- the dropx comment has been wrong for a while, time to accept that
animal_parts are not always appropriate for ravens
prevent panic if tombstone window cannot be created
clarify travel command behavior in the Guidebook
+touch_artifact checks needed when snagging w/bullwhip and stealing
Platform- and/or Interface-Specific Fixes
pline("Snatching %s is a fatal mistake.", kbuf);
instapetrify(kbuf);
}
- otmp = hold_another_object(otmp, "You drop %s!",
+ if (!touch_artifact(otmp, &youmonst))
+ dropy(otmp);
+ else
+ otmp = hold_another_object(otmp, "You drop %s!",
doname(otmp), (const char *)0);
break;
default:
pline("%s finishes taking off %s suit.",
Monnam(mdef), mhis(mdef));
}
+ if (!touch_artifact(otmp, &youmonst)) {
+ dropy(otmp);
+ continue;
+ }
/* give the object to the character */
otmp = hold_another_object(otmp, "You steal %s.",
doname(otmp), "You steal: ");