#define STK_EMPTY_CHECK_END 0x5000 /* for recursive call */
#define STK_MEM_END_MARK 0x8400
#define STK_POS 0x0500 /* used when POP-POS */
-#define STK_STOP_BACKTRACK 0x0600 /* mark for "(?>...)" */
+#define STK_TO_VOID_START 0x0600 /* mark for "(?>...)" */
#define STK_REPEAT 0x0700
#define STK_CALL_FRAME 0x0800
#define STK_RETURN 0x0900
#define STACK_PUSH_POS(s,sprev) STACK_PUSH(STK_POS,NULL_UCHARP,s,sprev)
#define STACK_PUSH_ALT_PREC_READ_NOT(pat,s,sprev) \
STACK_PUSH(STK_ALT_PREC_READ_NOT,pat,s,sprev)
-#define STACK_PUSH_STOP_BACKTRACK STACK_PUSH_TYPE(STK_STOP_BACKTRACK)
+#define STACK_PUSH_STOP_BACKTRACK STACK_PUSH_TYPE(STK_TO_VOID_START)
#define STACK_PUSH_ALT_LOOK_BEHIND_NOT(pat,s,sprev) \
STACK_PUSH(STK_ALT_LOOK_BEHIND_NOT,pat,s,sprev)
if (IS_TO_VOID_TARGET(k)) {\
k->type = STK_VOID;\
}\
- else if (k->type == STK_STOP_BACKTRACK) {\
+ else if (k->type == STK_TO_VOID_START) {\
k->type = STK_VOID;\
break;\
}\