/// </param>\r
private void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)\r
{\r
- if (e.ExceptionObject.GetType() == typeof(FileNotFoundException))\r
- {\r
- GeneralApplicationException exception = new GeneralApplicationException("A file appears to be missing.", "Try re-installing Microsoft .NET Framework 4.0", (Exception)e.ExceptionObject);\r
- this.ShowError(exception);\r
- }\r
- else\r
- {\r
- this.ShowError(e.ExceptionObject);\r
- }\r
+ Caliburn.Micro.Execute.OnUIThreadAsync(() => {\r
+ if (e.ExceptionObject.GetType() == typeof(FileNotFoundException))\r
+ {\r
+ GeneralApplicationException exception = new GeneralApplicationException("A file appears to be missing.", "Try re-installing Microsoft .NET Framework 4.0", (Exception)e.ExceptionObject);\r
+ this.ShowError(exception);\r
+ }\r
+ else\r
+ {\r
+ this.ShowError(e.ExceptionObject);\r
+ }\r
+ });\r
}\r
\r
/// <summary>\r
<Compile Include="Utilities\DPIAwareness.cs" />\r
<Compile Include="Utilities\DriveUtilities.cs" />\r
<Compile Include="Utilities\EnumHelper.cs" />\r
- <Compile Include="Utilities\Execute.cs" />\r
<Compile Include="Utilities\ExtensionMethods.cs" />\r
<Compile Include="Utilities\GeneralUtilities.cs" />\r
<Compile Include="Utilities\HandBrakeApp.cs" />\r
<Compile Include="Utilities\Interfaces\INotifyPropertyChangedEx.cs" />\r
<Compile Include="Utilities\Output\CsvHelper.cs" />\r
<Compile Include="Utilities\Portable.cs" />\r
- <Compile Include="Utilities\PropertyChangedBase.cs" />\r
<Compile Include="Utilities\DirectoryUtilities.cs" />\r
<Compile Include="Utilities\SystemInfo.cs" />\r
<Compile Include="Utilities\Win32.cs" />\r
using System.ComponentModel;
using System.Globalization;
using System.Linq;
+
+ using Caliburn.Micro;
+
using HandBrake.ApplicationServices.Interop;
using HandBrake.ApplicationServices.Interop.Model;
using HandBrake.ApplicationServices.Interop.Model.Encoding;
using System.ComponentModel;\r
using System.Linq;\r
\r
- using HandBrakeWPF.Utilities;\r
+ using Caliburn.Micro;\r
\r
/// <summary>\r
/// Audio Behaviours\r
using System.ComponentModel;\r
using System.Linq;\r
\r
- using HandBrakeWPF.Utilities;\r
+ using Caliburn.Micro;\r
\r
/// <summary>\r
/// A class to track the behaviours of audio track selection\r
using System.Collections.Generic;
using System.Collections.ObjectModel;
+ using Caliburn.Micro;
+
using HandBrake.ApplicationServices.Interop.Model;
using HandBrake.ApplicationServices.Interop.Model.Encoding;
using HandBrakeWPF.Services.Encode.Model.Models;
- using HandBrakeWPF.Utilities;
using AllowedPassthru = HandBrakeWPF.Services.Encode.Model.Models.AllowedPassthru;
using AudioTrack = HandBrakeWPF.Services.Encode.Model.Models.AudioTrack;
using System.ComponentModel;
using System.Globalization;
using System.Linq;
- using System.Security;
+
+ using Caliburn.Micro;
using HandBrake.ApplicationServices.Interop;
using HandBrake.ApplicationServices.Interop.Model;
using HandBrake.ApplicationServices.Interop.Model.Encoding;
- using HandBrake.ApplicationServices.Utilities;
using HandBrakeWPF.Model.Audio;
using HandBrakeWPF.Services.Scan.Model;
{
using System;
- using HandBrakeWPF.Utilities;
+ using Caliburn.Micro;
/// <summary>
/// A Movie Chapter
{
using System;
+ using Caliburn.Micro;
+
using HandBrake.ApplicationServices.Utilities;
using HandBrakeWPF.Services.Scan.Model;
- using HandBrakeWPF.Utilities;
/// <summary>
/// Subtitle Information
\r
namespace HandBrakeWPF.Services.Presets.Model\r
{\r
+ using Caliburn.Micro;\r
+\r
using HandBrakeWPF.Model.Audio;\r
using HandBrakeWPF.Model.Subtitles;\r
using HandBrakeWPF.Services.Presets.Interfaces;\r
- using HandBrakeWPF.Utilities;\r
\r
using EncodeTask = HandBrakeWPF.Services.Encode.Model.EncodeTask;\r
using PresetPictureSettingsMode = HandBrakeWPF.Model.Picture.PresetPictureSettingsMode;\r
/// <summary>\r
/// A Preset for encoding with.\r
/// </summary>\r
- /// <remarks>\r
- /// Using App Services PropertyChangedBase because Caliburn Micro has [DataContract] on their base class which causes json.net not to serialise properties without [DataContract]\r
- /// https://github.com/Caliburn-Micro/Caliburn.Micro/issues/89\r
- /// https://github.com/Caliburn-Micro/Caliburn.Micro/issues/96\r
- /// </remarks>\r
public class Preset : PropertyChangedBase, IPresetObject // Delibery not \r
{\r
#region Constants and Fields\r
\r
namespace HandBrakeWPF.Services.Queue.Model\r
{\r
- using HandBrake.ApplicationServices.Model;\r
+ using Caliburn.Micro;\r
\r
- using HandBrakeWPF.Utilities;\r
+ using HandBrake.ApplicationServices.Model;\r
\r
using EncodeTask = HandBrakeWPF.Services.Encode.Model.EncodeTask;\r
\r
+++ /dev/null
-// --------------------------------------------------------------------------------------------------------------------
-// <copyright company="HandBrake Project (http://handbrake.fr)" file="Execute.cs">
-// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
-// </copyright>
-// <summary>
-// Enables easy marshalling of code to the UI thread.
