. This is
- // used to indicate to the linker that the text segment contains thumb instructions
- // and to set the ISA selection bit for calls accordingly.
- const bool IsThumb = T.getArch() == Triple::thumb;
-
- CommDirectiveSupportsAlignment = true;
-
- // COFF
- BSSSection = Ctx->getCOFFSection(
- ".bss", COFF::IMAGE_SCN_CNT_UNINITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ | COFF::IMAGE_SCN_MEM_WRITE,
- SectionKind::getBSS());
- TextSection = Ctx->getCOFFSection(
- ".text",
- (IsThumb ? COFF::IMAGE_SCN_MEM_16BIT : (COFF::SectionCharacteristics)0) |
- COFF::IMAGE_SCN_CNT_CODE | COFF::IMAGE_SCN_MEM_EXECUTE |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getText());
- DataSection = Ctx->getCOFFSection(
- ".data", COFF::IMAGE_SCN_CNT_INITIALIZED_DATA | COFF::IMAGE_SCN_MEM_READ |
- COFF::IMAGE_SCN_MEM_WRITE,
- SectionKind::getData());
- ReadOnlySection = Ctx->getCOFFSection(
- ".rdata", COFF::IMAGE_SCN_CNT_INITIALIZED_DATA | COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getReadOnly());
-
- // FIXME: We're emitting LSDA info into a readonly section on COFF, even
- // though it contains relocatable pointers. In PIC mode, this is probably a
- // big runtime hit for C++ apps. Either the contents of the LSDA need to be
- // adjusted or this should be a data section.
- if (T.getArch() == Triple::x86_64) {
- // On Windows 64 with SEH, the LSDA is emitted into the .xdata section
- LSDASection = nullptr;
- } else {
- LSDASection = Ctx->getCOFFSection(".gcc_except_table",
- COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getReadOnly());
- }
-
- // Debug info.
- COFFDebugSymbolsSection =
- Ctx->getCOFFSection(".debug$S", (COFF::IMAGE_SCN_MEM_DISCARDABLE |
- COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ),
- SectionKind::getMetadata());
- COFFDebugTypesSection =
- Ctx->getCOFFSection(".debug$T", (COFF::IMAGE_SCN_MEM_DISCARDABLE |
- COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ),
- SectionKind::getMetadata());
-
- DwarfAbbrevSection = Ctx->getCOFFSection(
- ".debug_abbrev",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "section_abbrev");
- DwarfInfoSection = Ctx->getCOFFSection(
- ".debug_info",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "section_info");
- DwarfLineSection = Ctx->getCOFFSection(
- ".debug_line",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "section_line");
-
- DwarfFrameSection = Ctx->getCOFFSection(
- ".debug_frame",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata());
- DwarfPubNamesSection = Ctx->getCOFFSection(
- ".debug_pubnames",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata());
- DwarfPubTypesSection = Ctx->getCOFFSection(
- ".debug_pubtypes",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata());
- DwarfGnuPubNamesSection = Ctx->getCOFFSection(
- ".debug_gnu_pubnames",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata());
- DwarfGnuPubTypesSection = Ctx->getCOFFSection(
- ".debug_gnu_pubtypes",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata());
- DwarfStrSection = Ctx->getCOFFSection(
- ".debug_str",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "info_string");
- DwarfStrOffSection = Ctx->getCOFFSection(
- ".debug_str_offsets",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "section_str_off");
- DwarfLocSection = Ctx->getCOFFSection(
- ".debug_loc",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "section_debug_loc");
- DwarfARangesSection = Ctx->getCOFFSection(
- ".debug_aranges",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata());
- DwarfRangesSection = Ctx->getCOFFSection(
- ".debug_ranges",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "debug_range");
- DwarfMacinfoSection = Ctx->getCOFFSection(
- ".debug_macinfo",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "debug_macinfo");
- DwarfInfoDWOSection = Ctx->getCOFFSection(
- ".debug_info.dwo",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "section_info_dwo");
- DwarfTypesDWOSection = Ctx->getCOFFSection(
- ".debug_types.dwo",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "section_types_dwo");
- DwarfAbbrevDWOSection = Ctx->getCOFFSection(
- ".debug_abbrev.dwo",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "section_abbrev_dwo");
- DwarfStrDWOSection = Ctx->getCOFFSection(
- ".debug_str.dwo",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "skel_string");
- DwarfLineDWOSection = Ctx->getCOFFSection(
- ".debug_line.dwo",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata());
- DwarfLocDWOSection = Ctx->getCOFFSection(
- ".debug_loc.dwo",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "skel_loc");
- DwarfStrOffDWOSection = Ctx->getCOFFSection(
- ".debug_str_offsets.dwo",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "section_str_off_dwo");
- DwarfAddrSection = Ctx->getCOFFSection(
- ".debug_addr",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "addr_sec");
- DwarfCUIndexSection = Ctx->getCOFFSection(
- ".debug_cu_index",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata());
- DwarfTUIndexSection = Ctx->getCOFFSection(
- ".debug_tu_index",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata());
- DwarfAccelNamesSection = Ctx->getCOFFSection(
- ".apple_names",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "names_begin");
- DwarfAccelNamespaceSection = Ctx->getCOFFSection(
- ".apple_namespaces",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "namespac_begin");
- DwarfAccelTypesSection = Ctx->getCOFFSection(
- ".apple_types",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "types_begin");
- DwarfAccelObjCSection = Ctx->getCOFFSection(
- ".apple_objc",
- COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getMetadata(), "objc_begin");
-
- DrectveSection = Ctx->getCOFFSection(
- ".drectve", COFF::IMAGE_SCN_LNK_INFO | COFF::IMAGE_SCN_LNK_REMOVE,
- SectionKind::getMetadata());
-
- PDataSection = Ctx->getCOFFSection(
- ".pdata", COFF::IMAGE_SCN_CNT_INITIALIZED_DATA | COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getData());
-
- XDataSection = Ctx->getCOFFSection(
- ".xdata", COFF::IMAGE_SCN_CNT_INITIALIZED_DATA | COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getData());
-
- SXDataSection = Ctx->getCOFFSection(".sxdata", COFF::IMAGE_SCN_LNK_INFO,
- SectionKind::getMetadata());
-
- TLSDataSection = Ctx->getCOFFSection(
- ".tls$", COFF::IMAGE_SCN_CNT_INITIALIZED_DATA | COFF::IMAGE_SCN_MEM_READ |
- COFF::IMAGE_SCN_MEM_WRITE,
- SectionKind::getData());
-
- StackMapSection = Ctx->getCOFFSection(".llvm_stackmaps",
- COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
- COFF::IMAGE_SCN_MEM_READ,
- SectionKind::getReadOnly());
-}
-
-void MCObjectFileInfo::initWasmMCObjectFileInfo(const Triple &T) {
- // TODO: Set the section types and flags.
