CopyFrom(other);
}
- explicit DenseMap(unsigned NumInitBuckets = 64) {
+ explicit DenseMap(unsigned NumInitBuckets = 0) {
init(NumInitBuckets);
}
template<typename InputIt>
DenseMap(const InputIt &I, const InputIt &E) {
- init(64);
+ init(NextPowerOf2(std::distance(I, E)));
insert(I, E);
}
unsigned size() const { return NumEntries; }
/// Grow the densemap so that it has at least Size buckets. Does not shrink
- void resize(size_t Size) { grow(Size); }
+ void resize(size_t Size) {
+ if (Size > NumBuckets)
+ grow(Size);
+ }
void clear() {
if (NumEntries == 0 && NumTombstones == 0) return;
unsigned ProbeAmt = 1;
BucketT *BucketsPtr = Buckets;
+ if (NumBuckets == 0) {
+ FoundBucket = 0;
+ return false;
+ }
+
// FoundTombstone - Keep track of whether we find a tombstone while probing.
BucketT *FoundTombstone = 0;
const KeyT EmptyKey = getEmptyKey();
NumEntries = 0;
NumTombstones = 0;
NumBuckets = InitBuckets;
+
+ if (InitBuckets == 0) {
+ Buckets = 0;
+ return;
+ }
+
assert(InitBuckets && (InitBuckets & (InitBuckets-1)) == 0 &&
"# initial buckets must be a power of two!");
Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT)*InitBuckets));
unsigned OldNumBuckets = NumBuckets;
BucketT *OldBuckets = Buckets;
+ if (NumBuckets < 64)
+ NumBuckets = 64;
+
// Double the number of buckets.
while (NumBuckets < AtLeast)
NumBuckets <<= 1;