const char
*value;
- PixelInfo
- pixel;
-
MagickRealType
horizontal_scale,
vertical_scale;
+ PixelInfo
+ pixel;
+
PointInfo
center,
offset;
/*
Mask with the 'invalid pixel mask' in alpha channel.
*/
- pixel.alpha=(MagickRealType) QuantumRange*(1.0-(1.0-QuantumScale*
- pixel.alpha)*(1.0-QuantumScale*GetPixelAlpha(source_image,p)));
+ pixel.alpha=(MagickRealType) QuantumRange*(QuantumScale*pixel.alpha)*
+ (QuantumScale*GetPixelAlpha(source_image,p));
SetPixelViaPixelInfo(canvas_image,&pixel,q);
p+=GetPixelChannels(source_image);
q+=GetPixelChannels(canvas_image);