Expr* Init = VD->getInit();
if (Init) {
- // Optimization: Don't create separate block-level statements for literals.
+ // Optimization: Don't create separate block-level statements for literals.
switch (Init->getStmtClass()) {
case Stmt::IntegerLiteralClass:
case Stmt::CharacterLiteralClass:
/// children of a Stmt.
CFGBlock* CFGBuilder::WalkAST_VisitChildren(Stmt* Terminator) {
CFGBlock* B = Block;
- for (Stmt::child_iterator I = Terminator->child_begin(), E = Terminator->child_end() ;
+ for (Stmt::child_iterator I = Terminator->child_begin(),
+ E = Terminator->child_end();
I != E; ++I)
if (*I) B = WalkAST(*I);