*value;
MagickBooleanType
- bounded,
+ clip_to_self,
status;
MagickOffsetType
/*
Prepare composite image.
*/
- bounded=MagickTrue;
+ clip_to_self=MagickTrue;
value=GetImageArtifact(composite_image,"compose:outside-overlay");
if (value != (const char *) NULL)
- bounded=IsMagickTrue(value) == MagickFalse ? MagickTrue : MagickFalse;
+ clip_to_self=IsMagickTrue(value) == MagickFalse ? MagickTrue : MagickFalse;
/*
Composite image.
*/
if (status == MagickFalse)
continue;
- if (bounded == MagickTrue)
+ if (clip_to_self == MagickTrue)
{
if (y < y_offset)
continue;
register ssize_t
i;
- if (bounded == MagickTrue)
+ if (clip_to_self == MagickTrue)
{
if (x < x_offset)
{
*destination_image;
MagickBooleanType
- bounded,
+ clip_to_self,
status;
MagickOffsetType
destination_image=(Image *) NULL;
amount=0.5;
destination_dissolve=1.0;
- bounded=MagickFalse;
+ clip_to_self=MagickFalse;
percent_brightness=100.0;
percent_saturation=100.0;
source_dissolve=1.0;
/*
Modify destination outside the overlaid region.
*/
- bounded=MagickTrue;
+ clip_to_self=MagickTrue;
break;
}
case CopyCompositeOp:
*/
if (image->matte == MagickFalse)
(void) SetImageAlphaChannel(image,OpaqueAlphaChannel,exception);
- bounded=MagickTrue;
+ clip_to_self=MagickTrue;
break;
}
case BlurCompositeOp:
destination_dissolve=geometry_info.sigma/100.0;
if ((destination_dissolve-MagickEpsilon) < 0.0)
destination_dissolve=0.0;
- bounded=MagickTrue;
+ clip_to_self=MagickTrue;
if ((destination_dissolve+MagickEpsilon) > 1.0 )
{
destination_dissolve=1.0;
- bounded=MagickFalse;
+ clip_to_self=MagickFalse;
}
}
break;
destination_dissolve=1.0-source_dissolve;
if ((flags & SigmaValue) != 0)
destination_dissolve=geometry_info.sigma/100.0;
- bounded=MagickTrue;
+ clip_to_self=MagickTrue;
if ((destination_dissolve+MagickEpsilon) > 1.0)
- bounded=MagickFalse;
+ clip_to_self=MagickFalse;
}
break;
}
}
value=GetImageArtifact(composite_image,"compose:outside-overlay");
if (value != (const char *) NULL)
- bounded=IsMagickTrue(value);
+ clip_to_self=IsMagickTrue(value);
/*
Composite image.
*/
if (status == MagickFalse)
continue;
- if (bounded == MagickFalse)
+ if (clip_to_self == MagickFalse)
{
if (y < y_offset)
continue;
size_t
channels;
- if (bounded == MagickFalse)
+ if (clip_to_self == MagickFalse)
{
if (x < x_offset)
{