strncpy(style, start, p - start);
style[p - start] = '\0';
reset_render_context(render_priv,
- render_priv->track->styles + lookup_style(render_priv->track, style));
+ lookup_style_strict(render_priv->track, style));
free(style);
} else
reset_render_context(render_priv, NULL);
return i; // use the first style
}
+/**
+ * \brief find style by name as in \r
+ * \param track track
+ * \param name style name
+ * \return style in track->styles
+ * Returns NULL if no style has the given name.
+ */
+ASS_Style *lookup_style_strict(ASS_Track *track, char *name)
+{
+ int i;
+ for (i = track->n_styles - 1; i >= 0; --i) {
+ if (strcmp(track->styles[i].Name, name) == 0)
+ return track->styles + i;
+ }
+ ass_msg(track->library, MSGL_WARN,
+ "[%p]: Warning: no style named '%s' found",
+ track, name);
+ return NULL;
+}
+
#ifdef CONFIG_ENCA
void *ass_guess_buffer_cp(ASS_Library *library, unsigned char *buffer,
int buflen, char *preferred_language,
unsigned ass_utf8_get_char(char **str);
void ass_msg(ASS_Library *priv, int lvl, char *fmt, ...);
int lookup_style(ASS_Track *track, char *name);
+ASS_Style *lookup_style_strict(ASS_Track *track, char *name);
#ifdef CONFIG_ENCA
void *ass_guess_buffer_cp(ASS_Library *library, unsigned char *buffer,
int buflen, char *preferred_language,