-/* NetHack 3.7 insight.c $NHDT-Date: 1596334662 2020/08/02 02:17:42 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.22 $ */
+/* NetHack 3.7 insight.c $NHDT-Date: 1608115734 2020/12/16 10:48:54 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.23 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
characteristics_enlightenment(mode, final);
}
/* expanded status line information, including things which aren't
- included there due to space considerations--such as obvious
- alternative movement indicators (riding, levitation, &c), and
- various troubles (turning to stone, trapped, confusion, &c);
+ included there due to space considerations;
shown for both basic and magic enlightenment */
status_enlightenment(mode, final);
/* remaining attributes; shown for potion,&c or wizard mode and
/* intrinsics and other traditional enlightenment feedback */
attributes_enlightenment(mode, final);
}
+ /* reminder to player and/or information for dumplog */
+ if ((mode & BASICENLIGHTENMENT) != 0 && (wizard || discover)) {
+ enlght_out(""); /* separator */
+ enlght_out("Miscellaneous:");
+ Sprintf(buf, "running in %s mode", wizard ? "debug" : "explore");
+ you_are(buf, "");
+ }
if (!g.en_via_menu) {
display_nhwindow(g.en_win, TRUE);