Save and restore or recovery or both could mess up the stair data
about where stairs went. I'm not entirely sure what is going on here
but the steps to reproduce by Meklon2007 worked and the suggested fix
by entrez solved the problem.
Closes #812
avoid boulder-on/in-water sanity_check warnings on the Plane of Water
when one monster swallowed/engulfed another and killed it, impossible
"placing <mon> over itself ..." could be given by place_monster()
+if the game crashed or the process was killed, recovering a save file ended
+ up with incorrect stairway connections between levels
curses: 'msg_window' option wasn't functional for curses unless the binary
also included tty support