-$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.304 $ $NHDT-Date: 1555552900 2019/04/18 02:01:40 $
+$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.305 $ $NHDT-Date: 1555627306 2019/04/18 22:41:46 $
This fixes36.2 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.1 in April 2018. Please note, however,
retain one of the chosen attributes
when u.uhp==-1 became a flag to suppress status updating, if game ended when
hero died with exactly -1 HP, status would be blank during disclosure
+mimic mimicking a shop item didn't show any shop price for whatis and glance
tty: turn off an optimization that is the suspected cause of Windows reported
partial status lines following level changes
tty: ensure that current status fields are always copied to prior status
-/* NetHack 3.6 do_name.c $NHDT-Date: 1549321230 2019/02/04 23:00:30 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.143 $ */
+/* NetHack 3.6 do_name.c $NHDT-Date: 1555627306 2019/04/18 22:41:46 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.145 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Pasi Kallinen, 2018. */
/* NetHack may be freely redistributed. See license for details. */
} else {
docall(obj);
}
- if (fakeobj)
+ if (fakeobj) {
+ obj->where = OBJ_FREE; /* object_from_map() sets it to OBJ_FLOOR */
dealloc_obj(obj);
+ }
}
static const char *const ghostnames[] = {
-/* NetHack 3.6 pager.c $NHDT-Date: 1549334449 2019/02/05 02:40:49 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.150 $ */
+/* NetHack 3.6 pager.c $NHDT-Date: 1555627307 2019/04/18 22:41:47 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.151 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2018. */
/* NetHack may be freely redistributed. See license for details. */
Strcat(outbuf, (otmp && otmp->otyp != STRANGE_OBJECT)
? ansimpleoname(otmp)
: an(obj_descr[STRANGE_OBJECT].oc_name));
- if (fakeobj)
+ if (fakeobj) {
+ otmp->where = OBJ_FREE; /* object_from_map set to OBJ_FLOOR */
dealloc_obj(otmp);
+ }
} else {
Strcat(outbuf, something);
}
otmp->corpsenm = glyph - GLYPH_STATUE_OFF;
if (otmp->otyp == LEASH)
otmp->leashmon = 0;
+ /* extra fields needed for shop price with doname() formatting */
+ otmp->where = OBJ_FLOOR;
+ otmp->ox = x, otmp->oy = y;
+ otmp->no_charge = (otmp->otyp == STRANGE_OBJECT && costly_spot(x, y));
}
/* if located at adjacent spot, mark it as having been seen up close
(corpse type will be known even if dknown is 0, so we don't need a
? distant_name(otmp, otmp->dknown ? doname_with_price
: doname_vague_quan)
: obj_descr[STRANGE_OBJECT].oc_name);
- if (fakeobj)
+ if (fakeobj) {
+ otmp->where = OBJ_FREE; /* object_from_map set it to OBJ_FLOOR */
dealloc_obj(otmp), otmp = 0;
+ }
} else
Strcpy(buf, something); /* sanity precaution */