- TextSection = Ctx->getWasmSection(".text", SectionKind::getText());
- DataSection = Ctx->getWasmSection(".data", SectionKind::getData());
-
- // TODO: Set the section types and flags.
- DwarfLineSection = Ctx->getWasmSection(".debug_line", SectionKind::getMetadata());
- DwarfStrSection = Ctx->getWasmSection(".debug_str", SectionKind::getMetadata());
- DwarfLocSection = Ctx->getWasmSection(".debug_loc", SectionKind::getMetadata());
- DwarfAbbrevSection = Ctx->getWasmSection(".debug_abbrev", SectionKind::getMetadata(), "section_abbrev");
- DwarfARangesSection = Ctx->getWasmSection(".debug_aranges", SectionKind::getMetadata());
- DwarfRangesSection = Ctx->getWasmSection(".debug_ranges", SectionKind::getMetadata(), "debug_range");
- DwarfMacinfoSection = Ctx->getWasmSection(".debug_macinfo", SectionKind::getMetadata(), "debug_macinfo");
- DwarfAddrSection = Ctx->getWasmSection(".debug_addr", SectionKind::getMetadata());
- DwarfCUIndexSection = Ctx->getWasmSection(".debug_cu_index", SectionKind::getMetadata());
- DwarfTUIndexSection = Ctx->getWasmSection(".debug_tu_index", SectionKind::getMetadata());
- DwarfInfoSection = Ctx->getWasmSection(".debug_info", SectionKind::getMetadata(), "section_info");
- DwarfFrameSection = Ctx->getWasmSection(".debug_frame", SectionKind::getMetadata());
- DwarfPubNamesSection = Ctx->getWasmSection(".debug_pubnames", SectionKind::getMetadata());
- DwarfPubTypesSection = Ctx->getWasmSection(".debug_pubtypes", SectionKind::getMetadata());
-
- // TODO: Define more sections.
-}
-
-void MCObjectFileInfo::InitMCObjectFileInfo(const Triple &TheTriple, bool PIC,
- MCContext &ctx,
- bool LargeCodeModel) {
- PositionIndependent = PIC;
- Ctx = &ctx;
-
- // Common.
- CommDirectiveSupportsAlignment = true;
- SupportsWeakOmittedEHFrame = true;
- SupportsCompactUnwindWithoutEHFrame = false;
- OmitDwarfIfHaveCompactUnwind = false;
-
- PersonalityEncoding = LSDAEncoding = FDECFIEncoding = TTypeEncoding =
- dwarf::DW_EH_PE_absptr;
-
- CompactUnwindDwarfEHFrameOnly = 0;
-
- EHFrameSection = nullptr; // Created on demand.
- CompactUnwindSection = nullptr; // Used only by selected targets.
- DwarfAccelNamesSection = nullptr; // Used only by selected targets.
- DwarfAccelObjCSection = nullptr; // Used only by selected targets.
- DwarfAccelNamespaceSection = nullptr; // Used only by selected targets.
- DwarfAccelTypesSection = nullptr; // Used only by selected targets.
-
- TT = TheTriple;
-
- switch (TT.getObjectFormat()) {
- case Triple::MachO:
- Env = IsMachO;
- initMachOMCObjectFileInfo(TT);
- break;
- case Triple::COFF:
- if (!TT.isOSWindows())
- report_fatal_error(
- "Cannot initialize MC for non-Windows COFF object files.");
-
- Env = IsCOFF;
- initCOFFMCObjectFileInfo(TT);
- break;
- case Triple::ELF:
- Env = IsELF;
- initELFMCObjectFileInfo(TT, LargeCodeModel);
- break;
- case Triple::Wasm:
- Env = IsWasm;
- initWasmMCObjectFileInfo(TT);
- break;
- case Triple::UnknownObjectFormat:
- report_fatal_error("Cannot initialize MC for unknown object file format.");
- break;
- }
-}
-
-MCSection *MCObjectFileInfo::getDwarfTypesSection(uint64_t Hash) const {
- return Ctx->getELFSection(".debug_types", ELF::SHT_PROGBITS, ELF::SHF_GROUP,
- 0, utostr(Hash));
-}
+//===-- MCObjectFileInfo.cpp - Object File Information --------------------===//\r
+//\r
+// The LLVM Compiler Infrastructure\r
+//\r
+// This file is distributed under the University of Illinois Open Source\r
+// License. See LICENSE.TXT for details.\r
+//\r
+//===----------------------------------------------------------------------===//\r
+\r
+#include "llvm/MC/MCObjectFileInfo.h"\r
+#include "llvm/ADT/StringExtras.h"\r
+#include "llvm/ADT/Triple.h"\r
+#include "llvm/BinaryFormat/COFF.h"\r
+#include "llvm/BinaryFormat/ELF.h"\r
+#include "llvm/MC/MCAsmInfo.h"\r
+#include "llvm/MC/MCContext.h"\r
+#include "llvm/MC/MCSection.h"\r
+#include "llvm/MC/MCSectionCOFF.h"\r
+#include "llvm/MC/MCSectionELF.h"\r
+#include "llvm/MC/MCSectionMachO.h"\r
+#include "llvm/MC/MCSectionWasm.h"\r
+\r
+using namespace llvm;\r
+\r
+static bool useCompactUnwind(const Triple &T) {\r
+ // Only on darwin.\r
+ if (!T.isOSDarwin())\r
+ return false;\r
+\r
+ // aarch64 always has it.\r
+ if (T.getArch() == Triple::aarch64)\r
+ return true;\r
+\r
+ // armv7k always has it.\r
+ if (T.isWatchABI())\r
+ return true;\r
+\r
+ // Use it on newer version of OS X.\r
+ if (T.isMacOSX() && !T.isMacOSXVersionLT(10, 6))\r
+ return true;\r
+\r
+ // And the iOS simulator.\r
+ if (T.isiOS() &&\r
+ (T.getArch() == Triple::x86_64 || T.getArch() == Triple::x86))\r
+ return true;\r
+\r
+ return false;\r
+}\r
+\r
+void MCObjectFileInfo::initMachOMCObjectFileInfo(const Triple &T) {\r
+ // MachO\r
+ SupportsWeakOmittedEHFrame = false;\r
+\r
+ EHFrameSection = Ctx->getMachOSection(\r
+ "__TEXT", "__eh_frame",\r
+ MachO::S_COALESCED | MachO::S_ATTR_NO_TOC |\r
+ MachO::S_ATTR_STRIP_STATIC_SYMS | MachO::S_ATTR_LIVE_SUPPORT,\r
+ SectionKind::getReadOnly());\r
+\r
+ if (T.isOSDarwin() && T.getArch() == Triple::aarch64)\r
+ SupportsCompactUnwindWithoutEHFrame = true;\r
+\r
+ if (T.isWatchABI())\r
+ OmitDwarfIfHaveCompactUnwind = true;\r
+\r
+ PersonalityEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel\r
+ | dwarf::DW_EH_PE_sdata4;\r
