a) no sound card entirely
b) legacy beep driver has been disabled
c) the legacy beep driver has been uninstalled
Sometimes RuntimeErrors are raised, sometimes they're not. If _have_soundcard() returns False, don't expect winsound.Beep() to raise a RuntimeError, as this clearly isn't the case, as demonstrated by the various Win32 XP buildbots.
winsound.Beep(37, 75)
winsound.Beep(32767, 75)
else:
- self.assertRaises(RuntimeError, winsound.Beep, 37, 75)
- self.assertRaises(RuntimeError, winsound.Beep, 32767, 75)
+ # The behaviour of winsound.Beep() seems to differ between
+ # different versions of Windows when there's either a) no
+ # sound card entirely, b) legacy beep driver has been disabled,
+ # or c) the legacy beep driver has been uninstalled. Sometimes
+ # RuntimeErrors are raised, sometimes they're not. Meh.
+ try:
+ winsound.Beep(37, 75)
+ winsound.Beep(32767, 75)
+ except RuntimeError:
+ pass
def test_increasingfrequency(self):
if _have_soundcard():