return(constImage()->magick_rows);
}
+void Magick::Image::blackPointCompensation(const bool flag_)
+{
+ image()->black_point_compensation=(MagickBooleanType) flag_;
+}
+
+bool Magick::Image::blackPointCompensation(void) const
+{
+ return(static_cast<bool>(constImage()->black_point_compensation));
+}
+
void Magick::Image::borderColor(const Color &borderColor_)
{
modifyImage();
// Base image height (before transformations)
size_t baseRows(void) const;
+ // Use black point compensation.
+ void blackPointCompensation(const bool flag_);
+ bool blackPointCompensation(void) const;
+
// Image border color
void borderColor(const Color &color_);
Color borderColor(void) const;