+ LSDAEncoding = FDECFIEncoding = dwarf::DW_EH_PE_pcrel;\r
+ TTypeEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |\r
+ dwarf::DW_EH_PE_sdata4;\r
+\r
+ // .comm doesn't support alignment before Leopard.\r
+ if (T.isMacOSX() && T.isMacOSXVersionLT(10, 5))\r
+ CommDirectiveSupportsAlignment = false;\r
+\r
+ TextSection // .text\r
+ = Ctx->getMachOSection("__TEXT", "__text",\r
+ MachO::S_ATTR_PURE_INSTRUCTIONS,\r
+ SectionKind::getText());\r
+ DataSection // .data\r
+ = Ctx->getMachOSection("__DATA", "__data", 0, SectionKind::getData());\r
+\r
+ // BSSSection might not be expected initialized on msvc.\r
+ BSSSection = nullptr;\r
+\r
+ TLSDataSection // .tdata\r
+ = Ctx->getMachOSection("__DATA", "__thread_data",\r
+ MachO::S_THREAD_LOCAL_REGULAR,\r
+ SectionKind::getData());\r
+ TLSBSSSection // .tbss\r
+ = Ctx->getMachOSection("__DATA", "__thread_bss",\r
+ MachO::S_THREAD_LOCAL_ZEROFILL,\r
+ SectionKind::getThreadBSS());\r
+\r
+ // TODO: Verify datarel below.\r
+ TLSTLVSection // .tlv\r
+ = Ctx->getMachOSection("__DATA", "__thread_vars",\r
+ MachO::S_THREAD_LOCAL_VARIABLES,\r
+ SectionKind::getData());\r
+\r
+ TLSThreadInitSection = Ctx->getMachOSection(\r
+ "__DATA", "__thread_init", MachO::S_THREAD_LOCAL_INIT_FUNCTION_POINTERS,\r
+ SectionKind::getData());\r
+\r
+ CStringSection // .cstring\r
+ = Ctx->getMachOSection("__TEXT", "__cstring",\r
+ MachO::S_CSTRING_LITERALS,\r
+ SectionKind::getMergeable1ByteCString());\r
+ UStringSection\r
+ = Ctx->getMachOSection("__TEXT","__ustring", 0,\r
+ SectionKind::getMergeable2ByteCString());\r
+ FourByteConstantSection // .literal4\r
+ = Ctx->getMachOSection("__TEXT", "__literal4",\r
+ MachO::S_4BYTE_LITERALS,\r
+ SectionKind::getMergeableConst4());\r
+ EightByteConstantSection // .literal8\r
+ = Ctx->getMachOSection("__TEXT", "__literal8",\r
+ MachO::S_8BYTE_LITERALS,\r
+ SectionKind::getMergeableConst8());\r
+\r
+ SixteenByteConstantSection // .literal16\r
+ = Ctx->getMachOSection("__TEXT", "__literal16",\r
+ MachO::S_16BYTE_LITERALS,\r
+ SectionKind::getMergeableConst16());\r
+\r
+ ReadOnlySection // .const\r
+ = Ctx->getMachOSection("__TEXT", "__const", 0,\r
+ SectionKind::getReadOnly());\r
+\r
+ // If the target is not powerpc, map the coal sections to the non-coal\r
+ // sections.\r
+ //\r
+ // "__TEXT/__textcoal_nt" => section "__TEXT/__text"\r
+ // "__TEXT/__const_coal" => section "__TEXT/__const"\r
+ // "__DATA/__datacoal_nt" => section "__DATA/__data"\r
+ Triple::ArchType ArchTy = T.getArch();\r
+\r
+ if (ArchTy == Triple::ppc || ArchTy == Triple::ppc64) {\r
+ TextCoalSection\r
+ = Ctx->getMachOSection("__TEXT", "__textcoal_nt",\r
+ MachO::S_COALESCED |\r
+ MachO::S_ATTR_PURE_INSTRUCTIONS,\r
+ SectionKind::getText());\r
+ ConstTextCoalSection\r
+ = Ctx->getMachOSection("__TEXT", "__const_coal",\r
+ MachO::S_COALESCED,\r
+ SectionKind::getReadOnly());\r
+ DataCoalSection = Ctx->getMachOSection(\r
+ "__DATA", "__datacoal_nt", MachO::S_COALESCED, SectionKind::getData());\r
+ } else {\r
+ TextCoalSection = TextSection;\r
+ ConstTextCoalSection = ReadOnlySection;\r
+ DataCoalSection = DataSection;\r
+ }\r
+\r
+ ConstDataSection // .const_data\r
+ = Ctx->getMachOSection("__DATA", "__const", 0,\r
+ SectionKind::getReadOnlyWithRel());\r
+ DataCommonSection\r
+ = Ctx->getMachOSection("__DATA","__common",\r
+ MachO::S_ZEROFILL,\r
+ SectionKind::getBSS());\r
+ DataBSSSection\r
+ = Ctx->getMachOSection("__DATA","__bss", MachO::S_ZEROFILL,\r
+ SectionKind::getBSS());\r
+\r
+\r
+ LazySymbolPointerSection\r
+ = Ctx->getMachOSection("__DATA", "__la_symbol_ptr",\r
+ MachO::S_LAZY_SYMBOL_POINTERS,\r
+ SectionKind::getMetadata());\r
+ NonLazySymbolPointerSection\r
+ = Ctx->getMachOSection("__DATA", "__nl_symbol_ptr",\r
+ MachO::S_NON_LAZY_SYMBOL_POINTERS,\r
+ SectionKind::getMetadata());\r
+\r
+ ThreadLocalPointerSection\r
+ = Ctx->getMachOSection("__DATA", "__thread_ptr",\r
+ MachO::S_THREAD_LOCAL_VARIABLE_POINTERS,\r
+ SectionKind::getMetadata());\r
+\r
+ // Exception Handling.\r
+ LSDASection = Ctx->getMachOSection("__TEXT", "__gcc_except_tab", 0,\r
+ SectionKind::getReadOnlyWithRel());\r
+\r
+ COFFDebugSymbolsSection = nullptr;\r
+ COFFDebugTypesSection = nullptr;\r
+\r
+ if (useCompactUnwind(T)) {\r
+ CompactUnwindSection =\r
+ Ctx->getMachOSection("__LD", "__compact_unwind", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getReadOnly());\r
+\r
+ if (T.getArch() == Triple::x86_64 || T.getArch() == Triple::x86)\r
+ CompactUnwindDwarfEHFrameOnly = 0x04000000; // UNWIND_X86_64_MODE_DWARF\r
+ else if (T.getArch() == Triple::aarch64)\r
+ CompactUnwindDwarfEHFrameOnly = 0x03000000; // UNWIND_ARM64_MODE_DWARF\r
+ else if (T.getArch() == Triple::arm || T.getArch() == Triple::thumb)\r
+ CompactUnwindDwarfEHFrameOnly = 0x04000000; // UNWIND_ARM_MODE_DWARF\r
+ }\r
+\r
+ // Debug Information.\r
+ DwarfAccelNamesSection =\r
+ Ctx->getMachOSection("__DWARF", "__apple_names", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata(), "names_begin");\r
+ DwarfAccelObjCSection =\r
+ Ctx->getMachOSection("__DWARF", "__apple_objc", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata(), "objc_begin");\r
+ // 16 character section limit...\r
+ DwarfAccelNamespaceSection =\r
+ Ctx->getMachOSection("__DWARF", "__apple_namespac", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata(), "namespac_begin");\r
