Render markup.
*/
stride=(size_t) cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32,
- image->columns);
+ (int) image->columns);
pixel_info=AcquireVirtualMemory(image->rows,stride*sizeof(*pixels));
if (pixel_info == (MemoryInfo *) NULL)
{
}
pixels=(unsigned char *) GetVirtualMemoryBlob(pixel_info);
surface=cairo_image_surface_create_for_data(pixels,CAIRO_FORMAT_ARGB32,
- image->columns,image->rows,stride);
+ (int) image->columns,(int) image->rows,(int) stride);
cairo_image=cairo_create(surface);
cairo_set_operator(cairo_image,CAIRO_OPERATOR_CLEAR);
cairo_paint(cairo_image);