Default: [FALSE]
msg_window When ^P is pressed, it shows menu in a full window.
+ Available only in the non-graphical (tty) version.
Default: [FALSE]
"NetHack for Windows - Graphical Interface" recognizes the following
additional options, which the non-graphical (tty) version will
-silently ignore:
+silently ignore. These are options that specify attributes of various
+windows. These include the menu windows (such as the inventory list),
+the text windows (such as "It is written in the book of ..."
+screens), the message window (where events of the game are
+displayed), the status window (where your character name
+and attributes are displayed), and the map window (where the dungeon
+is drawn).
Window Alignment options:
-
align_message Specifies at which side of the NetHack screen the
message window is aligned. This option can be used
to align the window to "top" or "bottom". "left"
or "right" are possible, but not properly supported
in the Microsoft Windows port. Default: [BOTTOM]
-Other Window options:
-
-These are options that specify attributes of various windows.
-These include the menu windows (such as the inventory list),
-the text windows (such as "It is written in the book of ..."
-screens), the message window (where events of the game are
-displayed), and the status window (where your character name
-and attributes are displayed).
-
- font_menu Specifies the name of the menu font.
- font_message Specifies the name of the message font.
- font_status Specifies the name of the status font.
- font_text Specifies the name of the text font.
-
- font_size_menu Specifies the size of the menu font.
- font_size_message
- Specifies the size of the message font.
- font_size_status
- Specifies the size of the status font.
- font_size_text
- Specifies the size of the text font.
-
Map Window options:
map_mode Specifies which map mode to use.
be organized as 40 rectangular tiles wide. It is
beyond the scope of this document to describe the
exact contents of each tile in the .bmp which may
- even be dependent on the options that your version
- of NetHack was built with.
+ even be dependent on the options with which your
+ version of NetHack was built.
If you are interested in creating a tile file of
your own, create a regular build of NetHack using
format:
window-type foreground/background
Notes:
- - the slash is required.
- - window-type is either "message" or "status"
+ - Both foreground and background colors are
+ required, and a slash must separate them.
+ - "window-type" is either "message" or "status"
(Short forms are: "msg" or "sts").
- - Foreground and background may be specified as
+ - "foreground" and "background" may be specified as
a color name (such as "blue"), or by a six
digit hexadecimal RGB color value (such as
"#8F8F8F")
- The following color names are available:
black, red, green, brown, blue, magenta,
- cyan, gray (or grey), orange,
- yellow, purple, silver, maroon, fuchsia,
+ cyan, gray (or grey), orange, brightgreen,
+ yellow, brightblue, brightmagenta, brightcyan,
+ white, trueblack, purple, silver, maroon, fuchsia,
lime, olive, navy, teal, aqua. In addition, you
can use the following names to refer to default
Windows settings: activeborder, activecaption,
Example:
OPTIONS=windowcolors:sts #00FF80/blue msg menutext/menu
+Other Window options:
+
+ font_menu Specifies the name of the menu font.
+ font_message Specifies the name of the message font.
+ font_status Specifies the name of the status font.
+ font_text Specifies the name of the text font.
+
+ font_size_menu Specifies the size of the menu font.
+ font_size_message
+ Specifies the size of the message font.
+ font_size_status
+ Specifies the size of the status font.
+ font_size_text
+ Specifies the size of the text font.
+
Miscellaneous options:
vary_msgcount Number of lines to display in message window.