If we have a store to a piece of memory which is known constant, then we know the store must be storing back the same value. As a result, the store (or memset, or memmove) must either be down a dead path, or a noop. In either case, it is valid to simply remove the store.
The motivating case for this involves a memmove to a buffer which is constant down a path which is dynamically dead.
Note that I'm choosing to implement the less aggressive of two possible semantics here. We could simply say that the store *is undefined*, and prune the path. Consensus in the review was that the more aggressive form might be a good follow on change at a later date.
Differential Revision: https://reviews.llvm.org/D60659
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@358919
91177308-0d34-0410-b5e6-
96231b3b80d8
return MI;
}
+ // If we have a store to a location which is known constant, we can conclude
+ // that the store must be storing the constant value (else the memory
+ // wouldn't be constant), and this must be a noop.
+ if (AA->pointsToConstantMemory(MI->getDest())) {
+ // Set the size of the copy to 0, it will be deleted on the next iteration.
+ MI->setLength(Constant::getNullValue(MI->getLength()->getType()));
+ return MI;
+ }
+
// If MemCpyInst length is 1/2/4/8 bytes then replace memcpy with
// load/store.
ConstantInt *MemOpLength = dyn_cast<ConstantInt>(MI->getLength());
return MI;
}
+ // If we have a store to a location which is known constant, we can conclude
+ // that the store must be storing the constant value (else the memory
+ // wouldn't be constant), and this must be a noop.
+ if (AA->pointsToConstantMemory(MI->getDest())) {
+ // Set the size of the copy to 0, it will be deleted on the next iteration.
+ MI->setLength(Constant::getNullValue(MI->getLength()->getType()));
+ return MI;
+ }
+
// Extract the length and alignment and fill if they are constant.
ConstantInt *LenC = dyn_cast<ConstantInt>(MI->getLength());
ConstantInt *FillC = dyn_cast<ConstantInt>(MI->getValue());
}
}
+ // If we have a store to a location which is known constant, we can conclude
+ // that the store must be storing the constant value (else the memory
+ // wouldn't be constant), and this must be a noop.
+ if (AA->pointsToConstantMemory(Ptr))
+ return eraseInstFromFunction(SI);
+
// Do really simple DSE, to catch cases where there are several consecutive
// stores to the same location, separated by a few arithmetic operations. This
// situation often occurs with bitfield accesses.
define void @memcpy_to_constant(i8* %src) {
; CHECK-LABEL: @memcpy_to_constant(
-; CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i32(i8* align 4 bitcast (i128* @UnknownConstant to i8*), i8* align 1 [[SRC:%.*]], i32 16, i1 false)
; CHECK-NEXT: ret void
;
%dest = bitcast i128* @UnknownConstant to i8*
define void @memmove_to_constant(i8* %src) {
; CHECK-LABEL: @memmove_to_constant(
-; CHECK-NEXT: call void @llvm.memmove.p0i8.p0i8.i32(i8* align 4 bitcast (i128* @UnknownConstant to i8*), i8* align 1 [[SRC:%.*]], i32 16, i1 false)
; CHECK-NEXT: ret void
;
%dest = bitcast i128* @UnknownConstant to i8*
define void @memset_to_constant() {
; CHECK-LABEL: @memset_to_constant(
-; CHECK-NEXT: call void @llvm.memset.p0i8.i32(i8* align 4 bitcast (i128* @Unknown to i8*), i8 0, i32 16, i1 false)
; CHECK-NEXT: ret void
;
%p = bitcast i128* @Unknown to i8*
define void @store_to_constant() {
; CHECK-LABEL: @store_to_constant(
-; CHECK-NEXT: store i32 0, i32* @Unknown, align 4
; CHECK-NEXT: ret void
;
store i32 0, i32* @Unknown