+ DwarfAccelTypesSection =\r
+ Ctx->getMachOSection("__DWARF", "__apple_types", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata(), "types_begin");\r
+\r
+ DwarfSwiftASTSection =\r
+ Ctx->getMachOSection("__DWARF", "__swift_ast", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata());\r
+\r
+ DwarfAbbrevSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_abbrev", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata(), "section_abbrev");\r
+ DwarfInfoSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_info", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata(), "section_info");\r
+ DwarfLineSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_line", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata(), "section_line");\r
+ DwarfFrameSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_frame", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata());\r
+ DwarfPubNamesSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_pubnames", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata());\r
+ DwarfPubTypesSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_pubtypes", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata());\r
+ DwarfGnuPubNamesSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_gnu_pubn", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata());\r
+ DwarfGnuPubTypesSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_gnu_pubt", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata());\r
+ DwarfStrSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_str", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata(), "info_string");\r
+ DwarfStrOffSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_str_offs", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata(), "section_str_off");\r
+ DwarfLocSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_loc", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata(), "section_debug_loc");\r
+ DwarfARangesSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_aranges", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata());\r
+ DwarfRangesSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_ranges", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata(), "debug_range");\r
+ DwarfMacinfoSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_macinfo", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata(), "debug_macinfo");\r
+ DwarfDebugInlineSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_inlined", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata());\r
+ DwarfCUIndexSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_cu_index", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata());\r
+ DwarfTUIndexSection =\r
+ Ctx->getMachOSection("__DWARF", "__debug_tu_index", MachO::S_ATTR_DEBUG,\r
+ SectionKind::getMetadata());\r
+ StackMapSection = Ctx->getMachOSection("__LLVM_STACKMAPS", "__llvm_stackmaps",\r
+ 0, SectionKind::getMetadata());\r
+\r
+ FaultMapSection = Ctx->getMachOSection("__LLVM_FAULTMAPS", "__llvm_faultmaps",\r
+ 0, SectionKind::getMetadata());\r
+\r
+ TLSExtraDataSection = TLSTLVSection;\r
+}\r
+\r
+void MCObjectFileInfo::initELFMCObjectFileInfo(const Triple &T, bool Large) {\r
+ switch (T.getArch()) {\r
+ case Triple::mips:\r
+ case Triple::mipsel:\r
+ FDECFIEncoding = dwarf::DW_EH_PE_sdata4;\r
+ break;\r
+ case Triple::mips64:\r
+ case Triple::mips64el:\r
+ FDECFIEncoding = dwarf::DW_EH_PE_sdata8;\r
+ break;\r
+ case Triple::x86_64:\r
+ FDECFIEncoding = dwarf::DW_EH_PE_pcrel |\r
+ (Large ? dwarf::DW_EH_PE_sdata8 : dwarf::DW_EH_PE_sdata4);\r
+ break;\r
+ case Triple::bpfel:\r
+ case Triple::bpfeb:\r
+ FDECFIEncoding = dwarf::DW_EH_PE_sdata8;\r
+ break;\r
+ default:\r
+ FDECFIEncoding = dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_sdata4;\r
+ break;\r
+ }\r
+\r
+ switch (T.getArch()) {\r
+ case Triple::arm:\r
+ case Triple::armeb:\r
+ case Triple::thumb:\r
+ case Triple::thumbeb:\r
+ if (Ctx->getAsmInfo()->getExceptionHandlingType() == ExceptionHandling::ARM)\r
+ break;\r
+ // Fallthrough if not using EHABI\r
+ LLVM_FALLTHROUGH;\r
+ case Triple::ppc:\r
+ case Triple::x86:\r
+ PersonalityEncoding = PositionIndependent\r
+ ? dwarf::DW_EH_PE_indirect |\r
+ dwarf::DW_EH_PE_pcrel |\r
+ dwarf::DW_EH_PE_sdata4\r
+ : dwarf::DW_EH_PE_absptr;\r
+ LSDAEncoding = PositionIndependent\r
+ ? dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_sdata4\r
+ : dwarf::DW_EH_PE_absptr;\r
+ TTypeEncoding = PositionIndependent\r
+ ? dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |\r
+ dwarf::DW_EH_PE_sdata4\r
+ : dwarf::DW_EH_PE_absptr;\r
+ break;\r
+ case Triple::x86_64:\r
+ if (PositionIndependent) {\r
+ PersonalityEncoding =\r
+ dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |\r
+ (Large ? dwarf::DW_EH_PE_sdata8 : dwarf::DW_EH_PE_sdata4);\r
+ LSDAEncoding = dwarf::DW_EH_PE_pcrel |\r
+ (Large ? dwarf::DW_EH_PE_sdata8 : dwarf::DW_EH_PE_sdata4);\r
+ TTypeEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |\r
+ (Large ? dwarf::DW_EH_PE_sdata8 : dwarf::DW_EH_PE_sdata4);\r
+ } else {\r
+ PersonalityEncoding =\r
+ Large ? dwarf::DW_EH_PE_absptr : dwarf::DW_EH_PE_udata4;\r
+ LSDAEncoding = Large ? dwarf::DW_EH_PE_absptr : dwarf::DW_EH_PE_udata4;\r
