</TD><TD ALIGN="CENTER">false</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:remincross HREF=#d:remincross>remincross</A>
</TD><TD>G</TD><TD><A HREF=#k:bool>bool</A>
-</TD><TD ALIGN="CENTER">false</TD><TD></TD><TD>dot only</TD> </TR>
+</TD><TD ALIGN="CENTER">true</TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:repulsiveforce HREF=#d:repulsiveforce>repulsiveforce</A>
</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER">1.0</TD><TD>0.0</TD><TD>sfdp only</TD> </TR>
<TR><TD><A NAME=a:resolution HREF=#d:resolution>resolution</A>
polygon will lie on a circle whose center is the center of the node.
<DT><A NAME=d:remincross HREF=#a:remincross><STRONG>remincross</STRONG></A>
-<DD> If true and there are multiple clusters, run cross
+<DD> If true and there are multiple clusters, run crossing
minimization a second time.
<DT><A NAME=d:repulsiveforce HREF=#a:repulsiveforce><STRONG>repulsiveforce</STRONG></A>
:regular:N:bool:false;
If true, force polygon to be regular, i.e., the vertices of the
polygon will lie on a circle whose center is the center of the node.
-:remincross:G:bool:false; dot
-If true and there are multiple clusters, run cross
+:remincross:G:bool:true; dot
+If true and there are multiple clusters, run crossing
minimization a second time.
:repulsiveforce:G:double:1.0:0.0; sfdp
The power of the repulsive force used in an extended Fruchterman-Reingold