* artifact suit over a shirt. That would be a bug. Since there
* aren't any, we'll just look the other way.
*/
-#define DESTROY_ARM(o) \
- ((otmp = (o)) != 0 && (!atmp || atmp == otmp) \
- && (!obj_resists(otmp, 0, 90)) \
- ? (otmp->in_use = TRUE) \
+#define DESTROY_ARM(o) \
+ (((otmp = (o)) != 0 && (!atmp || atmp == otmp) \
+ && (!obj_resists(otmp, 0, 90))) \
+ ? (otmp->in_use = TRUE) \
: FALSE)
if (DESTROY_ARM(uarmc)) {