return NSConcreteGlobalBlock;
}
+llvm::Constant *CodeGenModule::getNSConcreteStackBlock() {
+ if (NSConcreteStackBlock)
+ return NSConcreteStackBlock;
+
+ const llvm::PointerType *PtrToInt8Ty
+ = llvm::PointerType::getUnqual(llvm::Type::Int8Ty);
+ // FIXME: Wee should have a CodeGenModule::AddRuntimeVariable that does the
+ // same thing as CreateRuntimeFunction if there's already a variable with
+ // the same name.
+ NSConcreteStackBlock
+ = new llvm::GlobalVariable(PtrToInt8Ty, false,
+ llvm::GlobalValue::ExternalLinkage,
+ 0, "_NSConcreteStackBlock",
+ &getModule());
+
+ return NSConcreteStackBlock;
+}
+
llvm::Constant *CodeGenFunction::BuildBlockLiteralTmp() {
// FIXME: Push up
bool BlockHasCopyDispose = false;
if (BlockHasCopyDispose)
flags |= BLOCK_HAS_COPY_DISPOSE;
- const llvm::PointerType *PtrToInt8Ty
- = llvm::PointerType::getUnqual(llvm::Type::Int8Ty);
- // FIXME: static? What if we start up a new, unrelated module?
- // logically we want 1 per module.
- static llvm::Constant *NSConcreteStackBlock_decl
- = new llvm::GlobalVariable(PtrToInt8Ty, false,
- llvm::GlobalValue::ExternalLinkage,
- 0, "_NSConcreteStackBlock",
- &CGM.getModule());
- C = NSConcreteStackBlock_decl;
+ C = CGM.getNSConcreteStackBlock();
if (!insideFunction ||
(!BlockRefDeclList && !BlockByrefDeclList)) {
C = CGM.getNSConcreteGlobalBlock();
flags |= BLOCK_IS_GLOBAL;
}
+ const llvm::PointerType *PtrToInt8Ty
+ = llvm::PointerType::getUnqual(llvm::Type::Int8Ty);
C = llvm::ConstantExpr::getBitCast(C, PtrToInt8Ty);
Elts.push_back(C);
/// blocks.
llvm::Constant *NSConcreteGlobalBlock;
+ /// NSConcreteStackBlock - Cached reference to the class poinnter for stack
+ /// blocks.
+ llvm::Constant *NSConcreteStackBlock;
+
const llvm::Type *BlockDescriptorType;
const llvm::Type * GenericBlockLiteralType;
struct {
void Release();
llvm::Constant *getNSConcreteGlobalBlock();
+ llvm::Constant *getNSConcreteStackBlock();
int getGlobalUniqueCount() { return ++Block.GlobalUniqueCount; }
const llvm::Type *getBlockDescriptorType();