| id | string | Specific object type name
| class | string | Single character, object class
| spe | int | obj-struct spe-field value. See table below. Also accepts "random".
-| buc | string | one of "random", "blessed", "uncursed", "cursed", "not-curse", "not-uncursed", "not-blessed". Default is "random"
+| buc | string | one of "random", "blessed", "uncursed", "cursed",
+ "not-cursed", "not-uncursed", "not-blessed".
+ Default is "random"
| name | string | Object name
| quantity | int | Number of items in this stack. Also accepts "random".
| buried | boolean | Is the object buried?
unbless(otmp);
break;
default: /* random */
- break; /* keept what mkobj gave us */
+ break; /* keep what mkobj gave us */
}
/* corpsenm is "empty" if -1, random if -2, otherwise specific */