+ TTypeEncoding = Large ? dwarf::DW_EH_PE_absptr : dwarf::DW_EH_PE_udata4;\r
+ }\r
+ break;\r
+ case Triple::hexagon:\r
+ PersonalityEncoding = dwarf::DW_EH_PE_absptr;\r
+ LSDAEncoding = dwarf::DW_EH_PE_absptr;\r
+ FDECFIEncoding = dwarf::DW_EH_PE_absptr;\r
+ TTypeEncoding = dwarf::DW_EH_PE_absptr;\r
+ if (PositionIndependent) {\r
+ PersonalityEncoding |= dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel;\r
+ LSDAEncoding |= dwarf::DW_EH_PE_pcrel;\r
+ FDECFIEncoding |= dwarf::DW_EH_PE_pcrel;\r
+ TTypeEncoding |= dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel;\r
+ }\r
+ break;\r
+ case Triple::aarch64:\r
+ case Triple::aarch64_be:\r
+ // The small model guarantees static code/data size < 4GB, but not where it\r
+ // will be in memory. Most of these could end up >2GB away so even a signed\r
+ // pc-relative 32-bit address is insufficient, theoretically.\r
+ if (PositionIndependent) {\r
+ PersonalityEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |\r
+ dwarf::DW_EH_PE_sdata8;\r
+ LSDAEncoding = dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_sdata8;\r
+ TTypeEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |\r
+ dwarf::DW_EH_PE_sdata8;\r
+ } else {\r
+ PersonalityEncoding = dwarf::DW_EH_PE_absptr;\r
+ LSDAEncoding = dwarf::DW_EH_PE_absptr;\r
+ TTypeEncoding = dwarf::DW_EH_PE_absptr;\r
+ }\r
+ break;\r
+ case Triple::lanai:\r
+ LSDAEncoding = dwarf::DW_EH_PE_absptr;\r
+ PersonalityEncoding = dwarf::DW_EH_PE_absptr;\r
+ TTypeEncoding = dwarf::DW_EH_PE_absptr;\r
+ break;\r
+ case Triple::mips:\r
+ case Triple::mipsel:\r
+ case Triple::mips64:\r
+ case Triple::mips64el:\r
+ // MIPS uses indirect pointer to refer personality functions and types, so\r
+ // that the eh_frame section can be read-only. DW.ref.personality will be\r
+ // generated for relocation.\r
+ PersonalityEncoding = dwarf::DW_EH_PE_indirect;\r
+ // FIXME: The N64 ABI probably ought to use DW_EH_PE_sdata8 but we can't\r
+ // identify N64 from just a triple.\r
+ TTypeEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |\r
+ dwarf::DW_EH_PE_sdata4;\r
+ // We don't support PC-relative LSDA references in GAS so we use the default\r
+ // DW_EH_PE_absptr for those.\r
+\r
+ // FreeBSD must be explicit about the data size and using pcrel since it's\r
+ // assembler/linker won't do the automatic conversion that the Linux tools\r
+ // do.\r
+ if (T.isOSFreeBSD()) {\r
+ PersonalityEncoding |= dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_sdata4;\r
+ LSDAEncoding = dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_sdata4;\r
+ }\r
+ break;\r
+ case Triple::ppc64:\r
+ case Triple::ppc64le:\r
+ PersonalityEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |\r
+ dwarf::DW_EH_PE_udata8;\r
+ LSDAEncoding = dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_udata8;\r
+ TTypeEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |\r
+ dwarf::DW_EH_PE_udata8;\r
+ break;\r
+ case Triple::sparcel:\r
+ case Triple::sparc:\r
+ if (PositionIndependent) {\r
+ LSDAEncoding = dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_sdata4;\r
+ PersonalityEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |\r
+ dwarf::DW_EH_PE_sdata4;\r
+ TTypeEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |\r
+ dwarf::DW_EH_PE_sdata4;\r
+ } else {\r
+ LSDAEncoding = dwarf::DW_EH_PE_absptr;\r
+ PersonalityEncoding = dwarf::DW_EH_PE_absptr;\r
+ TTypeEncoding = dwarf::DW_EH_PE_absptr;\r
+ }\r
+ break;\r
+ case Triple::sparcv9:\r
+ LSDAEncoding = dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_sdata4;\r
+ if (PositionIndependent) {\r
+ PersonalityEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |\r
+ dwarf::DW_EH_PE_sdata4;\r
+ TTypeEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |\r
+ dwarf::DW_EH_PE_sdata4;\r
+ } else {\r
+ PersonalityEncoding = dwarf::DW_EH_PE_absptr;\r
+ TTypeEncoding = dwarf::DW_EH_PE_absptr;\r
+ }\r
+ break;\r
+ case Triple::systemz:\r
+ // All currently-defined code models guarantee that 4-byte PC-relative\r
+ // values will be in range.\r
+ if (PositionIndependent) {\r
+ PersonalityEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |\r
+ dwarf::DW_EH_PE_sdata4;\r
+ LSDAEncoding = dwarf::DW_EH_PE_pcrel | dwarf::DW_EH_PE_sdata4;\r
+ TTypeEncoding = dwarf::DW_EH_PE_indirect | dwarf::DW_EH_PE_pcrel |\r
+ dwarf::DW_EH_PE_sdata4;\r
+ } else {\r
+ PersonalityEncoding = dwarf::DW_EH_PE_absptr;\r
+ LSDAEncoding = dwarf::DW_EH_PE_absptr;\r
+ TTypeEncoding = dwarf::DW_EH_PE_absptr;\r
+ }\r
+ break;\r
+ default:\r
+ break;\r
+ }\r
+\r
+ unsigned EHSectionType = T.getArch() == Triple::x86_64\r
+ ? ELF::SHT_X86_64_UNWIND\r
+ : ELF::SHT_PROGBITS;\r
+\r
+ // Solaris requires different flags for .eh_frame to seemingly every other\r
+ // platform.\r
+ unsigned EHSectionFlags = ELF::SHF_ALLOC;\r
+ if (T.isOSSolaris() && T.getArch() != Triple::x86_64)\r
+ EHSectionFlags |= ELF::SHF_WRITE;\r
+\r
+ // ELF\r
+ BSSSection = Ctx->getELFSection(".bss", ELF::SHT_NOBITS,\r
+ ELF::SHF_WRITE | ELF::SHF_ALLOC);\r
+\r
+ TextSection = Ctx->getELFSection(".text", ELF::SHT_PROGBITS,\r
+ ELF::SHF_EXECINSTR | ELF::SHF_ALLOC);\r
+\r
+ DataSection = Ctx->getELFSection(".data", ELF::SHT_PROGBITS,\r
+ ELF::SHF_WRITE | ELF::SHF_ALLOC);\r
+\r
+ ReadOnlySection =\r
