</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER">96.0<BR>0.0</TD><TD></TD><TD>svg, bitmap output only</TD> </TR>
<TR><TD><A NAME=a:root HREF=#d:root>root</A>
</TD><TD>GN</TD><TD>string<BR><A HREF=#k:bool>bool</A>
-</TD><TD ALIGN="CENTER">""(graphs)<BR>false(nodes)</TD><TD></TD><TD>circo, twopi only</TD> </TR>
+</TD><TD ALIGN="CENTER"><none>(graphs)<BR>false(nodes)</TD><TD></TD><TD>circo, twopi only</TD> </TR>
<TR><TD><A NAME=a:rotate HREF=#d:rotate>rotate</A>
</TD><TD>G</TD><TD>int</TD><TD ALIGN="CENTER">0</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:samehead HREF=#d:samehead>samehead</A>
the node will be central in the drawing of its connected component.
If not defined,
twopi will pick a most central node, and circo will pick a random node.
+ <P>
+ If the root attribute is defined as the empty string, twopi will reset it
+ to name of the node picked as the root node.
<DT><A NAME=d:rotate HREF=#a:rotate><STRONG>rotate</STRONG></A>
<DD> If 90, set drawing orientation to landscape.
the warping effect at the expense of less clustering.
:resolution:G:double:96.0/0.0; bitmap,svg
This is a synonym for the <A HREF=#d:dpi>dpi</A> attribute.
-:root:GN:string/bool:""(graphs)/false(nodes); twopi,circo
+:root:GN:string/bool:<none>(graphs)/false(nodes); twopi,circo
This specifies nodes to be used as the center of the
layout and the root of the generated spanning tree. As a graph attribute,
this gives the name of the node. As a node attribute (circo only), it
the node will be central in the drawing of its connected component.
If not defined,
twopi will pick a most central node, and circo will pick a random node.
+<P>
+If the root attribute is defined as the empty string, twopi will reset it
+to name of the node picked as the root node.
:rotate:G:int:0;
If 90, set drawing orientation to landscape.
:samehead:E:string:""; dot