-$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.125 $ $NHDT-Date: 1583708535 2020/03/08 23:02:15 $
+$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.127 $ $NHDT-Date: 1583881126 2020/03/10 22:58:46 $
General Fixes and Modified Features
-----------------------------------
in special levels, if requested
if the orc-town version of mine town has been loaded, creation of orc zombies
or orc mummies would name them as part of the town raiding orc clan
+when punished, involuntarily teleporting and landing within chain range of
+ attached ball while encumbered worse than burdened could trigger
+ "remove_object: obj not on floor" panic on hero's next move
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
-/* NetHack 3.6 teleport.c $NHDT-Date: 1581886867 2020/02/16 21:01:07 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.113 $ */
+/* NetHack 3.6 teleport.c $NHDT-Date: 1583881126 2020/03/10 22:58:46 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.116 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2011. */
/* NetHack may be freely redistributed. See license for details. */
int teleds_flags;
{
boolean ball_active, ball_still_in_range;
- boolean allow_drag = teleds_flags & TELEDS_ALLOW_DRAG;
- boolean is_teleport = teleds_flags & TELEDS_TELEPORT;
+ boolean allow_drag = ((teleds_flags & TELEDS_ALLOW_DRAG) != 0
+ && near_capacity() <= SLT_ENCUMBER);
+ boolean is_teleport = (teleds_flags & TELEDS_TELEPORT) != 0;
struct monst *vault_guard = vault_occupied(u.urooms) ? findgd() : 0;
if (u.utraptype == TT_BURIEDBALL) {