Not initialize codec stream info
This fixes vp8 fuzzing issue reported at build #56
Change-Id: I307ac839b4f4bda3a02a551019c0d688dba19c86
/* vet via sync code */
if (clear[3] != 0x9d || clear[4] != 0x01 || clear[5] != 0x2a)
- res = VPX_CODEC_UNSUP_BITSTREAM;
+ return VPX_CODEC_UNSUP_BITSTREAM;
si->w = (clear[6] | (clear[7] << 8)) & 0x3fff;
si->h = (clear[8] | (clear[9] << 8)) & 0x3fff;
if (!res)
{
VP8D_COMP *pbi = ctx->yv12_frame_buffers.pbi[0];
- if(resolution_change)
+ if (resolution_change)
{
VP8_COMMON *const pc = & pbi->common;
MACROBLOCKD *const xd = & pbi->mb;