const int frame_size = yplane_size + 2 * uvplane_size;
if (!ybf->buffer_alloc) {
- ybf->buffer_alloc = vpx_memalign(32, frame_size);
+ ybf->buffer_alloc = (uint8_t *)vpx_memalign(32, frame_size);
ybf->buffer_alloc_sz = frame_size;
}
// removed if border is totally removed.
vpx_memset(fb->data, 0, fb->size);
- ybf->buffer_alloc = yv12_align_addr(fb->data, 32);
+ ybf->buffer_alloc = (uint8_t *)yv12_align_addr(fb->data, 32);
} else if (frame_size > ybf->buffer_alloc_sz) {
// Allocation to hold larger frame, or first allocation.
if (ybf->buffer_alloc)
vpx_free(ybf->buffer_alloc);
- ybf->buffer_alloc = vpx_memalign(32, frame_size);
+ ybf->buffer_alloc = (uint8_t *)vpx_memalign(32, frame_size);
if (!ybf->buffer_alloc)
return -1;