-// Borrowed from Caliburn Micro.
-// </summary>
-// --------------------------------------------------------------------------------------------------------------------
-
-namespace HandBrakeWPF.Utilities
-{
- using System;
- using System.ComponentModel;
- using System.Diagnostics;
- using System.Threading.Tasks;
- using System.Windows;
- using System.Windows.Threading;
-
- /// <summary>
- /// Enables easy marshalling of code to the UI thread.
- /// </summary>
- public static class Execute
- {
- private static System.Action<System.Action> executor = (System.Action<System.Action>)(action => action());
- private static Dispatcher dispatcher;
- private static bool? inDesignMode;
-
- /// <summary>
- /// Gets a value indicating whether or not the framework is in design-time mode.
- /// </summary>
- public static bool InDesignMode
- {
- get
- {
- if (!Execute.inDesignMode.HasValue)
- {
- Execute.inDesignMode = new bool?((bool)DependencyPropertyDescriptor.FromProperty(DesignerProperties.IsInDesignModeProperty, typeof(FrameworkElement)).Metadata.DefaultValue);
- if (!Execute.inDesignMode.GetValueOrDefault(false) && Process.GetCurrentProcess().ProcessName.StartsWith("devenv", StringComparison.Ordinal))
- Execute.inDesignMode = new bool?(true);
- }
- return Execute.inDesignMode.GetValueOrDefault(false);
- }
- }
-
- /// <summary>
- /// Initializes the framework using the current dispatcher.
- /// </summary>
- public static void InitializeWithDispatcher()
- {
- Execute.dispatcher = Dispatcher.CurrentDispatcher;
- Execute.executor = (System.Action<System.Action>)null;
- }
-
- /// <summary>
- /// Resets the executor to use a non-dispatcher-based action executor.
- /// </summary>
- public static void ResetWithoutDispatcher()
- {
- executor = (System.Action<System.Action>)(action => action());
- dispatcher = (Dispatcher)null;
- }
-
- /// <summary>
- /// Sets a custom UI thread marshaller.
- /// </summary>
- /// <param name="marshaller">The marshaller.</param>
- [Obsolete]
- public static void SetUIThreadMarshaller(System.Action<System.Action> marshaller)
- {
- Execute.executor = marshaller;
- Execute.dispatcher = (Dispatcher)null;
- }
-
- /// <summary>
- /// Executes the action on the UI thread asynchronously.
- /// </summary>
- /// <param name="action">The action to execute.</param>
- public static void BeginOnUIThread(this System.Action action)
- {
- Execute.ValidateDispatcher();
- Execute.dispatcher.BeginInvoke((Delegate)action);
- }
-
- /// <summary>
- /// Executes the action on the UI thread asynchronously.
- /// </summary>
- /// <param name="action">
- /// The action to execute.
- /// </param>
- /// <returns>
- /// The <see cref="Task"/>.
- /// </returns>
- public static Task OnUIThreadAsync(this System.Action action)
- {
- Execute.ValidateDispatcher();
- TaskCompletionSource<object> taskSource = new TaskCompletionSource<object>();
- System.Action action1 = (System.Action)(() =>
- {
- try
- {
- action();
- taskSource.SetResult((object)null);
- }
- catch (Exception ex)
- {
- taskSource.SetException(ex);
- }
- });
- Execute.dispatcher.BeginInvoke((Delegate)action1);
- return (Task)taskSource.Task;
- }
-
- /// <summary>
- /// Executes the action on the UI thread.
- /// </summary>
- /// <param name="action">The action to execute.</param>
- public static void OnUIThread(this System.Action action)
- {
- if (Execute.executor != null)
- Execute.executor(action);
- else if (Execute.CheckAccess())
- action();
- else
- Execute.OnUIThreadAsync(action).Wait();
- }
-
- /// <summary>
- /// The check access.
