#ifdef FEAT_TEXT_PROP
EXTERN win_T *first_popupwin; // first global popup window
EXTERN win_T *popup_dragwin INIT(= NULL); // popup window being dragged
+
+// Set to TRUE if there is any visible popup.
+EXTERN int popup_visible INIT(= FALSE);
+
+EXTERN int text_prop_frozen INIT(= 0);
#endif
/*
EXTERN int ctrl_break_was_pressed INIT(= FALSE);
EXTERN HINSTANCE g_hinst INIT(= NULL);
#endif
-
-#ifdef FEAT_TEXT_PROP
-EXTERN int text_prop_frozen INIT(= 0);
-
-// Set to TRUE if there is any visible popup.
-EXTERN int popup_visible INIT(= FALSE);
-#endif
}
/*
- * Called when the mouse moved (but not when dragging).
+ * When mouse moved: apply 'mousefocus'.
+ * Also updates the mouse pointer shape.
*/
- void
-gui_mouse_moved(int x, int y)
+ static void
+gui_mouse_focus(int x, int y)
{
win_T *wp;
char_u st[8];
- /* Ignore this while still starting up. */
- if (!gui.in_use || gui.starting)
- return;
-
#ifdef FEAT_MOUSESHAPE
/* Get window pointer, and update mouse shape as well. */
wp = xy2win(x, y);
}
}
+/*
+ * Called when the mouse moved (but not when dragging).
+ */
+ void
+gui_mouse_moved(int x, int y)
+{
+ // Ignore this while still starting up.
+ if (!gui.in_use || gui.starting)
+ return;
+
+ // apply 'mousefocus' and pointer shape
+ gui_mouse_focus(x, y);
+
+#ifdef FEAT_TEXT_PROP
+ if (popup_visible)
+ // Generate a mouse-moved event, so that the popup can perhaps be
+ // closed, just like in the terminal.
+ gui_send_mouse_event(MOUSE_DRAG, x, y, FALSE, 0);
+#endif
+}
+
/*
* Called when mouse should be moved to window with focus.
*/