any.a_char = 'd'; /* entry 'd' (or 'b'), group accelator 'd' */
add_menu(win, NO_GLYPH, &any, 0, any.a_char, ATR_NONE,
"the type of an object on discoveries list", MENU_UNSELECTED);
+ any.a_char = 'e';
+ add_menu(win, NO_GLYPH, &any, 0, any.a_char, ATR_NONE,
+ "the current level", MENU_UNSELECTED);
#if 0
any.a_char = 'f'; /* entry 'e' (or 'c'), group accelator 'f' */
add_menu(win, NO_GLYPH, &any, 0, any.a_char, ATR_NONE,
case 'd': /* name a type of object on the discoveries list */
rename_disco();
break;
+ case 'e': /* annotate level */
+ donamelevel();
+ break;
#if 0
case 'f': /* name a type of object visible on the floor */
/* [not implemented] */