#define X264_VERSION "" // no configure script for msvc
#endif
-/* alloca */
+/* alloca: force 16byte alignment */
#ifdef _MSC_VER
-#define alloca _alloca
+#define x264_alloca(x) (void*)(((intptr_t)_alloca((x)+15)+15)&~15)
+#else
+#define x264_alloca(x) (void*)(((intptr_t) alloca((x)+15)+15)&~15)
#endif
/* threads */
{
int x, y, z;
float ssim = 0.0;
- int (*sum0)[4] = alloca(4 * (width/4+3) * sizeof(int));
- int (*sum1)[4] = alloca(4 * (width/4+3) * sizeof(int));
+ int (*sum0)[4] = x264_alloca(4 * (width/4+3) * sizeof(int));
+ int (*sum1)[4] = x264_alloca(4 * (width/4+3) * sizeof(int));
width >>= 2;
height >>= 2;
z = 0;
int enc_dc[4];
int sad_size = i_pixel <= PIXEL_8x8 ? PIXEL_8x8 : PIXEL_4x4;
int delta = x264_pixel_size[sad_size].w;
- uint16_t *ads = alloca((max_x-min_x+8) * sizeof(uint16_t));
+ uint16_t *ads = x264_alloca((max_x-min_x+8) * sizeof(uint16_t));
h->pixf.sad_x4[sad_size]( zero, m->p_fenc[0], m->p_fenc[0]+delta,
m->p_fenc[0]+delta*FENC_STRIDE, m->p_fenc[0]+delta+delta*FENC_STRIDE,