25, respectively, and total to 2 when both are at the same loca-
tion).
- The "nopickup" command prefix (default `m') before a move-
- ment direction can be used to step on objects without attempting
+ The "nopickup" command prefix (default `m') can be used be-
+ fore a movement direction to step on objects without attempting
auto-pickup and without giving feedback about them.
The mention_walls option controls whether you get feedback
if you try to walk into a wall or solid stone or off the edge of
the map. Normally nothing happens (unless the hero is blind and
no wall is shown, then the wall that is being bumped into will be
- drawn on the map). This option also gives feedback when the var-
- ious rush or run variations of movement stop for some non-obvious
- reason.
-
- The mention_decor option controls whether you get feedback
- when walking on "furniture." Normally stepping onto stairs or a
- fountain or an altar or various other things doesn't elicit any-
- thing unless it is covered by one or more objects so is obscured
- on the map. Doorless doorways and open doors aren't considered
- worthy of mention; closed doors (if you can move onto their
- spots) and broken doors are. Assuming that you're able to do so,
- moving onto water or lava or ice will give feedback if not yet on
- that type of terrain but not repeat it (unless there has been
- some intervening message) when moving from water to another water
- spot, or lava to lava, or ice to ice. Moving off of any of those
- back onto "normal" terrain will give one message too, unless
- there is feedback about one or more objects, in which case the
- back on land circumstance is implied.
+ drawn on the map). This option also gives feedback when rushing
+ or running stops for some non-obvious reason.
+
+ The mention_decor option controls whether you get feedback
+ when walking on "furniture." Normally stepping onto stairs or a
+ fountain or an altar or various other things doesn't elicit any-
+ thing unless it is covered by one or more objects so is obscured
+ on the map. Setting this option to true will describe such
+ things even when they aren't obscured. Doorless doorways and
+ open doors aren't considered worthy of mention; closed doors (if
+ you can move onto their spots) and broken doors are. Assuming
+ that you're able to do so, moving onto water or lava or ice will
+ give feedback if not yet on that type of terrain but not repeat
+ it (unless there has been some intervening message) when moving
+ from water to another water spot, or lava to lava, or ice to ice.
+ Moving off of any of those back onto "normal" terrain will give
+ one message too, unless there is feedback about one or more ob-
+ jects, in which case the back on land circumstance is implied.
The confirm and safe_pet options control what happens when
you try to move onto a peaceful monster's spot or a tame one's
`O' command.
mention_decor
- Give feedback when walking on various dungeon features such as
- stairs, fountains, or altars which are ordinarily only de-
+ Give feedback when walking onto various dungeon features such
+ as stairs, fountains, or altars which are ordinarily only de-
scribed when covered by one or more objects (default off).
Persistent.