getParent()->getBasicBlockList().erase(this);
}
-/// moveBefore - Unlink this basic block from its current function and
+/// Unlink this basic block from its current function and
/// insert it into the function that MovePos lives in, right before MovePos.
void BasicBlock::moveBefore(BasicBlock *MovePos) {
MovePos->getParent()->getBasicBlockList().splice(MovePos,
getParent()->getBasicBlockList(), this);
}
-/// moveAfter - Unlink this basic block from its current function and
+/// Unlink this basic block from its current function and
/// insert it into the function that MovePos lives in, right after MovePos.
void BasicBlock::moveAfter(BasicBlock *MovePos) {
Function::iterator I = MovePos;
I->dropAllReferences();
}
-/// getSinglePredecessor - If this basic block has a single predecessor block,
+/// If this basic block has a single predecessor block,
/// return the block, otherwise return a null pointer.
BasicBlock *BasicBlock::getSinglePredecessor() {
pred_iterator PI = pred_begin(this), E = pred_end(this);
return (PI == E) ? ThePred : nullptr /*multiple preds*/;
}
-/// getUniquePredecessor - If this basic block has a unique predecessor block,
+/// If this basic block has a unique predecessor block,
/// return the block, otherwise return a null pointer.
/// Note that unique predecessor doesn't mean single edge, there can be
/// multiple edges from the unique predecessor to this block (for example
return SuccBB;
}
-/// removePredecessor - This method is used to notify a BasicBlock that the
+/// This method is used to notify a BasicBlock that the
/// specified Predecessor of the block is no longer able to reach it. This is
/// actually not used to update the Predecessor list, but is actually used to
/// update the PHI nodes that reside in the block. Note that this should be
}
-/// splitBasicBlock - This splits a basic block into two at the specified
+/// This splits a basic block into two at the specified
/// instruction. Note that all instructions BEFORE the specified iterator stay
/// as part of the original basic block, an unconditional branch is added to
/// the new BB, and the rest of the instructions in the BB are moved to the new
}
}
-/// isLandingPad - Return true if this basic block is a landing pad. I.e., it's
+/// Return true if this basic block is a landing pad. I.e., it's
/// the destination of the 'unwind' edge of an invoke instruction.
bool BasicBlock::isLandingPad() const {
return isa<LandingPadInst>(getFirstNonPHI());
}
-/// getLandingPadInst() - Return the landingpad instruction associated with
-/// the landing pad.
+/// Return the landingpad instruction associated with the landing pad.
LandingPadInst *BasicBlock::getLandingPadInst() {
return dyn_cast<LandingPadInst>(getFirstNonPHI());
}