putstr(tmpwin, 0, "Use m or M to move the cursor to next monster.");
if (!iflags.terrainmode || (iflags.terrainmode & TER_OBJ) != 0)
putstr(tmpwin, 0, "Use o or O to move the cursor to next object.");
+ putstr(tmpwin, 0, /* d,D are useful regardless of terrainmode */
+ "Use d or D to move the cursor to next door or doorway.");
if (!iflags.terrainmode) {
- putstr(tmpwin, 0, "Use d or D to move the cursor to next door or doorway.");
if (getpos_hilitefunc)
putstr(tmpwin, 0, "Use $ to display valid locations.");
putstr(tmpwin, 0, "Use # to toggle automatic description.");