colorize_image=DestroyImage(colorize_image);
return((Image *) NULL);
}
+ if ((colorize->matte != MagickFalse) &&
+ (colorize_image->matte == MagickFalse))
+ (void) SetImageAlpha(colorize_image,OpaqueAlpha,exception);
if (blend == (const char *) NULL)
return(colorize_image);
/*
return(MagickFalse);
if (SetImageStorageClass(image,DirectClass,exception) == MagickFalse)
return(MagickFalse);
+ if ((target->matte != MagickFalse) &&
+ (image->matte == MagickFalse))
+ (void) SetImageAlpha(image,OpaqueAlpha,exception);
if (image->matte == MagickFalse)
- (void) SetImageAlphaChannel(image,OpaqueAlphaChannel,exception);
+ (void) SetImageAlpha(image,OpaqueAlpha,exception);
/*
Set floodfill state.
*/