A trapped monster with one step between you and the monster (@.@) would
repeatedly switch between a ranged and hand-to-hand weapon if carrying both.
Since the monster switches each turn, it will not make ranged attacks.
Modified the test in dochug to prefer a ranged weapon in this case.
sleeping shopkeeper responds to various events without waking
rotting corpses grammar fix
allow successful teleport to more locations on debug mode level teleport menu
+trapped monster repeatedly switched between ranged and hand-to-hand weapon
Platform- and/or Interface-Specific Fixes