+ Ctx->getELFSection(".rodata", ELF::SHT_PROGBITS, ELF::SHF_ALLOC);\r
+\r
+ TLSDataSection =\r
+ Ctx->getELFSection(".tdata", ELF::SHT_PROGBITS,\r
+ ELF::SHF_ALLOC | ELF::SHF_TLS | ELF::SHF_WRITE);\r
+\r
+ TLSBSSSection = Ctx->getELFSection(\r
+ ".tbss", ELF::SHT_NOBITS, ELF::SHF_ALLOC | ELF::SHF_TLS | ELF::SHF_WRITE);\r
+\r
+ DataRelROSection = Ctx->getELFSection(".data.rel.ro", ELF::SHT_PROGBITS,\r
+ ELF::SHF_ALLOC | ELF::SHF_WRITE);\r
+\r
+ MergeableConst4Section =\r
+ Ctx->getELFSection(".rodata.cst4", ELF::SHT_PROGBITS,\r
+ ELF::SHF_ALLOC | ELF::SHF_MERGE, 4, "");\r
+\r
+ MergeableConst8Section =\r
+ Ctx->getELFSection(".rodata.cst8", ELF::SHT_PROGBITS,\r
+ ELF::SHF_ALLOC | ELF::SHF_MERGE, 8, "");\r
+\r
+ MergeableConst16Section =\r
+ Ctx->getELFSection(".rodata.cst16", ELF::SHT_PROGBITS,\r
+ ELF::SHF_ALLOC | ELF::SHF_MERGE, 16, "");\r
+\r
+ MergeableConst32Section =\r
+ Ctx->getELFSection(".rodata.cst32", ELF::SHT_PROGBITS,\r
+ ELF::SHF_ALLOC | ELF::SHF_MERGE, 32, "");\r
+\r
+ // Exception Handling Sections.\r
+\r
+ // FIXME: We're emitting LSDA info into a readonly section on ELF, even though\r
+ // it contains relocatable pointers. In PIC mode, this is probably a big\r
+ // runtime hit for C++ apps. Either the contents of the LSDA need to be\r
+ // adjusted or this should be a data section.\r
+ LSDASection = Ctx->getELFSection(".gcc_except_table", ELF::SHT_PROGBITS,\r
+ ELF::SHF_ALLOC);\r
+\r
+ COFFDebugSymbolsSection = nullptr;\r
+ COFFDebugTypesSection = nullptr;\r
+\r
+ unsigned DebugSecType = ELF::SHT_PROGBITS;\r
+\r
+ // MIPS .debug_* sections should have SHT_MIPS_DWARF section type\r
+ // to distinguish among sections contain DWARF and ECOFF debug formats.\r
+ // Sections with ECOFF debug format are obsoleted and marked by SHT_PROGBITS.\r
+ if (T.getArch() == Triple::mips || T.getArch() == Triple::mipsel ||\r
+ T.getArch() == Triple::mips64 || T.getArch() == Triple::mips64el)\r
+ DebugSecType = ELF::SHT_MIPS_DWARF;\r
+\r
+ // Debug Info Sections.\r
+ DwarfAbbrevSection =\r
+ Ctx->getELFSection(".debug_abbrev", DebugSecType, 0);\r
+ DwarfInfoSection = Ctx->getELFSection(".debug_info", DebugSecType, 0);\r
+ DwarfLineSection = Ctx->getELFSection(".debug_line", DebugSecType, 0);\r
+ DwarfFrameSection = Ctx->getELFSection(".debug_frame", DebugSecType, 0);\r
+ DwarfPubNamesSection =\r
+ Ctx->getELFSection(".debug_pubnames", DebugSecType, 0);\r
+ DwarfPubTypesSection =\r
+ Ctx->getELFSection(".debug_pubtypes", DebugSecType, 0);\r
+ DwarfGnuPubNamesSection =\r
+ Ctx->getELFSection(".debug_gnu_pubnames", DebugSecType, 0);\r
+ DwarfGnuPubTypesSection =\r
+ Ctx->getELFSection(".debug_gnu_pubtypes", DebugSecType, 0);\r
+ DwarfStrSection =\r
+ Ctx->getELFSection(".debug_str", DebugSecType,\r
+ ELF::SHF_MERGE | ELF::SHF_STRINGS, 1, "");\r
+ DwarfLocSection = Ctx->getELFSection(".debug_loc", DebugSecType, 0);\r
+ DwarfARangesSection =\r
+ Ctx->getELFSection(".debug_aranges", DebugSecType, 0);\r
+ DwarfRangesSection =\r
+ Ctx->getELFSection(".debug_ranges", DebugSecType, 0);\r
+ DwarfMacinfoSection =\r
+ Ctx->getELFSection(".debug_macinfo", DebugSecType, 0);\r
+\r
+ // DWARF5 Experimental Debug Info\r
+\r
+ // Accelerator Tables\r
+ DwarfAccelNamesSection =\r
+ Ctx->getELFSection(".apple_names", ELF::SHT_PROGBITS, 0);\r
+ DwarfAccelObjCSection =\r
+ Ctx->getELFSection(".apple_objc", ELF::SHT_PROGBITS, 0);\r
+ DwarfAccelNamespaceSection =\r
+ Ctx->getELFSection(".apple_namespaces", ELF::SHT_PROGBITS, 0);\r
+ DwarfAccelTypesSection =\r
+ Ctx->getELFSection(".apple_types", ELF::SHT_PROGBITS, 0);\r
+\r
+ // String Offset and Address Sections\r
+ DwarfStrOffSection =\r
+ Ctx->getELFSection(".debug_str_offsets", DebugSecType, 0);\r
+ DwarfAddrSection = Ctx->getELFSection(".debug_addr", DebugSecType, 0);\r
+\r
+ // Fission Sections\r
+ DwarfInfoDWOSection =\r
+ Ctx->getELFSection(".debug_info.dwo", DebugSecType, 0);\r
+ DwarfTypesDWOSection =\r
+ Ctx->getELFSection(".debug_types.dwo", DebugSecType, 0);\r
+ DwarfAbbrevDWOSection =\r
+ Ctx->getELFSection(".debug_abbrev.dwo", DebugSecType, 0);\r
+ DwarfStrDWOSection =\r
+ Ctx->getELFSection(".debug_str.dwo", DebugSecType,\r
+ ELF::SHF_MERGE | ELF::SHF_STRINGS, 1, "");\r
+ DwarfLineDWOSection =\r
+ Ctx->getELFSection(".debug_line.dwo", DebugSecType, 0);\r
+ DwarfLocDWOSection =\r
+ Ctx->getELFSection(".debug_loc.dwo", DebugSecType, 0);\r
+ DwarfStrOffDWOSection =\r
+ Ctx->getELFSection(".debug_str_offsets.dwo", DebugSecType, 0);\r
+\r
+ // DWP Sections\r
+ DwarfCUIndexSection =\r
+ Ctx->getELFSection(".debug_cu_index", DebugSecType, 0);\r
+ DwarfTUIndexSection =\r
+ Ctx->getELFSection(".debug_tu_index", DebugSecType, 0);\r
+\r
+ StackMapSection =\r
+ Ctx->getELFSection(".llvm_stackmaps", ELF::SHT_PROGBITS, ELF::SHF_ALLOC);\r
+\r
+ FaultMapSection =\r
+ Ctx->getELFSection(".llvm_faultmaps", ELF::SHT_PROGBITS, ELF::SHF_ALLOC);\r
+\r
+ EHFrameSection =\r
+ Ctx->getELFSection(".eh_frame", EHSectionType, EHSectionFlags);\r
+\r
+ StackSizesSection = Ctx->getELFSection(".stack_sizes", ELF::SHT_PROGBITS, 0);\r
+}\r
+\r
+void MCObjectFileInfo::initCOFFMCObjectFileInfo(const Triple &T) {\r
+ EHFrameSection = Ctx->getCOFFSection(\r
+ ".eh_frame", COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ | COFF::IMAGE_SCN_MEM_WRITE,\r
