void *Decl::AllocateDeserializedDecl(const ASTContext &Context,
unsigned ID,
unsigned Size) {
- // Allocate an extra pointer's worth of storage, which ensures that
- // (1) We have enough storage to stash the global declaration ID, and
- // (2) We maintain pointer alignment.
- //
- // Note that this wastes 4 bytes on x86-64, which we'll undoubtedly end up
- // finding a use for later.
- void *Start = Context.Allocate(Size + sizeof(void*));
- void *Result = (char*)Start + sizeof(void*);
+ // Allocate an extra 8 bytes worth of storage, which ensures that the
+ // resulting pointer will still be 8-byte aligned. At present, we're only
+ // using the latter 4 bytes of this storage.
+ void *Start = Context.Allocate(Size + 8);
+ void *Result = (char*)Start + 8;
// Store the global declaration ID
unsigned *IDPtr = (unsigned*)Result - 1;