]> granicus.if.org Git - python/commitdiff
Obsolete, EasyDialogs has the same code (but working:-).
authorJack Jansen <jack.jansen@cwi.nl>
Fri, 3 Aug 2001 14:09:33 +0000 (14:09 +0000)
committerJack Jansen <jack.jansen@cwi.nl>
Fri, 3 Aug 2001 14:09:33 +0000 (14:09 +0000)
Mac/Lib/test/tdlg.py [deleted file]
Mac/Lib/test/tdlg_modeless.py [deleted file]

diff --git a/Mac/Lib/test/tdlg.py b/Mac/Lib/test/tdlg.py
deleted file mode 100644 (file)
index 6bb051b..0000000
+++ /dev/null
@@ -1,30 +0,0 @@
-# Function to display a message and wait for the user to hit OK.
-# This uses a DLOG resource with ID=256 which is part of the standard
-# Python library.
-# The ID can be overridden by passing a second parameter.
-
-from Dlg import *
-from Events import *
-import string
-
-ID = 256
-
-def f(d, event):
-       what, message, when, where, modifiers = event
-       if what == keyDown and modifiers & cmdKey and \
-          string.lower(chr(message & charCodeMask)) == 'o':
-               return 1
-
-def message(str = "Hello, world!", id = ID):
-       d = GetNewDialog(id, -1)
-       tp, h, rect = d.GetDialogItem(2)
-       SetDialogItemText(h, str)
-       while 1:
-               n = ModalDialog(f)
-               if n == 1: break
-
-def test():
-       message()
-
-if __name__ == '__main__':
-       test()
diff --git a/Mac/Lib/test/tdlg_modeless.py b/Mac/Lib/test/tdlg_modeless.py
deleted file mode 100644 (file)
index 2b6a0f7..0000000
+++ /dev/null
@@ -1,42 +0,0 @@
-# Function to display a message and wait for the user to hit OK.
-# This uses a DLOG resource with ID=256 which is part of the standard
-# Python library.
-# The ID can be overridden by passing a second parameter.
-# This is the modeless version of this test program, the normal
-# modal version is in tdlg.py
-
-from Dlg import *
-from Evt import *
-from Events import *
-import MacOS
-import string
-
-ID = 256
-
-def message(str = "Hello, modeless world!", id = ID):
-       print 'This is to init the console window...'
-       d = GetNewDialog(id, -1)
-       tp, h, rect = d.GetDialogItem(2)
-       SetDialogItemText(h, str)
-       while 1:
-               ok, ev = WaitNextEvent(0xffff, 10)
-               if not ok:
-                       continue
-               if IsDialogEvent(ev):
-                       ok, window, item = DialogSelect(ev)
-                       if ok:
-                               if window == d:
-                                       if item == 1:
-                                               break
-                                       else:
-                                               print 'Unexpected item hit'
-                               else:
-                                       print 'Unexpected dialog hit'
-               else:
-                       MacOS.HandleEvent(ev)
-
-def test():
-       message()
-
-if __name__ == '__main__':
-       test()