+ SectionKind::getData());\r
+\r
+ // Set the `IMAGE_SCN_MEM_16BIT` flag when compiling for thumb mode. This is\r
+ // used to indicate to the linker that the text segment contains thumb instructions\r
+ // and to set the ISA selection bit for calls accordingly.\r
+ const bool IsThumb = T.getArch() == Triple::thumb;\r
+\r
+ CommDirectiveSupportsAlignment = true;\r
+\r
+ // COFF\r
+ BSSSection = Ctx->getCOFFSection(\r
+ ".bss", COFF::IMAGE_SCN_CNT_UNINITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ | COFF::IMAGE_SCN_MEM_WRITE,\r
+ SectionKind::getBSS());\r
+ TextSection = Ctx->getCOFFSection(\r
+ ".text",\r
+ (IsThumb ? COFF::IMAGE_SCN_MEM_16BIT : (COFF::SectionCharacteristics)0) |\r
+ COFF::IMAGE_SCN_CNT_CODE | COFF::IMAGE_SCN_MEM_EXECUTE |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getText());\r
+ DataSection = Ctx->getCOFFSection(\r
+ ".data", COFF::IMAGE_SCN_CNT_INITIALIZED_DATA | COFF::IMAGE_SCN_MEM_READ |\r
+ COFF::IMAGE_SCN_MEM_WRITE,\r
+ SectionKind::getData());\r
+ ReadOnlySection = Ctx->getCOFFSection(\r
+ ".rdata", COFF::IMAGE_SCN_CNT_INITIALIZED_DATA | COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getReadOnly());\r
+\r
+ // FIXME: We're emitting LSDA info into a readonly section on COFF, even\r
+ // though it contains relocatable pointers. In PIC mode, this is probably a\r
+ // big runtime hit for C++ apps. Either the contents of the LSDA need to be\r
+ // adjusted or this should be a data section.\r
+ if (T.getArch() == Triple::x86_64) {\r
+ // On Windows 64 with SEH, the LSDA is emitted into the .xdata section\r
+ LSDASection = nullptr;\r
+ } else {\r
+ LSDASection = Ctx->getCOFFSection(".gcc_except_table",\r
+ COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getReadOnly());\r
+ }\r
+\r
+ // Debug info.\r
+ COFFDebugSymbolsSection =\r
+ Ctx->getCOFFSection(".debug$S", (COFF::IMAGE_SCN_MEM_DISCARDABLE |\r
+ COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ),\r
+ SectionKind::getMetadata());\r
+ COFFDebugTypesSection =\r
+ Ctx->getCOFFSection(".debug$T", (COFF::IMAGE_SCN_MEM_DISCARDABLE |\r
+ COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ),\r
+ SectionKind::getMetadata());\r
+\r
+ DwarfAbbrevSection = Ctx->getCOFFSection(\r
+ ".debug_abbrev",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "section_abbrev");\r
+ DwarfInfoSection = Ctx->getCOFFSection(\r
+ ".debug_info",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "section_info");\r
+ DwarfLineSection = Ctx->getCOFFSection(\r
+ ".debug_line",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "section_line");\r
+\r
+ DwarfFrameSection = Ctx->getCOFFSection(\r
+ ".debug_frame",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata());\r
+ DwarfPubNamesSection = Ctx->getCOFFSection(\r
+ ".debug_pubnames",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata());\r
+ DwarfPubTypesSection = Ctx->getCOFFSection(\r
+ ".debug_pubtypes",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata());\r
+ DwarfGnuPubNamesSection = Ctx->getCOFFSection(\r
+ ".debug_gnu_pubnames",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata());\r
+ DwarfGnuPubTypesSection = Ctx->getCOFFSection(\r
+ ".debug_gnu_pubtypes",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata());\r
+ DwarfStrSection = Ctx->getCOFFSection(\r
+ ".debug_str",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "info_string");\r
+ DwarfStrOffSection = Ctx->getCOFFSection(\r
+ ".debug_str_offsets",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "section_str_off");\r
+ DwarfLocSection = Ctx->getCOFFSection(\r
+ ".debug_loc",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "section_debug_loc");\r
+ DwarfARangesSection = Ctx->getCOFFSection(\r
+ ".debug_aranges",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata());\r
+ DwarfRangesSection = Ctx->getCOFFSection(\r
+ ".debug_ranges",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "debug_range");\r
+ DwarfMacinfoSection = Ctx->getCOFFSection(\r
+ ".debug_macinfo",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "debug_macinfo");\r
+ DwarfInfoDWOSection = Ctx->getCOFFSection(\r
+ ".debug_info.dwo",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "section_info_dwo");\r
+ DwarfTypesDWOSection = Ctx->getCOFFSection(\r
+ ".debug_types.dwo",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "section_types_dwo");\r
+ DwarfAbbrevDWOSection = Ctx->getCOFFSection(\r
+ ".debug_abbrev.dwo",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "section_abbrev_dwo");\r
+ DwarfStrDWOSection = Ctx->getCOFFSection(\r
+ ".debug_str.dwo",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "skel_string");\r
+ DwarfLineDWOSection = Ctx->getCOFFSection(\r
+ ".debug_line.dwo",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata());\r
+ DwarfLocDWOSection = Ctx->getCOFFSection(\r
+ ".debug_loc.dwo",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "skel_loc");\r
+ DwarfStrOffDWOSection = Ctx->getCOFFSection(\r
+ ".debug_str_offsets.dwo",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "section_str_off_dwo");\r
+ DwarfAddrSection = Ctx->getCOFFSection(\r
+ ".debug_addr",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "addr_sec");\r
+ DwarfCUIndexSection = Ctx->getCOFFSection(\r
+ ".debug_cu_index",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata());\r
