Since using this command by accident would be troublesome, you are asked
to confirm your intent before switching to explore mode. By default
the response 'y' acknowledges that intent. You can set the
-.op paraniod_confirmation
+.op paranoid_confirmation
option to require a response of "yes" instead.
.lp ^X
Display basic information about your character.
Since using this command by accident can cause trouble, there is an
option to make you confirm your intent before praying. It is enabled
by default, and you can reset the
-.op paraniod_confirmation
+.op paranoid_confirmation
option to disable it.
.lp #quit
Quit the program without saving your game.
Since using this command by accident would throw away the current game,
you are asked to confirm your intent before quitting. By default a
response of 'y' acknowledges that intent. You can set the
-.op paraniod_confirmation
+.op paranoid_confirmation
option to require a response of "yes" instead.
.lp #ride
Ride (or stop riding) a monster.
moving into its location, you'll be asked to confirm your intent. By
default an answer of 'y' acknowledges that intent,
which can be error prone if you're using 'y' to move. You can set the
-.op paraniod_confirmation
+.op paranoid_confirmation
option to require a response of "yes" instead.
.pg
If you can't see a monster (if it is invisible, or if you are blinded),
(Settings 2 and 4 are for compatibility with MSDOS or old PC Hack;
in addition to the different behavior for `5', `Alt-5' acts as `G'
and `Alt-0' acts as `I'.
-Setting -1 is to accomodate some German keyboards which have the
+Setting -1 is to accommodate some German keyboards which have the
location of the `y' and `z' keys swapped.)
When moving by numbers, to enter a count prefix for those commands
which accept one (such as ``12s'' to search twelve times), precede it