return(std::string());
}
+void Magick::Image::attribute(const std::string name_,const char *value_)
+{
+ modifyImage();
+ GetPPException;
+ SetImageProperty(image(),name_.c_str(),value_,exceptionInfo);
+ ThrowImageException;
+}
+
void Magick::Image::attribute(const std::string name_,const std::string value_)
{
modifyImage();
std::string artifact(const std::string &name_) const;
// Access/Update a named image attribute
+ void attribute(const std::string name_,const char *value_);
void attribute(const std::string name_,const std::string value_);
std::string attribute(const std::string name_) const;