extern void goto_hell(boolean, boolean);
extern void assign_level(d_level *, d_level *);
extern void assign_rnd_level(d_level *, d_level *, int);
-extern unsigned int induced_align(int);
+extern int induced_align(int);
extern boolean Invocation_lev(d_level *);
extern xchar level_difficulty(void);
extern schar lev_by_name(const char *);
dest->dlevel = 1;
}
-/* return an alignment mask */
-unsigned int
+int
induced_align(int pct)
{
s_level *lev = Is_special(&u.uz);
struct monst *mtmp;
xchar x, y;
char class;
- unsigned int amask;
+ aligntyp amask;
coord cc;
struct permonst *pm;
unsigned g_mvflags;
? Align2amask(noncoalignment(u.ualignbase[A_ORIGINAL]))
: (m->align == AM_SPLEV_RANDOM)
? induced_align(80)
- : Align2amask(m->align);
+ : m->align;
if (!class)
pm = (struct permonst *) 0;
{
schar sproom;
xchar x = -1, y = -1;
- unsigned int amask;
+ aligntyp amask;
boolean croom_is_temple = TRUE;
int oldtyp;
? Align2amask(noncoalignment(u.ualignbase[A_ORIGINAL]))
: (a->align == AM_SPLEV_RANDOM)
? induced_align(80)
- : Align2amask(a->align);
+ : a->align;
levl[x][y].typ = ALTAR;
levl[x][y].altarmask = amask;