char stonebuf[QBUFSZ];
static const char scritch[] = "\"scritch, scritch\"";
static const char allowall[3] = { COIN_CLASS, ALL_CLASSES, 0 };
- static const char justgems[3] = { ALLOW_NONE, GEM_CLASS, 0 };
+ static const char coins_gems[3] = { COIN_CLASS, GEM_CLASS, 0 };
#ifndef GOLDOBJ
struct obj goldobj;
#endif
/* when the touchstone is fully known, don't bother listing extra
junk as likely candidates for rubbing */
choices = (tstone->otyp == TOUCHSTONE && tstone->dknown &&
- objects[TOUCHSTONE].oc_name_known) ? justgems : allowall;
+ objects[TOUCHSTONE].oc_name_known) ? coins_gems : allowall;
Sprintf(stonebuf, "rub on the stone%s", plur(tstone->quan));
if ((obj = getobj(choices, stonebuf)) == 0)
return;