non-english as reported in H4216
windows-tty: We now support changing altkeyhandler in game
windows: Added ntassert() mechanism for Windows based port use
+windows: heed OPTIONS=symset:default in config file if it is present
tty: significant optimizations for performance and per field rendering
tty: use WC2_FLUSH_STATUS to buffer changes until BL_FLUSH is received
tty: support BL_RESET in status_update to force an update to all status fields
#endif
#endif /* UNIX || VMS */
+#if defined(MSDOS) || defined(WIN32)
+ /* Use IBM defaults. Can be overridden via config file */
+ if (!symset[PRIMARY].name) {
+ load_symset("IBMGraphics_2", PRIMARY);
+ }
+ if (!symset[ROGUESET].name) {
+ load_symset("RogueEpyx", ROGUESET);
+ }
+#endif
#ifdef MAC_GRAPHICS_ENV
if (!symset[PRIMARY].name)
load_symset("MACGraphics", PRIMARY);
#endif
#endif
-#if defined(MSDOS) || defined(WIN32)
- /* Player didn't specify any symbol set so use IBM defaults */
- if (!symset[PRIMARY].name) {
- load_symset("IBMGraphics_2", PRIMARY);
- }
- if (!symset[ROGUESET].name) {
- load_symset("RogueEpyx", ROGUESET);
- }
-#endif
-
#if defined(MSDOS) || defined(WIN32)
init_nhwindows(&argc, argv);
#else