P = NEW(path);
P->boxes = N_NEW(agnnodes(g) + 20 * 2 * 9, boxf);
}
- makeSelfArcs(P, e, GD_nodesep(g));
+ makeSelfArcs(e, GD_nodesep(g));
} else if (ED_count(e)) {
objl = objectList(e, pm);
if (Plegal_arrangement(objl->obs, objl->cnt)) {
extern void jitter3d(Agnode_t *, int);
extern void jitter_d(Agnode_t *, int, int);
extern Ppoly_t *makeObstacle(node_t * n, expand_t*, boolean );
- extern void makeSelfArcs(path * P, edge_t * e, int stepx);
+ extern void makeSelfArcs(edge_t * e, int stepx);
extern void makeSpline(graph_t*, edge_t *, Ppoly_t **, int, boolean);
extern void make_spring(graph_t *, Agnode_t *, Agnode_t *, double);
extern void move_node(graph_t *, int, Agnode_t *);
* We have to handle port labels here.
* as well as update the bbox from edge labels.
*/
-void makeSelfArcs(path * P, edge_t * e, int stepx)
+void makeSelfArcs(edge_t * e, int stepx)
{
int cnt = ED_count(e);
P = NEW(path);
P->boxes = N_NEW(agnnodes(g) + 20 * 2 * 9, boxf);
}
- makeSelfArcs(P, e, GD_nodesep(g->root));
+ makeSelfArcs(e, GD_nodesep(g->root));
} else if (vconfig) { /* EDGETYPE_SPLINE or EDGETYPE_PLINE */
#ifdef HAVE_GTS
if (ED_count(e) > 1 || BOUNDARY_PORT(e)) {