-/* NetHack 3.6 potion.c $NHDT-Date: 1547086533 2019/01/10 02:15:33 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.158 $ */
+/* NetHack 3.6 potion.c $NHDT-Date: 1547518427 2019/01/15 02:13:47 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.159 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2013. */
/* NetHack may be freely redistributed. See license for details. */
pline("%s %s %s with %s%s...", qbuf, simpleonames(obj),
otense(obj, "mix"), (potion->quan > 1L) ? "one of " : "",
thesimpleoname(potion));
+ /* get rid of 'dippee' before potential perm_invent updates */
+ useup(potion); /* now gone */
/* Mixing potions is dangerous...
KMH, balance patch -- acid is particularly unstable */
if (obj->cursed || obj->otyp == POT_ACID || !rn2(10)) {
if (!breathless(youmonst.data) || haseyes(youmonst.data))
potionbreathe(obj);
useupall(obj);
- useup(potion);
losehp(amt + rnd(9), /* not physical damage */
"alchemic blast", KILLED_BY_AN);
return 1;
}
default:
useupall(obj);
- useup(potion);
if (!Blind)
pline_The("mixture glows brightly and evaporates.");
return 1;
hcolor(OBJ_DESCR(objects[obj->otyp])));
}
- useup(potion);
/* this is required when 'obj' was split off from a bigger stack,
so that 'obj' will now be assigned its own inventory slot;
it has a side-effect of merging 'obj' into another compatible