+ DwarfTUIndexSection = Ctx->getCOFFSection(\r
+ ".debug_tu_index",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata());\r
+ DwarfAccelNamesSection = Ctx->getCOFFSection(\r
+ ".apple_names",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "names_begin");\r
+ DwarfAccelNamespaceSection = Ctx->getCOFFSection(\r
+ ".apple_namespaces",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "namespac_begin");\r
+ DwarfAccelTypesSection = Ctx->getCOFFSection(\r
+ ".apple_types",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "types_begin");\r
+ DwarfAccelObjCSection = Ctx->getCOFFSection(\r
+ ".apple_objc",\r
+ COFF::IMAGE_SCN_MEM_DISCARDABLE | COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getMetadata(), "objc_begin");\r
+\r
+ DrectveSection = Ctx->getCOFFSection(\r
+ ".drectve", COFF::IMAGE_SCN_LNK_INFO | COFF::IMAGE_SCN_LNK_REMOVE,\r
+ SectionKind::getMetadata());\r
+\r
+ PDataSection = Ctx->getCOFFSection(\r
+ ".pdata", COFF::IMAGE_SCN_CNT_INITIALIZED_DATA | COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getData());\r
+\r
+ XDataSection = Ctx->getCOFFSection(\r
+ ".xdata", COFF::IMAGE_SCN_CNT_INITIALIZED_DATA | COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getData());\r
+\r
+ SXDataSection = Ctx->getCOFFSection(".sxdata", COFF::IMAGE_SCN_LNK_INFO,\r
+ SectionKind::getMetadata());\r
+\r
+ TLSDataSection = Ctx->getCOFFSection(\r
+ ".tls$", COFF::IMAGE_SCN_CNT_INITIALIZED_DATA | COFF::IMAGE_SCN_MEM_READ |\r
+ COFF::IMAGE_SCN_MEM_WRITE,\r
+ SectionKind::getData());\r
+\r
+ StackMapSection = Ctx->getCOFFSection(".llvm_stackmaps",\r
+ COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |\r
+ COFF::IMAGE_SCN_MEM_READ,\r
+ SectionKind::getReadOnly());\r
+}\r
+\r
+void MCObjectFileInfo::initWasmMCObjectFileInfo(const Triple &T) {\r
+ // TODO: Set the section types and flags.\r
+ TextSection = Ctx->getWasmSection(".text", SectionKind::getText());\r
+ DataSection = Ctx->getWasmSection(".data", SectionKind::getData());\r
+\r
+ // TODO: Set the section types and flags.\r
+ DwarfLineSection = Ctx->getWasmSection(".debug_line", SectionKind::getMetadata());\r
+ DwarfStrSection = Ctx->getWasmSection(".debug_str", SectionKind::getMetadata());\r
+ DwarfLocSection = Ctx->getWasmSection(".debug_loc", SectionKind::getMetadata());\r
+ DwarfAbbrevSection = Ctx->getWasmSection(".debug_abbrev", SectionKind::getMetadata(), "section_abbrev");\r
+ DwarfARangesSection = Ctx->getWasmSection(".debug_aranges", SectionKind::getMetadata());\r
+ DwarfRangesSection = Ctx->getWasmSection(".debug_ranges", SectionKind::getMetadata(), "debug_range");\r
+ DwarfMacinfoSection = Ctx->getWasmSection(".debug_macinfo", SectionKind::getMetadata(), "debug_macinfo");\r
+ DwarfAddrSection = Ctx->getWasmSection(".debug_addr", SectionKind::getMetadata());\r
+ DwarfCUIndexSection = Ctx->getWasmSection(".debug_cu_index", SectionKind::getMetadata());\r
+ DwarfTUIndexSection = Ctx->getWasmSection(".debug_tu_index", SectionKind::getMetadata());\r
+ DwarfInfoSection = Ctx->getWasmSection(".debug_info", SectionKind::getMetadata(), "section_info");\r
+ DwarfFrameSection = Ctx->getWasmSection(".debug_frame", SectionKind::getMetadata());\r
+ DwarfPubNamesSection = Ctx->getWasmSection(".debug_pubnames", SectionKind::getMetadata());\r
+ DwarfPubTypesSection = Ctx->getWasmSection(".debug_pubtypes", SectionKind::getMetadata());\r
+\r
+ // TODO: Define more sections.\r
+}\r
+\r
+void MCObjectFileInfo::InitMCObjectFileInfo(const Triple &TheTriple, bool PIC,\r
+ MCContext &ctx,\r
+ bool LargeCodeModel) {\r
+ PositionIndependent = PIC;\r
+ Ctx = &ctx;\r
+\r
+ // Common.\r
+ CommDirectiveSupportsAlignment = true;\r
+ SupportsWeakOmittedEHFrame = true;\r
+ SupportsCompactUnwindWithoutEHFrame = false;\r
+ OmitDwarfIfHaveCompactUnwind = false;\r
+\r
+ PersonalityEncoding = LSDAEncoding = FDECFIEncoding = TTypeEncoding =\r
+ dwarf::DW_EH_PE_absptr;\r
+\r
+ CompactUnwindDwarfEHFrameOnly = 0;\r
+\r
+ EHFrameSection = nullptr; // Created on demand.\r
+ CompactUnwindSection = nullptr; // Used only by selected targets.\r
+ DwarfAccelNamesSection = nullptr; // Used only by selected targets.\r
+ DwarfAccelObjCSection = nullptr; // Used only by selected targets.\r
+ DwarfAccelNamespaceSection = nullptr; // Used only by selected targets.\r
+ DwarfAccelTypesSection = nullptr; // Used only by selected targets.\r
+\r
+ TT = TheTriple;\r
+\r
+ switch (TT.getObjectFormat()) {\r
+ case Triple::MachO:\r
+ Env = IsMachO;\r
+ initMachOMCObjectFileInfo(TT);\r
+ break;\r
+ case Triple::COFF:\r
+ if (!TT.isOSWindows())\r
+ report_fatal_error(\r
+ "Cannot initialize MC for non-Windows COFF object files.");\r
+\r
+ Env = IsCOFF;\r
+ initCOFFMCObjectFileInfo(TT);\r
+ break;\r
+ case Triple::ELF:\r
+ Env = IsELF;\r
+ initELFMCObjectFileInfo(TT, LargeCodeModel);\r
+ break;\r
+ case Triple::Wasm:\r
+ Env = IsWasm;\r
+ initWasmMCObjectFileInfo(TT);\r
+ break;\r
+ case Triple::UnknownObjectFormat:\r
+ report_fatal_error("Cannot initialize MC for unknown object file format.");\r
+ break;\r
+ }\r
+}\r
+\r
+MCSection *MCObjectFileInfo::getDwarfTypesSection(uint64_t Hash) const {\r
+ return Ctx->getELFSection(".debug_types", ELF::SHT_PROGBITS, ELF::SHF_GROUP,\r
+ 0, utostr(Hash));\r
+}\r