- /// </summary>
- /// <returns>
- /// The <see cref="bool"/>.
- /// </returns>
- private static bool CheckAccess()
- {
- if (Execute.dispatcher != null)
- return Execute.dispatcher.CheckAccess();
- return true;
- }
-
- /// <summary>
- /// The validate dispatcher.
- /// </summary>
- /// <exception cref="InvalidOperationException">
- /// Not initialized with dispatcher.
- /// </exception>
- private static void ValidateDispatcher()
- {
- if (Execute.dispatcher == null)
- throw new InvalidOperationException("Not initialized with dispatcher.");
- }
- }
-}
+++ /dev/null
-// --------------------------------------------------------------------------------------------------------------------
-// <copyright company="HandBrake Project (http://handbrake.fr)" file="PropertyChangedBase.cs">
-// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
-// </copyright>
-// <summary>
-// A base class that implements the infrastructure for property change notification and automatically performs UI thread marshalling.
-// Borrowed from Caliburn Micro
-// </summary>
-// --------------------------------------------------------------------------------------------------------------------
-
-namespace HandBrakeWPF.Utilities
-{
- using System;
- using System.ComponentModel;
- using System.Linq.Expressions;
- using System.Runtime.Serialization;
-
- using INotifyPropertyChangedEx = HandBrakeWPF.Utilities.Interfaces.INotifyPropertyChangedEx;
-
- /// <summary>
- /// A base class that implements the infrastructure for property change notification and automatically performs UI thread marshalling.
- /// </summary>
- [Serializable]
- public class PropertyChangedBase : INotifyPropertyChangedEx, INotifyPropertyChanged
- {
- [NonSerialized]
- private bool isNotifying;
-
- /// <summary>
- /// Gets or sets a value indicating whether the Enables/Disables property change notification.
- /// </summary>
- [Browsable(false)]
- public bool IsNotifying
- {
- get
- {
- return this.isNotifying;
- }
- set
- {
- this.isNotifying = value;
- }
- }
-
- /// <summary>
- /// Occurs when a property value changes.
- /// </summary>
- public event PropertyChangedEventHandler PropertyChanged = (param0, param1) => { };
-
- /// <summary>
- /// Initializes a new instance of the <see cref="PropertyChangedBase"/> class.
- /// Creates an instance of <see cref="T:HandBrakeWPF.Utilities.PropertyChangedBase"/>.
- /// </summary>
- public PropertyChangedBase()
- {
- this.IsNotifying = true;
- }
-
- /// <summary>
- /// Raises a change notification indicating that all bindings should be refreshed.
- /// </summary>
- public void Refresh()
- {
- this.NotifyOfPropertyChange(string.Empty);
- }
-
- /// <summary>
- /// Notifies subscribers of the property change.
- /// </summary>
- /// <param name="propertyName">Name of the property.</param>
- public virtual void NotifyOfPropertyChange(string propertyName)
- {
- if (!this.IsNotifying)
- return;
- Execute.OnUIThread((System.Action)(() => this.OnPropertyChanged(new PropertyChangedEventArgs(propertyName))));
- }
-
- /// <summary>
- /// Notifies subscribers of the property change.
- /// </summary>
- /// <typeparam name="TProperty">The type of the property.</typeparam><param name="property">The property expression.</param>
- public void NotifyOfPropertyChange<TProperty>(Expression<Func<TProperty>> property)
- {
- this.NotifyOfPropertyChange(ExtensionMethods.GetMemberInfo((Expression)property).Name);
- }
-
- /// <summary>
- /// Called when the object is deserialized.
- /// </summary>
- /// <param name="c">The streaming context.</param>
- [OnDeserialized]
- public void OnDeserialized(StreamingContext c)
- {
- this.IsNotifying = true;
- }
-
- /// <summary>
- /// Used to indicate whether or not the IsNotifying property is serialized to Xml.
- /// </summary>
- /// <returns>
- /// Whether or not to serialize the IsNotifying property. The default is false.
- /// </returns>
- public virtual bool ShouldSerializeIsNotifying()
- {
- return false;
- }
-
- /// <summary>
- /// Raises the <see cref="E:PropertyChanged"/> event directly.
- /// </summary>
- /// <param name="e">The <see cref="T:System.ComponentModel.PropertyChangedEventArgs"/> instance containing the event data.</param>
- [EditorBrowsable(EditorBrowsableState.Never)]
- protected void OnPropertyChanged(PropertyChangedEventArgs e)
- {
- PropertyChangedEventHandler changedEventHandler = this.PropertyChanged;
- if (changedEventHandler == null)
- return;
- changedEventHandler((object)this, e);
- }
- }
-}
using System.Text;\r
using System.Windows;\r
\r
+ using Caliburn.Micro;\r
+\r
using HandBrake.ApplicationServices.Services.Logging;\r
using HandBrake.ApplicationServices.Services.Logging.EventArgs;\r
using HandBrake.ApplicationServices.Services.Logging.Model;\r