stairs down from the quest home level before being granted access
set g.context.botl for glove and wielding actions that could start or end
bare-handedness in support of condtests[bl_bareh]
+reinstate ranked ordering of the status condition fields
Platform- and/or Interface-Specific Fixes
can display statue glyphs.
tty: role and race selection menus weren't filtering out potential choices
which got excluded by OPTIONS=align:!lawful or !neutral or !chaotic
+windows: update for new status condition fields
General New Features
parameter to support uses beyond just 'preselected'
add some bounds checking to tabexpand (doesn't prevent the apparent compiler
optimization bug that put homebrew OSX executable into endless loop)
-
+unified breamm and breamu
+added some stair helper functions
+unified the code for finding a queen bee
+unified the code for multishot class bonus code
+unified the code for obtaining the inventory letter value for sortloot
+unified the code for (un)locking boxes in inventory
+unified the code for finding room pos for some features
+unified the code for revealing hiding monsters for mvm attacks